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authoreray orçunus <erayorcunus@gmail.com>2020-08-24 21:36:03 +0200
committereray orçunus <erayorcunus@gmail.com>2020-08-24 21:36:03 +0200
commitcb813bd1abdf7758a7893c354de6d9f81291c6cf (patch)
tree7639d3175c889f0e2469308d62e3d25ae6f32b4b /src
parentRevert "remove CFO" (diff)
parentsmall fix (diff)
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Diffstat (limited to 'src')
-rw-r--r--src/animation/CutsceneMgr.cpp2
-rw-r--r--src/audio/AudioLogic.cpp112
-rw-r--r--src/audio/AudioScriptObject.cpp10
-rw-r--r--src/audio/AudioScriptObject.h3
-rw-r--r--src/audio/DMAudio.cpp4
-rw-r--r--src/audio/soundlist.h2
-rw-r--r--src/core/ControllerConfig.cpp175
-rw-r--r--src/core/ControllerConfig.h3
-rw-r--r--src/core/Frontend.cpp6
-rw-r--r--src/core/Streaming.cpp33
-rw-r--r--src/core/config.h1
-rw-r--r--src/core/main.h3
-rw-r--r--src/peds/PedChat.cpp2
-rw-r--r--src/render/Renderer.cpp83
-rw-r--r--src/render/Weather.cpp12
-rw-r--r--src/rw/NodeName.cpp4
-rw-r--r--src/rw/TexRead.cpp3
-rw-r--r--src/rw/TxdStore.cpp14
-rw-r--r--src/vehicles/Automobile.cpp6
-rw-r--r--src/vehicles/Boat.cpp2
20 files changed, 253 insertions, 227 deletions
diff --git a/src/animation/CutsceneMgr.cpp b/src/animation/CutsceneMgr.cpp
index 9f76e7a1..83c4dbcb 100644
--- a/src/animation/CutsceneMgr.cpp
+++ b/src/animation/CutsceneMgr.cpp
@@ -374,7 +374,7 @@ CCutsceneMgr::DeleteCutsceneData(void)
DMAudio.ChangeMusicMode(MUSICMODE_GAME);
}
CTimer::Stop();
- CGame::DrasticTidyUpMemory(TheCamera.GetScreenFadeStatus() == 2);
+ CGame::DrasticTidyUpMemory(TheCamera.GetScreenFadeStatus() == FADE_2);
CTimer::Update();
}
diff --git a/src/audio/AudioLogic.cpp b/src/audio/AudioLogic.cpp
index 7c7e96d2..8546f255 100644
--- a/src/audio/AudioLogic.cpp
+++ b/src/audio/AudioLogic.cpp
@@ -4169,7 +4169,7 @@ cAudioManager::GetNormalMaleTalkSfx(int16 sound)
case SOUND_PED_FLEE_RUN:
GetPhrase(&sfx, &lastSfx, SFX_NORMAL_MALE_RUN_FROM_FIGHT_1, 5);
break;
- case SOUND_PED_CAR_COLLISION:
+ case SOUND_PED_ANNOYED_DRIVER:
GetPhrase(&sfx, &lastSfx, SFX_NORMAL_MALE_DRIVER_ABUSE_1, 12);
break;
case SOUND_PED_CHAT_SEXY:
@@ -4197,7 +4197,7 @@ cAudioManager::GetTaxiDriverTalkSfx(int16 sound)
case SOUND_PED_CAR_JACKED:
GetPhrase(&sfx, &lastSfx, SFX_ASIAN_TAXI_DRIVER_VOICE_1_CARJACKED_1, 7);
break;
- case SOUND_PED_CAR_COLLISION:
+ case SOUND_PED_ANNOYED_DRIVER:
GetPhrase(&sfx, &lastSfx, SFX_ASIAN_TAXI_DRIVER_VOICE_1_DRIVER_ABUSE_1, 6);
break;
default:
@@ -4226,7 +4226,7 @@ cAudioManager::GetPimpTalkSfx(int16 sound)
case SOUND_PED_EVADE:
GetPhrase(&sfx, &lastSfx, SFX_PIMP_DODGE_1, 6);
break;
- case SOUND_PED_CAR_COLLISION:
+ case SOUND_PED_ANNOYED_DRIVER:
GetPhrase(&sfx, &lastSfx, SFX_PIMP_DRIVER_ABUSE_1, 5);
break;
case SOUND_PED_CHAT_EVENT:
@@ -4260,7 +4260,7 @@ cAudioManager::GetMafiaTalkSfx(int16 sound)
case SOUND_PED_EVADE:
GetPhrase(&sfx, &lastSfx, SFX_MAFIA_MALE_VOICE_1_DODGE_1, 5);
break;
- case SOUND_PED_CAR_COLLISION:
+ case SOUND_PED_ANNOYED_DRIVER:
GetPhrase(&sfx, &lastSfx, SFX_MAFIA_MALE_VOICE_1_DRIVER_ABUSE_1, 6);
break;
case SOUND_PED_CHAT_SEXY:
@@ -4297,7 +4297,7 @@ cAudioManager::GetTriadTalkSfx(int16 sound)
case SOUND_PED_EVADE:
GetPhrase(&sfx, &lastSfx, SFX_TRIAD_MALE_VOICE_1_DODGE_1, 4);
break;
- case SOUND_PED_CAR_COLLISION:
+ case SOUND_PED_ANNOYED_DRIVER:
GetPhrase(&sfx, &lastSfx, SFX_TRIAD_MALE_VOICE_1_DRIVER_ABUSE_1, 7);
break;
case SOUND_PED_CHAT_SEXY:
@@ -4338,7 +4338,7 @@ cAudioManager::GetDiabloTalkSfx(int16 sound)
case SOUND_PED_EVADE:
GetPhrase(&sfx, &lastSfx, SFX_DIABLO_MALE_VOICE_1_DODGE_1, 4);
break;
- case SOUND_PED_CAR_COLLISION:
+ case SOUND_PED_ANNOYED_DRIVER:
GetPhrase(&sfx, &lastSfx, SFX_DIABLO_MALE_VOICE_1_DRIVER_ABUSE_1, 5);
break;
case SOUND_PED_CHAT_SEXY:
@@ -4372,7 +4372,7 @@ cAudioManager::GetYakuzaTalkSfx(int16 sound)
case SOUND_PED_EVADE:
GetPhrase(&sfx, &lastSfx, SFX_YAKUZA_MALE_VOICE_1_DODGE_1, 4);
break;
- case SOUND_PED_CAR_COLLISION:
+ case SOUND_PED_ANNOYED_DRIVER:
GetPhrase(&sfx, &lastSfx, SFX_YAKUZA_MALE_VOICE_1_DRIVER_ABUSE_1, 6);
break;
case SOUND_PED_CHAT:
@@ -4406,7 +4406,7 @@ cAudioManager::GetYardieTalkSfx(int16 sound)
case SOUND_PED_EVADE:
GetPhrase(&sfx, &lastSfx, SFX_YARDIE_MALE_VOICE_1_DODGE_1, 5);
break;
- case SOUND_PED_CAR_COLLISION:
+ case SOUND_PED_ANNOYED_DRIVER:
GetPhrase(&sfx, &lastSfx, SFX_YARDIE_MALE_VOICE_1_DRIVER_ABUSE_1, 6);
break;
case SOUND_PED_CHAT_SEXY:
@@ -4440,7 +4440,7 @@ cAudioManager::GetColumbianTalkSfx(int16 sound)
case SOUND_PED_EVADE:
GetPhrase(&sfx, &lastSfx, SFX_COLUMBIAN_MALE_VOICE_1_DODGE_1, 5);
break;
- case SOUND_PED_CAR_COLLISION:
+ case SOUND_PED_ANNOYED_DRIVER:
GetPhrase(&sfx, &lastSfx, SFX_COLUMBIAN_MALE_VOICE_1_DRIVER_ABUSE_1, 6);
break;
case SOUND_PED_CHAT_SEXY:
@@ -4477,7 +4477,7 @@ cAudioManager::GetHoodTalkSfx(int16 sound)
case SOUND_PED_EVADE:
GetPhrase(&sfx, &lastSfx, SFX_HOOD_MALE_VOICE_1_DODGE_1, 5);
break;
- case SOUND_PED_CAR_COLLISION:
+ case SOUND_PED_ANNOYED_DRIVER:
GetPhrase(&sfx, &lastSfx, SFX_HOOD_MALE_VOICE_1_DRIVER_ABUSE_1, 7);
break;
case SOUND_PED_CHAT_SEXY:
@@ -4516,7 +4516,7 @@ cAudioManager::GetBlackCriminalTalkSfx(int16 sound)
case SOUND_PED_EVADE:
GetPhrase(&sfx, &lastSfx, SFX_BLACK_CRIMINAL_VOICE_1_DODGE_1, 6);
break;
- case SOUND_PED_CAR_COLLISION:
+ case SOUND_PED_ANNOYED_DRIVER:
GetPhrase(&sfx, &lastSfx, SFX_BLACK_CRIMINAL_VOICE_1_DRIVER_ABUSE_1, 5);
break;
default:
@@ -4548,7 +4548,7 @@ cAudioManager::GetWhiteCriminalTalkSfx(int16 sound)
case SOUND_PED_EVADE:
GetPhrase(&sfx, &lastSfx, SFX_WHITE_CRIMINAL_VOICE_1_DODGE_1, 5);
break;
- case SOUND_PED_CAR_COLLISION:
+ case SOUND_PED_ANNOYED_DRIVER:
GetPhrase(&sfx, &lastSfx, SFX_WHITE_CRIMINAL_VOICE_1_DRIVER_ABUSE_1, 4);
break;
default:
@@ -4577,7 +4577,7 @@ cAudioManager::GetMaleNo2TalkSfx(int16 sound)
case SOUND_PED_EVADE:
GetPhrase(&sfx, &lastSfx, SFX_CASUAL_MALE_OLD_VOICE_1_DODGE_1, 4);
break;
- case SOUND_PED_CAR_COLLISION:
+ case SOUND_PED_ANNOYED_DRIVER:
GetPhrase(&sfx, &lastSfx, SFX_CASUAL_MALE_OLD_VOICE_1_DRIVER_ABUSE_1, 7);
break;
case SOUND_PED_CHAT_SEXY:
@@ -4614,7 +4614,7 @@ cAudioManager::GetBlackProjectMaleTalkSfx(int16 sound, int32 model)
case SOUND_PED_EVADE:
GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_MALE_VOICE_1_DODGE_1, 5);
break;
- case SOUND_PED_CAR_COLLISION:
+ case SOUND_PED_ANNOYED_DRIVER:
GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_MALE_VOICE_1_DRIVER_ABUSE_1, 7);
break;
case SOUND_PED_CHAT_SEXY:
@@ -4647,7 +4647,7 @@ cAudioManager::GetWhiteFatMaleTalkSfx(int16 sound)
case SOUND_PED_EVADE:
GetPhrase(&sfx, &lastSfx, SFX_WHITE_FAT_MALE_VOICE_1_DODGE_1, 9);
break;
- case SOUND_PED_CAR_COLLISION:
+ case SOUND_PED_ANNOYED_DRIVER:
GetPhrase(&sfx, &lastSfx, SFX_WHITE_FAT_MALE_VOICE_1_DRIVER_ABUSE_1, 9);
break;
case SOUND_PED_WAIT_DOUBLEBACK:
@@ -4677,7 +4677,7 @@ cAudioManager::GetBlackFatMaleTalkSfx(int16 sound)
case SOUND_PED_EVADE:
GetPhrase(&sfx, &lastSfx, SFX_BLACK_FAT_MALE_VOICE_1_DODGE_1, 7);
break;
- case SOUND_PED_CAR_COLLISION:
+ case SOUND_PED_ANNOYED_DRIVER:
GetPhrase(&sfx, &lastSfx, SFX_BLACK_FAT_MALE_VOICE_1_DRIVER_ABUSE_1, 6);
break;
case SOUND_PED_WAIT_DOUBLEBACK:
@@ -4714,7 +4714,7 @@ cAudioManager::GetBlackCasualFemaleTalkSfx(int16 sound)
case SOUND_PED_FLEE_RUN:
GetPhrase(&sfx, &lastSfx, SFX_FEMALE_1_VOICE_1_RUN_FROM_FIGHT_1, 2);
break;
- case SOUND_PED_CAR_COLLISION:
+ case SOUND_PED_ANNOYED_DRIVER:
GetPhrase(&sfx, &lastSfx, SFX_FEMALE_1_VOICE_1_DRIVER_ABUSE_1, 7);
break;
case SOUND_PED_CHAT_EVENT:
@@ -4751,7 +4751,7 @@ cAudioManager::GetWhiteCasualFemaleTalkSfx(int16 sound)
case SOUND_PED_FLEE_RUN:
GetPhrase(&sfx, &lastSfx, SFX_WHITE_CASUAL_FEMALE_VOICE_1_RUN_FROM_FIGHT_1, 2);
break;
- case SOUND_PED_CAR_COLLISION:
+ case SOUND_PED_ANNOYED_DRIVER:
GetPhrase(&sfx, &lastSfx, SFX_WHITE_CASUAL_FEMALE_VOICE_1_DRIVER_ABUSE_1, 8);
break;
case SOUND_PED_CHAT_EVENT:
@@ -4788,7 +4788,7 @@ cAudioManager::GetFemaleNo3TalkSfx(int16 sound)
case SOUND_PED_FLEE_RUN:
GetPhrase(&sfx, &lastSfx, SFX_FEMALE_3_VOICE_1_RUN_FROM_FIGHT_1, 4);
break;
- case SOUND_PED_CAR_COLLISION:
+ case SOUND_PED_ANNOYED_DRIVER:
GetPhrase(&sfx, &lastSfx, SFX_FEMALE_3_VOICE_1_DRIVER_ABUSE_1, 6);
break;
case SOUND_PED_CHAT_EVENT:
@@ -4822,7 +4822,7 @@ cAudioManager::GetBlackFatFemaleTalkSfx(int16 sound)
case SOUND_PED_EVADE:
GetPhrase(&sfx, &lastSfx, SFX_BLACK_FAT_FEMALE_VOICE_1_DODGE_1, 5);
break;
- case SOUND_PED_CAR_COLLISION:
+ case SOUND_PED_ANNOYED_DRIVER:
GetPhrase(&sfx, &lastSfx, SFX_BLACK_FAT_FEMALE_VOICE_1_DRIVER_ABUSE_1, 6);
break;
case SOUND_PED_CHAT_EVENT:
@@ -4853,7 +4853,7 @@ cAudioManager::GetWhiteFatFemaleTalkSfx(int16 sound)
case SOUND_PED_EVADE:
GetPhrase(&sfx, &lastSfx, SFX_WHITE_FAT_FEMALE_VOICE_1_DODGE_1, 6);
break;
- case SOUND_PED_CAR_COLLISION:
+ case SOUND_PED_ANNOYED_DRIVER:
GetPhrase(&sfx, &lastSfx, SFX_WHITE_FAT_FEMALE_VOICE_1_DRIVER_ABUSE_1, 8);
break;
case SOUND_PED_WAIT_DOUBLEBACK:
@@ -4890,7 +4890,7 @@ cAudioManager::GetBlackFemaleProstituteTalkSfx(int16 sound)
case SOUND_PED_EVADE:
GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROSTITUTE_VOICE_1_DODGE_1, 3);
break;
- case SOUND_PED_CAR_COLLISION:
+ case SOUND_PED_ANNOYED_DRIVER:
GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROSTITUTE_VOICE_1_DRIVER_ABUSE_1, 4);
break;
case SOUND_PED_SOLICIT:
@@ -4921,7 +4921,7 @@ cAudioManager::GetWhiteFemaleProstituteTalkSfx(int16 sound)
case SOUND_PED_EVADE:
GetPhrase(&sfx, &lastSfx, SFX_WHITE_PROSTITUTE_VOICE_1_DODGE_1, 3);
break;
- case SOUND_PED_CAR_COLLISION:
+ case SOUND_PED_ANNOYED_DRIVER:
GetPhrase(&sfx, &lastSfx, SFX_WHITE_PROSTITUTE_VOICE_1_DRIVER_ABUSE_1, 4);
break;
case SOUND_PED_SOLICIT:
@@ -4955,7 +4955,7 @@ cAudioManager::GetBlackProjectFemaleOldTalkSfx(int16 sound)
case SOUND_PED_FLEE_RUN:
GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_RUN_FROM_FIGHT_1, 6);
break;
- case SOUND_PED_CAR_COLLISION:
+ case SOUND_PED_ANNOYED_DRIVER:
GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_DRIVER_ABUSE_1, 7);
break;
case SOUND_PED_CHAT_EVENT:
@@ -4989,7 +4989,7 @@ cAudioManager::GetBlackProjectFemaleYoungTalkSfx(int16 sound)
case SOUND_PED_EVADE:
GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_DODGE_1, 5);
break;
- case SOUND_PED_CAR_COLLISION:
+ case SOUND_PED_ANNOYED_DRIVER:
GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_DRIVER_ABUSE_1, 6);
break;
case SOUND_PED_CHAT_EVENT:
@@ -5023,7 +5023,7 @@ cAudioManager::GetChinatownMaleOldTalkSfx(int16 sound)
case SOUND_PED_EVADE:
GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_MALE_OLD_VOICE_1_DODGE_1, 6);
break;
- case SOUND_PED_CAR_COLLISION:
+ case SOUND_PED_ANNOYED_DRIVER:
GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_MALE_OLD_VOICE_1_DRIVER_ABUSE_1, 6);
break;
case SOUND_PED_CHAT_SEXY:
@@ -5057,7 +5057,7 @@ cAudioManager::GetChinatownMaleYoungTalkSfx(int16 sound)
case SOUND_PED_EVADE:
GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_MALE_YOUNG_VOICE_1_DODGE_1, 5);
break;
- case SOUND_PED_CAR_COLLISION:
+ case SOUND_PED_ANNOYED_DRIVER:
GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_MALE_YOUNG_VOICE_1_DRIVER_ABUSE_1, 6);
break;
case SOUND_PED_CHAT_SEXY:
@@ -5088,7 +5088,7 @@ cAudioManager::GetChinatownFemaleOldTalkSfx(int16 sound)
case SOUND_PED_EVADE:
GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_OLD_FEMALE_VOICE_1_DODGE_1, 5);
break;
- case SOUND_PED_CAR_COLLISION:
+ case SOUND_PED_ANNOYED_DRIVER:
GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_OLD_FEMALE_VOICE_1_DRIVER_ABUSE_1, 5);
break;
case SOUND_PED_CHAT_EVENT:
@@ -5119,7 +5119,7 @@ cAudioManager::GetChinatownFemaleYoungTalkSfx(int16 sound)
case SOUND_PED_EVADE:
GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_DODGE_1, 6);
break;
- case SOUND_PED_CAR_COLLISION:
+ case SOUND_PED_ANNOYED_DRIVER:
GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_DRIVER_ABUSE_1, 7);
break;
case SOUND_PED_CHAT_EVENT:
@@ -5156,7 +5156,7 @@ cAudioManager::GetLittleItalyMaleTalkSfx(int16 sound)
case SOUND_PED_EVADE:
GetPhrase(&sfx, &lastSfx, SFX_LITTLE_ITALY_MALE_VOICE_1_DODGE_1, 5);
break;
- case SOUND_PED_CAR_COLLISION:
+ case SOUND_PED_ANNOYED_DRIVER:
GetPhrase(&sfx, &lastSfx, SFX_LITTLE_ITALY_MALE_VOICE_1_DRIVER_ABUSE_1, 7);
break;
case SOUND_PED_CHAT:
@@ -5184,7 +5184,7 @@ cAudioManager::GetLittleItalyFemaleOldTalkSfx(int16 sound)
case SOUND_PED_EVADE:
GetPhrase(&sfx, &lastSfx, SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_DODGE_1, 6);
break;
- case SOUND_PED_CAR_COLLISION:
+ case SOUND_PED_ANNOYED_DRIVER:
GetPhrase(&sfx, &lastSfx, SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_DRIVER_ABUSE_1, 7);
break;
case SOUND_PED_CHAT_EVENT:
@@ -5215,7 +5215,7 @@ cAudioManager::GetLittleItalyFemaleYoungTalkSfx(int16 sound)
case SOUND_PED_EVADE:
GetPhrase(&sfx, &lastSfx, SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_DODGE_1, 7);
break;
- case SOUND_PED_CAR_COLLISION:
+ case SOUND_PED_ANNOYED_DRIVER:
GetPhrase(&sfx, &lastSfx, SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_DRIVER_ABUSE_1, 6);
break;
case SOUND_PED_CHAT_EVENT:
@@ -5246,7 +5246,7 @@ cAudioManager::GetWhiteDockerMaleTalkSfx(int16 sound)
case SOUND_PED_EVADE:
GetPhrase(&sfx, &lastSfx, SFX_WHITE_DOCKER_MALE_VOICE_1_DODGE_1, 4);
break;
- case SOUND_PED_CAR_COLLISION:
+ case SOUND_PED_ANNOYED_DRIVER:
GetPhrase(&sfx, &lastSfx, SFX_WHITE_DOCKER_MALE_VOICE_1_DRIVER_ABUSE_1, 4);
break;
case SOUND_PED_CHAT_SEXY:
@@ -5277,7 +5277,7 @@ cAudioManager::GetBlackDockerMaleTalkSfx(int16 sound)
case SOUND_PED_EVADE:
GetPhrase(&sfx, &lastSfx, SFX_BLACK_DOCKER_VOICE_1_DODGE_1, 5);
break;
- case SOUND_PED_CAR_COLLISION:
+ case SOUND_PED_ANNOYED_DRIVER:
GetPhrase(&sfx, &lastSfx, SFX_BLACK_DOCKER_VOICE_1_DRIVER_ABUSE_1, 6);
break;
case SOUND_PED_CHAT_SEXY:
@@ -5311,7 +5311,7 @@ cAudioManager::GetScumMaleTalkSfx(int16 sound)
case SOUND_PED_EVADE:
GetPhrase(&sfx, &lastSfx, SFX_SCUM_MALE_VOICE_1_DODGE_1, 5);
break;
- case SOUND_PED_CAR_COLLISION:
+ case SOUND_PED_ANNOYED_DRIVER:
GetPhrase(&sfx, &lastSfx, SFX_SCUM_MALE_VOICE_1_DRIVER_ABUSE_1, 6);
break;
case SOUND_PED_WAIT_DOUBLEBACK:
@@ -5348,7 +5348,7 @@ cAudioManager::GetScumFemaleTalkSfx(int16 sound)
case SOUND_PED_EVADE:
GetPhrase(&sfx, &lastSfx, SFX_SCUM_FEMALE_VOICE_1_DODGE_1, 8);
break;
- case SOUND_PED_CAR_COLLISION:
+ case SOUND_PED_ANNOYED_DRIVER:
GetPhrase(&sfx, &lastSfx, SFX_SCUM_FEMALE_VOICE_1_DRIVER_ABUSE_1, 5);
break;
case SOUND_PED_CHAT:
@@ -5376,7 +5376,7 @@ cAudioManager::GetWhiteWorkerMaleTalkSfx(int16 sound)
case SOUND_PED_EVADE:
GetPhrase(&sfx, &lastSfx, SFX_WHITE_WORKER_MALE_VOICE_1_DODGE_1, 4);
break;
- case SOUND_PED_CAR_COLLISION:
+ case SOUND_PED_ANNOYED_DRIVER:
GetPhrase(&sfx, &lastSfx, SFX_WHITE_WORKER_MALE_VOICE_1_DRIVER_ABUSE_1, 6);
break;
case SOUND_PED_CHAT_SEXY:
@@ -5407,7 +5407,7 @@ cAudioManager::GetBlackWorkerMaleTalkSfx(int16 sound)
case SOUND_PED_EVADE:
GetPhrase(&sfx, &lastSfx, SFX_BLACK_WORKER_MALE_VOICE_1_DODGE_1, 3);
break;
- case SOUND_PED_CAR_COLLISION:
+ case SOUND_PED_ANNOYED_DRIVER:
GetPhrase(&sfx, &lastSfx, SFX_BLACK_WORKER_MALE_VOICE_1_DRIVER_ABUSE_1, 4);
break;
case SOUND_PED_CHAT_SEXY:
@@ -5447,7 +5447,7 @@ cAudioManager::GetBusinessMaleYoungTalkSfx(int16 sound, int32 model)
case SOUND_PED_FLEE_RUN:
GetPhrase(&sfx, &lastSfx, SFX_BUSINESS_MALE_YOUNG_VOICE_1_RUN_FROM_FIGHT_1, 5);
break;
- case SOUND_PED_CAR_COLLISION:
+ case SOUND_PED_ANNOYED_DRIVER:
GetPhrase(&sfx, &lastSfx, SFX_BUSINESS_MALE_YOUNG_VOICE_1_DRIVER_ABUSE_1, 6);
break;
case SOUND_PED_CHAT:
@@ -5487,7 +5487,7 @@ cAudioManager::GetBusinessMaleOldTalkSfx(int16 sound)
case SOUND_PED_FLEE_RUN:
GetPhrase(&sfx, &lastSfx, SFX_BUSINESS_MALE_OLD_VOICE_1_MRUN_FROM_FIGHT_1, 5);
break;
- case SOUND_PED_CAR_COLLISION:
+ case SOUND_PED_ANNOYED_DRIVER:
GetPhrase(&sfx, &lastSfx, SFX_BUSINESS_MALE_OLD_VOICE_1_DRIVER_ABUSE_1, 5);
break;
case SOUND_PED_CHAT:
@@ -5521,7 +5521,7 @@ cAudioManager::GetWhiteBusinessFemaleTalkSfx(int16 sound, int32 model)
case SOUND_PED_FLEE_RUN:
GetPhrase(&sfx, &lastSfx, SFX_WHITE_BUSINESS_FEMALE_VOICE_1_RUN_FROM_FIGHT_1, 4);
break;
- case SOUND_PED_CAR_COLLISION:
+ case SOUND_PED_ANNOYED_DRIVER:
GetPhrase(&sfx, &lastSfx, SFX_WHITE_BUSINESS_FEMALE_VOICE_1_DRIVER_ABUSE_1, 5);
break;
case SOUND_PED_CHAT_EVENT:
@@ -5561,7 +5561,7 @@ cAudioManager::GetBlackBusinessFemaleTalkSfx(int16 sound)
case SOUND_PED_FLEE_RUN:
GetPhrase(&sfx, &lastSfx, SFX_BLACK_BUSINESS_FEMALE_VOICE_1_RUN_FROM_FIGHT_1, 6);
break;
- case SOUND_PED_CAR_COLLISION:
+ case SOUND_PED_ANNOYED_DRIVER:
GetPhrase(&sfx, &lastSfx, SFX_BLACK_BUSINESS_FEMALE_VOICE_1_DRIVER_ABUSE_1, 7);
break;
case SOUND_PED_CHAT_EVENT:
@@ -5595,7 +5595,7 @@ cAudioManager::GetSupermodelMaleTalkSfx(int16 sound)
case SOUND_PED_EVADE:
GetPhrase(&sfx, &lastSfx, SFX_MODEL_MALE_VOICE_1_DODGE_1, 6);
break;
- case SOUND_PED_CAR_COLLISION:
+ case SOUND_PED_ANNOYED_DRIVER:
GetPhrase(&sfx, &lastSfx, SFX_MODEL_MALE_VOICE_1_DRIVER_ABUSE_1, 6);
break;
case SOUND_PED_CHAT_SEXY:
@@ -5626,7 +5626,7 @@ cAudioManager::GetSupermodelFemaleTalkSfx(int16 sound)
case SOUND_PED_EVADE:
GetPhrase(&sfx, &lastSfx, SFX_MODEL_FEMALE_VOICE_1_DODGE_1, 4);
break;
- case SOUND_PED_CAR_COLLISION:
+ case SOUND_PED_ANNOYED_DRIVER:
GetPhrase(&sfx, &lastSfx, SFX_MODEL_FEMALE_VOICE_1_DRIVER_ABUSE_1, 7);
break;
case SOUND_PED_CHAT_EVENT:
@@ -5657,7 +5657,7 @@ cAudioManager::GetStewardMaleTalkSfx(int16 sound)
case SOUND_PED_EVADE:
GetPhrase(&sfx, &lastSfx, SFX_STEWARD_MALE_VOICE_1_DODGE_1, 3);
break;
- case SOUND_PED_CAR_COLLISION:
+ case SOUND_PED_ANNOYED_DRIVER:
GetPhrase(&sfx, &lastSfx, SFX_STEWARD_MALE_VOICE_1_DRIVER_ABUSE_1, 5);
break;
case SOUND_PED_CHAT:
@@ -5682,7 +5682,7 @@ cAudioManager::GetStewardFemaleTalkSfx(int16 sound)
case SOUND_PED_EVADE:
GetPhrase(&sfx, &lastSfx, SFX_STEWARD_FEMALE_VOICE_1_DODGE_1, 5);
break;
- case SOUND_PED_CAR_COLLISION:
+ case SOUND_PED_ANNOYED_DRIVER:
GetPhrase(&sfx, &lastSfx, SFX_STEWARD_FEMALE_VOICE_1_DRIVER_ABUSE_1, 5);
break;
case SOUND_PED_CHAT:
@@ -5707,7 +5707,7 @@ cAudioManager::GetFanMaleTalkSfx(int16 sound, int32 model)
case SOUND_PED_EVADE:
GetPhrase(&sfx, &lastSfx, SFX_FOOTBALL_MALE_VOICE_1_DODGE_1, 4);
break;
- case SOUND_PED_CAR_COLLISION:
+ case SOUND_PED_ANNOYED_DRIVER:
GetPhrase(&sfx, &lastSfx, SFX_FOOTBALL_MALE_VOICE_1_DRIVER_ABUSE_1, 5);
break;
case SOUND_PED_CHAT_EVENT:
@@ -5738,7 +5738,7 @@ cAudioManager::GetFanFemaleTalkSfx(int16 sound)
case SOUND_PED_EVADE:
GetPhrase(&sfx, &lastSfx, SFX_FOOTBALL_FEMALE_VOICE_1_DODGE_1, 4);
break;
- case SOUND_PED_CAR_COLLISION:
+ case SOUND_PED_ANNOYED_DRIVER:
GetPhrase(&sfx, &lastSfx, SFX_FOOTBALL_FEMALE_VOICE_1_DRIVER_ABUSE_1, 5);
break;
case SOUND_PED_CHAT_EVENT:
@@ -5769,7 +5769,7 @@ cAudioManager::GetHospitalMaleTalkSfx(int16 sound)
case SOUND_PED_EVADE:
GetPhrase(&sfx, &lastSfx, SFX_HOSPITAL_MALE_VOICE_1_DODGE_1, 4);
break;
- case SOUND_PED_CAR_COLLISION:
+ case SOUND_PED_ANNOYED_DRIVER:
GetPhrase(&sfx, &lastSfx, SFX_HOSPITAL_MALE_VOICE_1_DRIVER_ABUSE_1, 5);
break;
case SOUND_PED_CHAT:
@@ -5791,7 +5791,7 @@ cAudioManager::GetHospitalFemaleTalkSfx(int16 sound)
case SOUND_PED_EVADE:
GetPhrase(&sfx, &lastSfx, SFX_HOSPITAL_FEMALE_VOICE_1_DODGE_1, 5);
break;
- case SOUND_PED_CAR_COLLISION:
+ case SOUND_PED_ANNOYED_DRIVER:
GetPhrase(&sfx, &lastSfx, SFX_HOSPITAL_FEMALE_VOICE_1_DRIVER_ABUSE_1, 6);
break;
case SOUND_PED_CHAT:
@@ -5822,7 +5822,7 @@ cAudioManager::GetWhiteConstructionWorkerTalkSfx(int16 sound)
case SOUND_PED_EVADE:
GetPhrase(&sfx, &lastSfx, SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_DODGE_1, 5);
break;
- case SOUND_PED_CAR_COLLISION:
+ case SOUND_PED_ANNOYED_DRIVER:
GetPhrase(&sfx, &lastSfx, SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_DRIVER_ABUSE_1, 4);
break;
case SOUND_PED_CHAT_SEXY:
@@ -5856,7 +5856,7 @@ cAudioManager::GetBlackConstructionWorkerTalkSfx(int16 sound)
case SOUND_PED_EVADE:
GetPhrase(&sfx, &lastSfx, SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_DODGE_1, 5);
break;
- case SOUND_PED_CAR_COLLISION:
+ case SOUND_PED_ANNOYED_DRIVER:
GetPhrase(&sfx, &lastSfx, SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_DRIVER_ABUSE_1, 5);
break;
case SOUND_PED_CHAT_SEXY:
@@ -5887,7 +5887,7 @@ cAudioManager::GetShopperFemaleTalkSfx(int16 sound, int32 model)
case SOUND_PED_EVADE:
GetPhrase(&sfx, &lastSfx, SFX_SHOPPER_VOICE_1_DODGE_1, 6);
break;
- case SOUND_PED_CAR_COLLISION:
+ case SOUND_PED_ANNOYED_DRIVER:
GetPhrase(&sfx, &lastSfx, SFX_SHOPPER_VOICE_1_DRIVER_ABUSE_1, 7);
break;
case SOUND_PED_CHAT_EVENT:
@@ -5927,7 +5927,7 @@ cAudioManager::GetStudentMaleTalkSfx(int16 sound)
case SOUND_PED_EVADE:
GetPhrase(&sfx, &lastSfx, SFX_STUDENT_MALE_VOICE_1_DODGE_1, 4);
break;
- case SOUND_PED_CAR_COLLISION:
+ case SOUND_PED_ANNOYED_DRIVER:
GetPhrase(&sfx, &lastSfx, SFX_STUDENT_MALE_VOICE_1_DRIVER_ABUSE_1, 4);
break;
case SOUND_PED_CHAT_EVENT:
@@ -5961,7 +5961,7 @@ cAudioManager::GetStudentFemaleTalkSfx(int16 sound)
case SOUND_PED_EVADE:
GetPhrase(&sfx, &lastSfx, SFX_STUDENT_FEMALE_VOICE_1_DODGE_1, 4);
break;
- case SOUND_PED_CAR_COLLISION:
+ case SOUND_PED_ANNOYED_DRIVER:
GetPhrase(&sfx, &lastSfx, SFX_STUDENT_FEMALE_VOICE_1_DRIVER_ABUSE_1, 4);
break;
case SOUND_PED_CHAT_EVENT:
@@ -6141,7 +6141,7 @@ cAudioManager::GetSecurityGuardTalkSfx(int16 sound)
sfx = SFX_SECURITY_GUARD_VOICE_1_GUN_PANIC_1;
break;
case SOUND_PED_CAR_JACKED:
- case SOUND_PED_CAR_COLLISION:
+ case SOUND_PED_ANNOYED_DRIVER:
GetPhrase(&sfx, &lastSfx, SFX_SECURITY_GUARD_VOICE_1_DRIVER_ABUSE_1, 6);
break;
case SOUND_PED_ATTACK:
diff --git a/src/audio/AudioScriptObject.cpp b/src/audio/AudioScriptObject.cpp
index 69d80fbc..ac30f757 100644
--- a/src/audio/AudioScriptObject.cpp
+++ b/src/audio/AudioScriptObject.cpp
@@ -4,6 +4,16 @@
#include "Pools.h"
#include "DMAudio.h"
+cAudioScriptObject::cAudioScriptObject()
+{
+ Reset();
+};
+
+cAudioScriptObject::~cAudioScriptObject()
+{
+ Reset();
+};
+
void
cAudioScriptObject::Reset()
{
diff --git a/src/audio/AudioScriptObject.h b/src/audio/AudioScriptObject.h
index ff36474d..8110b2bb 100644
--- a/src/audio/AudioScriptObject.h
+++ b/src/audio/AudioScriptObject.h
@@ -7,6 +7,9 @@ public:
CVector Posn;
int32 AudioEntity;
+ cAudioScriptObject();
+ ~cAudioScriptObject();
+
void Reset(); /// ok
static void* operator new(size_t);
diff --git a/src/audio/DMAudio.cpp b/src/audio/DMAudio.cpp
index dd55f76d..9d278046 100644
--- a/src/audio/DMAudio.cpp
+++ b/src/audio/DMAudio.cpp
@@ -203,7 +203,7 @@ cDMAudio::ReportCrime(eCrimeType crime, const CVector &pos)
int32
cDMAudio::CreateLoopingScriptObject(cAudioScriptObject *scriptObject)
{
- int32 audioEntity = AudioManager.CreateEntity(AUDIOTYPE_SCRIPTOBJECT, (CPhysical *)scriptObject);
+ int32 audioEntity = AudioManager.CreateEntity(AUDIOTYPE_SCRIPTOBJECT, scriptObject);
if ( AEHANDLE_IS_OK(audioEntity) )
AudioManager.SetEntityStatus(audioEntity, true);
@@ -220,7 +220,7 @@ cDMAudio::DestroyLoopingScriptObject(int32 audioEntity)
void
cDMAudio::CreateOneShotScriptObject(cAudioScriptObject *scriptObject)
{
- int32 audioEntity = AudioManager.CreateEntity(AUDIOTYPE_SCRIPTOBJECT, (CPhysical *)scriptObject);
+ int32 audioEntity = AudioManager.CreateEntity(AUDIOTYPE_SCRIPTOBJECT, scriptObject);
if ( AEHANDLE_IS_OK(audioEntity) )
{
diff --git a/src/audio/soundlist.h b/src/audio/soundlist.h
index 856b691a..225ed56e 100644
--- a/src/audio/soundlist.h
+++ b/src/audio/soundlist.h
@@ -129,7 +129,7 @@ enum eSound : uint16
SOUND_PED_LEAVE_VEHICLE,
SOUND_PED_EVADE,
SOUND_PED_FLEE_RUN,
- SOUND_PED_CAR_COLLISION,
+ SOUND_PED_ANNOYED_DRIVER,
SOUND_PED_SOLICIT,
SOUND_PED_EXTINGUISHING_FIRE,
SOUND_PED_WAIT_DOUBLEBACK,
diff --git a/src/core/ControllerConfig.cpp b/src/core/ControllerConfig.cpp
index fe1821c2..576a58b1 100644
--- a/src/core/ControllerConfig.cpp
+++ b/src/core/ControllerConfig.cpp
@@ -208,7 +208,10 @@ void CControllerConfigManager::InitDefaultControlConfiguration()
SetControllerKeyAssociatedWithAction (PED_FIREWEAPON, rsPADINS, KEYBOARD);
SetControllerKeyAssociatedWithAction (PED_FIREWEAPON, rsLCTRL, OPTIONAL_EXTRA);
-
+#ifdef BIND_VEHICLE_FIREWEAPON
+ SetControllerKeyAssociatedWithAction (VEHICLE_FIREWEAPON, rsPADINS, KEYBOARD);
+ SetControllerKeyAssociatedWithAction (VEHICLE_FIREWEAPON, rsLCTRL, OPTIONAL_EXTRA);
+#endif
SetControllerKeyAssociatedWithAction (PED_CYCLE_WEAPON_LEFT, rsPADDEL, KEYBOARD);
SetControllerKeyAssociatedWithAction (PED_CYCLE_WEAPON_RIGHT, rsPADENTER, OPTIONAL_EXTRA); // BUG: must be KEYBOARD ?
@@ -276,6 +279,9 @@ void CControllerConfigManager::InitDefaultControlConfigMouse(CMouseControllerSta
{
m_bMouseAssociated = true;
SetMouseButtonAssociatedWithAction(PED_FIREWEAPON, 1);
+#ifdef BIND_VEHICLE_FIREWEAPON
+ SetMouseButtonAssociatedWithAction(VEHICLE_FIREWEAPON, 1);
+#endif
}
if (availableButtons.RMB)
@@ -361,6 +367,9 @@ void CControllerConfigManager::InitDefaultControlConfigJoyPad(uint32 buttons)
SetControllerKeyAssociatedWithAction(PED_SNIPER_ZOOM_OUT, 3, JOYSTICK);
case 2:
SetControllerKeyAssociatedWithAction(PED_FIREWEAPON, 2, JOYSTICK);
+#ifdef BIND_VEHICLE_FIREWEAPON
+ SetControllerKeyAssociatedWithAction(VEHICLE_FIREWEAPON, 2, JOYSTICK);
+#endif
case 1:
SetControllerKeyAssociatedWithAction(VEHICLE_ENTER_EXIT, 1, JOYSTICK);
/*******************************************************************************************/
@@ -411,6 +420,9 @@ void CControllerConfigManager::InitDefaultControlConfigJoyPad(uint32 buttons)
SetControllerKeyAssociatedWithAction(PED_SNIPER_ZOOM_OUT, 2, JOYSTICK);
case 1:
SetControllerKeyAssociatedWithAction(PED_FIREWEAPON, 1, JOYSTICK);
+#ifdef BIND_VEHICLE_FIREWEAPON
+ SetControllerKeyAssociatedWithAction(VEHICLE_FIREWEAPON, 1, JOYSTICK);
+#endif
/*******************************************************************************************/
}
}
@@ -449,6 +461,9 @@ void CControllerConfigManager::InitialiseControllerActionNameArray()
SETACTIONNAME(SHOW_MOUSE_POINTER_TOGGLE);
SETACTIONNAME(CAMERA_CHANGE_VIEW_ALL_SITUATIONS);
SETACTIONNAME(PED_FIREWEAPON);
+#ifdef BIND_VEHICLE_FIREWEAPON
+ SETACTIONNAME(VEHICLE_FIREWEAPON);
+#endif
SETACTIONNAME(VEHICLE_ENTER_EXIT);
SETACTIONNAME(GO_LEFT);
SETACTIONNAME(GO_RIGHT);
@@ -644,6 +659,10 @@ void CControllerConfigManager::AffectControllerStateOn_ButtonDown(int32 button,
void CControllerConfigManager::AffectControllerStateOn_ButtonDown_Driving(int32 button, eControllerType type, CControllerState &state)
{
+#ifdef BIND_VEHICLE_FIREWEAPON
+ if (button == GetControllerKeyAssociatedWithAction(VEHICLE_FIREWEAPON, type))
+ state.Circle = 255;
+#endif
if (button == GetControllerKeyAssociatedWithAction(VEHICLE_LOOKBEHIND, type))
{
state.LeftShoulder2 = 255;
@@ -788,7 +807,11 @@ void CControllerConfigManager::AffectControllerStateOn_ButtonDown_ThirdPersonOnl
void CControllerConfigManager::AffectControllerStateOn_ButtonDown_FirstAndThirdPersonOnly(int32 button, eControllerType type, CControllerState &state)
{
CPad *pad = CPad::GetPad(PAD1);
-
+
+#ifdef BIND_VEHICLE_FIREWEAPON
+ if (button == GetControllerKeyAssociatedWithAction(PED_FIREWEAPON, type))
+ state.Circle = 255;
+#endif
if (button == GetControllerKeyAssociatedWithAction(PED_LOCK_TARGET, type))
state.RightShoulder1 = 255;
@@ -870,8 +893,11 @@ void CControllerConfigManager::AffectControllerStateOn_ButtonDown_AllStates(int3
{
if (button == GetControllerKeyAssociatedWithAction(CAMERA_CHANGE_VIEW_ALL_SITUATIONS, type))
state.Select = 255;
+
+#ifndef BIND_VEHICLE_FIREWEAPON
if (button == GetControllerKeyAssociatedWithAction(PED_FIREWEAPON, type))
state.Circle = 255;
+#endif
if (button == GetControllerKeyAssociatedWithAction(GO_LEFT, type))
{
@@ -1587,28 +1613,25 @@ bool CControllerConfigManager::GetIsMouseButtonUp(RsKeyCodes keycode)
return false;
}
+#define CLEAR_ACTION_IF_NEEDED(action) \
+if (key == GetControllerKeyAssociatedWithAction(action, type))\
+ ClearSettingsAssociatedWithAction(action, type);
+
void CControllerConfigManager::DeleteMatchingCommonControls(e_ControllerAction action, int32 key, eControllerType type)
{
if (!GetIsKeyBlank(key, type))
{
- if (key == GetControllerKeyAssociatedWithAction(CAMERA_CHANGE_VIEW_ALL_SITUATIONS,type))
- ClearSettingsAssociatedWithAction(CAMERA_CHANGE_VIEW_ALL_SITUATIONS, type);
- if (key == GetControllerKeyAssociatedWithAction(PED_FIREWEAPON, type))
- ClearSettingsAssociatedWithAction(PED_FIREWEAPON, type);
- if (key == GetControllerKeyAssociatedWithAction(GO_LEFT, type))
- ClearSettingsAssociatedWithAction(GO_LEFT, type);
- if (key == GetControllerKeyAssociatedWithAction(GO_RIGHT, type))
- ClearSettingsAssociatedWithAction(GO_RIGHT, type);
- if (key == GetControllerKeyAssociatedWithAction(NETWORK_TALK, type))
- ClearSettingsAssociatedWithAction(NETWORK_TALK, type);
- if (key == GetControllerKeyAssociatedWithAction(SWITCH_DEBUG_CAM_ON, type))
- ClearSettingsAssociatedWithAction(SWITCH_DEBUG_CAM_ON, type);
- if (key == GetControllerKeyAssociatedWithAction(TOGGLE_DPAD, type))
- ClearSettingsAssociatedWithAction(TOGGLE_DPAD, type);
- if (key == GetControllerKeyAssociatedWithAction(TAKE_SCREEN_SHOT, type))
- ClearSettingsAssociatedWithAction(TAKE_SCREEN_SHOT, type);
- if (key == GetControllerKeyAssociatedWithAction(SHOW_MOUSE_POINTER_TOGGLE, type))
- ClearSettingsAssociatedWithAction(SHOW_MOUSE_POINTER_TOGGLE, type);
+ CLEAR_ACTION_IF_NEEDED(CAMERA_CHANGE_VIEW_ALL_SITUATIONS);
+#ifndef BIND_VEHICLE_FIREWEAPON
+ CLEAR_ACTION_IF_NEEDED(PED_FIREWEAPON);
+#endif
+ CLEAR_ACTION_IF_NEEDED(GO_LEFT);
+ CLEAR_ACTION_IF_NEEDED(GO_RIGHT);
+ CLEAR_ACTION_IF_NEEDED(NETWORK_TALK);
+ CLEAR_ACTION_IF_NEEDED(SWITCH_DEBUG_CAM_ON);
+ CLEAR_ACTION_IF_NEEDED(TOGGLE_DPAD);
+ CLEAR_ACTION_IF_NEEDED(TAKE_SCREEN_SHOT);
+ CLEAR_ACTION_IF_NEEDED(SHOW_MOUSE_POINTER_TOGGLE);
}
}
@@ -1616,25 +1639,17 @@ void CControllerConfigManager::DeleteMatching3rdPersonControls(e_ControllerActio
{
if (!GetIsKeyBlank(key, type))
{
- if (key == GetControllerKeyAssociatedWithAction(PED_LOOKBEHIND, type))
- ClearSettingsAssociatedWithAction(PED_LOOKBEHIND, type);
- if (key == GetControllerKeyAssociatedWithAction(PED_CYCLE_WEAPON_LEFT, type))
- ClearSettingsAssociatedWithAction(PED_CYCLE_WEAPON_LEFT, type);
- if (key == GetControllerKeyAssociatedWithAction(PED_CYCLE_WEAPON_RIGHT, type))
- ClearSettingsAssociatedWithAction(PED_CYCLE_WEAPON_RIGHT, type);
- if (key == GetControllerKeyAssociatedWithAction(PED_JUMPING, type))
- ClearSettingsAssociatedWithAction(PED_JUMPING, type);
- if (key == GetControllerKeyAssociatedWithAction(PED_SPRINT, type))
- ClearSettingsAssociatedWithAction(PED_SPRINT, type);
+ CLEAR_ACTION_IF_NEEDED(PED_LOOKBEHIND);
+ CLEAR_ACTION_IF_NEEDED(PED_CYCLE_WEAPON_LEFT);
+ CLEAR_ACTION_IF_NEEDED(PED_CYCLE_WEAPON_RIGHT);
+ CLEAR_ACTION_IF_NEEDED(PED_JUMPING);
+ CLEAR_ACTION_IF_NEEDED(PED_SPRINT);
if (CMenuManager::m_ControlMethod == CONTROL_CLASSIC)
{
- if (key == GetControllerKeyAssociatedWithAction(PED_CYCLE_TARGET_LEFT, type))
- ClearSettingsAssociatedWithAction(PED_CYCLE_TARGET_LEFT, type);
- if (key == GetControllerKeyAssociatedWithAction(PED_CYCLE_TARGET_RIGHT, type))
- ClearSettingsAssociatedWithAction(PED_CYCLE_TARGET_RIGHT, type);
- if (key == GetControllerKeyAssociatedWithAction(PED_CENTER_CAMERA_BEHIND_PLAYER, type))
- ClearSettingsAssociatedWithAction(PED_CENTER_CAMERA_BEHIND_PLAYER, type);
+ CLEAR_ACTION_IF_NEEDED(PED_CYCLE_TARGET_LEFT);
+ CLEAR_ACTION_IF_NEEDED(PED_CYCLE_TARGET_RIGHT);
+ CLEAR_ACTION_IF_NEEDED(PED_CENTER_CAMERA_BEHIND_PLAYER);
}
}
}
@@ -1643,23 +1658,19 @@ void CControllerConfigManager::DeleteMatching1rst3rdPersonControls(e_ControllerA
{
if (!GetIsKeyBlank(key, type))
{
- if (key == GetControllerKeyAssociatedWithAction(PED_LOCK_TARGET, type))
- ClearSettingsAssociatedWithAction(PED_LOCK_TARGET, type);
- if (key == GetControllerKeyAssociatedWithAction(GO_FORWARD, type))
- ClearSettingsAssociatedWithAction(GO_FORWARD, type);
- if (key == GetControllerKeyAssociatedWithAction(GO_BACK, type))
- ClearSettingsAssociatedWithAction(GO_BACK, type);
+#ifdef BIND_VEHICLE_FIREWEAPON
+ CLEAR_ACTION_IF_NEEDED(PED_FIREWEAPON);
+#endif
+ CLEAR_ACTION_IF_NEEDED(PED_LOCK_TARGET);
+ CLEAR_ACTION_IF_NEEDED(GO_FORWARD);
+ CLEAR_ACTION_IF_NEEDED(GO_BACK);
if (CMenuManager::m_ControlMethod == CONTROL_CLASSIC)
{
- if (key == GetControllerKeyAssociatedWithAction(PED_1RST_PERSON_LOOK_LEFT, type))
- ClearSettingsAssociatedWithAction(PED_1RST_PERSON_LOOK_LEFT, type);
- if (key == GetControllerKeyAssociatedWithAction(PED_1RST_PERSON_LOOK_RIGHT, type))
- ClearSettingsAssociatedWithAction(PED_1RST_PERSON_LOOK_RIGHT, type);
- if (key == GetControllerKeyAssociatedWithAction(PED_1RST_PERSON_LOOK_DOWN, type))
- ClearSettingsAssociatedWithAction(PED_1RST_PERSON_LOOK_DOWN, type);
- if (key == GetControllerKeyAssociatedWithAction(PED_1RST_PERSON_LOOK_UP, type))
- ClearSettingsAssociatedWithAction(PED_1RST_PERSON_LOOK_UP, type);
+ CLEAR_ACTION_IF_NEEDED(PED_1RST_PERSON_LOOK_LEFT);
+ CLEAR_ACTION_IF_NEEDED(PED_1RST_PERSON_LOOK_RIGHT);
+ CLEAR_ACTION_IF_NEEDED(PED_1RST_PERSON_LOOK_DOWN);
+ CLEAR_ACTION_IF_NEEDED(PED_1RST_PERSON_LOOK_UP);
}
}
}
@@ -1668,34 +1679,23 @@ void CControllerConfigManager::DeleteMatchingVehicleControls(e_ControllerAction
{
if (!GetIsKeyBlank(key, type))
{
- if (key == GetControllerKeyAssociatedWithAction(VEHICLE_LOOKBEHIND, type))
- ClearSettingsAssociatedWithAction(VEHICLE_LOOKBEHIND, type);
- if (key == GetControllerKeyAssociatedWithAction(VEHICLE_LOOKLEFT, type))
- ClearSettingsAssociatedWithAction(VEHICLE_LOOKLEFT, type);
- if (key == GetControllerKeyAssociatedWithAction(VEHICLE_LOOKRIGHT, type))
- ClearSettingsAssociatedWithAction(VEHICLE_LOOKRIGHT, type);
- if (key == GetControllerKeyAssociatedWithAction(VEHICLE_LOOKBEHIND, type)) // note: dublicate
- ClearSettingsAssociatedWithAction(VEHICLE_LOOKBEHIND, type);
- if (key == GetControllerKeyAssociatedWithAction(VEHICLE_HORN, type))
- ClearSettingsAssociatedWithAction(VEHICLE_HORN, type);
- if (key == GetControllerKeyAssociatedWithAction(VEHICLE_HANDBRAKE, type))
- ClearSettingsAssociatedWithAction(VEHICLE_HANDBRAKE, type);
- if (key == GetControllerKeyAssociatedWithAction(VEHICLE_ACCELERATE, type))
- ClearSettingsAssociatedWithAction(VEHICLE_ACCELERATE, type);
- if (key == GetControllerKeyAssociatedWithAction(VEHICLE_BRAKE, type))
- ClearSettingsAssociatedWithAction(VEHICLE_BRAKE, type);
- if (key == GetControllerKeyAssociatedWithAction(VEHICLE_CHANGE_RADIO_STATION, type))
- ClearSettingsAssociatedWithAction(VEHICLE_CHANGE_RADIO_STATION, type);
- if (key == GetControllerKeyAssociatedWithAction(TOGGLE_SUBMISSIONS, type))
- ClearSettingsAssociatedWithAction(TOGGLE_SUBMISSIONS, type);
- if (key == GetControllerKeyAssociatedWithAction(VEHICLE_TURRETLEFT, type))
- ClearSettingsAssociatedWithAction(VEHICLE_TURRETLEFT, type);
- if (key == GetControllerKeyAssociatedWithAction(VEHICLE_TURRETRIGHT, type))
- ClearSettingsAssociatedWithAction(VEHICLE_TURRETRIGHT, type);
- if (key == GetControllerKeyAssociatedWithAction(VEHICLE_TURRETUP, type))
- ClearSettingsAssociatedWithAction(VEHICLE_TURRETUP, type);
- if (key == GetControllerKeyAssociatedWithAction(VEHICLE_TURRETDOWN, type))
- ClearSettingsAssociatedWithAction(VEHICLE_TURRETDOWN, type);
+#ifdef BIND_VEHICLE_FIREWEAPON
+ CLEAR_ACTION_IF_NEEDED(VEHICLE_FIREWEAPON);
+#endif
+ CLEAR_ACTION_IF_NEEDED(VEHICLE_LOOKBEHIND);
+ CLEAR_ACTION_IF_NEEDED(VEHICLE_LOOKLEFT);
+ CLEAR_ACTION_IF_NEEDED(VEHICLE_LOOKRIGHT);
+ CLEAR_ACTION_IF_NEEDED(VEHICLE_LOOKBEHIND); // note: duplicate
+ CLEAR_ACTION_IF_NEEDED(VEHICLE_HORN);
+ CLEAR_ACTION_IF_NEEDED(VEHICLE_HANDBRAKE);
+ CLEAR_ACTION_IF_NEEDED(VEHICLE_ACCELERATE);
+ CLEAR_ACTION_IF_NEEDED(VEHICLE_BRAKE);
+ CLEAR_ACTION_IF_NEEDED(VEHICLE_CHANGE_RADIO_STATION);
+ CLEAR_ACTION_IF_NEEDED(TOGGLE_SUBMISSIONS);
+ CLEAR_ACTION_IF_NEEDED(VEHICLE_TURRETLEFT);
+ CLEAR_ACTION_IF_NEEDED(VEHICLE_TURRETRIGHT);
+ CLEAR_ACTION_IF_NEEDED(VEHICLE_TURRETUP);
+ CLEAR_ACTION_IF_NEEDED(VEHICLE_TURRETDOWN);
}
}
@@ -1703,8 +1703,7 @@ void CControllerConfigManager::DeleteMatchingVehicle_3rdPersonControls(e_Control
{
if (!GetIsKeyBlank(key, type))
{
- if (key == GetControllerKeyAssociatedWithAction(VEHICLE_ENTER_EXIT, type))
- ClearSettingsAssociatedWithAction(VEHICLE_ENTER_EXIT, type);
+ CLEAR_ACTION_IF_NEEDED(VEHICLE_ENTER_EXIT);
}
}
@@ -1712,13 +1711,13 @@ void CControllerConfigManager::DeleteMatching1rstPersonControls(e_ControllerActi
{
if (!GetIsKeyBlank(key, type))
{
- if (key == GetControllerKeyAssociatedWithAction(PED_SNIPER_ZOOM_IN, type))
- ClearSettingsAssociatedWithAction(PED_SNIPER_ZOOM_IN, type);
- if (key == GetControllerKeyAssociatedWithAction(PED_SNIPER_ZOOM_OUT, type))
- ClearSettingsAssociatedWithAction(PED_SNIPER_ZOOM_OUT, type);
+ CLEAR_ACTION_IF_NEEDED(PED_SNIPER_ZOOM_IN);
+ CLEAR_ACTION_IF_NEEDED(PED_SNIPER_ZOOM_OUT);
}
}
+#undef CLEAR_ACTION_IF_NEEDED
+
void CControllerConfigManager::DeleteMatchingActionInitiators(e_ControllerAction action, int32 key, eControllerType type)
{
if (!GetIsKeyBlank(key, type))
@@ -1797,7 +1796,9 @@ e_ControllerActionType CControllerConfigManager::GetActionType(e_ControllerActio
switch (action)
{
case CAMERA_CHANGE_VIEW_ALL_SITUATIONS:
+#ifndef BIND_VEHICLE_FIREWEAPON
case PED_FIREWEAPON:
+#endif
case GO_LEFT:
case GO_RIGHT:
case NETWORK_TALK:
@@ -1819,6 +1820,9 @@ e_ControllerActionType CControllerConfigManager::GetActionType(e_ControllerActio
return ACTIONTYPE_3RDPERSON;
break;
+#ifdef BIND_VEHICLE_FIREWEAPON
+ case VEHICLE_FIREWEAPON:
+#endif
case VEHICLE_LOOKBEHIND:
case VEHICLE_LOOKLEFT:
case VEHICLE_LOOKRIGHT:
@@ -1839,6 +1843,9 @@ e_ControllerActionType CControllerConfigManager::GetActionType(e_ControllerActio
return ACTIONTYPE_VEHICLE_3RDPERSON;
break;
+#ifdef BIND_VEHICLE_FIREWEAPON
+ case PED_FIREWEAPON:
+#endif
case PED_LOCK_TARGET:
case GO_FORWARD:
case GO_BACK:
diff --git a/src/core/ControllerConfig.h b/src/core/ControllerConfig.h
index 7d0e1073..92017a93 100644
--- a/src/core/ControllerConfig.h
+++ b/src/core/ControllerConfig.h
@@ -32,6 +32,9 @@ enum e_ControllerAction
PED_JUMPING,
PED_SPRINT,
PED_LOOKBEHIND,
+#ifdef BIND_VEHICLE_FIREWEAPON
+ VEHICLE_FIREWEAPON,
+#endif
VEHICLE_ACCELERATE,
VEHICLE_BRAKE,
VEHICLE_CHANGE_RADIO_STATION,
diff --git a/src/core/Frontend.cpp b/src/core/Frontend.cpp
index 0c813cbb..d1196042 100644
--- a/src/core/Frontend.cpp
+++ b/src/core/Frontend.cpp
@@ -1721,7 +1721,11 @@ CMenuManager::DrawControllerBound(int32 yStart, int32 xStart, int32 unused, int8
} else if (column == CONTSETUP_VEHICLE_COLUMN) {
switch (optionIdx) {
case 0:
- controllerAction = PED_FIREWEAPON;
+#ifdef BIND_VEHICLE_FIREWEAPON
+ controllerAction = VEHICLE_FIREWEAPON;
+#else
+ controllerAction = PED_FIREWEAPON;
+#endif
break;
case 1:
case 2:
diff --git a/src/core/Streaming.cpp b/src/core/Streaming.cpp
index 1892bf57..507815fa 100644
--- a/src/core/Streaming.cpp
+++ b/src/core/Streaming.cpp
@@ -273,8 +273,12 @@ CStreaming::Shutdown(void)
{
RwFreeAlign(ms_pStreamingBuffer[0]);
ms_streamingBufferSize = 0;
- if(ms_pExtraObjectsDir)
+ if(ms_pExtraObjectsDir){
delete ms_pExtraObjectsDir;
+#ifdef FIX_BUGS
+ ms_pExtraObjectsDir = nil;
+#endif
+ }
}
void
@@ -1191,7 +1195,7 @@ found:
if(id == -1)
return false; // still no luck
ms_lastVehicleDeleted = id;
- // this is more that we wanted actually
+ // this is more than we wanted actually
ms_numVehiclesLoaded++;
}else
RemoveModel(id);
@@ -1384,18 +1388,17 @@ CStreaming::StreamZoneModels(const CVector &pos)
// unload pevious group
if(ms_currentPedGrp != -1)
for(i = 0; i < NUMMODELSPERPEDGROUP; i++){
- if(CPopulation::ms_pPedGroups[ms_currentPedGrp].models[i] == -1)
- break;
- SetModelIsDeletable(CPopulation::ms_pPedGroups[ms_currentPedGrp].models[i]);
- SetModelTxdIsDeletable(CPopulation::ms_pPedGroups[ms_currentPedGrp].models[i]);
+ if(CPopulation::ms_pPedGroups[ms_currentPedGrp].models[i] != -1){
+ SetModelIsDeletable(CPopulation::ms_pPedGroups[ms_currentPedGrp].models[i]);
+ SetModelTxdIsDeletable(CPopulation::ms_pPedGroups[ms_currentPedGrp].models[i]);
+ }
}
ms_currentPedGrp = info.pedGroup;
for(i = 0; i < NUMMODELSPERPEDGROUP; i++){
- if(CPopulation::ms_pPedGroups[ms_currentPedGrp].models[i] == -1)
- break;
- RequestModel(CPopulation::ms_pPedGroups[ms_currentPedGrp].models[i], STREAMFLAGS_DONT_REMOVE);
+ if(CPopulation::ms_pPedGroups[ms_currentPedGrp].models[i] != -1)
+ RequestModel(CPopulation::ms_pPedGroups[ms_currentPedGrp].models[i], STREAMFLAGS_DONT_REMOVE);
}
}
RequestModel(MI_MALE01, STREAMFLAGS_DONT_REMOVE);
@@ -1593,8 +1596,6 @@ CStreaming::GetNextFileOnCd(int32 lastPosn, bool priority)
* Files larger than the buffer size can only be loaded by channel 0,
* which then uses both buffers, while channel 1 is idle.
* ms_bLoadingBigModel is set to true to indicate this state.
- *
- * TODO: two-part files
*/
// Make channel read from disc
@@ -1935,7 +1936,7 @@ CStreaming::UpdateMemoryUsed(void)
// empty
}
-#define STREAM_DIST (2*SECTOR_SIZE_X)
+#define STREAM_DIST 80.0f
void
CStreaming::AddModelsToRequestList(const CVector &pos)
@@ -2232,7 +2233,7 @@ CStreaming::DeleteRwObjectsBehindCamera(size_t mem)
assert(ymin <= ymax);
// Delete a block of sectors that we know is behind the camera
- if(TheCamera.GetForward().x > 0){
+ if(TheCamera.GetForward().x > 0.0f){
// looking east
xmax = Max(ix - 2, 0);
xmin = Max(ix - 10, 0);
@@ -2254,7 +2255,7 @@ CStreaming::DeleteRwObjectsBehindCamera(size_t mem)
}
// Now a block that intersects with the camera's frustum
- if(TheCamera.GetForward().x > 0){
+ if(TheCamera.GetForward().x > 0.0f){
// looking east
xmax = Max(ix + 10, 0);
xmin = Max(ix - 2, 0);
@@ -2296,7 +2297,7 @@ CStreaming::DeleteRwObjectsBehindCamera(size_t mem)
assert(xmin <= xmax);
// Delete a block of sectors that we know is behind the camera
- if(TheCamera.GetForward().y > 0){
+ if(TheCamera.GetForward().y > 0.0f){
// looking north
ymax = Max(iy - 2, 0);
ymin = Max(iy - 10, 0);
@@ -2318,7 +2319,7 @@ CStreaming::DeleteRwObjectsBehindCamera(size_t mem)
}
// Now a block that intersects with the camera's frustum
- if(TheCamera.GetForward().y > 0){
+ if(TheCamera.GetForward().y > 0.0f){
// looking north
ymax = Max(iy + 10, 0);
ymin = Max(iy - 2, 0);
diff --git a/src/core/config.h b/src/core/config.h
index ac3ba109..b0d89fac 100644
--- a/src/core/config.h
+++ b/src/core/config.h
@@ -231,6 +231,7 @@ enum Config {
#define ALLCARSHELI_CHEAT
#define ALT_DODO_CHEAT
#define REGISTER_START_BUTTON
+//#define BIND_VEHICLE_FIREWEAPON // Adds ability to rebind fire key for 'in vehicle' controls
// Hud, frontend and radar
#define HUD_ENHANCEMENTS // Adjusts some aspects to make the HUD look/behave a little bit better.
diff --git a/src/core/main.h b/src/core/main.h
index 9ad4ed1c..96fbef05 100644
--- a/src/core/main.h
+++ b/src/core/main.h
@@ -20,6 +20,9 @@ extern bool gbShowTimebars;
class CSprite2d;
+bool DoRWStuffStartOfFrame(int16 TopRed, int16 TopGreen, int16 TopBlue, int16 BottomRed, int16 BottomGreen, int16 BottomBlue, int16 Alpha);
+bool DoRWStuffStartOfFrame_Horizon(int16 TopRed, int16 TopGreen, int16 TopBlue, int16 BottomRed, int16 BottomGreen, int16 BottomBlue, int16 Alpha);
+void DoRWStuffEndOfFrame(void);
void InitialiseGame(void);
void LoadingScreen(const char *str1, const char *str2, const char *splashscreen);
void LoadingIslandScreen(const char *levelName);
diff --git a/src/peds/PedChat.cpp b/src/peds/PedChat.cpp
index 9045a2e0..65ed67a5 100644
--- a/src/peds/PedChat.cpp
+++ b/src/peds/PedChat.cpp
@@ -134,7 +134,7 @@ CPed::Say(uint16 audio)
case SOUND_PED_FLEE_SPRINT:
case SOUND_PED_TAXI_WAIT:
case SOUND_PED_EVADE:
- case SOUND_PED_CAR_COLLISION:
+ case SOUND_PED_ANNOYED_DRIVER:
break;
default:
return;
diff --git a/src/render/Renderer.cpp b/src/render/Renderer.cpp
index 8a93ee70..7a688ce8 100644
--- a/src/render/Renderer.cpp
+++ b/src/render/Renderer.cpp
@@ -825,6 +825,12 @@ CalcNewDelta(RwV2d *a, RwV2d *b)
return (b->x - a->x) / (b->y - a->y);
}
+#ifdef FIX_BUGS
+#define TOINT(x) ((int)Floor(x))
+#else
+#define TOINT(x) ((int)(x))
+#endif
+
void
CRenderer::ScanSectorPoly(RwV2d *poly, int32 numVertices, void (*scanfunc)(CPtrList *))
{
@@ -850,13 +856,8 @@ CRenderer::ScanSectorPoly(RwV2d *poly, int32 numVertices, void (*scanfunc)(CPtrL
a2 = i;
}
}
-#ifdef FIX_BUGS
- y = Floor(miny);
- yend = Floor(maxy);
-#else
- y = miny;
- yend = maxy;
-#endif
+ y = TOINT(miny);
+ yend = TOINT(maxy);
// Go left in poly to find first edge b
b2 = a2;
@@ -864,8 +865,8 @@ CRenderer::ScanSectorPoly(RwV2d *poly, int32 numVertices, void (*scanfunc)(CPtrL
b1 = b2--;
if(b2 < 0) b2 = numVertices-1;
if(poly[b1].x < xstart)
- xstart = poly[b1].x;
- if((int)poly[b1].y != (int)poly[b2].y)
+ xstart = TOINT(poly[b1].x);
+ if(TOINT(poly[b1].y) != TOINT(poly[b2].y))
break;
}
// Go right to find first edge a
@@ -873,8 +874,8 @@ CRenderer::ScanSectorPoly(RwV2d *poly, int32 numVertices, void (*scanfunc)(CPtrL
a1 = a2++;
if(a2 == numVertices) a2 = 0;
if(poly[a1].x > xend)
- xend = poly[a1].x;
- if((int)poly[a1].y != (int)poly[a2].y)
+ xend = TOINT(poly[a1].x);
+ if(TOINT(poly[a1].y) != TOINT(poly[a2].y))
break;
}
@@ -885,10 +886,10 @@ CRenderer::ScanSectorPoly(RwV2d *poly, int32 numVertices, void (*scanfunc)(CPtrL
xB = deltaB * (Ceil(poly[b1].y) - poly[b1].y) + poly[b1].x;
if(y != yend){
- if(deltaB < 0.0f && (int)xB < xstart)
- xstart = xB;
- if(deltaA >= 0.0f && (int)xA > xend)
- xend = xA;
+ if(deltaB < 0.0f && TOINT(xB) < xstart)
+ xstart = TOINT(xB);
+ if(deltaA >= 0.0f && TOINT(xA) > xend)
+ xend = TOINT(xA);
}
while(y <= yend && y < NUMSECTORS_Y){
@@ -904,74 +905,74 @@ CRenderer::ScanSectorPoly(RwV2d *poly, int32 numVertices, void (*scanfunc)(CPtrL
xB += deltaB;
// update left side
- if(y == (int)poly[b2].y){
+ if(y == TOINT(poly[b2].y)){
// reached end of edge
if(y == yend){
if(deltaB < 0.0f){
do{
- xstart = poly[b2--].x;
+ xstart = TOINT(poly[b2--].x);
if(b2 < 0) b2 = numVertices-1;
- }while(xstart > (int)poly[b2].x);
+ }while(xstart > TOINT(poly[b2].x));
}else
- xstart = xB - deltaB;
+ xstart = TOINT(xB - deltaB);
}else{
// switch edges
if(deltaB < 0.0f)
- xstart = poly[b2].x;
+ xstart = TOINT(poly[b2].x);
else
- xstart = xB - deltaB;
+ xstart = TOINT(xB - deltaB);
do{
b1 = b2--;
if(b2 < 0) b2 = numVertices-1;
- if((int)poly[b1].x < xstart)
- xstart = poly[b1].x;
- }while(y == (int)poly[b2].y);
+ if(TOINT(poly[b1].x) < xstart)
+ xstart = TOINT(poly[b1].x);
+ }while(y == TOINT(poly[b2].y));
deltaB = CalcNewDelta(&poly[b1], &poly[b2]);
xB = deltaB * (Ceil(poly[b1].y) - poly[b1].y) + poly[b1].x;
- if(deltaB < 0.0f && (int)xB < xstart)
- xstart = xB;
+ if(deltaB < 0.0f && TOINT(xB) < xstart)
+ xstart = TOINT(xB);
}
}else{
if(deltaB < 0.0f)
- xstart = xB;
+ xstart = TOINT(xB);
else
- xstart = xB - deltaB;
+ xstart = TOINT(xB - deltaB);
}
// update right side
- if(y == (int)poly[a2].y){
+ if(y == TOINT(poly[a2].y)){
// reached end of edge
if(y == yend){
if(deltaA < 0.0f)
- xend = xA - deltaA;
+ xend = TOINT(xA - deltaA);
else{
do{
- xend = poly[a2++].x;
+ xend = TOINT(poly[a2++].x);
if(a2 == numVertices) a2 = 0;
- }while(xend < (int)poly[a2].x);
+ }while(xend < TOINT(poly[a2].x));
}
}else{
// switch edges
if(deltaA < 0.0f)
- xend = xA - deltaA;
+ xend = TOINT(xA - deltaA);
else
- xend = poly[a2].x;
+ xend = TOINT(poly[a2].x);
do{
a1 = a2++;
if(a2 == numVertices) a2 = 0;
- if((int)poly[a1].x > xend)
- xend = poly[a1].x;
- }while(y == (int)poly[a2].y);
+ if(TOINT(poly[a1].x) > xend)
+ xend = TOINT(poly[a1].x);
+ }while(y == TOINT(poly[a2].y));
deltaA = CalcNewDelta(&poly[a1], &poly[a2]);
xA = deltaA * (Ceil(poly[a1].y) - poly[a1].y) + poly[a1].x;
- if(deltaA >= 0.0f && (int)xA > xend)
- xend = xA;
+ if(deltaA >= 0.0f && TOINT(xA) > xend)
+ xend = TOINT(xA);
}
}else{
if(deltaA < 0.0f)
- xend = xA - deltaA;
+ xend = TOINT(xA - deltaA);
else
- xend = xA;
+ xend = TOINT(xA);
}
}
}
diff --git a/src/render/Weather.cpp b/src/render/Weather.cpp
index b4031705..2c0b27d2 100644
--- a/src/render/Weather.cpp
+++ b/src/render/Weather.cpp
@@ -69,7 +69,7 @@ const int16 WeatherTypesList[] = {
WEATHER_SUNNY, WEATHER_SUNNY, WEATHER_RAINY, WEATHER_CLOUDY,
};
-const float Windiness[] = {
+const float Windyness[] = {
0.0f, // WEATHER_SUNNY
0.7f, // WEATHER_CLOUDY
1.0f, // WEATHER_RAINY
@@ -243,7 +243,7 @@ void CWeather::Update(void)
Rainbow = 1.0f - 4.0f * Abs(InterpolationValue - 0.25f) / 4.0f;
else
Rainbow = 0.0f;
- Wind = InterpolationValue * Windiness[NewWeatherType] + (1.0f - InterpolationValue) * Windiness[OldWeatherType];
+ Wind = InterpolationValue * Windyness[NewWeatherType] + (1.0f - InterpolationValue) * Windyness[OldWeatherType];
AddRain();
}
@@ -278,8 +278,8 @@ void CWeather::AddRain()
if (Rain <= 0.1f)
return;
static RwRGBA colour;
- float screen_width = RsGlobal.width;
- float screen_height = RsGlobal.height;
+ float screen_width = SCREEN_WIDTH;
+ float screen_height = SCREEN_HEIGHT;
int cur_frame = (int)(3 * Rain) & 3;
int num_drops = (int)(2 * Rain) + 2;
static int STATIC_RAIN_ANGLE = -45;
@@ -397,11 +397,11 @@ void RenderOneRainStreak(CVector pos, CVector unused, int intensity, bool scale,
RwIm3DVertexSetRGBA(&TempBufferRenderVertices[TempBufferVerticesStored + 0], 0, 0, 0, 0);
RwIm3DVertexSetPos(&TempBufferRenderVertices[TempBufferVerticesStored + 0], pos.x + 11.0f * TheCamera.GetUp().x, pos.y + 11.0f * TheCamera.GetUp().y, pos.z + 11.0f * TheCamera.GetUp().z);
RwIm3DVertexSetRGBA(&TempBufferRenderVertices[TempBufferVerticesStored + 1], 0, 0, 0, 0);
- RwIm3DVertexSetPos(&TempBufferRenderVertices[TempBufferVerticesStored + 1], pos.x - 9.0f * TheCamera.GetRight().x, pos.y - 9.0f * TheCamera.GetRight().y, pos.z - 9.0f * TheCamera.GetUp().z);
+ RwIm3DVertexSetPos(&TempBufferRenderVertices[TempBufferVerticesStored + 1], pos.x - 9.0f * TheCamera.GetRight().x, pos.y - 9.0f * TheCamera.GetRight().y, pos.z - 9.0f * TheCamera.GetRight().z);
RwIm3DVertexSetRGBA(&TempBufferRenderVertices[TempBufferVerticesStored + 2], RAIN_COLOUR_R * intensity / 256, RAIN_COLOUR_G * intensity / 256, RAIN_COLOUR_B * intensity / 256, RAIN_ALPHA);
RwIm3DVertexSetPos(&TempBufferRenderVertices[TempBufferVerticesStored + 2], pos.x, pos.y, pos.z);
RwIm3DVertexSetRGBA(&TempBufferRenderVertices[TempBufferVerticesStored + 3], 0, 0, 0, 0);
- RwIm3DVertexSetPos(&TempBufferRenderVertices[TempBufferVerticesStored + 3], pos.x + 9.0f * TheCamera.GetRight().x, pos.y + 9.0f * TheCamera.GetRight().y, pos.z + 9.0f * TheCamera.GetUp().z);
+ RwIm3DVertexSetPos(&TempBufferRenderVertices[TempBufferVerticesStored + 3], pos.x + 9.0f * TheCamera.GetRight().x, pos.y + 9.0f * TheCamera.GetRight().y, pos.z + 9.0f * TheCamera.GetRight().z);
RwIm3DVertexSetRGBA(&TempBufferRenderVertices[TempBufferVerticesStored + 4], 0, 0, 0, 0);
RwIm3DVertexSetPos(&TempBufferRenderVertices[TempBufferVerticesStored + 4], pos.x - 11.0f * TheCamera.GetUp().x, pos.y - 11.0f * TheCamera.GetUp().y, pos.z - 11.0f * TheCamera.GetUp().z);
float u = STREAK_U;
diff --git a/src/rw/NodeName.cpp b/src/rw/NodeName.cpp
index ad4acffb..a7185e4f 100644
--- a/src/rw/NodeName.cpp
+++ b/src/rw/NodeName.cpp
@@ -50,8 +50,8 @@ NodeNameStreamWrite(RwStream *stream, RwInt32 binaryLength, const void *object,
RwInt32
NodeNameStreamGetSize(const void *object, RwInt32 offsetInObject, RwInt32 sizeInObject)
{
- // game checks for null pointer on node name extension but that really happen
- return (RwInt32)rwstrlen(NODENAMEEXT(object));
+ char *name = NODENAMEEXT(object); // can't be nil
+ return name ? (RwInt32)rwstrlen(name) : 0;
}
bool
diff --git a/src/rw/TexRead.cpp b/src/rw/TexRead.cpp
index 0ef260b1..33d9a4cb 100644
--- a/src/rw/TexRead.cpp
+++ b/src/rw/TexRead.cpp
@@ -202,9 +202,6 @@ WriteVideoCardCapsFile(void)
}
}
-bool DoRWStuffStartOfFrame(int16 TopRed, int16 TopGreen, int16 TopBlue, int16 BottomRed, int16 BottomGreen, int16 BottomBlue, int16 Alpha);
-void DoRWStuffEndOfFrame(void);
-
void
ConvertingTexturesScreen(uint32 num, uint32 count, const char *text)
{
diff --git a/src/rw/TxdStore.cpp b/src/rw/TxdStore.cpp
index 51d018f6..a9e29729 100644
--- a/src/rw/TxdStore.cpp
+++ b/src/rw/TxdStore.cpp
@@ -58,11 +58,10 @@ CTxdStore::RemoveTxdSlot(int slot)
int
CTxdStore::FindTxdSlot(const char *name)
{
- char *defname;
int size = ms_pTxdPool->GetSize();
for(int i = 0; i < size; i++){
- defname = GetTxdName(i);
- if(defname && !CGeneral::faststricmp(defname, name))
+ TxdDef *def = GetSlot(i);
+ if(def && !CGeneral::faststricmp(def->name, name))
return i;
}
return -1;
@@ -71,8 +70,7 @@ CTxdStore::FindTxdSlot(const char *name)
char*
CTxdStore::GetTxdName(int slot)
{
- TxdDef *def = GetSlot(slot);
- return def ? def->name : nil;
+ return GetSlot(slot)->name;
}
void
@@ -91,9 +89,7 @@ CTxdStore::PopCurrentTxd(void)
void
CTxdStore::SetCurrentTxd(int slot)
{
- TxdDef *def = GetSlot(slot);
- if(def)
- RwTexDictionarySetCurrent(def->texDict);
+ RwTexDictionarySetCurrent(GetSlot(slot)->texDict);
}
void
@@ -118,7 +114,7 @@ void
CTxdStore::RemoveRef(int slot)
{
if(--GetSlot(slot)->refCount <= 0)
- CStreaming::RemoveModel(slot + STREAM_OFFSET_TXD);
+ CStreaming::RemoveTxd(slot);
}
void
diff --git a/src/vehicles/Automobile.cpp b/src/vehicles/Automobile.cpp
index d2fedbd5..66452477 100644
--- a/src/vehicles/Automobile.cpp
+++ b/src/vehicles/Automobile.cpp
@@ -3413,7 +3413,7 @@ CAutomobile::VehicleDamage(float impulse, uint16 damagedPiece)
m_fHealth -= bTakeLessDamage ? damage/6.0f : damage/2.0f;
}else{
if(damage > 35.0f && pDriver)
- pDriver->Say(SOUND_PED_CAR_COLLISION);
+ pDriver->Say(SOUND_PED_ANNOYED_DRIVER);
m_fHealth -= bTakeLessDamage ? damage/12.0f : damage/4.0f;
}
if(m_fHealth <= 0.0f && oldHealth > 0)
@@ -4047,11 +4047,11 @@ CAutomobile::PlayCarHorn(void)
m_nCarHornTimer = 45;
}else if(r < 4){
if(pDriver)
- pDriver->Say(SOUND_PED_CAR_COLLISION);
+ pDriver->Say(SOUND_PED_ANNOYED_DRIVER);
m_nCarHornTimer = 45;
}else{
if(pDriver)
- pDriver->Say(SOUND_PED_CAR_COLLISION);
+ pDriver->Say(SOUND_PED_ANNOYED_DRIVER);
}
}
diff --git a/src/vehicles/Boat.cpp b/src/vehicles/Boat.cpp
index 50117690..c248b54c 100644
--- a/src/vehicles/Boat.cpp
+++ b/src/vehicles/Boat.cpp
@@ -197,7 +197,7 @@ CBoat::ProcessControl(void)
m_fHealth -= (collisionDamage-25.0f)/2.0f;
}else{
if(collisionDamage > 60.0f && pDriver)
- pDriver->Say(SOUND_PED_CAR_COLLISION);
+ pDriver->Say(SOUND_PED_ANNOYED_DRIVER);
if(bTakeLessDamage)
m_fHealth -= (collisionDamage-25.0f)/12.0f;
else