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authorAdrian Graber <adrian@adriangraber.com>2021-07-12 01:26:11 +0200
committerAdrian Graber <adrian@adriangraber.com>2021-07-13 00:50:49 +0200
commit3bde84f6c8480217b2fcd7ec29c28f62672a3279 (patch)
tree4195c5f6b8634f57232e71c8e8fb0bc592e2f175 /src
parentAdd Switch controller asset and configuration (diff)
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Diffstat (limited to 'src')
-rw-r--r--src/CMakeLists.txt2
-rw-r--r--src/skel/crossplatform.h25
2 files changed, 26 insertions, 1 deletions
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
index 1cf10d0f..425f2315 100644
--- a/src/CMakeLists.txt
+++ b/src/CMakeLists.txt
@@ -171,7 +171,7 @@ if(NINTENDO_SWITCH)
nx_create_nro(${EXECUTABLE}
NACP ${EXECUTABLE}.nacp
- ICON "${PROJECT_SOURCE_DIR}/logo_switch.jpg"
+ ICON "${PROJECT_SOURCE_DIR}/res/images/logo_256.jpg"
)
if(${PROJECT}_INSTALL)
diff --git a/src/skel/crossplatform.h b/src/skel/crossplatform.h
index aa90ce5a..67bb4282 100644
--- a/src/skel/crossplatform.h
+++ b/src/skel/crossplatform.h
@@ -157,3 +157,28 @@ bool FindNextFile(HANDLE, WIN32_FIND_DATA*);
void FileTimeToSystemTime(time_t*, SYSTEMTIME*);
void GetDateFormat(int, int, SYSTEMTIME*, int, char*, int);
#endif
+
+#ifdef __SWITCH__
+
+// tweak glfw values for switch to match expected pc bindings
+#ifdef GLFW_GAMEPAD_BUTTON_A
+ #undef GLFW_GAMEPAD_BUTTON_A
+#endif
+#define GLFW_GAMEPAD_BUTTON_A 1
+
+#ifdef GLFW_GAMEPAD_BUTTON_B
+ #undef GLFW_GAMEPAD_BUTTON_B
+#endif
+#define GLFW_GAMEPAD_BUTTON_B 0
+
+#ifdef GLFW_GAMEPAD_BUTTON_X
+ #undef GLFW_GAMEPAD_BUTTON_X
+#endif
+#define GLFW_GAMEPAD_BUTTON_X 3
+
+#ifdef GLFW_GAMEPAD_BUTTON_Y
+ #undef GLFW_GAMEPAD_BUTTON_Y
+#endif
+#define GLFW_GAMEPAD_BUTTON_Y 2
+
+#endif