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authorFilip Gawin <filip.gawin@zoho.com>2019-06-30 22:48:33 +0200
committerFilip Gawin <filip.gawin@zoho.com>2019-07-04 01:02:00 +0200
commit9df4bc202970f5b9025adc088132f9605e7a612c (patch)
tree7209fc622d6ade684b0981807a660105b37825a8 /src
parentDestroyEntity (diff)
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Diffstat (limited to 'src')
-rw-r--r--src/audio/AudioManager.cpp34
-rw-r--r--src/audio/AudioManager.h1
2 files changed, 35 insertions, 0 deletions
diff --git a/src/audio/AudioManager.cpp b/src/audio/AudioManager.cpp
index 0a87d0e9..45ac73c1 100644
--- a/src/audio/AudioManager.cpp
+++ b/src/audio/AudioManager.cpp
@@ -10,6 +10,39 @@
cAudioManager &AudioManager = *(cAudioManager *)0x880FC0;
void
+cAudioManager::PreTerminateGameSpecificShutdown()
+{
+ if(m_nBridgeEntity >= 0) {
+ DestroyEntity(m_nBridgeEntity);
+ m_nBridgeEntity = -5;
+ }
+ if(m_nPoliceChannelEntity >= 0) {
+ DestroyEntity(m_nPoliceChannelEntity);
+ m_nPoliceChannelEntity = -5;
+ }
+ if(m_nWaterCannonEntity >= 0) {
+ DestroyEntity(m_nWaterCannonEntity);
+ m_nWaterCannonEntity = -5;
+ }
+ if(m_nFireAudioEntity >= 0) {
+ DestroyEntity(m_nFireAudioEntity);
+ m_nFireAudioEntity = -5;
+ }
+ if(m_nCollisionEntity >= 0) {
+ DestroyEntity(m_nCollisionEntity);
+ m_nCollisionEntity = -5;
+ }
+ if(m_nFrontEndEntity >= 0) {
+ DestroyEntity(m_nFrontEndEntity);
+ m_nFrontEndEntity = -5;
+ }
+ if(m_nProjectileEntity >= 0) {
+ DestroyEntity(m_nProjectileEntity);
+ m_nProjectileEntity = -5;
+ }
+}
+
+void
cAudioManager::DestroyEntity(int32 id)
{
if(m_bIsInitialised && id >= 0 && id < 200 && m_asAudioEntities[id].m_bIsUsed) {
@@ -2723,6 +2756,7 @@ cAudioManager::Service()
}
STARTPATCHES
+InjectHook(0x569570, &cAudioManager::PreTerminateGameSpecificShutdown, PATCH_JUMP);
InjectHook(0x57A400, &cAudioManager::DestroyEntity, PATCH_JUMP);
InjectHook(0x569640, &cAudioManager::PostTerminateGameSpecificShutdown, PATCH_JUMP);
InjectHook(0x57AA00, &cAudioManager::SetDynamicAcousticModelingStatus, PATCH_JUMP);
diff --git a/src/audio/AudioManager.h b/src/audio/AudioManager.h
index f270ada6..8d01e1eb 100644
--- a/src/audio/AudioManager.h
+++ b/src/audio/AudioManager.h
@@ -216,6 +216,7 @@ public:
char field_19195;
int m_nTimeOfRecentCrime;
+ void PreTerminateGameSpecificShutdown();
void DestroyEntity(int32 id);
void PostTerminateGameSpecificShutdown();
bool IsAudioInitialised() const;