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authoreray orçunus <erayorcunus@gmail.com>2020-03-17 19:03:13 +0100
committereray orçunus <erayorcunus@gmail.com>2020-03-21 12:58:54 +0100
commitd5a6e17079ab87b946132155bbe37bd20e27c239 (patch)
tree87a72ec36821bb04d9c08ed0e5730c2393b8fcf4 /src
parentMerge pull request #346 from Sergeanur/Radar2 (diff)
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Diffstat (limited to 'src')
-rw-r--r--src/control/CarCtrl.cpp4
-rw-r--r--src/control/Gangs.cpp15
-rw-r--r--src/control/Gangs.h8
-rw-r--r--src/control/Garages.cpp4
-rw-r--r--src/core/ControllerConfig.cpp2
-rw-r--r--src/core/Frontend.cpp2191
-rw-r--r--src/core/Frontend.h116
-rw-r--r--src/core/MenuScreens.h47
-rw-r--r--src/core/Pad.h18
-rw-r--r--src/core/config.h1
-rw-r--r--src/modelinfo/PedModelInfo.h3
-rw-r--r--src/peds/CopPed.cpp14
-rw-r--r--src/peds/Ped.cpp8
-rw-r--r--src/peds/PedStats.cpp14
-rw-r--r--src/peds/PedStats.h4
-rw-r--r--src/peds/PedType.cpp7
-rw-r--r--src/peds/Population.cpp11
-rw-r--r--src/peds/Population.h2
18 files changed, 1738 insertions, 731 deletions
diff --git a/src/control/CarCtrl.cpp b/src/control/CarCtrl.cpp
index ab7a4aa1..de8c799e 100644
--- a/src/control/CarCtrl.cpp
+++ b/src/control/CarCtrl.cpp
@@ -596,10 +596,10 @@ CCarCtrl::ChooseCarModel(int32 vehclass)
case TAXI:
{
if (TotalNumOfCarsOfRating[vehclass] == 0)
- debug("ChooseCarModel : No cars of type %d have been declared\n");
+ debug("ChooseCarModel : No cars of type %d have been declared\n", vehclass);
model = CarArrays[vehclass][NextCarOfRating[vehclass]];
int32 total = TotalNumOfCarsOfRating[vehclass];
- NextCarOfRating[vehclass] += 1 + CGeneral::GetRandomNumberInRange(0, total - 1);
+ NextCarOfRating[vehclass] += CGeneral::GetRandomNumberInRange(1, total);
while (NextCarOfRating[vehclass] >= total)
NextCarOfRating[vehclass] -= total;
//NextCarOfRating[vehclass] %= total;
diff --git a/src/control/Gangs.cpp b/src/control/Gangs.cpp
index f6f9261e..6be1ef9c 100644
--- a/src/control/Gangs.cpp
+++ b/src/control/Gangs.cpp
@@ -3,7 +3,8 @@
#include "ModelIndices.h"
#include "Gangs.h"
-CGangInfo(&CGangs::Gang)[NUM_GANGS] = *(CGangInfo(*)[NUM_GANGS])*(uintptr*)0x6EDF78;
+//CGangInfo(&CGangs::Gang)[NUM_GANGS] = *(CGangInfo(*)[NUM_GANGS])*(uintptr*)0x6EDF78;
+CGangInfo CGangs::Gang[NUM_GANGS];
CGangInfo::CGangInfo() :
m_nVehicleMI(MI_BUS),
@@ -30,11 +31,11 @@ void CGangs::SetGangVehicleModel(int16 gang, int32 model)
GetGangInfo(gang)->m_nVehicleMI = model;
}
-void CGangs::SetGangWeapons(int16 gang, eWeaponType weapon1, eWeaponType weapon2)
+void CGangs::SetGangWeapons(int16 gang, int32 weapon1, int32 weapon2)
{
CGangInfo *gi = GetGangInfo(gang);
- gi->m_Weapon1 = weapon1;
- gi->m_Weapon2 = weapon2;
+ gi->m_Weapon1 = (eWeaponType)weapon1;
+ gi->m_Weapon2 = (eWeaponType)weapon2;
}
void CGangs::SetGangPedModelOverride(int16 gang, int8 ovrd)
@@ -64,11 +65,11 @@ void CGangs::LoadAllGangData(uint8 *buf, uint32 size)
Initialize();
INITSAVEBUF
-
- WriteSaveHeader(buf, 'G','N','G','\0', size - SAVE_HEADER_SIZE);
+ // original: SkipSaveBuf(buf, SAVE_HEADER_SIZE);
+ CheckSaveHeader(buf, 'G','N','G','\0', size - SAVE_HEADER_SIZE);
+
for (int i = 0; i < NUM_GANGS; i++)
Gang[i] = ReadSaveBuf<CGangInfo>(buf);
-
VALIDATESAVEBUF(size);
}
diff --git a/src/control/Gangs.h b/src/control/Gangs.h
index 93ebe663..1ffc5ddd 100644
--- a/src/control/Gangs.h
+++ b/src/control/Gangs.h
@@ -34,18 +34,16 @@ class CGangs
public:
static void Initialize(void);
static void SetGangVehicleModel(int16, int32);
- static void SetGangWeapons(int16, eWeaponType, eWeaponType);
+ static void SetGangWeapons(int16, int32, int32);
static void SetGangPedModelOverride(int16, int8);
static int8 GetGangPedModelOverride(int16);
static void SaveAllGangData(uint8 *, uint32 *);
static void LoadAllGangData(uint8 *, uint32);
static int32 GetGangVehicleModel(int16 gang) { return Gang[gang].m_nVehicleMI; }
- static eWeaponType GetGangWeapon1(int16 gang) { return Gang[gang].m_Weapon1; }
- static eWeaponType GetGangWeapon2(int16 gang) { return Gang[gang].m_Weapon2; }
- static CGangInfo* GetGangInfo(int16 gang) { return &Gang[gang]; }
+ static CGangInfo *GetGangInfo(int16 gang) { return &Gang[gang]; }
private:
- static CGangInfo(&Gang)[NUM_GANGS];
+ static CGangInfo Gang[NUM_GANGS];
};
diff --git a/src/control/Garages.cpp b/src/control/Garages.cpp
index 9f300257..5ac15377 100644
--- a/src/control/Garages.cpp
+++ b/src/control/Garages.cpp
@@ -14,7 +14,7 @@ int32 &CGarages::BankVansCollected = *(int32 *)0x8F1B34;
bool &CGarages::BombsAreFree = *(bool *)0x95CD7A;
bool &CGarages::RespraysAreFree = *(bool *)0x95CD1D;
int32 &CGarages::CarsCollected = *(int32 *)0x880E18;
-int32 (&CGarages::CarTypesCollected)[TOTAL_COLLECTCARS_GARAGES] = *(int32 (*)[TOTAL_COLLECTCARS_GARAGES])(uintptr*)0x8E286C;
+int32 (&CGarages::CarTypesCollected)[TOTAL_COLLECTCARS_GARAGES] = *(int32 (*)[TOTAL_COLLECTCARS_GARAGES])*(uintptr*)0x8E286C;
int32 &CGarages::CrushedCarId = *(int32 *)0x943060;
uint32 &CGarages::LastTimeHelpMessage = *(uint32 *)0x8F1B58;
int32 &CGarages::MessageNumberInString = *(int32 *)0x885BA8;
@@ -27,7 +27,7 @@ bool &CGarages::PlayerInGarage = *(bool *)0x95CD83;
int32 &CGarages::PoliceCarsCollected = *(int32 *)0x941444;
uint32 &CGarages::GarageToBeTidied = *(uint32 *)0x623570;
-CGarage(&CGarages::Garages)[NUM_GARAGES] = *(CGarage(*)[NUM_GARAGES])(uintptr*)0x72BCD0;
+CGarage(&CGarages::Garages)[NUM_GARAGES] = *(CGarage(*)[NUM_GARAGES])*(uintptr*)0x72BCD0;
WRAPPER void CGarages::Init(void) { EAXJMP(0x421C60); }
WRAPPER void CGarages::Update(void) { EAXJMP(0x421E40); }
diff --git a/src/core/ControllerConfig.cpp b/src/core/ControllerConfig.cpp
index 02230df7..92c51182 100644
--- a/src/core/ControllerConfig.cpp
+++ b/src/core/ControllerConfig.cpp
@@ -2327,7 +2327,7 @@ void CControllerConfigManager::ResetSettingOrder(e_ControllerAction action)
bool init = false;
- if (isexist)
+ if (!isexist)
{
for (int32 k = 0; k < MAX_CONTROLLERTYPES; k++)
{
diff --git a/src/core/Frontend.cpp b/src/core/Frontend.cpp
index 069a9caf..4c2f3afa 100644
--- a/src/core/Frontend.cpp
+++ b/src/core/Frontend.cpp
@@ -28,7 +28,21 @@
#include "Renderer.h"
#include "CdStream.h"
-#define ALL_ORIGINAL_FRONTEND 1
+#define DONT_USE_SUSPICIOUS_FUNCS 1
+#define TIDY_UP_PBP // ProcessButtonPresses
+#define MAX_VISIBLE_LIST_ROW 30
+#define LIST_HEIGHT 263.0f
+
+#ifdef PS2_LIKE_MENU
+BottomBarOption bbNames[8];
+int bbTabCount = 0;
+bool bottomBarActive = false;
+bool reverseAlpha = false;
+int pendingScreen = -1;
+int pendingOption = -1;
+int curBottomBarOption = -1;
+int hoveredBottomBarOption = -1;
+#endif
WRAPPER void CMenuManager::PrintController(void) { EAXJMP(0x483990); }
@@ -65,8 +79,8 @@ float &CMenuManager::menuXYpadding = *(float*)0x5F355C; // don't know the origin
float &CMenuManager::actionTextScaleX = *(float*)0x5F2E40;
float &CMenuManager::actionTextScaleY = *(float*)0x5F2E44;
-int& CMenuManager::sthWithButtons = *(int32*)0x8E2880;
-int &CMenuManager::sthWithButtons2 = *(int32*)0x942F88;
+int32 &CMenuManager::sthWithButtons = *(int32*)0x8E2880;
+int32 &CMenuManager::sthWithButtons2 = *(int32*)0x942F88;
CMenuManager &FrontEndMenuManager = *(CMenuManager*)0x8F59D8;
@@ -80,30 +94,10 @@ int32 *&pControlEdit = *(int32**)0x628D08;
bool &DisplayComboButtonErrMsg = *(bool*)0x628D14;
int32 &MouseButtonJustClicked = *(int32*)0x628D0C;
int32 &JoyButtonJustClicked = *(int32*)0x628D10;
-int32 &nTimeForSomething = *(int32*)0x628D54;
+uint32 &nTimeForSomething = *(uint32*)0x628D54;
+bool &holdingScrollBar = *(bool*)0x628D59;
//int32 *pControlTemp = 0;
-// Frontend inputs.
-bool GetPadBack();
-bool GetPadExitEnter();
-bool GetPadForward();
-bool GetPadMoveUp();
-bool GetPadMoveDown();
-bool GetPadMoveLeft();
-bool GetPadMoveRight();
-bool GetMouseClickLeft();
-bool GetMouseClickRight();
-bool GetMouseClickMiddle();
-bool GetMouseWheelUp();
-bool GetMouseWheelDown();
-bool GetMouseForward();
-bool GetMouseBack();
-bool GetMousePos();
-bool GetMouseMoveLeft();
-bool GetMouseMoveRight();
-bool GetPadInput();
-bool GetMouseInput();
-
// 0x5F311C
const char* FrontendFilenames[][2] = {
{"fe2_mainpanel_ul", "" },
@@ -186,6 +180,123 @@ ScaleAndCenterX(float x)
#define MENU_Y(y) StretchY(y)
#endif
+#define isPlainTextScreen(screen) (screen == MENUPAGE_BRIEFS || screen == MENUPAGE_STATS)
+#ifdef PS2_LIKE_MENU
+#define ChangeScreen(screen, option, updateDelay, withReverseAlpha) \
+ do { \
+ if (reverseAlpha) { \
+ m_nPrevScreen = m_nCurrScreen; \
+ m_nCurrScreen = pendingScreen; \
+ m_nCurrOption = pendingOption; \
+ reverseAlpha = false; \
+ if (updateDelay) \
+ m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode(); \
+ } \
+ if (withReverseAlpha) { \
+ pendingOption = option; \
+ pendingScreen = screen; \
+ reverseAlpha = true; \
+ } else { \
+ m_nPrevScreen = m_nCurrScreen; \
+ m_nCurrScreen = screen; \
+ m_nCurrOption = option; \
+ if (updateDelay) \
+ m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode(); \
+ } \
+ m_nMenuFadeAlpha = 255; \
+ } while(0)
+#else
+#define ChangeScreen(screen, option, updateDelay, clearAlpha) \
+ do { \
+ m_nPrevScreen = m_nCurrScreen; \
+ m_nCurrScreen = screen; \
+ m_nCurrOption = option; \
+ if(updateDelay) \
+ m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode(); \
+ if(clearAlpha) \
+ m_nMenuFadeAlpha = 0; \
+ } while(0)
+#endif
+
+#define ProcessSlider(value, increaseAction, decreaseAction, hoverStartX, hoverEndX) \
+ do { \
+ lastBarX = DisplaySlider(SCREEN_STRETCH_FROM_RIGHT(MENUSLIDER_X + columnWidth), MENU_Y(bitAboveNextItemY), MENU_Y(freeSpaceInLine), MENU_Y(usableLineHeight), MENU_X(MENUSLIDER_UNK), value); \
+ if (i != m_nCurrOption || !itemsAreSelectable) \
+ break; \
+ \
+ if (CheckHover(hoverStartX, lastBarX - MENU_X(10.0f), MENU_Y(nextYToUse), MENU_Y(28.0f + nextYToUse))) \
+ m_nHoverOption = decreaseAction; \
+ \
+ if (!CheckHover(MENU_X(10.0f) + lastBarX, hoverEndX, MENU_Y(nextYToUse), MENU_Y(28.0f + nextYToUse))) \
+ break; \
+ \
+ m_nHoverOption = increaseAction; \
+ if (m_nMousePosX < SCREEN_STRETCH_FROM_RIGHT(MENUSLIDER_X + columnWidth)) \
+ m_nHoverOption = HOVEROPTION_NOT_HOVERING; \
+ } while(0)
+
+#define ScrollUpListByOne() \
+ do { \
+ if (m_nSelectedListRow == m_nFirstVisibleRowOnList) { \
+ if (m_nFirstVisibleRowOnList > 0) { \
+ m_nSelectedListRow--; \
+ m_nFirstVisibleRowOnList--; \
+ m_nCurListItemY -= LIST_HEIGHT / m_nTotalListRow; \
+ } \
+ } else { \
+ m_nSelectedListRow--; \
+ } \
+ } while(0)
+
+#define ScrollDownListByOne() \
+ do { \
+ if (m_nSelectedListRow == m_nFirstVisibleRowOnList + MAX_VISIBLE_LIST_ROW - 1) { \
+ if (m_nFirstVisibleRowOnList < m_nTotalListRow - MAX_VISIBLE_LIST_ROW) { \
+ m_nSelectedListRow++; \
+ m_nFirstVisibleRowOnList++; \
+ m_nCurListItemY += LIST_HEIGHT / m_nTotalListRow; \
+ } \
+ } else { \
+ if (m_nSelectedListRow < m_nTotalListRow - 1) { \
+ m_nSelectedListRow++; \
+ } \
+ } \
+ } while(0)
+
+#define PageUpList(playSoundOnSuccess) \
+ do { \
+ if (m_nTotalListRow > MAX_VISIBLE_LIST_ROW) { \
+ if (m_nFirstVisibleRowOnList > 0) { \
+ if(playSoundOnSuccess) \
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); \
+ \
+ m_nFirstVisibleRowOnList = max(0, m_nFirstVisibleRowOnList - MAX_VISIBLE_LIST_ROW); \
+ m_nSelectedListRow = min(m_nSelectedListRow, m_nFirstVisibleRowOnList + MAX_VISIBLE_LIST_ROW - 1); \
+ } else { \
+ m_nFirstVisibleRowOnList = 0; \
+ m_nSelectedListRow = 0; \
+ } \
+ m_nCurListItemY = (LIST_HEIGHT / m_nTotalListRow) * m_nFirstVisibleRowOnList; \
+ } \
+ } while(0)
+
+#define PageDownList(playSoundOnSuccess) \
+ do { \
+ if (m_nTotalListRow > MAX_VISIBLE_LIST_ROW) { \
+ if (m_nFirstVisibleRowOnList < m_nTotalListRow - MAX_VISIBLE_LIST_ROW) { \
+ if(playSoundOnSuccess) \
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); \
+ \
+ m_nFirstVisibleRowOnList = min(m_nFirstVisibleRowOnList + MAX_VISIBLE_LIST_ROW, m_nTotalListRow - MAX_VISIBLE_LIST_ROW); \
+ m_nSelectedListRow = max(m_nSelectedListRow, m_nFirstVisibleRowOnList); \
+ } else { \
+ m_nFirstVisibleRowOnList = m_nTotalListRow - MAX_VISIBLE_LIST_ROW; \
+ m_nSelectedListRow = m_nTotalListRow - 1; \
+ } \
+ m_nCurListItemY = (LIST_HEIGHT / m_nTotalListRow) * m_nFirstVisibleRowOnList; \
+ } \
+ } while(0)
+
void
CMenuManager::BuildStatLine(char *text, void *stat, uint8 aFloat, void *stat2)
{
@@ -251,11 +362,14 @@ void CMenuManager::CheckSliderMovement(int value)
{
switch (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action) {
case MENUACTION_BRIGHTNESS:
- m_PrefsBrightness += m_PrefsBrightness + value * (512/16);
+ m_PrefsBrightness += value * (512/16);
m_PrefsBrightness = clamp(m_PrefsBrightness, 0, 511);
break;
case MENUACTION_DRAWDIST:
- m_PrefsLOD += value * ((1.8f - 0.8f)/16.0f);
+ if(value > 0)
+ m_PrefsLOD += ((1.8f - 0.8f) / 16.0f);
+ else
+ m_PrefsLOD -= ((1.8f - 0.8f) / 16.0f);
m_PrefsLOD = clamp(m_PrefsLOD, 0.8f, 1.8f);
CRenderer::ms_lodDistScale = m_PrefsLOD;
break;
@@ -289,7 +403,7 @@ int CMenuManager::CostructStatLine(int)
}
#endif
-#if ALL_ORIGINAL_FRONTEND
+#if DONT_USE_SUSPICIOUS_FUNCS
WRAPPER void CMenuManager::DisplayHelperText() { EAXJMP(0x48B490); }
#else
void CMenuManager::DisplayHelperText()
@@ -342,7 +456,7 @@ void CMenuManager::DisplayHelperText()
}
#endif
-#if ALL_ORIGINAL_FRONTEND
+#if DONT_USE_SUSPICIOUS_FUNCS
WRAPPER int CMenuManager::DisplaySlider(float, float, float, float, float, float) { EAXJMP(0x488420); }
#else
int CMenuManager::DisplaySlider(float x, float y, float leftSize, float rightSize, float rectSize, float progress)
@@ -378,7 +492,7 @@ WRAPPER void CMenuManager::DoSettingsBeforeStartingAGame() { EAXJMP(0x48AB40); }
#else
void CMenuManager::DoSettingsBeforeStartingAGame()
{
- CCamera::m_bUseMouse3rdPerson = m_ControlMethod == 0;
+ CCamera::m_bUseMouse3rdPerson = m_ControlMethod == CONTROL_STANDART;
if (m_PrefsVsyncDisp != m_PrefsVsync)
m_PrefsVsync = m_PrefsVsyncDisp;
@@ -423,11 +537,18 @@ void CMenuManager::Draw()
if(!m_bRenderGameInMenu)
#endif
if (aScreens[m_nCurrScreen].m_ScreenName[0] != '\0') {
- CFont::SetColor(CRGBA(0, 0, 0, FadeIn(255)));
+
CFont::SetRightJustifyOn();
CFont::SetFontStyle(FONT_HEADING);
+#ifdef PS2_LIKE_MENU
+ CFont::SetColor(CRGBA(0, 0, 0, 255));
+ CFont::SetScale(MENU_X(MENUHEADER_WIDTH), MENU_Y(1.3f));
+ CFont::PrintString(MENU_X_RIGHT_ALIGNED(50.0f), SCREEN_SCALE_FROM_BOTTOM(75.0f), TheText.Get(aScreens[m_nCurrScreen].m_ScreenName));
+#else
+ CFont::SetColor(CRGBA(0, 0, 0, FadeIn(255)));
CFont::SetScale(MENU_X(MENUHEADER_WIDTH), MENU_Y(MENUHEADER_HEIGHT));
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(MENUHEADER_POS_X), SCREEN_SCALE_FROM_BOTTOM(MENUHEADER_POS_Y), TheText.Get(aScreens[m_nCurrScreen].m_ScreenName));
+#endif
// Weird place to put that.
nextYToUse += 24.0f + 10.0f;
}
@@ -474,7 +595,11 @@ void CMenuManager::Draw()
CFont::SetCentreSize(SCREEN_WIDTH);
+#ifdef PS2_LIKE_MENU
+ bool itemsAreSelectable = !bottomBarActive;
+#else
bool itemsAreSelectable = true;
+#endif
int lineHeight;
int headerHeight;
int columnWidth;
@@ -568,7 +693,7 @@ void CMenuManager::Draw()
case MENUPAGE_CONTROLLER_PC_OLD3:
case MENUPAGE_CONTROLLER_PC_OLD4:
case MENUPAGE_CONTROLLER_DEBUG:
- if (field_113)
+ if (m_bWaitingForNewKeyBind)
itemsAreSelectable = false;
CMenuManager::DrawControllerScreenExtraText(nextYToUse - 8.0f, 350, lineHeight);
@@ -855,11 +980,11 @@ void CMenuManager::Draw()
if (lastScreen == m_nPrevScreen)
lastScreen = m_nCurrScreen;
- m_nHoverOption = HOVEROPTION_DEFAULT;
+ m_nHoverOption = HOVEROPTION_RANDOM_ITEM;
foundTheHoveringItem = true;
break;
}
- m_nHoverOption = HOVEROPTION_42;
+ m_nHoverOption = HOVEROPTION_NOT_HOVERING;
nextYToCheck += extraOffset + lineHeight;
}
}
@@ -874,6 +999,7 @@ void CMenuManager::Draw()
SCREEN_STRETCH_FROM_RIGHT(11.0f), MENU_Y(usableLineHeight + nextItemY)),
CRGBA(100, 200, 50, FadeIn(50)));
}
+
CFont::SetColor(CRGBA(0, 0, 0, FadeIn(90)));
// Button and it's shadow
@@ -894,7 +1020,7 @@ void CMenuManager::Draw()
}
CFont::PrintString(MENU_X_RIGHT_ALIGNED(columnWidth - textLayer), itemY, rightText);
}
- if (i == m_nCurrOption && itemsAreSelectable) {
+ if (i == m_nCurrOption && itemsAreSelectable){
CFont::SetColor(CRGBA(255, 217, 106, FadeIn(255)));
} else {
CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255)));
@@ -919,14 +1045,15 @@ void CMenuManager::Draw()
}
if (m_nPrefsAudio3DProviderIndex != DMAudio.GetCurrent3DProviderIndex()) {
if (strcmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FEA_3DH") != 0
- && m_nCurrScreen == 5 && m_nPrefsAudio3DProviderIndex != -1) {
+ && m_nCurrScreen == MENUPAGE_SOUND_SETTINGS && m_nPrefsAudio3DProviderIndex != -1) {
m_nPrefsAudio3DProviderIndex = DMAudio.GetCurrent3DProviderIndex();
SetHelperText(3);
}
}
if (m_nDisplayVideoMode != m_nPrefsVideoMode) {
- if (strcmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FED_RES") != 0 && m_nCurrScreen == 6) {
+ if (strcmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FED_RES") != 0
+ && m_nCurrScreen == MENUPAGE_GRAPHICS_SETTINGS) {
m_nDisplayVideoMode = m_nPrefsVideoMode;
SetHelperText(3);
}
@@ -934,91 +1061,29 @@ void CMenuManager::Draw()
// Sliders
// We stretch slider start X here(like original code), because it will always be center of screen
- int sliderValue;
+ int lastBarX;
switch (aScreens[m_nCurrScreen].m_aEntries[i].m_Action) {
- case MENUACTION_BRIGHTNESS: {
- sliderValue = DisplaySlider(SCREEN_STRETCH_FROM_RIGHT(MENUSLIDER_X + columnWidth), MENU_Y(bitAboveNextItemY), MENU_Y(freeSpaceInLine), MENU_Y(usableLineHeight), MENU_X(MENUSLIDER_UNK), m_PrefsBrightness / 512.0f);
- if (i != m_nCurrOption || !itemsAreSelectable)
- break;
-
- if (CheckHover(MENU_X_LEFT_ALIGNED(170.0f), sliderValue - MENU_X(10.0f), MENU_Y(nextYToUse), MENU_Y(28.0f + nextYToUse)))
- m_nHoverOption = HOVEROPTION_DECREASE_BRIGHTNESS;
-
- if (!CheckHover(MENU_X(10.0f) + sliderValue, SCREEN_WIDTH, MENU_Y(nextYToUse), MENU_Y(28.0f + nextYToUse)))
- break;
-
- m_nHoverOption = HOVEROPTION_INCREASE_BRIGHTNESS;
- if (m_nMousePosX < SCREEN_STRETCH_FROM_RIGHT(MENUSLIDER_X + columnWidth))
- m_nHoverOption = HOVEROPTION_42;
+ case MENUACTION_BRIGHTNESS:
+ ProcessSlider(m_PrefsBrightness / 512.0f, HOVEROPTION_INCREASE_BRIGHTNESS, HOVEROPTION_DECREASE_BRIGHTNESS, MENU_X_LEFT_ALIGNED(170.0f), SCREEN_WIDTH);
break;
- }
- case MENUACTION_DRAWDIST: {
- sliderValue = DisplaySlider(SCREEN_STRETCH_FROM_RIGHT(MENUSLIDER_X + columnWidth), MENU_Y(bitAboveNextItemY), MENU_Y(freeSpaceInLine), MENU_Y(usableLineHeight), MENU_X(MENUSLIDER_UNK), (m_PrefsLOD - 0.8f) * 1.0f);
- if (i != m_nCurrOption || !itemsAreSelectable)
- break;
-
- if (CheckHover(MENU_X_LEFT_ALIGNED(170.0f), sliderValue - MENU_X(10.0f), MENU_Y(nextYToUse), MENU_Y(28.0f + nextYToUse)))
- m_nHoverOption = HOVEROPTION_DECREASE_DRAWDIST;
-
- if (!CheckHover(MENU_X(10.0f) + sliderValue, SCREEN_WIDTH, MENU_Y(nextYToUse), MENU_Y(28.0f + nextYToUse)))
- break;
-
- m_nHoverOption = HOVEROPTION_INCREASE_DRAWDIST;
- if (m_nMousePosX < SCREEN_STRETCH_FROM_RIGHT(MENUSLIDER_X + columnWidth))
- m_nHoverOption = HOVEROPTION_42;
+ case MENUACTION_DRAWDIST:
+ ProcessSlider((m_PrefsLOD - 0.8f) * 1.0f, HOVEROPTION_INCREASE_DRAWDIST, HOVEROPTION_DECREASE_DRAWDIST, MENU_X_LEFT_ALIGNED(170.0f), SCREEN_WIDTH);
break;
- }
- case MENUACTION_MUSICVOLUME: {
- sliderValue = DisplaySlider(SCREEN_STRETCH_FROM_RIGHT(MENUSLIDER_X + columnWidth), MENU_Y(bitAboveNextItemY), MENU_Y(freeSpaceInLine), MENU_Y(usableLineHeight), MENU_X(MENUSLIDER_UNK), m_PrefsMusicVolume / 128.0f);
- if (i != m_nCurrOption || !itemsAreSelectable)
- break;
-
- if (CheckHover(MENU_X_LEFT_ALIGNED(170.0f), sliderValue - MENU_X(10.0f), MENU_Y(nextYToUse), MENU_Y(28.0f + nextYToUse)))
- m_nHoverOption = HOVEROPTION_DECREASE_MUSICVOLUME;
-
- if (!CheckHover(MENU_X(10.0f) + sliderValue, SCREEN_WIDTH, MENU_Y(nextYToUse), MENU_Y(28.0f + nextYToUse)))
- break;
- m_nHoverOption = HOVEROPTION_INCREASE_MUSICVOLUME;
- if (m_nMousePosX < SCREEN_STRETCH_FROM_RIGHT(MENUSLIDER_X + columnWidth))
- m_nHoverOption = HOVEROPTION_42;
+ case MENUACTION_MUSICVOLUME:
+ ProcessSlider(m_PrefsMusicVolume / 128.0f, HOVEROPTION_INCREASE_MUSICVOLUME, HOVEROPTION_DECREASE_MUSICVOLUME, MENU_X_LEFT_ALIGNED(170.0f), SCREEN_WIDTH);
break;
- }
- case MENUACTION_SFXVOLUME: {
- sliderValue = DisplaySlider(SCREEN_STRETCH_FROM_RIGHT(MENUSLIDER_X + columnWidth), MENU_Y(bitAboveNextItemY), MENU_Y(freeSpaceInLine), MENU_Y(usableLineHeight), MENU_X(MENUSLIDER_UNK), m_PrefsSfxVolume / 128.0f);
- if (i != m_nCurrOption || !itemsAreSelectable)
- break;
-
- if (CheckHover(MENU_X_LEFT_ALIGNED(170.0f), sliderValue - MENU_X(10.0f), MENU_Y(nextYToUse), MENU_Y(28.0f + nextYToUse)))
- m_nHoverOption = HOVEROPTION_DECREASE_SFXVOLUME;
-
- if (!CheckHover(MENU_X(10.0f) + sliderValue, SCREEN_WIDTH, MENU_Y(nextYToUse), MENU_Y(28.0f + nextYToUse)))
- break;
- m_nHoverOption = HOVEROPTION_INCREASE_SFXVOLUME;
- if (m_nMousePosX < SCREEN_STRETCH_FROM_RIGHT(MENUSLIDER_X + columnWidth))
- m_nHoverOption = HOVEROPTION_42;
+ case MENUACTION_SFXVOLUME:
+ ProcessSlider(m_PrefsSfxVolume / 128.0f, HOVEROPTION_INCREASE_SFXVOLUME, HOVEROPTION_DECREASE_SFXVOLUME, MENU_X_LEFT_ALIGNED(170.0f), SCREEN_WIDTH);
break;
- }
- case MENUACTION_MOUSESENS: {
- sliderValue = DisplaySlider(SCREEN_STRETCH_FROM_RIGHT(MENUSLIDER_X + columnWidth), MENU_Y(bitAboveNextItemY), MENU_Y(freeSpaceInLine), MENU_Y(usableLineHeight), MENU_X(MENUSLIDER_UNK), TheCamera.m_fMouseAccelHorzntl * 200.0f);
- if (i != m_nCurrOption || !itemsAreSelectable)
- break;
-
- if (CheckHover(MENU_X_LEFT_ALIGNED(200.0f), sliderValue - MENU_X(10.0f), MENU_Y(nextYToUse), MENU_Y(28.0f + nextYToUse)))
- m_nHoverOption = HOVEROPTION_DECREASE_MOUSESENS;
-
- if (!CheckHover(MENU_X(10.0f) + sliderValue, SCREEN_WIDTH, MENU_Y(nextYToUse), MENU_Y(28.0f + nextYToUse)))
- break;
- m_nHoverOption = HOVEROPTION_INCREASE_MOUSESENS;
- if (m_nMousePosX < SCREEN_STRETCH_FROM_RIGHT(MENUSLIDER_X + columnWidth))
- m_nHoverOption = HOVEROPTION_42;
+ case MENUACTION_MOUSESENS:
+ ProcessSlider(TheCamera.m_fMouseAccelHorzntl * 200.0f, HOVEROPTION_INCREASE_MOUSESENS, HOVEROPTION_DECREASE_MOUSESENS, MENU_X_LEFT_ALIGNED(200.0f), SCREEN_WIDTH);
break;
- }
}
nextYToUse += lineHeight * CFont::GetNumberLines(menuXYpadding, nextYToUse, leftText);
- // Radio icons.
- // TO-DO: This is missing/broken
+ // TODO: This should be rewritten as multiple macro calls instead of loop, radio order is wrong.
+ // And hover detection is missing.
float fIconSpacing = 59.52f;
if (aScreens[m_nCurrScreen].m_aEntries[i].m_Action == MENUACTION_RADIO) {
for (int i = 0; i < POLICE_RADIO; i++) {
@@ -1096,12 +1161,45 @@ void CMenuManager::DrawFrontEnd()
{
CFont::SetAlphaFade(255.0f);
+#ifdef PS2_LIKE_MENU
if (m_nCurrScreen == MENUPAGE_NONE) {
- if (m_bGameNotLoaded)
+ if (m_bGameNotLoaded) {
+ if (bbTabCount != 6) {
+ bbNames[0] = { "FEB_SAV",MENUPAGE_NEW_GAME };
+ bbNames[1] = { "FEB_CON",MENUPAGE_CONTROLLER_PC };
+ bbNames[2] = { "FEB_AUD",MENUPAGE_SOUND_SETTINGS };
+ bbNames[3] = { "FEB_DIS",MENUPAGE_GRAPHICS_SETTINGS };
+ bbNames[4] = { "FEB_LAN",MENUPAGE_LANGUAGE_SETTINGS };
+ bbNames[5] = { "FESZ_QU",MENUPAGE_EXIT };
+ bbTabCount = 6;
+ }
+ m_nCurrScreen = MENUPAGE_NEW_GAME;
+ } else {
+ if (bbTabCount != 8) {
+ bbNames[0] = { "FEB_STA",MENUPAGE_STATS };
+ bbNames[1] = { "FEB_SAV",MENUPAGE_NEW_GAME };
+ bbNames[2] = { "FEB_BRI",MENUPAGE_BRIEFS };
+ bbNames[3] = { "FEB_CON",MENUPAGE_CONTROLLER_PC };
+ bbNames[4] = { "FEB_AUD",MENUPAGE_SOUND_SETTINGS };
+ bbNames[5] = { "FEB_DIS",MENUPAGE_GRAPHICS_SETTINGS };
+ bbNames[6] = { "FEB_LAN",MENUPAGE_LANGUAGE_SETTINGS };
+ bbNames[7] = { "FESZ_QU",MENUPAGE_EXIT };
+ bbTabCount = 8;
+ }
+ m_nCurrScreen = MENUPAGE_STATS;
+ }
+ bottomBarActive = true;
+ curBottomBarOption = 0;
+ }
+#else
+ if (m_nCurrScreen == MENUPAGE_NONE) {
+ if (m_bGameNotLoaded) {
m_nCurrScreen = MENUPAGE_START_MENU;
- else
+ } else {
m_nCurrScreen = MENUPAGE_PAUSE_MENU;
+ }
}
+#endif
if (m_nCurrOption == 0 && aScreens[m_nCurrScreen].m_aEntries[0].m_Action == MENUACTION_LABEL)
m_nCurrOption = 1;
@@ -1159,14 +1257,194 @@ void CMenuManager::DrawFrontEndSaveZone()
}
#endif
+#ifdef PS2_LIKE_MENU
void CMenuManager::DrawFrontEndNormal()
{
CSprite2d::InitPerFrame();
CFont::InitPerFrame();
RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR);
- LoadSplash(nil);
+ if (!m_bGameNotLoaded) {
+ CSprite2d *bg = LoadSplash(nil);
+ bg->Draw(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(255, 255, 255, 255));
+ } else {
+ CSprite2d::DrawRect(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(0, 0, 0, 255));
+ }
+
+
+ RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERNEAREST);
+ RwRenderStateSet(rwRENDERSTATEZTESTENABLE, (void*)FALSE);
+ RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)FALSE);
+ RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)TRUE);
+ m_aFrontEndSprites[FE2_MAINPANEL_UL].Draw(CRect(MENU_X_LEFT_ALIGNED(0.0f), 0.0f, SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2), CRGBA(255, 255, 255, 255));
+ m_aFrontEndSprites[FE2_MAINPANEL_UR].Draw(CRect(SCREEN_WIDTH / 2, 0.0f, MENU_X_RIGHT_ALIGNED(0.0f), SCREEN_HEIGHT / 2), CRGBA(255, 255, 255, 255));
+ m_aFrontEndSprites[FE2_MAINPANEL_DL].Draw(CRect(MENU_X_LEFT_ALIGNED(0.0f), SCREEN_HEIGHT / 2, SCREEN_WIDTH / 2, SCREEN_HEIGHT), CRGBA(255, 255, 255, 255));
+ m_aFrontEndSprites[FE2_MAINPANEL_DR].Draw(CRect(SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2, MENU_X_RIGHT_ALIGNED(0.0f), SCREEN_HEIGHT), CRGBA(255, 255, 255, 255));
+
+ RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR);
+ eFrontendSprites currentSprite;
+ switch (m_nCurrScreen) {
+ case MENUPAGE_STATS:
+ case MENUPAGE_NEW_GAME:
+ case MENUPAGE_START_MENU:
+ case MENUPAGE_PAUSE_MENU:
+ case MENUPAGE_EXIT:
+ currentSprite = FE_ICONSTATS;
+ break;
+ case MENUPAGE_LANGUAGE_SETTINGS:
+ currentSprite = FE_ICONLANGUAGE;
+ break;
+ case MENUPAGE_CHOOSE_LOAD_SLOT:
+ case MENUPAGE_CHOOSE_DELETE_SLOT:
+ case MENUPAGE_NEW_GAME_RELOAD:
+ case MENUPAGE_LOAD_SLOT_CONFIRM:
+ case MENUPAGE_DELETE_SLOT_CONFIRM:
+ currentSprite = FE_ICONSAVE;
+ break;
+ case MENUPAGE_GRAPHICS_SETTINGS:
+ currentSprite = FE_ICONDISPLAY;
+ break;
+ case MENUPAGE_SOUND_SETTINGS:
+ currentSprite = FE_ICONAUDIO;
+ break;
+ case MENUPAGE_CONTROLLER_PC:
+ case MENUPAGE_OPTIONS:
+ case MENUPAGE_CONTROLLER_SETTINGS:
+ case MENUPAGE_KEYBOARD_CONTROLS:
+ case MENUPAGE_MOUSE_CONTROLS:
+ currentSprite = FE_ICONCONTROLS;
+ break;
+ default:
+ /* actually MENUPAGE_NEW_GAME too*/
+ /*case MENUPAGE_BRIEFS: */
+ currentSprite = FE_ICONBRIEF;
+ break;
+ }
+
+ m_aFrontEndSprites[currentSprite].Draw(CRect(MENU_X_LEFT_ALIGNED(50.0f), MENU_Y(50.0f), MENU_X_RIGHT_ALIGNED(50.0f), SCREEN_SCALE_FROM_BOTTOM(95.0f)), CRGBA(255, 255, 255, m_nMenuFadeAlpha > 255 ? 255 : m_nMenuFadeAlpha));
+
+ if (m_nMenuFadeAlpha < 255) {
+ static int LastFade = 0;
+
+ if (m_nMenuFadeAlpha <= 0 && reverseAlpha) {
+ reverseAlpha = false;
+ ChangeScreen(pendingScreen, pendingOption, true, false);
+ } else if(CTimer::GetTimeInMillisecondsPauseMode() - LastFade > 10){
+ if (!reverseAlpha)
+ m_nMenuFadeAlpha += 20;
+ else
+ m_nMenuFadeAlpha = max(m_nMenuFadeAlpha - 30, 0);
+
+ LastFade = CTimer::GetTimeInMillisecondsPauseMode();
+ }
+ } else {
+ if (reverseAlpha)
+ m_nMenuFadeAlpha -= 20;
+
+ // TODO: what is this? waiting mouse?
+ if(field_518 == 4){
+ if(m_nHoverOption == HOVEROPTION_3 || m_nHoverOption == HOVEROPTION_4 ||
+ m_nHoverOption == HOVEROPTION_5 || m_nHoverOption == HOVEROPTION_6 || m_nHoverOption == HOVEROPTION_7)
+
+ field_518 = 2;
+ else
+ field_518 = 1;
+ }
+ }
+
+ RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERNEAREST);
+ RwRenderStateSet(rwRENDERSTATETEXTUREADDRESS, (void*)rwTEXTUREADDRESSCLAMP);
+ RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE);
+ switch (m_nCurrScreen) {
+ case MENUPAGE_SKIN_SELECT:
+ CMenuManager::DrawPlayerSetupScreen();
+ break;
+ case MENUPAGE_KEYBOARD_CONTROLS:
+ CMenuManager::DrawControllerSetupScreen();
+ break;
+ default:
+ CMenuManager::Draw();
+ break;
+ }
+
+ #define optionWidth MENU_X(66.0f)
+ #define rawOptionHeight 20.0f
+ #define optionBottom SCREEN_SCALE_FROM_BOTTOM(20.0f)
+ #define optionTop SCREEN_SCALE_FROM_BOTTOM(20.0f + rawOptionHeight)
+ #define leftPadding MENU_X_LEFT_ALIGNED(90.0f)
+ wchar *str;
+ hoveredBottomBarOption = -1;
+ if (curBottomBarOption != -1) {
+
+ // This active tab sprite is weird...
+ m_aFrontEndSprites[FE2_TABACTIVE].Draw(CRect(leftPadding - MENU_X(2.0f) + (optionWidth) * curBottomBarOption, optionTop,
+ leftPadding - MENU_X(5.0f) + optionWidth * (curBottomBarOption + 2), optionBottom + MENU_Y(rawOptionHeight - 9.0f)),
+ CRGBA(CRGBA(255, 255, 255, 255)));
+
+ for (int i = 0; i < bbTabCount; i++) {
+ float xStart = leftPadding + optionWidth * i;
+ if (CheckHover(xStart, xStart + optionWidth, optionTop, optionBottom))
+ hoveredBottomBarOption = i;
+
+ CFont::SetFontStyle(FONT_BANK);
+ CFont::SetScale(MENU_X(0.35f), MENU_Y(0.7f));
+ CFont::SetRightJustifyOff();
+ if (hoveredBottomBarOption == i && hoveredBottomBarOption != curBottomBarOption)
+ CFont::SetColor(CRGBA(235, 170, 50, 255));
+ else {
+ if(bottomBarActive || curBottomBarOption == i)
+ CFont::SetColor(CRGBA(0, 0, 0, 255));
+ else
+ CFont::SetColor(CRGBA(0, 0, 0, 110));
+ }
+
+ str = TheText.Get(bbNames[i].name);
+
+ CFont::PrintString(xStart + MENU_X(4.0f), SCREEN_SCALE_FROM_BOTTOM(39.0f), str);
+
+ }
+ }
+ #undef optionBottom
+ #undef optionTop
+ #undef leftPadding
+ #undef optionWidth
+ #undef rawOptionHeight
+
+ CFont::DrawFonts();
+
+ // Draw mouse
+ RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR);
+ RwRenderStateSet(rwRENDERSTATETEXTUREADDRESS, (void*)rwTEXTUREADDRESSCLAMP);
+ if (m_bShowMouse) {
+ RwRenderStateSet(rwRENDERSTATESRCBLEND, (void*)rwBLENDSRCALPHA);
+ RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void*)rwBLENDINVSRCALPHA);
+ RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)TRUE);
+
+ CRect mouse(0.0f, 0.0f, MENU_X(75.0f), MENU_Y(75.0f));
+ CRect shad(MENU_X(10.0f), MENU_Y(3.0f), MENU_X(85.0f), MENU_Y(78.0f));
+
+ mouse.Translate(m_nMousePosX, m_nMousePosY);
+ shad.Translate(m_nMousePosX, m_nMousePosY);
+ if(field_518 == 4){
+ m_aMenuSprites[MENUSPRITE_MOUSET].Draw(shad, CRGBA(100, 100, 100, 50));
+ RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE);
+ m_aMenuSprites[MENUSPRITE_MOUSET].Draw(mouse, CRGBA(255, 255, 255, 255));
+ }else{
+ m_aMenuSprites[MENUSPRITE_MOUSE].Draw(shad, CRGBA(100, 100, 100, 50));
+ RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE);
+ m_aMenuSprites[MENUSPRITE_MOUSE].Draw(mouse, CRGBA(255, 255, 255, 255));
+ }
+ }
+}
+#else
+void CMenuManager::DrawFrontEndNormal()
+{
+ CSprite2d::InitPerFrame();
+ CFont::InitPerFrame();
+ RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR);
+ LoadSplash(nil);
+
eMenuSprites previousSprite;
if (m_nMenuFadeAlpha < 255) {
switch (m_nPrevScreen) {
@@ -1209,7 +1487,7 @@ void CMenuManager::DrawFrontEndNormal()
previousSprite = MENUSPRITE_MAINMENU;
break;
}
-
+
if (m_nPrevScreen == m_nCurrScreen)
CSprite2d::DrawRect(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(0, 0, 0, 255 - m_nMenuFadeAlpha));
else
@@ -1265,15 +1543,14 @@ void CMenuManager::DrawFrontEndNormal()
m_nMenuFadeAlpha += 20;
LastFade = CTimer::GetTimeInMillisecondsPauseMode();
}
-
+
if (m_nMenuFadeAlpha > 255){
m_aMenuSprites[currentSprite].Draw(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(255, 255, 255, 255));
- }else{
+ } else {
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)TRUE);
m_aMenuSprites[currentSprite].Draw(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(255, 255, 255, m_nMenuFadeAlpha));
}
- }
- else {
+ } else {
m_aMenuSprites[currentSprite].Draw(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(255, 255, 255, 255));
// TODO: what is this? waiting mouse?
if(field_518 == 4){
@@ -1337,6 +1614,7 @@ void CMenuManager::DrawFrontEndNormal()
}
}
}
+#endif
#if 1
WRAPPER void CMenuManager::DrawPlayerSetupScreen() { EAXJMP(0x47F2B0); }
@@ -1356,6 +1634,7 @@ int CMenuManager::FadeIn(int alpha)
m_nCurrScreen == MENUPAGE_SAVING_IN_PROGRESS ||
m_nCurrScreen == MENUPAGE_DELETING)
return alpha;
+
return min(m_nMenuFadeAlpha, alpha);
}
#endif
@@ -1378,7 +1657,7 @@ int CMenuManager::GetStartOptionsCntrlConfigScreens()
}
#endif
-#if ALL_ORIGINAL_FRONTEND
+#if DONT_USE_SUSPICIOUS_FUNCS
WRAPPER void CMenuManager::InitialiseChangedLanguageSettings() { EAXJMP(0x47A4D0); }
#else
void CMenuManager::InitialiseChangedLanguageSettings()
@@ -1633,7 +1912,7 @@ void CMenuManager::PrintBriefs()
}
#endif
-#if ALL_ORIGINAL_FRONTEND
+#if DONT_USE_SUSPICIOUS_FUNCS
WRAPPER void CMenuManager::PrintErrorMessage() { EAXJMP(0x484F70); }
#else
void CMenuManager::PrintErrorMessage()
@@ -1671,7 +1950,7 @@ WRAPPER void CMenuManager::Process(void) { EAXJMP(0x485100); }
#else
void CMenuManager::Process(void)
{
- field_112 = 0;
+ m_bMenuNotProcessed = false;
if (!m_bSaveMenuActive && TheCamera.GetScreenFadeStatus() != FADE_0)
return;
@@ -1699,35 +1978,27 @@ void CMenuManager::Process(void)
SlotPopulated = true;
}
- if (SlotPopulated) {
- m_nPrevScreen = m_nCurrScreen;
- m_nCurrScreen = MENUPAGE_DELETE_SUCCESS;
- m_nCurrOption = 0;
- m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode();
- }
+ if (SlotPopulated)
+ ChangeScreen(MENUPAGE_DELETE_SUCCESS, 0, true, false);
else
SaveLoadFileError_SetUpErrorScreen();
}
if (m_nCurrScreen == MENUPAGE_SAVING_IN_PROGRESS) {
int8 SaveSlot = PcSaveHelper.SaveSlot(m_nCurrSaveSlot);
PcSaveHelper.PopulateSlotInfo();
- if (SaveSlot) {
- m_nPrevScreen = m_nCurrScreen;
- m_nCurrScreen = MENUPAGE_SAVE_SUCCESSFUL;
- m_nCurrOption = 0;
- m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode();
- }
+ if (SaveSlot)
+ ChangeScreen(MENUPAGE_SAVE_SUCCESSFUL, 0, true, false);
else
SaveLoadFileError_SetUpErrorScreen();
}
if (m_nCurrScreen == MENUPAGE_LOADING_IN_PROGRESS) {
if (CheckSlotDataValid(m_nCurrSaveSlot)) {
- TheCamera.m_bUseMouse3rdPerson = m_ControlMethod == 0;
+ TheCamera.m_bUseMouse3rdPerson = m_ControlMethod == CONTROL_STANDART;
if (m_PrefsVsyncDisp != m_PrefsVsync)
m_PrefsVsync = m_PrefsVsyncDisp;
DMAudio.Service();
m_bStartGameLoading = true;
- RequestFrontEndShutdown();
+ RequestFrontEndShutDown();
m_bLoadingSavedGame = true;
b_FoundRecentSavedGameWantToLoad = true;
DMAudio.SetEffectsFadeVol(0);
@@ -1748,25 +2019,25 @@ void CMenuManager::Process(void)
SaveSettings();
}
- if (field_113) {
- if (field_456)
- field_456 = 0;
+ if (m_bWaitingForNewKeyBind) {
+ if (m_bStartWaitingForKeyBind)
+ m_bStartWaitingForKeyBind = false;
else {
pControlEdit = CPad::EditCodesForControls(pControlEdit, 1);
JoyButtonJustClicked = 0;
MouseButtonJustClicked = 0;
- if (GetMouseClickLeft())
+ if (CPad::GetPad(0)->GetLeftMouseJustDown())
MouseButtonJustClicked = 1;
- else if (GetMouseClickRight())
+ else if (CPad::GetPad(0)->GetRightMouseJustUp())
MouseButtonJustClicked = 3;
- else if (GetMouseClickMiddle())
+ else if (CPad::GetPad(0)->GetMiddleMouseJustUp())
MouseButtonJustClicked = 2;
- else if (GetMouseWheelUp())
+ else if (CPad::GetPad(0)->GetMouseWheelUpJustUp())
MouseButtonJustClicked = 4;
- else if (GetMouseWheelDown())
+ else if (CPad::GetPad(0)->GetMouseWheelDownJustUp())
MouseButtonJustClicked = 5;
- //XXX two more buttons
+ // TODO two more buttons
JoyButtonJustClicked = ControlsManager.GetJoyButtonJustDown();
@@ -1778,29 +2049,29 @@ void CMenuManager::Process(void)
if (*pControlEdit != rsNULL)
TypeOfControl = 0;
- if (!field_534) {
+ if (!m_bKeyIsOK) {
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_FAIL, 0);
pControlEdit = nil;
- field_113 = 0;
+ m_bWaitingForNewKeyBind = false;
m_KeyPressedCode = -1;
- field_456 = 0;
+ m_bStartWaitingForKeyBind = false;
}
else if (!m_bKeyChangeNotProcessed) {
if (*pControlEdit != rsNULL || MouseButtonJustClicked || JoyButtonJustClicked)
CheckCodesForControls(TypeOfControl);
- field_535 = 1;
+ field_535 = true;
}
else {
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
for (int i = 0; i < 4; i++)
ControlsManager.ClearSettingsAssociatedWithAction((e_ControllerAction)m_CurrCntrlAction, (eControllerType)i);
- field_534 = false;
+ m_bKeyIsOK = false;
m_bKeyChangeNotProcessed = false;
pControlEdit = nil;
- field_113 = 0;
+ m_bWaitingForNewKeyBind = false;
m_KeyPressedCode = -1;
- field_456 = 0;
+ m_bStartWaitingForKeyBind = false;
}
}
}
@@ -1820,11 +2091,9 @@ void CMenuManager::Process(void)
UnloadTextures();
m_bRenderGameInMenu = false;
// byte_5F33E4 = 1; // unused
- m_nPrevScreen = 0;
- m_nCurrScreen = m_nPrevScreen;
- m_nCurrOption = 0;
+ ChangeScreen(MENUPAGE_NONE, 0, false, false);
pEditString = nil;
- field_113 = 0;
+ m_bWaitingForNewKeyBind = false;
}
if (!m_bStartGameLoading) {
@@ -1834,255 +2103,1211 @@ void CMenuManager::Process(void)
}
#endif
-#if ALL_ORIGINAL_FRONTEND
+#if 0
WRAPPER void CMenuManager::ProcessButtonPresses() { EAXJMP(0x4856F0); }
#else
-void CMenuManager::ProcessButtonPresses()
+void
+CMenuManager::ProcessButtonPresses(void)
{
if (pEditString || pControlEdit)
return;
- // Update mouse position
+ bool goBack = false;
+ bool optionSelected = false;
+ bool goUp = false;
+ bool goDown = false;
+#ifdef TIDY_UP_PBP
+ bool assumeIncrease = false;
+#endif
+
+ if (!m_bShowMouse && (m_nMouseOldPosX != m_nMousePosX || m_nMouseOldPosY != m_nMousePosY)) {
+ m_bShowMouse = true;
+ }
+
m_nMouseOldPosX = m_nMousePosX;
m_nMouseOldPosY = m_nMousePosY;
m_nMousePosX = m_nMouseTempPosX;
m_nMousePosY = m_nMouseTempPosY;
- if (m_nMousePosX < 0)
- m_nMousePosX = 0;
- if (m_nMousePosX > SCREEN_WIDTH)
- m_nMousePosX = SCREEN_WIDTH;
- if (m_nMousePosY < 0)
- m_nMousePosY = 0;
- if (m_nMousePosY > SCREEN_HEIGHT)
- m_nMousePosY = SCREEN_HEIGHT;
-
- // Show/hide mouse cursor.
- if (GetMouseInput())
- m_bShowMouse = true;
- else if (GetPadInput())
- m_bShowMouse = false;
-
- if (m_nCurrScreen == MENUPAGE_MULTIPLAYER_FIND_GAME || m_nCurrScreen == MENUPAGE_SKIN_SELECT || m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) {
- if (m_nCurrScreen == MENUPAGE_SKIN_SELECT)
- m_nCurrExSize = m_nSkinsTotal;
+ if (m_nMousePosX < 0) m_nMousePosX = 0;
+ if (m_nMousePosX > SCREEN_WIDTH) m_nMousePosX = SCREEN_WIDTH;
+ if (m_nMousePosY < 0) m_nMousePosY = 0;
+ if (m_nMousePosY > SCREEN_HEIGHT) m_nMousePosY = SCREEN_HEIGHT;
- if (m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS)
- m_nCurrExSize = m_ControlMethod ? 30 : 25;
+ if (m_nCurrScreen == MENUPAGE_MULTIPLAYER_FIND_GAME || m_nCurrScreen == MENUPAGE_SKIN_SELECT
+ || m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) {
- if (!GetPadBack() || m_nCurrScreen != MENUPAGE_KEYBOARD_CONTROLS || field_535)
- field_535 = 0;
- else if (m_nCurrExLayer == 19) {
- m_nHoverOption = HOVEROPTION_42;
- field_113 = 1;
- field_456 = 1;
- m_bKeyChangeNotProcessed = true;
- pControlEdit = &m_KeyPressedCode;
+ if (m_nCurrScreen == MENUPAGE_SKIN_SELECT) {
+ m_nTotalListRow = m_nSkinsTotal;
+ }
+ if (m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) {
+ m_nTotalListRow = m_ControlMethod == CONTROL_CLASSIC ? 30 : 25;
+ if (m_nSelectedListRow > m_nTotalListRow)
+ m_nSelectedListRow = m_nTotalListRow - 1;
}
- bool Trigger = false;
- if (!Trigger) {
- nTimeForSomething = 0;
- Trigger = true;
+#ifndef TIDY_UP_PBP
+ if (CPad::GetPad(0)->GetEnterJustDown() || CPad::GetPad(0)->GetCrossJustDown()) {
+ m_bShowMouse = 0;
+ optionSelected = true;
+ }
+#endif
+ if (CPad::GetPad(0)->GetBackspaceJustDown() && m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS && !field_535) {
+ if (m_nCurrExLayer == 19) {
+ m_nHoverOption = HOVEROPTION_NOT_HOVERING;
+ m_bWaitingForNewKeyBind = true;
+ m_bStartWaitingForKeyBind = true;
+ m_bKeyChangeNotProcessed = true;
+ pControlEdit = &m_KeyPressedCode;
+ }
+ } else {
+ field_535 = false;
}
- if ((CTimer::GetTimeInMillisecondsPauseMode() - nTimeForSomething) > 200) {
- field_520 = 0;
- field_521 = 0;
- field_522 = 0;
- field_523 = 0;
- field_524 = 0;
+ static int nTimeForSomething = 0;
+
+ if (CTimer::GetTimeInMillisecondsPauseMode() - nTimeForSomething >= 200) {
+ m_bPressedPgUpOnList = false;
+ m_bPressedPgDnOnList = false;
+ m_bPressedUpOnList = false;
+ m_bPressedDownOnList = false;
+ m_bPressedScrollButton = false;
nTimeForSomething = CTimer::GetTimeInMillisecondsPauseMode();
}
- if (CPad::GetPad(0)->NewKeyState.TAB && !CPad::GetPad(0)->OldKeyState.TAB) {
+ if (CPad::GetPad(0)->GetTabJustDown()) {
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0);
+ m_bShowMouse = false;
switch (m_nCurrExLayer) {
- case 9:
- m_nCurrExLayer = 19;
- break;
- case 19:
- m_nCurrExLayer = 21;
- break;
- case 21:
- m_nCurrExLayer = 9;
- break;
+ case 9:
+ default:
+ m_nCurrExLayer = 19;
+ break;
+ case 19:
+ m_nCurrExLayer = 21;
+ break;
+ case 21:
+ m_nCurrExLayer = 9;
}
- if (m_nCurrScreen == MENUPAGE_SKIN_SELECT && m_nCurrExLayer == 21 && !strcmp(m_aSkinName, m_PrefsSkinFile)) {
+ if (((m_nCurrScreen == MENUPAGE_SKIN_SELECT) && (m_nCurrExLayer == 21)) && strcmp(m_aSkinName, m_PrefsSkinFile) == 0) {
m_nCurrExLayer = 9;
}
- if (m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS && m_nCurrExLayer == 21)
+ if ((m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) && (m_nCurrExLayer == 21)) {
m_nCurrExLayer = 9;
+ }
}
- if (GetPadForward()) {
- switch (m_nCurrExLayer) {
- case 19:
- if (m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) {
- field_113 = 1;
- field_456 = 1;
- pControlEdit = &m_KeyPressedCode;
+ bool pressed = false;
+ if (CPad::GetPad(0)->GetUp() || CPad::GetPad(0)->GetAnaloguePadUp() || CPad::GetPad(0)->GetDPadUpJustDown()) {
+ m_bShowMouse = false;
+ pressed = true;
+ } else if (CPad::GetPad(0)->GetMouseWheelUpJustUp()) {
+ m_bShowMouse = true;
+ pressed = true;
+ }
+
+ // Up
+ if (pressed) {
+ m_nCurrExLayer = 19;
+ if (!m_bPressedUpOnList) {
+ m_bPressedUpOnList = true;
+ nTimeForSomething = CTimer::GetTimeInMillisecondsPauseMode();
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0);
+ ScrollUpListByOne();
+ }
+ } else {
+ m_bPressedUpOnList = false;
+ }
+
+ pressed = false;
+ if (CPad::GetPad(0)->GetDown() || CPad::GetPad(0)->GetAnaloguePadDown() || CPad::GetPad(0)->GetDPadDownJustDown()) {
+ m_bShowMouse = false;
+ pressed = true;
+ } else if (CPad::GetPad(0)->GetMouseWheelDownJustDown()) {
+ m_bShowMouse = true;
+ pressed = true;
+ }
+
+ // Down
+ if (pressed) {
+ m_nCurrExLayer = 19;
+ if (!m_bPressedDownOnList) {
+ m_bPressedDownOnList = true;
+ nTimeForSomething = CTimer::GetTimeInMillisecondsPauseMode();
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0);
+ ScrollDownListByOne();
+ }
+ } else {
+ m_bPressedDownOnList = false;
+ }
+
+ if (m_nCurrScreen != MENUPAGE_KEYBOARD_CONTROLS) {
+ if (!CPad::GetPad(0)->GetPageUp()) {
+ m_bPressedPgUpOnList = false;
+ } else {
+ m_nCurrExLayer = 19;
+ if (!m_bPressedPgUpOnList) {
+ m_bPressedPgUpOnList = true;
+ nTimeForSomething = CTimer::GetTimeInMillisecondsPauseMode();
+ m_bShowMouse = false;
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0);
+ PageUpList(false);
}
- if (m_nCurrScreen == MENUPAGE_SKIN_SELECT) {
- strcpy(m_PrefsSkinFile, m_aSkinName);
- CWorld::Players->SetPlayerSkin(m_PrefsSkinFile);
- m_nCurrExLayer = 9;
+ }
+ if (!CPad::GetPad(0)->GetPageDown()) {
+ m_bPressedPgDnOnList = false;
+ } else {
+ m_nCurrExLayer = 19;
+ if (!m_bPressedPgDnOnList) {
+ m_bPressedPgDnOnList = true;
+ nTimeForSomething = CTimer::GetTimeInMillisecondsPauseMode();
+ m_bShowMouse = false;
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0);
+ PageDownList(false);
+ }
+ }
+ if (CPad::GetPad(0)->GetHome()) {
+ m_nCurrExLayer = 19;
+ m_bShowMouse = false;
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0);
+ if (m_nTotalListRow >= MAX_VISIBLE_LIST_ROW) {
+ m_nFirstVisibleRowOnList = 0;
}
+ m_nSelectedListRow = 0;
+ m_nCurListItemY = (LIST_HEIGHT / m_nTotalListRow) * m_nFirstVisibleRowOnList;
+ }
+ if (CPad::GetPad(0)->GetEnd()) {
+ m_nCurrExLayer = 19;
+ m_bShowMouse = false;
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0);
+ if (m_nTotalListRow >= MAX_VISIBLE_LIST_ROW) {
+ m_nFirstVisibleRowOnList = m_nTotalListRow - MAX_VISIBLE_LIST_ROW;
+ }
+ m_nSelectedListRow = m_nTotalListRow - 1;
+ m_nCurListItemY = (LIST_HEIGHT / m_nTotalListRow) * m_nFirstVisibleRowOnList;
+ }
+ }
- m_nHoverOption = HOVEROPTION_42;
+#ifndef TIDY_UP_PBP
+ if (CPad::GetPad(0)->GetEscapeJustDown() || CPad::GetPad(0)->GetSquareJustDown()) {
+ m_bShowMouse = false;
+ goBack = true;
+ }
+#endif
+
+ if (CPad::GetPad(0)->GetLeftMouseJustDown()) {
+ switch (m_nHoverOption) {
+ case HOVEROPTION_BACK:
+ goBack = true;
+ break;
+ case HOVEROPTION_PAGEUP:
+ PageUpList(true);
+ break;
+ case HOVEROPTION_PAGEDOWN:
+ PageDownList(true);
+ break;
+ case HOVEROPTION_CHANGESKIN:
+ if (m_nSkinsTotal > 0) {
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
+ m_pSelectedSkin = m_sSkin.field_304;
+ strcpy(m_PrefsSkinFile, m_aSkinName);
+ CWorld::Players[0].SetPlayerSkin(m_PrefsSkinFile);
+ SaveSettings();
+ }
+ }
+ }
+
+ if (CPad::GetPad(0)->GetLeftMouseJustDown()) {
+ switch (m_nHoverOption) {
+ case HOVEROPTION_OVER_SCROLL_UP:
+ m_nHoverOption = HOVEROPTION_CLICKED_SCROLL_UP;
+ break;
+ case HOVEROPTION_OVER_SCROLL_DOWN:
+ m_nHoverOption = HOVEROPTION_CLICKED_SCROLL_DOWN;
+ break;
+ case HOVEROPTION_19:
+ m_nHoverOption = HOVEROPTION_20;
+ }
+ } else if ((CPad::GetPad(0)->GetLeftMouseJustUp())
+ && ((m_nHoverOption == HOVEROPTION_CLICKED_SCROLL_UP || (m_nHoverOption == HOVEROPTION_CLICKED_SCROLL_DOWN)))) {
+ m_nHoverOption = HOVEROPTION_NOT_HOVERING;
+ }
+
+ if (!CPad::GetPad(0)->GetLeftMouse()) {
+ holdingScrollBar = false;
+ } else {
+ if ((m_nHoverOption == HOVEROPTION_HOLDING_SCROLLBAR) || holdingScrollBar) {
+ holdingScrollBar = true;
+ // TODO: This part is a bit hard to reverse. Not much code tho
+ assert(0 && "Not done yet");
+ } else {
+ switch (m_nHoverOption) {
+ case HOVEROPTION_OVER_SCROLL_UP:
+ case HOVEROPTION_CLICKED_SCROLL_UP:
+ if (!m_bPressedScrollButton) {
+ m_bPressedScrollButton = true;
+ nTimeForSomething = CTimer::GetTimeInMillisecondsPauseMode();
+ ScrollUpListByOne();
+ }
+ break;
+ case HOVEROPTION_OVER_SCROLL_DOWN:
+ case HOVEROPTION_CLICKED_SCROLL_DOWN:
+ if (!m_bPressedScrollButton) {
+ m_bPressedScrollButton = true;
+ nTimeForSomething = CTimer::GetTimeInMillisecondsPauseMode();
+ ScrollDownListByOne();
+ }
+ break;
+ default:
+ m_bPressedScrollButton = false;
+ }
+ }
+ }
+ } else if (isPlainTextScreen(m_nCurrScreen)) {
+#ifndef TIDY_UP_PBP
+ if (CPad::GetPad(0)->GetEnterJustDown() || CPad::GetPad(0)->GetCrossJustDown() || CPad::GetPad(0)->GetLeftMouseJustDown()) {
+ optionSelected = true;
+ }
+ if (CPad::GetPad(0)->GetEscapeJustDown() || CPad::GetPad(0)->GetSquareJustUp()) {
+ if (m_nCurrScreen != MENUPAGE_START_MENU) {
+ goBack = true;
+ }
+ }
+#endif
+ } else {
+ if (CPad::GetPad(0)->GetDownJustDown() || CPad::GetPad(0)->GetAnaloguePadDown() || CPad::GetPad(0)->GetDPadDownJustDown()) {
+ m_bShowMouse = false;
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0);
+ goDown = true;
+ } else if (CPad::GetPad(0)->GetUpJustDown() || CPad::GetPad(0)->GetAnaloguePadUp() || CPad::GetPad(0)->GetDPadUpJustDown()) {
+ m_bShowMouse = false;
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0);
+ goUp = true;
+ }
+
+#ifndef TIDY_UP_PBP
+ if ((m_nCurrOption == 0) && (m_nCurrScreen == MENUPAGE_PAUSE_MENU)) {
+ if (CPad::GetPad(0)->GetEnterJustUp() || CPad::GetPad(0)->GetCrossJustUp()) {
+ m_bShowMouse = false;
+ optionSelected = true;
+ }
+ } else {
+ if (CPad::GetPad(0)->GetEnterJustDown() || CPad::GetPad(0)->GetCrossJustDown()) {
+ m_bShowMouse = false;
+ optionSelected = true;
+ }
+ }
+#endif
+
+ if (CPad::GetPad(0)->GetLeftMouseJustUp()) {
+#ifndef TIDY_UP_PBP
+ if (((m_nCurrOption == 0) && (m_nCurrScreen == MENUPAGE_PAUSE_MENU)) &&
+#else
+ if (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action == MENUACTION_RESUME &&
+#endif
+ (m_nHoverOption == HOVEROPTION_RANDOM_ITEM)) {
+ m_nCurrOption = m_nPrevOption;
+ optionSelected = true;
+ }
+ } else if (CPad::GetPad(0)->GetLeftMouseJustDown()) {
+#ifdef TIDY_UP_PBP
+ if (m_nHoverOption >= HOVEROPTION_RADIO_0 && m_nHoverOption <= HOVEROPTION_RADIO_9) {
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
+ CMenuManager::m_PrefsRadioStation = m_nHoverOption - HOVEROPTION_RADIO_0;
+ SaveSettings();
+ DMAudio.SetRadioInCar(CMenuManager::m_PrefsRadioStation);
+ DMAudio.PlayFrontEndTrack(CMenuManager::m_PrefsRadioStation, 1);
+ OutputDebugString("FRONTEND RADIO STATION CHANGED");
+ } else if (m_nHoverOption == HOVEROPTION_RANDOM_ITEM
+ && aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action != MENUACTION_RESUME) {
+ m_nCurrOption = m_nPrevOption;
+ optionSelected = true;
+ }
+#else
+ switch (m_nHoverOption) {
+ case HOVEROPTION_RADIO_0:
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
+ CMenuManager::m_PrefsRadioStation = HEAD_RADIO;
SaveSettings();
+ DMAudio.SetRadioInCar(CMenuManager::m_PrefsRadioStation);
+ DMAudio.PlayFrontEndTrack(CMenuManager::m_PrefsRadioStation, 1);
+ OutputDebugString("FRONTEND RADIO STATION CHANGED");
break;
- case 21:
- strcpy(m_PrefsSkinFile, m_aSkinName);
- CWorld::Players->SetPlayerSkin(m_PrefsSkinFile);
- m_nCurrExLayer = 9;
+ case HOVEROPTION_RADIO_1:
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
+ CMenuManager::m_PrefsRadioStation = DOUBLE_CLEF;
+ SaveSettings();
+ DMAudio.SetRadioInCar(CMenuManager::m_PrefsRadioStation);
+ DMAudio.PlayFrontEndTrack(CMenuManager::m_PrefsRadioStation, 1);
+ OutputDebugString("FRONTEND RADIO STATION CHANGED");
break;
- default:
+ case HOVEROPTION_RADIO_2:
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
+ CMenuManager::m_PrefsRadioStation = JAH_RADIO;
+ SaveSettings();
+ DMAudio.SetRadioInCar(CMenuManager::m_PrefsRadioStation);
+ DMAudio.PlayFrontEndTrack(CMenuManager::m_PrefsRadioStation, 1);
+ OutputDebugString("FRONTEND RADIO STATION CHANGED");
+ break;
+ case HOVEROPTION_RADIO_3:
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
+ CMenuManager::m_PrefsRadioStation = RISE_FM;
+ SaveSettings();
+ DMAudio.SetRadioInCar(CMenuManager::m_PrefsRadioStation);
+ DMAudio.PlayFrontEndTrack(CMenuManager::m_PrefsRadioStation, 1);
+ OutputDebugString("FRONTEND RADIO STATION CHANGED");
+ break;
+ case HOVEROPTION_RADIO_4:
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
+ CMenuManager::m_PrefsRadioStation = LIPS_106;
+ SaveSettings();
+ DMAudio.SetRadioInCar(CMenuManager::m_PrefsRadioStation);
+ DMAudio.PlayFrontEndTrack(CMenuManager::m_PrefsRadioStation, 1);
+ OutputDebugString("FRONTEND RADIO STATION CHANGED");
+ break;
+ case HOVEROPTION_RADIO_5:
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
+ CMenuManager::m_PrefsRadioStation = GAME_FM;
+ SaveSettings();
+ DMAudio.SetRadioInCar(CMenuManager::m_PrefsRadioStation);
+ DMAudio.PlayFrontEndTrack(CMenuManager::m_PrefsRadioStation, 1);
+ OutputDebugString("FRONTEND RADIO STATION CHANGED");
+ break;
+ case HOVEROPTION_RADIO_6:
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
+ CMenuManager::m_PrefsRadioStation = MSX_FM;
+ SaveSettings();
+ DMAudio.SetRadioInCar(CMenuManager::m_PrefsRadioStation);
+ DMAudio.PlayFrontEndTrack(CMenuManager::m_PrefsRadioStation, 1);
+ OutputDebugString("FRONTEND RADIO STATION CHANGED");
+ break;
+ case HOVEROPTION_RADIO_7:
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
+ CMenuManager::m_PrefsRadioStation = FLASHBACK;
+ SaveSettings();
+ DMAudio.SetRadioInCar(CMenuManager::m_PrefsRadioStation);
+ DMAudio.PlayFrontEndTrack(CMenuManager::m_PrefsRadioStation, 1);
+ OutputDebugString("FRONTEND RADIO STATION CHANGED");
+ break;
+ case HOVEROPTION_RADIO_8:
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
+ CMenuManager::m_PrefsRadioStation = CHATTERBOX;
+ SaveSettings();
+ DMAudio.SetRadioInCar(CMenuManager::m_PrefsRadioStation);
+ DMAudio.PlayFrontEndTrack(CMenuManager::m_PrefsRadioStation, 1);
+ OutputDebugString("FRONTEND RADIO STATION CHANGED");
+ break;
+ case HOVEROPTION_RADIO_9:
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
+ CMenuManager::m_PrefsRadioStation = USERTRACK;
+ SaveSettings();
+ DMAudio.SetRadioInCar(CMenuManager::m_PrefsRadioStation);
+ DMAudio.PlayFrontEndTrack(CMenuManager::m_PrefsRadioStation, 1);
+ OutputDebugString("FRONTEND RADIO STATION CHANGED");
+ break;
+ case HOVEROPTION_RANDOM_ITEM:
+ if (((m_nCurrOption != 0) || (m_nCurrScreen != MENUPAGE_PAUSE_MENU)) {
+ m_nCurrOption = m_nPrevOption;
+ optionSelected = true;
+ }
break;
}
+#endif
}
- }
- // Get number of menu options.
- uint8 NumberOfMenuOptions = GetNumberOfMenuOptions();
+ if (CPad::GetPad(0)->GetLeftMouse()) {
+#ifndef TIDY_UP_PBP
+ switch (m_nHoverOption) {
+ case HOVEROPTION_INCREASE_BRIGHTNESS:
+ CMenuManager::m_PrefsBrightness = CMenuManager::m_PrefsBrightness + 32;
+ if (CMenuManager::m_PrefsBrightness < 0) {
+ CMenuManager::m_PrefsBrightness = 0;
+ }
+ if (510 < CMenuManager::m_PrefsBrightness) {
+ CMenuManager::m_PrefsBrightness = 511;
+ }
+ SaveSettings();
+ break;
+ case HOVEROPTION_DECREASE_BRIGHTNESS:
+ CMenuManager::m_PrefsBrightness = CMenuManager::m_PrefsBrightness - 32;
+ if (CMenuManager::m_PrefsBrightness < 0) {
+ CMenuManager::m_PrefsBrightness = 0;
+ }
+ if (510 < CMenuManager::m_PrefsBrightness) {
+ CMenuManager::m_PrefsBrightness = 511;
+ }
+ SaveSettings();
+ break;
+ case HOVEROPTION_INCREASE_DRAWDIST:
+ CMenuManager::m_PrefsLOD = CMenuManager::m_PrefsLOD + (1.0f / 16);
+ m_PrefsLOD = min(1.8f, m_PrefsLOD);
+ CRenderer::ms_lodDistScale = CMenuManager::m_PrefsLOD;
+ SaveSettings();
+ break;
+ case HOVEROPTION_DECREASE_DRAWDIST:
+ CMenuManager::m_PrefsLOD = CMenuManager::m_PrefsLOD - (1.0f / 16);
+ m_PrefsLOD = max(0.8f, m_PrefsLOD);
+ CRenderer::ms_lodDistScale = CMenuManager::m_PrefsLOD;
+ SaveSettings();
+ break;
+ case HOVEROPTION_INCREASE_MUSICVOLUME:
+ CMenuManager::m_PrefsMusicVolume = CMenuManager::m_PrefsMusicVolume + 8;
+ m_PrefsMusicVolume = clamp(m_PrefsMusicVolume, 0, 127);
+ DMAudio.SetMusicMasterVolume(uchar)(CMenuManager::m_PrefsMusicVolume);
+ SaveSettings();
+ break;
+ case HOVEROPTION_DECREASE_MUSICVOLUME:
+ CMenuManager::m_PrefsMusicVolume = CMenuManager::m_PrefsMusicVolume - 8;
+ if (CMenuManager::m_PrefsMusicVolume < 0) {
+ CMenuManager::m_PrefsMusicVolume = 0;
+ }
+ if (126 < CMenuManager::m_PrefsMusicVolume) {
+ CMenuManager::m_PrefsMusicVolume = 127;
+ }
+ DMAudio.SetMusicMasterVolume(uchar)(CMenuManager::m_PrefsMusicVolume);
+ SaveSettings();
+ break;
+ case HOVEROPTION_INCREASE_SFXVOLUME:
+ CMenuManager::m_PrefsSFXVolume = CMenuManager::m_PrefsSFXVolume + 8;
+ if (CMenuManager::m_PrefsSFXVolume < 0) {
+ CMenuManager::m_PrefsSFXVolume = 0;
+ }
+ if (126 < CMenuManager::m_PrefsSFXVolume) {
+ CMenuManager::m_PrefsSFXVolume = 127;
+ }
+ DMAudio.SetEffectsMasterVolume(uchar)(CMenuManager::m_PrefsSFXVolume);
+ SaveSettings();
+ break;
+ case HOVEROPTION_DECREASE_SFXVOLUME:
+ CMenuManager::m_PrefsSFXVolume = CMenuManager::m_PrefsSFXVolume - 8;
+ if (CMenuManager::m_PrefsSFXVolume < 0) {
+ CMenuManager::m_PrefsSFXVolume = 0;
+ }
+ if (126 < CMenuManager::m_PrefsSFXVolume) {
+ CMenuManager::m_PrefsSFXVolume = 127;
+ }
+ DMAudio.SetEffectsMasterVolume(uchar)(CMenuManager::m_PrefsSFXVolume);
+ SaveSettings();
+ break;
+ case HOVEROPTION_INCREASE_MOUSESENS:
+ TheCamera.m_fMouseAccelHorzntl += (1.0f / 3000);
+ TheCamera.m_fMouseAccelHorzntl = clamp(TheCamera.m_fMouseAccelHorzntl, 1.0f / 3200, 1.0f / 200);
+ TheCamera.m_fMouseAccelVertical = TheCamera.m_fMouseAccelHorzntl;
+ SaveSettings();
+ break;
+ case HOVEROPTION_DECREASE_MOUSESENS:
+ TheCamera.m_fMouseAccelHorzntl -= (1.0f / 3000);
+ TheCamera.m_fMouseAccelHorzntl = clamp(TheCamera.m_fMouseAccelHorzntl, 1.0f / 3200, 1.0f / 200);
+ TheCamera.m_fMouseAccelVertical = TheCamera.m_fMouseAccelHorzntl;
+ SaveSettings();
+ break;
+ }
+#else
+ switch (m_nHoverOption) {
+ case HOVEROPTION_INCREASE_BRIGHTNESS:
+ case HOVEROPTION_INCREASE_DRAWDIST:
+ case HOVEROPTION_INCREASE_MUSICVOLUME:
+ case HOVEROPTION_INCREASE_SFXVOLUME:
+ case HOVEROPTION_INCREASE_MOUSESENS:
+ CheckSliderMovement(1);
+ break;
+ case HOVEROPTION_DECREASE_BRIGHTNESS:
+ case HOVEROPTION_DECREASE_DRAWDIST:
+ case HOVEROPTION_DECREASE_MUSICVOLUME:
+ case HOVEROPTION_DECREASE_SFXVOLUME:
+ case HOVEROPTION_DECREASE_MOUSESENS:
+ CheckSliderMovement(-1);
+ break;
+ }
+#endif
+ }
+
+ if (CPad::GetPad(0)->GetLeftMouseJustUp() || CPad::GetPad(0)->GetLeftJustUp() || CPad::GetPad(0)->GetRightJustUp()
+ || CPad::GetPad(0)->GetDPadLeftJustUp() || CPad::GetPad(0)->GetDPadRightJustUp()
+ || CPad::GetPad(0)->GetAnaloguePadLeftJustUp() || CPad::GetPad(0)->GetAnaloguePadRightJustUp()
+ || CPad::GetPad(0)->GetMouseWheelUpJustDown() || CPad::GetPad(0)->GetMouseWheelDownJustDown()) {
+ int option = aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action;
+ if (option == MENUACTION_BRIGHTNESS || option == MENUACTION_DRAWDIST)
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
+ else if (option == MENUACTION_SFXVOLUME)
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_AUDIO_TEST, 0);
+ else if (option == MENUACTION_MOUSESENS)
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
+
+ }
+#ifndef TIDY_UP_PBP
+ if (CPad::GetPad(0)->GetSquareJustDown()) {
+ if (m_nCurrScreen != MENUPAGE_START_MENU && m_nCurrScreen != MENUPAGE_PAUSE_MENU) {
+ m_bShowMouse = false;
+ goBack = true;
+ }
+ }
- // Select next/previous option with pad. Mouse is done in drawing function.
- if (GetPadMoveUp()) {
- m_nPrevOption = m_nCurrOption;
- m_nCurrOption -= 1;
- m_nCurrExOption -= 1;
- //field_438 -= 1;
+ if (CPad::GetPad(0)->GetEscapeJustDown()) {
+ if (m_nCurrScreen != MENUPAGE_START_MENU) {
+ m_bShowMouse = false;
+ goBack = true;
+ }
+ }
- if (aScreens[m_nCurrScreen].m_aEntries[0].m_Action == MENUACTION_LABEL) {
- if (m_nCurrOption < 1)
- m_nCurrOption = NumberOfMenuOptions;
+ if (((goDown) || (goUp)) || (optionSelected)) {
+ goBack = false;
}
- else {
- if (m_nCurrOption < 0)
- m_nCurrOption = NumberOfMenuOptions;
+#endif
}
- if (m_nCurrExOption < 0)
- m_nCurrExOption = 0;
+ // Centralized enter/back (except some conditions)
+#ifdef TIDY_UP_PBP
+ if (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action != MENUACTION_RESUME) {
+ if (CPad::GetPad(0)->GetEnterJustDown() || CPad::GetPad(0)->GetCrossJustDown() ||
+ (isPlainTextScreen(m_nCurrScreen) && CPad::GetPad(0)->GetLeftMouseJustDown())) {
- DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0);
- }
- else if (GetPadMoveDown()) {
- m_nPrevOption = m_nCurrOption;
- m_nCurrOption += 1;
- m_nCurrExOption += 1;
- //field_438 = += 1;
+ if (!isPlainTextScreen(m_nCurrScreen))
+ m_bShowMouse = false;
- if (aScreens[m_nCurrScreen].m_aEntries[0].m_Action == MENUACTION_LABEL) {
- if (m_nCurrOption > NumberOfMenuOptions)
- m_nCurrOption = 1;
+ optionSelected = true;
}
- else {
- if (m_nCurrOption > NumberOfMenuOptions)
- m_nCurrOption = 0;
+ } else {
+ if (CPad::GetPad(0)->GetEnterJustUp() || CPad::GetPad(0)->GetCrossJustUp()) {
+ m_bShowMouse = false;
+ optionSelected = true;
}
+ }
- if (m_nCurrExOption > m_nCurrExSize - 1)
- m_nCurrExOption = m_nCurrExSize - 1;
+ if (!goDown && !goUp && !optionSelected) {
+ if (m_nCurrScreen != MENUPAGE_START_MENU) {
+ if (isPlainTextScreen(m_nCurrScreen)) {
+ if (CPad::GetPad(0)->GetEscapeJustDown() || CPad::GetPad(0)->GetSquareJustUp()) {
+ goBack = true;
+ }
+ } else {
+ if (CPad::GetPad(0)->GetEscapeJustDown() || (m_nCurrScreen != MENUPAGE_PAUSE_MENU && CPad::GetPad(0)->GetSquareJustDown())) {
+ m_bShowMouse = false;
+ goBack = true;
+ }
+ }
+ }
+ }
+#endif
+#ifdef PS2_LIKE_MENU
+ if (CPad::GetPad(0)->GetLeftMouseJustDown() && hoveredBottomBarOption != -1) {
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0);
+ bottomBarActive = false;
+ curBottomBarOption = hoveredBottomBarOption;
+ ChangeScreen(bbNames[curBottomBarOption].screenId, 0, true, false);
+ return;
+ } else if (bottomBarActive) {
+ if (CPad::GetPad(0)->GetEnterJustDown() || CPad::GetPad(0)->GetCrossJustDown()) {
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0);
+ bottomBarActive = false;
+ if (reverseAlpha)
+ m_nMenuFadeAlpha = 0;
+ return;
+ } else if (CPad::GetPad(0)->GetLeftJustDown() || CPad::GetPad(0)->GetAnaloguePadLeft() || CPad::GetPad(0)->GetDPadLeftJustDown()
+ || CPad::GetPad(0)->GetUpJustDown() || CPad::GetPad(0)->GetAnaloguePadUp() || CPad::GetPad(0)->GetDPadUpJustDown()) {
+ m_bShowMouse = false;
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0);
+ if (curBottomBarOption > 0)
+ curBottomBarOption--;
+ ChangeScreen(bbNames[curBottomBarOption].screenId, 0, true, true);
+ return;
+ } else if (CPad::GetPad(0)->GetRightJustDown() || CPad::GetPad(0)->GetAnaloguePadRight() || CPad::GetPad(0)->GetDPadRightJustDown()
+ || CPad::GetPad(0)->GetDownJustDown() || CPad::GetPad(0)->GetAnaloguePadDown() || CPad::GetPad(0)->GetDPadDownJustDown()) {
+ m_bShowMouse = false;
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0);
+ if (curBottomBarOption < bbTabCount-1)
+ curBottomBarOption++;
+ ChangeScreen(bbNames[curBottomBarOption].screenId, 0, true, true);
+ return;
+ }
+ optionSelected = false;
+ goDown = false;
+ goUp = false;
}
+#endif
- // Set what happens if ESC is pressed.
- if (GetPadBack()) {
- bool PlayEscSound = false;
- switch (m_nCurrScreen) {
- case MENUPAGE_START_MENU:
- break;
- case MENUPAGE_CHOOSE_SAVE_SLOT:
- case MENUPAGE_PAUSE_MENU:
- RequestFrontEndShutdown();
- PlayEscSound = true;
- break;
- case MENUPAGE_KEYBOARD_CONTROLS:
- if (!m_bKeyChangeNotProcessed) {
- m_bKeyChangeNotProcessed = true;
- field_534 = 0;
+ if (goDown && (m_nCurrScreen != MENUPAGE_MULTIPLAYER_FIND_GAME)) {
+ m_nCurrOption++;
+ if (m_nCurrOption == NUM_MENUROWS || (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action == MENUACTION_NOTHING)) {
+ m_nCurrOption = 0;
+ }
+ }
+ if (goUp && (m_nCurrScreen != MENUPAGE_MULTIPLAYER_FIND_GAME)) {
+ if (m_nCurrOption == (aScreens[m_nCurrScreen].m_aEntries[0].m_Action == MENUACTION_LABEL)) {
+ while (m_nCurrOption != NUM_MENUROWS - 1
+ && aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption + 1].m_Action != MENUACTION_NOTHING) {
+ m_nCurrOption++;
}
- else
- SwitchToNewScreen(aScreens[m_nCurrScreen].m_PreviousPage[0]);
-
- PlayEscSound = true;
- break;
- default:
- SwitchToNewScreen(aScreens[m_nCurrScreen].m_PreviousPage[0]);
- PlayEscSound = true;
- break;
+ } else {
+ m_nCurrOption--;
}
-
- if (PlayEscSound)
- DMAudio.PlayFrontEndSound(SOUND_FRONTEND_EXIT, 0);
}
- // Set hover options, how it is supposed to be used isn't really clear yet.
- if (GetMouseForward()) {
- switch (m_nHoverOption) {
- case HOVEROPTION_DEFAULT:
- if (m_nCurrOption || m_nCurrScreen != MENUPAGE_PAUSE_MENU)
- m_nCurrOption = m_nPrevOption;
+ if (optionSelected) {
+ int option = aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action;
+ if ((option == MENUACTION_CHANGEMENU) || (option == MENUACTION_POPULATESLOTS_CHANGEMENU)) {
+ if (strncmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FEDS_TB", 8) != 0 &&
+ strncmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FESZ_CA", 8) != 0) {
+
+ if (m_nCurrScreen == MENUPAGE_CHOOSE_DELETE_SLOT) {
+ if (Slots[aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_SaveSlot - 1] == SLOT_EMPTY)
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_FAIL, 0);
+ else
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
+ } else
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_COMPLETED, 0);
+ } else {
+ // This is duplicate, back button already processed below
+#ifndef TIDY_UP_PBP
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_EXIT, 0);
+ if (m_nCurrScreen == MENUPAGE_SOUND_SETTINGS) {
+ DMAudio.StopFrontEndTrack();
+ OutputDebugString("FRONTEND AUDIO TRACK STOPPED");
+ }
+#endif
+ }
+ } else if (option == MENUACTION_CHECKSAVE) {
+ if (Slots[aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_SaveSlot - 1] == SLOT_EMPTY) {
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_FAIL, 0);
+ } else {
+ if (m_nCurrScreen != MENUPAGE_NEW_GAME_RELOAD) {
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
+ }
+ }
+ } else if (option != MENUACTION_CHANGEMENU && option != MENUACTION_BRIGHTNESS && option != MENUACTION_DRAWDIST
+ && option != MENUACTION_MUSICVOLUME && option != MENUACTION_SFXVOLUME
+ && option != MENUACTION_CHECKSAVE && option != MENUACTION_UNK24
+ && option != MENUACTION_MOUSESENS && option != MENUACTION_SCREENRES) {
- m_nHoverOption = HOVEROPTION_DEFAULT;
- break;
- case HOVEROPTION_12:
- m_nHoverOption = HOVEROPTION_14;
- break;
- case HOVEROPTION_13:
- m_nHoverOption = HOVEROPTION_15;
- break;
- case HOVEROPTION_19:
- m_nHoverOption = HOVEROPTION_20;
- break;
- case HOVEROPTION_CHANGESKIN:
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
+ }
+
+ if ((m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) || (m_nCurrScreen == MENUPAGE_SKIN_SELECT)) {
+ switch (m_nCurrExLayer) {
+ default:
+ goBack = true;
+ break;
+ case 19:
+ if (m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) {
+ m_bWaitingForNewKeyBind = true;
+ m_bStartWaitingForKeyBind = true;
+ pControlEdit = &m_KeyPressedCode;
+ }
+ if (m_nCurrScreen == MENUPAGE_SKIN_SELECT) {
+ strcpy(m_PrefsSkinFile, m_aSkinName);
+ CWorld::Players[0].SetPlayerSkin(m_PrefsSkinFile);
+ m_nCurrExLayer = 9;
+ CMenuManager::SaveSettings();
+ }
+ m_nHoverOption = HOVEROPTION_NOT_HOVERING;
+ break;
+ case 21:
+ m_nHoverOption = HOVEROPTION_NOT_HOVERING;
+ strcpy(m_PrefsSkinFile, m_aSkinName);
+ CWorld::Players[0].SetPlayerSkin(m_PrefsSkinFile);
+ m_nCurrExLayer = 9;
+ SaveSettings();
+ break;
+ }
+ } else if (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu == MENUPAGE_NEW_GAME_RELOAD && m_bGameNotLoaded) {
+ DoSettingsBeforeStartingAGame();
+/* } else if (m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) {
+ // .. either empty or there was some outer if. :shrug: pointless anyway, keyboard_controls is handled in first if.
+*/
+ } else if (m_nCurrScreen == MENUPAGE_SKIN_SELECT) {
if (m_nSkinsTotal > 0) {
- m_pSelectedSkin = m_sSkin.field_304;
+ m_pSelectedSkin = (tSkinInfo*)(m_sSkin).field_304;
strcpy(m_PrefsSkinFile, m_aSkinName);
- CWorld::Players->SetPlayerSkin(m_PrefsSkinFile);
+ CWorld::Players[0].SetPlayerSkin(m_PrefsSkinFile);
SaveSettings();
+ } else {
+ if (!m_bGameNotLoaded)
+ ChangeScreen(aScreens[m_nCurrScreen].m_PreviousPage[1], aScreens[m_nCurrScreen].m_ParentEntry[1], true, true);
+ else
+ ChangeScreen(aScreens[m_nCurrScreen].m_PreviousPage[0], aScreens[m_nCurrScreen].m_ParentEntry[0], true, true);
+ }
+ } else if (m_nCurrScreen != MENUPAGE_MULTIPLAYER_FIND_GAME) {
+ option = aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action;
+ switch (option) {
+ case MENUACTION_RADIO:
+#ifdef TIDY_UP_PBP
+ assumeIncrease = true;
+#else
+ ++CMenuManager::m_PrefsRadioStation;
+ if (cDMAudio::IsMP3RadioChannelAvailable()) {
+ if (CMenuManager::m_PrefsRadioStation > USERTRACK)
+ CMenuManager::m_PrefsRadioStation = HEAD_RADIO;
+ } else if (CMenuManager::m_PrefsRadioStation > CHATTERBOX) {
+ CMenuManager::m_PrefsRadioStation = USERTRACK;
+ }
+ SaveSettings();
+ DMAudio.SetRadioInCar(CMenuManager::m_PrefsRadioStation);
+ DMAudio.PlayFrontEndTrack(CMenuManager::m_PrefsRadioStation, 1);
+ OutputDebugString("FRONTEND RADIO STATION CHANGED");
+#endif
+ break;
+ case MENUACTION_LANG_ENG:
+ m_PrefsLanguage = LANGUAGE_AMERICAN;
+ m_bFrontEnd_ReloadObrTxtGxt = true;
+ CMenuManager::InitialiseChangedLanguageSettings();
+ CMenuManager::SaveSettings();
+ break;
+ case MENUACTION_LANG_FRE:
+ m_PrefsLanguage = LANGUAGE_FRENCH;
+ m_bFrontEnd_ReloadObrTxtGxt = true;
+ CMenuManager::InitialiseChangedLanguageSettings();
+ CMenuManager::SaveSettings();
+ break;
+ case MENUACTION_LANG_GER:
+ m_PrefsLanguage = LANGUAGE_GERMAN;
+ m_bFrontEnd_ReloadObrTxtGxt = true;
+ CMenuManager::InitialiseChangedLanguageSettings();
+ CMenuManager::SaveSettings();
+ break;
+ case MENUACTION_LANG_ITA:
+ m_PrefsLanguage = LANGUAGE_ITALIAN;
+ m_bFrontEnd_ReloadObrTxtGxt = true;
+ CMenuManager::InitialiseChangedLanguageSettings();
+ CMenuManager::SaveSettings();
+ break;
+ case MENUACTION_LANG_SPA:
+ m_PrefsLanguage = LANGUAGE_SPANISH;
+ m_bFrontEnd_ReloadObrTxtGxt = true;
+ CMenuManager::InitialiseChangedLanguageSettings();
+ SaveSettings();
+ break;
+ case MENUACTION_POPULATESLOTS_CHANGEMENU:
+ PcSaveHelper.PopulateSlotInfo();
+
+ // fall through
+ case MENUACTION_CHANGEMENU:
+ {
+ bool changeMenu = true;
+ int saveSlot = aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_SaveSlot;
+
+ // This should be unused.
+ if (saveSlot >= 2 && saveSlot <= 9) {
+ m_nCurrSaveSlot = saveSlot - 2;
+ switch (m_nCurrScreen) {
+ case MENUPAGE_CHOOSE_LOAD_SLOT:
+ if (Slots[m_nCurrSaveSlot + 1] != SLOT_EMPTY)
+ changeMenu = false;
+
+ break;
+ case MENUPAGE_CHOOSE_DELETE_SLOT:
+ if (Slots[m_nCurrSaveSlot + 1] == SLOT_EMPTY)
+ changeMenu = false;
+
+ break;
+ }
+ }
+ if (changeMenu) {
+ if (strncmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FEDS_TB", 8) == 0) {
+#ifndef TIDY_UP_PBP
+ CMenuManager::ResetHelperText();
+ if (!m_bGameNotLoaded)
+ ChangeScreen(aScreens[m_nCurrScreen].m_PreviousPage[1], aScreens[m_nCurrScreen].m_ParentEntry[1], true, true);
+ else
+ ChangeScreen(aScreens[m_nCurrScreen].m_PreviousPage[0], aScreens[m_nCurrScreen].m_ParentEntry[0], true, true);
+#else
+ goBack = true;
+ break;
+#endif
+ } else {
+ ChangeScreen(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu, 0, true, true);
+ }
+ }
+ break;
+ }
+ case MENUACTION_CHECKSAVE:
+ {
+ int saveSlot = aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_SaveSlot;
+
+ if (saveSlot >= 2 && saveSlot <= 9) {
+ m_nCurrSaveSlot = saveSlot - 2;
+ if (Slots[m_nCurrSaveSlot + 1] != SLOT_EMPTY && Slots[m_nCurrSaveSlot + 1] != SLOT_CORRUPTED) {
+ ChangeScreen(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu, 0, true, true);
+ }
+ }
+ break;
+ }
+ case MENUACTION_NEWGAME:
+ CMenuManager::DoSettingsBeforeStartingAGame();
+ break;
+ case MENUACTION_RELOADIDE:
+ // TODO
+ // CFileLoader::ReloadObjectTypes("GTA3.IDE");
+ break;
+ case MENUACTION_RELOADIPL:
+ CGame::ReloadIPLs();
+ break;
+ case MENUACTION_SHOWCULL:
+ gbShowCullZoneDebugStuff = !gbShowCullZoneDebugStuff;
+ break;
+ case MENUACTION_MEMCARDSAVECONFIRM:
+ return;
+ case MENUACTION_RESUME_FROM_SAVEZONE:
+ CMenuManager::RequestFrontEndShutDown();
+ break;
+ case MENUACTION_MPMAP_LIBERTY:
+ case MENUACTION_MPMAP_REDLIGHT:
+ case MENUACTION_MPMAP_CHINATOWN:
+ case MENUACTION_MPMAP_TOWER:
+ case MENUACTION_MPMAP_SEWER:
+ case MENUACTION_MPMAP_INDUSTPARK:
+ case MENUACTION_MPMAP_DOCKS:
+ case MENUACTION_MPMAP_STAUNTON:
+ sthWithButtons = option - MENUACTION_MPMAP_LIBERTY;
+ CMenuManager::SaveSettings();
+ ChangeScreen(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu, 0, true, true);
+ break;
+ case MENUACTION_MPMAP_DEATHMATCH1:
+ case MENUACTION_MPMAP_DEATHMATCH2:
+ case MENUACTION_MPMAP_TEAMDEATH1:
+ case MENUACTION_MPMAP_TEAMDEATH2:
+ case MENUACTION_MPMAP_STASH:
+ case MENUACTION_MPMAP_CAPTURE:
+ case MENUACTION_MPMAP_RATRACE:
+ case MENUACTION_MPMAP_DOMINATION:
+ sthWithButtons2 = option - MENUACTION_MPMAP_DEATHMATCH1;
+ CMenuManager::SaveSettings();
+ ChangeScreen(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu, 0, true, true);
+ break;
+ case MENUACTION_REDEFCTRL:
+ ChangeScreen(MENUPAGE_KEYBOARD_CONTROLS, 0, true, true);
+ m_nSelectedListRow = 0;
+ m_nCurrExLayer = 19;
+ break;
+ case MENUACTION_GETKEY:
+ m_CurrCntrlAction = GetStartOptionsCntrlConfigScreens() + m_nCurrOption;
+ m_bKeyIsOK = true;
+ m_bWaitingForNewKeyBind = true;
+ m_bStartWaitingForKeyBind = true;
+ pControlEdit = &m_KeyPressedCode;
+ break;
+ case MENUACTION_CANCELGAME:
+ DMAudio.Service();
+ RsEventHandler(rsQUITAPP, nil);
+ break;
+ case MENUACTION_RESUME:
+#ifndef TIDY_UP_PBP
+ if (CMenuManager::m_PrefsVsyncDisp != CMenuManager::m_PrefsVsync) {
+ CMenuManager::m_PrefsVsync = CMenuManager::m_PrefsVsyncDisp;
+ }
+ CMenuManager::RequestFrontEndShutDown();
+#else
+ goBack = true;
+#endif
+ break;
+ case MENUACTION_DONTCANCEL:
+ ChangeScreen(aScreens[m_nCurrScreen].m_PreviousPage[1], aScreens[m_nCurrScreen].m_ParentEntry[1], true, true);
+ break;
+ case MENUACTION_SCREENRES:
+ if (m_nDisplayVideoMode != m_nPrefsVideoMode) {
+ m_nPrefsVideoMode = m_nDisplayVideoMode;
+ _psSelectScreenVM(m_nPrefsVideoMode);
+ SetHelperText(0);
+ SaveSettings();
+ }
+ break;
+ case MENUACTION_AUDIOHW:
+ {
+ int selectedProvider = m_nPrefsAudio3DProviderIndex;
+ if (selectedProvider != -1) {
+ m_nPrefsAudio3DProviderIndex = DMAudio.SetCurrent3DProvider(m_nPrefsAudio3DProviderIndex);
+ if (selectedProvider == m_nPrefsAudio3DProviderIndex) {
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
+ SetHelperText(0);
+ } else {
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_FAIL, 0);
+ SetHelperText(4);
+ }
+ SaveSettings();
+ }
+ break;
+ }
+ case MENUACTION_SPEAKERCONF:
+#ifndef TIDY_UP_PBP
+ if (m_nPrefsAudio3DProviderIndex != -1) {
+ if (--m_PrefsSpeakers < 0)
+ m_PrefsSpeakers = 2;
+ DMAudio.SetSpeakerConfig(m_PrefsSpeakers);
+ SaveSettings();
+ }
+#else
+ assumeIncrease = true;
+#endif
+ break;
+ case MENUACTION_PLAYERSETUP:
+ CPlayerSkin::BeginFrontendSkinEdit();
+ ChangeScreen(MENUPAGE_SKIN_SELECT, 0, true, true);
+ m_nCurrExLayer = 19;
+ m_bSkinsFound = 0;
+ break;
+ case MENUACTION_RESTOREDEF:
+ if (m_nCurrScreen == MENUPAGE_SOUND_SETTINGS) {
+ CMenuManager::m_PrefsSfxVolume = 102;
+ m_PrefsSpeakers = 0;
+ CMenuManager::m_PrefsMusicVolume = 102;
+ // unused
+ // byte_95CDB5 = 0;
+ CMenuManager::m_PrefsRadioStation = HEAD_RADIO;
+ DMAudio.SetMusicMasterVolume(102);
+ DMAudio.SetEffectsMasterVolume(CMenuManager::m_PrefsSfxVolume);
+ DMAudio.SetRadioInCar(CMenuManager::m_PrefsRadioStation);
+ DMAudio.PlayFrontEndTrack(CMenuManager::m_PrefsRadioStation, 1);
+ SaveSettings();
+ } else if (m_nCurrScreen == MENUPAGE_GRAPHICS_SETTINGS) {
+ CMenuManager::m_PrefsFrameLimiter = true;
+ CMenuManager::m_PrefsBrightness = 256;
+ CMenuManager::m_PrefsVsyncDisp = true;
+ CMenuManager::m_PrefsLOD = 1.2f;
+ CMenuManager::m_PrefsVsync = true;
+ CRenderer::ms_lodDistScale = 1.2f;
+ CMenuManager::m_PrefsUseWideScreen = false;
+ CMenuManager::m_PrefsShowSubtitles = true;
+ m_nDisplayVideoMode = m_nPrefsVideoMode;
+ CMBlur::BlurOn = true;
+ SaveSettings();
+ } else if ((m_nCurrScreen != MENUPAGE_SKIN_SELECT_OLD) && (m_nCurrScreen == MENUPAGE_CONTROLLER_PC)) {
+ ControlsManager.MakeControllerActionsBlank();
+ ControlsManager.InitDefaultControlConfiguration();
+ ControlsManager.InitDefaultControlConfigMouse(MousePointerStateHelper.GetMouseSetUp());
+ if (AllValidWinJoys.m_aJoys[0].m_bInitialised) {
+ DIDEVCAPS devCaps;
+ devCaps.dwSize = sizeof(DIDEVCAPS);
+ PSGLOBAL(joy1)->GetCapabilities(&devCaps);
+ ControlsManager.InitDefaultControlConfigJoyPad(devCaps.dwButtons);
+ }
+ CMenuManager::m_ControlMethod = CONTROL_STANDART;
+ MousePointerStateHelper.bInvertVertically = false;
+ TheCamera.m_fMouseAccelHorzntl = 0.0025f;
+ m_bDisableMouseSteering = true;
+ TheCamera.m_bHeadBob = false;
+ SaveSettings();
+ }
+ CMenuManager::SetHelperText(2);
+ break;
+ case MENUACTION_CTRLMETHOD:
+#ifndef TIDY_UP_PBP
+ if (CMenuManager::m_ControlMethod == CONTROL_CLASSIC) {
+ CCamera::m_bUseMouse3rdPerson = true;
+ CMenuManager::m_ControlMethod = CONTROL_STANDART;
+ } else {
+ CCamera::m_bUseMouse3rdPerson = false;
+ CMenuManager::m_ControlMethod = CONTROL_CLASSIC;
+ }
+ SaveSettings();
+#else
+ assumeIncrease = true;
+#endif
+ break;
+ case MENUACTION_LOADRADIO:
+ ChangeScreen(MENUPAGE_SOUND_SETTINGS, 0, true, true);
+ DMAudio.PlayFrontEndTrack(CMenuManager::m_PrefsRadioStation, 1);
+ OutputDebugString("STARTED PLAYING FRONTEND AUDIO TRACK");
+ break;
}
- break;
- default:
- m_nHoverOption = HOVEROPTION_42;
- break;
}
+ ProcessOnOffMenuOptions();
}
- // Process all menu options here, but first check if it's an option or a redirect.
- int32 CurrAction = aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action;
- if ((GetPadForward() || GetMouseForward()) ||
- ((GetPadMoveLeft() || GetMouseMoveRight()) || (GetPadMoveRight() || GetMouseMoveLeft())) &&
- (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu == m_nCurrScreen &&
- CurrAction != MENUACTION_CHANGEMENU &&
- CurrAction != MENUACTION_LOADRADIO &&
- CurrAction != MENUACTION_RESTOREDEF &&
- CurrAction != MENUACTION_PLAYERSETUP)) {
-
- if (!strcmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FEDS_TB"))
- DMAudio.PlayFrontEndSound(SOUND_FRONTEND_EXIT, 0);
- else
- DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
+ if (goBack) {
+ CMenuManager::ResetHelperText();
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_EXIT, 0);
+ if (m_nCurrScreen == MENUPAGE_PAUSE_MENU && !m_bGameNotLoaded && !m_bMenuNotProcessed){
+ if (CMenuManager::m_PrefsVsyncDisp != CMenuManager::m_PrefsVsync) {
+ CMenuManager::m_PrefsVsync = CMenuManager::m_PrefsVsyncDisp;
+ }
+ CMenuManager::RequestFrontEndShutDown();
+ } else if (m_nCurrScreen == MENUPAGE_CHOOSE_SAVE_SLOT
+#ifdef PS2_SAVE_DIALOG
+ || m_nCurrScreen == MENUPAGE_SAVE
+#endif
+ ) {
+ CMenuManager::RequestFrontEndShutDown();
+ } else if (m_nCurrScreen == MENUPAGE_SOUND_SETTINGS) {
+ DMAudio.StopFrontEndTrack();
+ OutputDebugString("FRONTEND AUDIO TRACK STOPPED");
+ }
- ProcessOnOffMenuOptions();
+ int oldScreen = !m_bGameNotLoaded ? aScreens[m_nCurrScreen].m_PreviousPage[1] : aScreens[m_nCurrScreen].m_PreviousPage[0];
+ int oldOption = !m_bGameNotLoaded ? aScreens[m_nCurrScreen].m_ParentEntry[1] : aScreens[m_nCurrScreen].m_ParentEntry[0];
+
+#ifdef PS2_LIKE_MENU
+ if (bottomBarActive){
+ bottomBarActive = false;
+ if (!m_bGameNotLoaded) {
+ if (CMenuManager::m_PrefsVsyncDisp != CMenuManager::m_PrefsVsync) {
+ CMenuManager::m_PrefsVsync = CMenuManager::m_PrefsVsyncDisp;
+ }
+ CMenuManager::RequestFrontEndShutDown();
+ }
+ return;
+ }
+#endif
+
+ if (oldScreen != -1) {
+ if ((m_nCurrScreen == MENUPAGE_SKIN_SELECT) && strcmp(m_aSkinName, m_PrefsSkinFile) != 0) {
+ CWorld::Players[0].SetPlayerSkin(m_PrefsSkinFile);
+ }
+ if ((m_nCurrScreen == MENUPAGE_SOUND_SETTINGS) && (m_nPrefsAudio3DProviderIndex != -1)) {
+ m_nPrefsAudio3DProviderIndex = DMAudio.GetCurrent3DProviderIndex();
+ }
+ if (m_nCurrScreen == MENUPAGE_GRAPHICS_SETTINGS) {
+ m_nDisplayVideoMode = m_nPrefsVideoMode;
+ }
+ if (m_nCurrScreen == MENUPAGE_SKIN_SELECT) {
+ CPlayerSkin::EndFrontendSkinEdit();
+ }
+
+#ifdef PS2_LIKE_MENU
+ if (!bottomBarActive &&
+ (oldScreen == MENUPAGE_NONE || oldScreen == MENUPAGE_OPTIONS)) {
+ bottomBarActive = true;
+ } else
+#endif
+ ChangeScreen(oldScreen, oldOption, true, true);
+
+ if ((m_nPrevScreen == MENUPAGE_SKIN_SELECT) || (m_nPrevScreen == MENUPAGE_KEYBOARD_CONTROLS)) {
+ m_nTotalListRow = 0;
+ }
+
+ // We will go back for sure at this point, why process other things?!
+#ifdef FIX_BUGS
+ return;
+#endif
+ }
}
- // Process screens that may redirect you somewhere, or may not.
- switch (m_nCurrScreen) {
- case MENUPAGE_LOAD_SLOT_CONFIRM:
- break;
- case MENUPAGE_NEW_GAME_RELOAD:
- if (m_bGameNotLoaded)
- DoSettingsBeforeStartingAGame();
- break;
- case MENUPAGE_CHOOSE_DELETE_SLOT:
- case MENUPAGE_CHOOSE_SAVE_SLOT:
- case MENUPAGE_CHOOSE_LOAD_SLOT:
- PcSaveHelper.PopulateSlotInfo();
- break;
- default:
- break;
+#ifdef PS2_LIKE_MENU
+ if (bottomBarActive)
+ return;
+#endif
+
+ int changeValueBy = 0;
+ bool decrease = false;
+#ifdef TIDY_UP_PBP
+ bool increase = assumeIncrease;
+#else
+ bool increase = false;
+#endif
+ if (CPad::GetPad(0)->GetLeft() || CPad::GetPad(0)->GetPedWalkLeftRight() < 0 || CPad::GetPad(0)->GetDPadLeft()) {
+ static uint32 lastSliderDecrease = 0;
+ if (CTimer::GetTimeInMillisecondsPauseMode() - lastSliderDecrease > 150) {
+ CMenuManager::CheckSliderMovement(-1);
+ lastSliderDecrease = CTimer::GetTimeInMillisecondsPauseMode();
+ }
+ } else if (CPad::GetPad(0)->GetRight() || CPad::GetPad(0)->GetPedWalkLeftRight() > 0 || CPad::GetPad(0)->GetDPadRight()) {
+ static uint32 lastSliderIncrease = 0;
+ if (CTimer::GetTimeInMillisecondsPauseMode() - lastSliderIncrease > 150) {
+ CMenuManager::CheckSliderMovement(1);
+ lastSliderIncrease = CTimer::GetTimeInMillisecondsPauseMode();
+ }
+ }
+
+ if (CPad::GetPad(0)->GetRightJustDown() || CPad::GetPad(0)->GetAnaloguePadRight() || CPad::GetPad(0)->GetDPadRightJustDown()) {
+ m_bShowMouse = false;
+ increase = true;
+ } else if (CPad::GetPad(0)->GetMouseWheelUpJustDown() && m_nCurrScreen != MENUPAGE_KEYBOARD_CONTROLS) {
+ increase = true;
+ CMenuManager::CheckSliderMovement(1);
+ m_bShowMouse = true;
+ }
+
+ if (!CPad::GetPad(0)->GetLeftJustDown() && !CPad::GetPad(0)->GetAnaloguePadLeft() && !CPad::GetPad(0)->GetDPadLeftJustDown()) {
+ if (CPad::GetPad(0)->GetMouseWheelDownJustDown()) {
+ if (m_nCurrScreen != MENUPAGE_KEYBOARD_CONTROLS) {
+ decrease = true;
+ CMenuManager::CheckSliderMovement(-1);
+ m_bShowMouse = true;
+ }
+ }
+ } else {
+ m_bShowMouse = false;
+ decrease = true;
+ }
+
+ if (increase)
+ changeValueBy++;
+ else if (decrease)
+ changeValueBy--;
+
+ if (changeValueBy != 0) {
+ switch (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action) {
+ case MENUACTION_RADIO:
+ CMenuManager::m_PrefsRadioStation += changeValueBy;
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
+ if (DMAudio.IsMP3RadioChannelAvailable()) {
+ if (CMenuManager::m_PrefsRadioStation < HEAD_RADIO)
+ CMenuManager::m_PrefsRadioStation = USERTRACK;
+ if (CMenuManager::m_PrefsRadioStation > USERTRACK)
+ CMenuManager::m_PrefsRadioStation = HEAD_RADIO;
+ } else {
+ if (CMenuManager::m_PrefsRadioStation < HEAD_RADIO)
+ CMenuManager::m_PrefsRadioStation = CHATTERBOX;
+ if (CMenuManager::m_PrefsRadioStation > CHATTERBOX)
+ CMenuManager::m_PrefsRadioStation = HEAD_RADIO;
+ }
+ CMenuManager::SaveSettings();
+ DMAudio.SetRadioInCar(CMenuManager::m_PrefsRadioStation);
+ DMAudio.PlayFrontEndTrack(CMenuManager::m_PrefsRadioStation, 1);
+ OutputDebugString("FRONTEND RADIO STATION CHANGED");
+ break;
+ case MENUACTION_SCREENRES:
+ if (m_bGameNotLoaded) {
+ RwChar** videoMods = _psGetVideoModeList();
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0);
+ if (changeValueBy > 0) {
+ do {
+ ++m_nDisplayVideoMode;
+
+ if (m_nDisplayVideoMode >= _psGetNumVideModes())
+ m_nDisplayVideoMode = 0;
+ } while (!videoMods[m_nDisplayVideoMode]);
+ } else {
+ do {
+ --m_nDisplayVideoMode;
+
+ if (m_nDisplayVideoMode < 0)
+ m_nDisplayVideoMode = _psGetNumVideModes() - 1;
+ } while (!videoMods[m_nDisplayVideoMode]);
+ }
+ }
+ break;
+ case MENUACTION_AUDIOHW:
+ if (m_nPrefsAudio3DProviderIndex != -1) {
+ m_nPrefsAudio3DProviderIndex += changeValueBy;
+ m_nPrefsAudio3DProviderIndex = clamp(m_nPrefsAudio3DProviderIndex, 0, DMAudio.GetNum3DProvidersAvailable() - 1);
+ }
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0);
+ break;
+ case MENUACTION_SPEAKERCONF:
+ if (m_nPrefsAudio3DProviderIndex != -1) {
+ m_PrefsSpeakers -= changeValueBy;
+ m_PrefsSpeakers = clamp(m_PrefsSpeakers, 0, 2);
+ DMAudio.SetSpeakerConfig(m_PrefsSpeakers);
+ CMenuManager::SaveSettings();
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
+ }
+ break;
+ case MENUACTION_CTRLMETHOD:
+ CMenuManager::m_ControlMethod = !m_ControlMethod;
+ CCamera::m_bUseMouse3rdPerson = !m_ControlMethod;
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
+ CMenuManager::SaveSettings();
+ break;
+ }
+ ProcessOnOffMenuOptions();
+ if (m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) {
+ if (changeValueBy < 1) {
+ field_530 = 0;
+ } else {
+ field_530 = 14;
+ }
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0);
+ }
}
}
#endif
@@ -2141,7 +3366,7 @@ void CMenuManager::ProcessOnOffMenuOptions()
m_PrefsUseWideScreen = !m_PrefsUseWideScreen;
#else
m_PrefsUseWideScreen++;
- if(m_PrefsUseWideScreen > 2)
+ if (m_PrefsUseWideScreen > 2)
m_PrefsUseWideScreen = 0;
#endif
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
@@ -2180,7 +3405,7 @@ void CMenuManager::ProcessOnOffMenuOptions()
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
SaveSettings();
break;
- case MENUACTION_DYNAMICACOUSTIC:
+ case MENUACTION_DYNAMICACOUSTIC:
m_PrefsDMA = !m_PrefsDMA;
DMAudio.SetDynamicAcousticModelingStatus(m_PrefsDMA);
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
@@ -2195,26 +3420,22 @@ void CMenuManager::ProcessOnOffMenuOptions()
}
#endif
-#if ALL_ORIGINAL_FRONTEND
-WRAPPER void CMenuManager::RequestFrontEndShutdown() { EAXJMP(0x488750); }
-#else
-void CMenuManager::RequestFrontEndShutdown()
+void CMenuManager::RequestFrontEndShutDown()
{
m_bShutDownFrontEndRequested = true;
DMAudio.ChangeMusicMode(MUSICMODE_GAME);
}
-#endif
-#if ALL_ORIGINAL_FRONTEND
+#if DONT_USE_SUSPICIOUS_FUNCS
WRAPPER void CMenuManager::RequestFrontEndStartUp() { EAXJMP(0x488770); }
#else
void CMenuManager::RequestFrontEndStartUp()
{
- m_bStartUpFrontEndRequested = 1;
+ m_bStartUpFrontEndRequested = true;
}
#endif
-#if ALL_ORIGINAL_FRONTEND
+#if DONT_USE_SUSPICIOUS_FUNCS
WRAPPER void CMenuManager::ResetHelperText() { EAXJMP(0x48B470); }
#else
void CMenuManager::ResetHelperText()
@@ -2230,37 +3451,25 @@ void CMenuManager::SaveLoadFileError_SetUpErrorScreen()
case SAVESTATUS_ERR_SAVE_CREATE:
case SAVESTATUS_ERR_SAVE_WRITE:
case SAVESTATUS_ERR_SAVE_CLOSE:
- m_nPrevScreen = m_nCurrScreen;
- m_nCurrScreen = MENUPAGE_SAVE_FAILED;
- m_nCurrOption = 0;
- m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode();
+ ChangeScreen(MENUPAGE_SAVE_FAILED, 0, true, false);
break;
case SAVESTATUS_ERR_LOAD_OPEN:
case SAVESTATUS_ERR_LOAD_READ:
case SAVESTATUS_ERR_LOAD_CLOSE:
- m_nPrevScreen = m_nCurrScreen;
- m_nCurrScreen = MENUPAGE_LOAD_FAILED;
- m_nCurrOption = 0;
- m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode();
+ ChangeScreen(MENUPAGE_LOAD_FAILED, 0, true, false);
break;
case SAVESTATUS_ERR_DATA_INVALID:
- m_nPrevScreen = m_nCurrScreen;
- m_nCurrScreen = MENUPAGE_LOAD_FAILED_2;
- m_nCurrOption = 0;
- m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode();
+ ChangeScreen(MENUPAGE_LOAD_FAILED_2, 0, true, false);
break;
case SAVESTATUS_DELETEFAILED8:
case SAVESTATUS_DELETEFAILED9:
case SAVESTATUS_DELETEFAILED10:
- m_nPrevScreen = m_nCurrScreen;
- m_nCurrScreen = MENUPAGE_DELETE_FAILED;
- m_nCurrOption = 0;
- m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode();
+ ChangeScreen(MENUPAGE_DELETE_FAILED, 0, true, false);
break;
}
}
-#if ALL_ORIGINAL_FRONTEND
+#if DONT_USE_SUSPICIOUS_FUNCS
WRAPPER void CMenuManager::SetHelperText(int text) { EAXJMP(0x48B450); }
#else
void CMenuManager::SetHelperText(int text)
@@ -2270,7 +3479,7 @@ void CMenuManager::SetHelperText(int text)
}
#endif
-#if ALL_ORIGINAL_FRONTEND
+#if DONT_USE_SUSPICIOUS_FUNCS
WRAPPER void CMenuManager::ShutdownJustMenu() { EAXJMP(0x488920); }
#else
void CMenuManager::ShutdownJustMenu()
@@ -2329,6 +3538,8 @@ void CMenuManager::SwitchMenuOnAndOff()
m_nCurrScreen = MENUPAGE_NONE;
}
}
+
+ // Just entered the save/safe zone
if (m_bSaveMenuActive && !m_bQuitGameNoCD) {
m_bSaveMenuActive = false;
m_bMenuActive = true;
@@ -2351,7 +3562,7 @@ void CMenuManager::SwitchMenuOnAndOff()
}
*/
if (!m_bMenuActive)
- field_112 = 1;
+ m_bMenuNotProcessed = true;
m_bStartUpFrontEndRequested = false;
m_bShutDownFrontEndRequested = false;
@@ -2384,7 +3595,7 @@ void CMenuManager::UnloadTextures()
}
#endif
-#if ALL_ORIGINAL_FRONTEND
+#if DONT_USE_SUSPICIOUS_FUNCS
WRAPPER void CMenuManager::WaitForUserCD(void) { EAXJMP(0x48ADD0); }
#else
void CMenuManager::WaitForUserCD()
@@ -2403,7 +3614,6 @@ void CMenuManager::WaitForUserCD()
}
#endif
-// New content:
#if 0
uint8 CMenuManager::GetNumberOfMenuOptions()
{
@@ -2416,250 +3626,15 @@ uint8 CMenuManager::GetNumberOfMenuOptions()
}
return Rows;
}
-
-void CMenuManager::SwitchToNewScreen(int32 screen)
-{
- ResetHelperText();
-
- // Return to - behaviour.
- if (!strcmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FEDS_TB") ||
- (screen == aScreens[m_nCurrScreen].m_PreviousPage[0])) {
- if (m_bGameNotLoaded) {
- m_nCurrOption = aScreens[m_nCurrScreen].m_ParentEntry[0];
- m_nCurrScreen = aScreens[m_nCurrScreen].m_PreviousPage[0];
- }
- else {
- m_nCurrOption = aScreens[m_nCurrScreen].m_ParentEntry[1];
- m_nCurrScreen = aScreens[m_nCurrScreen].m_PreviousPage[1];
- }
-
- m_nMenuFadeAlpha = 0;
- }
- else {
- // Go through - behaviour.
- if (screen) {
- m_nPrevScreen = m_nCurrScreen;
- m_nCurrScreen = screen;
- m_nCurrOption = 0;
- //
- m_nCurrExOption = 0;
- m_nCurrExLayer = 19;
- //
- m_nMenuFadeAlpha = 0;
- m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode();
- }
- else {
- m_nPrevScreen = MENUPAGE_NONE;
- m_nCurrScreen = MENUPAGE_NONE;
- m_nCurrOption = 0;
- }
- }
-
- // Set player skin.
- if (m_nCurrScreen == MENUPAGE_SKIN_SELECT) {
- CPlayerSkin::BeginFrontendSkinEdit();
- m_bSkinsFound = false;
- }
-
- // Set radio station.
- if (m_nCurrScreen == MENUPAGE_SOUND_SETTINGS) {
- DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
- OutputDebugStringA("FRONTEND AUDIO TRACK STOPPED");
- }
- else
- DMAudio.StopFrontEndTrack();
-}
-
-void CMenuManager::SetDefaultPreferences(int32 screen)
-{
- switch (screen) {
- case MENUPAGE_SOUND_SETTINGS:
- m_PrefsMusicVolume = 102;
- m_PrefsSfxVolume = 102;
- m_PrefsSpeakers = 0;
- m_nPrefsAudio3DProviderIndex = 6;
- m_PrefsDMA = true;
- DMAudio.SetMusicMasterVolume(m_PrefsMusicVolume);
- DMAudio.SetEffectsMasterVolume(m_PrefsSfxVolume);
- DMAudio.SetCurrent3DProvider(m_nPrefsAudio3DProviderIndex);
- break;
- case MENUPAGE_GRAPHICS_SETTINGS:
- m_PrefsBrightness = 256;
- m_PrefsFrameLimiter = true;
- m_PrefsVsync = true;
- m_PrefsLOD = 1.2f;
- m_PrefsVsyncDisp = true;
- lodMultiplier = 1.2f;
- CMBlur::BlurOn = true;
- CMBlur::MotionBlurOpen(Scene.camera);
- m_PrefsUseVibration = false;
- m_PrefsShowSubtitles = true;
- m_nDisplayVideoMode = m_nPrefsVideoMode;
- m_PrefsUseWideScreen = false;
- break;
- case MENUPAGE_CONTROLLER_PC:
- ControlsManager.MakeControllerActionsBlank();
- ControlsManager.InitDefaultControlConfiguration();
-
- CMouseControllerState state = MousePointerStateHelper.GetMouseSetUp();
- ControlsManager.InitDefaultControlConfigMouse(state);
-
- if (1) {
- //TODO: JoyPad stuff.
- }
- TheCamera.m_bUseMouse3rdPerson = 1;
- m_ControlMethod = 0;
- MousePointerStateHelper.bInvertVertically = true;
- TheCamera.m_fMouseAccelHorzntl = 0.0025f;
- TheCamera.m_fMouseAccelVertical = 0.0025f;
- CVehicle::m_bDisableMouseSteering = true;
- TheCamera.m_bHeadBob = false;
- break;
- }
-}
#endif
-// Frontend inputs.
-bool GetPadBack()
-{
- return
- (CPad::GetPad(0)->NewKeyState.ESC && !CPad::GetPad(0)->OldKeyState.ESC) ||
- (CPad::GetPad(0)->NewState.Triangle && !CPad::GetPad(0)->OldState.Triangle);
-}
-
-bool GetPadExitEnter()
-{
- return
- (CPad::GetPad(0)->NewKeyState.ESC && !CPad::GetPad(0)->OldKeyState.ESC) ||
- (CPad::GetPad(0)->NewState.Start && !CPad::GetPad(0)->OldState.Start);
-}
-
-bool GetPadForward()
-{
- return
- (CPad::GetPad(0)->NewKeyState.EXTENTER && !CPad::GetPad(0)->OldKeyState.EXTENTER) ||
- (CPad::GetPad(0)->NewKeyState.ENTER && !CPad::GetPad(0)->OldKeyState.ENTER) ||
- (CPad::GetPad(0)->NewState.Cross && !CPad::GetPad(0)->OldState.Cross);
-}
-
-bool GetPadMoveUp()
-{
- return
- (CPad::GetPad(0)->NewState.DPadUp && !CPad::GetPad(0)->OldState.DPadUp) ||
- (CPad::GetPad(0)->NewKeyState.UP && !CPad::GetPad(0)->OldKeyState.UP) ||
- (CPad::GetPad(0)->NewState.LeftStickY < 0 && !(CPad::GetPad(0)->OldState.LeftStickY < 0));
-}
-
-bool GetPadMoveDown()
-{
- return
- (CPad::GetPad(0)->NewState.DPadDown && !CPad::GetPad(0)->OldState.DPadDown) ||
- (CPad::GetPad(0)->NewKeyState.DOWN && !CPad::GetPad(0)->OldKeyState.DOWN) ||
- (CPad::GetPad(0)->NewState.LeftStickY > 0 && !(CPad::GetPad(0)->OldState.LeftStickY > 0));
-}
-
-bool GetPadMoveLeft()
-{
- return
- (CPad::GetPad(0)->NewState.DPadLeft && !CPad::GetPad(0)->OldState.DPadLeft) ||
- (CPad::GetPad(0)->NewKeyState.LEFT && !CPad::GetPad(0)->OldKeyState.LEFT) ||
- (CPad::GetPad(0)->NewState.LeftStickX < 0 && !(CPad::GetPad(0)->OldState.LeftStickX < 0));
-}
-
-bool GetPadMoveRight()
-{
- return
- (CPad::GetPad(0)->NewState.DPadRight && !CPad::GetPad(0)->OldState.DPadRight) ||
- (CPad::GetPad(0)->NewKeyState.RIGHT && !CPad::GetPad(0)->OldKeyState.RIGHT) ||
- (CPad::GetPad(0)->NewState.LeftStickX > 0 && !(CPad::GetPad(0)->OldState.LeftStickX > 0));
-}
-
-bool GetMouseClickLeft()
-{
- return
- (CPad::GetPad(0)->NewMouseControllerState.LMB && !CPad::GetPad(0)->OldMouseControllerState.LMB);
-}
-
-bool GetMouseClickRight()
-{
- return
- (CPad::GetPad(0)->NewMouseControllerState.RMB && !CPad::GetPad(0)->OldMouseControllerState.RMB);
-}
-
-bool GetMouseClickMiddle()
-{
- return
- (CPad::GetPad(0)->NewMouseControllerState.MMB && !CPad::GetPad(0)->OldMouseControllerState.MMB);
-}
-
-bool GetMouseWheelUp()
-{
- return
- (CPad::GetPad(0)->NewMouseControllerState.WHEELUP && !CPad::GetPad(0)->OldMouseControllerState.WHEELUP);
-}
-
-bool GetMouseWheelDown()
-{
- return
- (CPad::GetPad(0)->NewMouseControllerState.WHEELDN && !CPad::GetPad(0)->OldMouseControllerState.WHEELDN);
-}
-
-
-bool GetMouseForward()
-{
- return GetMouseClickLeft();
-}
-
-bool GetMouseBack()
-{
- return GetMouseClickRight();
-}
-
-bool GetMousePos()
-{
- return
- (CPad::GetPad(0)->NewMouseControllerState.x != 0.0f || CPad::GetPad(0)->OldMouseControllerState.y != 0.0f);
-}
-
-bool GetMouseMoveLeft()
-{
- return GetMouseWheelDown();
-}
-
-bool GetMouseMoveRight()
-{
- return GetMouseWheelUp();
-}
-
-bool GetPadInput()
-{
- return
- GetPadBack() ||
- GetPadForward() ||
- GetPadMoveUp() ||
- GetPadMoveDown() ||
- GetPadMoveLeft() ||
- GetPadMoveRight();
-}
-
-bool GetMouseInput()
-{
- return
- GetMouseForward() ||
- GetMouseBack() ||
- GetMousePos() ||
- GetMouseMoveLeft() ||
- GetMouseMoveRight();
-}
-
STARTPATCHES
-#if ALL_ORIGINAL_FRONTEND
+#if DONT_USE_SUSPICIOUS_FUNCS
#else
- InjectHook(0x4856F0, &CMenuManager::ProcessButtonPresses, PATCH_JUMP);
-
for (int i = 1; i < ARRAY_SIZE(aScreens); i++)
Patch(0x611930 + sizeof(CMenuScreen) * i, aScreens[i]);
#endif
+ InjectHook(0x4856F0, &CMenuManager::ProcessButtonPresses, PATCH_JUMP);
InjectHook(0x485100, &CMenuManager::Process, PATCH_JUMP);
InjectHook(0x47A230, &CMenuManager::LoadAllTextures, PATCH_JUMP);
InjectHook(0x47A540, &CMenuManager::DrawFrontEnd, PATCH_JUMP);
diff --git a/src/core/Frontend.h b/src/core/Frontend.h
index 18a324ed..6d7327d3 100644
--- a/src/core/Frontend.h
+++ b/src/core/Frontend.h
@@ -212,7 +212,7 @@ enum eMenuAction
MENUACTION_LANG_GER,
MENUACTION_LANG_ITA,
MENUACTION_LANG_SPA,
- MENUACTION_UPDATESAVE,
+ MENUACTION_POPULATESLOTS_CHANGEMENU,
MENUACTION_CHECKSAVE,
MENUACTION_UNK24,
MENUACTION_NEWGAME,
@@ -239,7 +239,7 @@ enum eMenuAction
MENUACTION_PARSEHEAP,
MENUACTION_SHOWCULL,
MENUACTION_MEMCARDSAVECONFIRM,
- MENUACTION_UPDATEMEMCARDSAVE,
+ MENUACTION_RESUME_FROM_SAVEZONE,
MENUACTION_UNK50,
MENUACTION_DEBUGSTREAM,
MENUACTION_MPMAP_LIBERTY,
@@ -272,7 +272,7 @@ enum eMenuAction
MENUACTION_SHOWHEADBOB,
MENUACTION_UNK80,
MENUACTION_INVVERT,
- MENUACTION_CANCLEGAME,
+ MENUACTION_CANCELGAME,
MENUACTION_MP_PLAYERNUMBER,
MENUACTION_MOUSESENS,
MENUACTION_CHECKMPGAMES,
@@ -283,7 +283,7 @@ enum eMenuAction
MENUACTION_MP_LAN,
MENUACTION_MP_INTERNET,
MENUACTION_RESUME,
- MENUACTION_DONTCANCLE,
+ MENUACTION_DONTCANCEL,
MENUACTION_SCREENRES,
MENUACTION_AUDIOHW,
MENUACTION_SPEAKERCONF,
@@ -307,27 +307,37 @@ enum eCheckHover
{
HOVEROPTION_0,
HOVEROPTION_1,
- HOVEROPTION_DEFAULT,
+ HOVEROPTION_RANDOM_ITEM,
HOVEROPTION_3,
HOVEROPTION_4,
HOVEROPTION_5,
HOVEROPTION_6,
HOVEROPTION_7,
HOVEROPTION_8,
- HOVEROPTION_9,
+ HOVEROPTION_BACK, // used in controller setup
HOVEROPTION_10,
HOVEROPTION_11,
- HOVEROPTION_12,
- HOVEROPTION_13,
- HOVEROPTION_14,
- HOVEROPTION_15,
- HOVEROPTION_16,
- HOVEROPTION_17,
- HOVEROPTION_18,
+ HOVEROPTION_OVER_SCROLL_UP,
+ HOVEROPTION_OVER_SCROLL_DOWN,
+ HOVEROPTION_CLICKED_SCROLL_UP,
+ HOVEROPTION_CLICKED_SCROLL_DOWN,
+ HOVEROPTION_HOLDING_SCROLLBAR,
+ HOVEROPTION_PAGEUP,
+ HOVEROPTION_PAGEDOWN,
HOVEROPTION_19,
HOVEROPTION_20,
HOVEROPTION_CHANGESKIN,
- HOVEROPTION_INCREASE_BRIGHTNESS = 32,
+ HOVEROPTION_RADIO_0,
+ HOVEROPTION_RADIO_1,
+ HOVEROPTION_RADIO_2,
+ HOVEROPTION_RADIO_3,
+ HOVEROPTION_RADIO_4,
+ HOVEROPTION_RADIO_5,
+ HOVEROPTION_RADIO_6,
+ HOVEROPTION_RADIO_7,
+ HOVEROPTION_RADIO_8,
+ HOVEROPTION_RADIO_9,
+ HOVEROPTION_INCREASE_BRIGHTNESS,
HOVEROPTION_DECREASE_BRIGHTNESS,
HOVEROPTION_INCREASE_DRAWDIST,
HOVEROPTION_DECREASE_DRAWDIST,
@@ -337,7 +347,7 @@ enum eCheckHover
HOVEROPTION_DECREASE_SFXVOLUME,
HOVEROPTION_INCREASE_MOUSESENS,
HOVEROPTION_DECREASE_MOUSESENS,
- HOVEROPTION_42,
+ HOVEROPTION_NOT_HOVERING,
};
enum
@@ -353,13 +363,19 @@ enum eControlMethod
struct tSkinInfo
{
- int field_0;
+ int32 field_0;
char skinName[256];
char currSkinName[256];
char date[256];
tSkinInfo *field_304;
};
+struct BottomBarOption
+{
+ char name[8];
+ int32 screenId;
+};
+
struct CMenuScreen
{
char m_ScreenName[8];
@@ -387,8 +403,8 @@ public:
int32 m_nHelperTextMsgId;
bool m_bLanguageLoaded;
bool m_bMenuActive;
- char field_112;
- char field_113;
+ bool m_bMenuNotProcessed;
+ bool m_bWaitingForNewKeyBind;
bool m_bStartGameLoading;
bool m_bFirstTime;
bool m_bGameNotLoaded;
@@ -399,46 +415,46 @@ public:
bool m_bShowMouse;
tSkinInfo m_sSkin;
tSkinInfo *m_pSelectedSkin;
- tSkinInfo *field_438;
- float field_43C;
- int m_nCurrExSize;
- int m_nSkinsTotal;
+ int32 m_nFirstVisibleRowOnList;
+ float m_nCurListItemY;
+ int32 m_nTotalListRow;
+ int32 m_nSkinsTotal;
char _unk0[4];
- int m_nCurrExOption;
+ int32 m_nSelectedListRow;
bool m_bSkinsFound;
bool m_bQuitGameNoCD;
bool m_bRenderGameInMenu;
bool m_bSaveMenuActive;
bool m_bLoadingSavedGame;
char field_455;
- char field_456;
+ bool m_bStartWaitingForKeyBind;
bool m_bSpritesLoaded;
CSprite2d m_aFrontEndSprites[28];
CSprite2d m_aMenuSprites[20];
- int field_518;
- int m_nMenuFadeAlpha;
- char field_520;
- char field_521;
- char field_522;
- char field_523;
- char field_524;
- int m_CurrCntrlAction;
+ int32 field_518;
+ int32 m_nMenuFadeAlpha;
+ bool m_bPressedPgUpOnList;
+ bool m_bPressedPgDnOnList;
+ bool m_bPressedUpOnList;
+ bool m_bPressedDownOnList;
+ bool m_bPressedScrollButton;
+ int32 m_CurrCntrlAction;
char _unk1[4];
- int field_530;
- char field_534;
- char field_535;
- int8 m_nCurrExLayer;
- int m_nHelperTextAlpha;
- int m_nMouseOldPosX;
- int m_nMouseOldPosY;
- int m_nHoverOption;
- int m_nCurrScreen;
- int m_nCurrOption;
- int m_nPrevOption;
- int m_nPrevScreen;
+ int32 field_530;
+ bool m_bKeyIsOK;
+ bool field_535;
+ int8 m_nCurrExLayer; // TODO: What's that?
+ int32 m_nHelperTextAlpha;
+ int32 m_nMouseOldPosX;
+ int32 m_nMouseOldPosY;
+ int32 m_nHoverOption;
+ int32 m_nCurrScreen;
+ int32 m_nCurrOption;
+ int32 m_nPrevOption;
+ int32 m_nPrevScreen;
uint32 field_558;
- int m_nCurrSaveSlot;
- int m_nScreenChangeDelayTimer;
+ int32 m_nCurrSaveSlot;
+ int32 m_nScreenChangeDelayTimer;
public:
bool GetIsMenuActive() {return !!m_bMenuActive;}
@@ -473,8 +489,8 @@ public:
static float &menuXYpadding;
static float &actionTextScaleX;
static float &actionTextScaleY;
- static int &sthWithButtons;
- static int &sthWithButtons2;
+ static int32 &sthWithButtons;
+ static int32 &sthWithButtons2;
public:
static void BuildStatLine(char *text, void *stat, uint8 aFloat, void *stat2);
@@ -510,7 +526,7 @@ public:
void Process();
void ProcessButtonPresses();
void ProcessOnOffMenuOptions();
- static void RequestFrontEndShutdown();
+ static void RequestFrontEndShutDown();
static void RequestFrontEndStartUp();
void ResetHelperText();
void SaveLoadFileError_SetUpErrorScreen();
@@ -526,8 +542,6 @@ public:
// New content:
uint8 GetNumberOfMenuOptions();
- void SwitchToNewScreen(int32 screen);
- void SetDefaultPreferences(int32 screen);
};
static_assert(sizeof(CMenuManager) == 0x564, "CMenuManager: error");
diff --git a/src/core/MenuScreens.h b/src/core/MenuScreens.h
index 7796484c..427d01bf 100644
--- a/src/core/MenuScreens.h
+++ b/src/core/MenuScreens.h
@@ -14,8 +14,8 @@ const CMenuScreen aScreens[] = {
// MENUPAGE_NEW_GAME = 2
{ "FET_SGA", MENUPAGE_NONE, MENUPAGE_NONE, MENUPAGE_NONE, 0, 1,
MENUACTION_CHANGEMENU, "FES_SNG", SAVESLOT_NONE, MENUPAGE_NEW_GAME_RELOAD,
- MENUACTION_CHANGEMENU, "GMLOAD", SAVESLOT_NONE, MENUPAGE_CHOOSE_LOAD_SLOT,
- MENUACTION_CHANGEMENU, "FES_DGA", SAVESLOT_NONE, MENUPAGE_CHOOSE_DELETE_SLOT,
+ MENUACTION_POPULATESLOTS_CHANGEMENU, "GMLOAD", SAVESLOT_NONE, MENUPAGE_CHOOSE_LOAD_SLOT,
+ MENUACTION_POPULATESLOTS_CHANGEMENU, "FES_DGA", SAVESLOT_NONE, MENUPAGE_CHOOSE_DELETE_SLOT,
MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE,
},
@@ -29,7 +29,7 @@ const CMenuScreen aScreens[] = {
MENUACTION_CTRLCONFIG, "FEC_CCF", SAVESLOT_NONE, MENUPAGE_CONTROLLER_SETTINGS,
MENUACTION_CTRLDISPLAY, "FEC_CDP", SAVESLOT_NONE, MENUPAGE_CONTROLLER_SETTINGS,
MENUACTION_CTRLVIBRATION, "FEC_VIB", SAVESLOT_NONE, MENUPAGE_CONTROLLER_SETTINGS,
- MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_CONTROLLER_SETTINGS,
+ MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE,
},
// MENUPAGE_SOUND_SETTINGS = 5
@@ -41,7 +41,7 @@ const CMenuScreen aScreens[] = {
MENUACTION_DYNAMICACOUSTIC, "FET_DAM", SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS,
MENUACTION_RADIO, "FEA_RSS", SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS,
MENUACTION_RESTOREDEF, "FET_DEF", SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS,
- MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS,
+ MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE,
},
// MENUPAGE_GRAPHICS_SETTINGS = 6
@@ -98,7 +98,7 @@ const CMenuScreen aScreens[] = {
{ "FET_NG", MENUPAGE_NEW_GAME, MENUPAGE_NEW_GAME, MENUPAGE_NEW_GAME, 0, 0,
MENUACTION_LABEL, "FESZ_QR", SAVESLOT_NONE, MENUPAGE_NONE,
MENUACTION_CHANGEMENU, "FEM_NO", SAVESLOT_NONE, MENUPAGE_NEW_GAME,
- MENUACTION_NEWGAME, "FEM_YES", SAVESLOT_NONE, MENUPAGE_NONE,
+ MENUACTION_NEWGAME, "FEM_YES", SAVESLOT_NONE, MENUPAGE_NEW_GAME_RELOAD,
},
// MENUPAGE_LOAD_SLOT_CONFIRM = 11
@@ -175,15 +175,14 @@ const CMenuScreen aScreens[] = {
// MENUPAGE_SAVE = 24
#ifdef PS2_SAVE_DIALOG
{ "FET_SG", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
- MENUACTION_LABEL, "FES_SCG", SAVESLOT_NONE, MENUPAGE_NONE,
MENUACTION_CHANGEMENU, "FESZ_SA", SAVESLOT_NONE, MENUPAGE_CHOOSE_SAVE_SLOT,
- MENUACTION_UPDATEMEMCARDSAVE, "FESZ_CA", SAVESLOT_NONE, MENUPAGE_NONE,
+ MENUACTION_RESUME_FROM_SAVEZONE, "FESZ_CA", SAVESLOT_NONE, MENUPAGE_NONE,
},
#else
{ "FET_SG", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
MENUACTION_LABEL, "FES_SCG", SAVESLOT_NONE, MENUPAGE_NONE,
- MENUACTION_UPDATESAVE, "GMSAVE", SAVESLOT_NONE, MENUPAGE_CHOOSE_SAVE_SLOT,
- MENUACTION_UPDATEMEMCARDSAVE, "FESZ_CA", SAVESLOT_NONE, MENUPAGE_NONE,
+ MENUACTION_POPULATESLOTS_CHANGEMENU, "GMSAVE", SAVESLOT_NONE, MENUPAGE_CHOOSE_SAVE_SLOT,
+ MENUACTION_RESUME_FROM_SAVEZONE, "FESZ_CA", SAVESLOT_NONE, MENUPAGE_NONE,
},
#endif
@@ -194,15 +193,15 @@ const CMenuScreen aScreens[] = {
// MENUPAGE_CHOOSE_SAVE_SLOT = 26
{ "FET_SG", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
- MENUACTION_UPDATEMEMCARDSAVE, "FESZ_CA", SAVESLOT_NONE, MENUPAGE_NONE,
- MENUACTION_UPDATESAVE, "FEM_SL1", SAVESLOT_1, MENUPAGE_SAVE_OVERWRITE_CONFIRM,
- MENUACTION_UPDATESAVE, "FEM_SL2", SAVESLOT_2, MENUPAGE_SAVE_OVERWRITE_CONFIRM,
- MENUACTION_UPDATESAVE, "FEM_SL3", SAVESLOT_3, MENUPAGE_SAVE_OVERWRITE_CONFIRM,
- MENUACTION_UPDATESAVE, "FEM_SL4", SAVESLOT_4, MENUPAGE_SAVE_OVERWRITE_CONFIRM,
- MENUACTION_UPDATESAVE, "FEM_SL5", SAVESLOT_5, MENUPAGE_SAVE_OVERWRITE_CONFIRM,
- MENUACTION_UPDATESAVE, "FEM_SL6", SAVESLOT_6, MENUPAGE_SAVE_OVERWRITE_CONFIRM,
- MENUACTION_UPDATESAVE, "FEM_SL7", SAVESLOT_7, MENUPAGE_SAVE_OVERWRITE_CONFIRM,
- MENUACTION_UPDATESAVE, "FEM_SL8", SAVESLOT_8, MENUPAGE_SAVE_OVERWRITE_CONFIRM,
+ MENUACTION_RESUME_FROM_SAVEZONE, "FESZ_CA", SAVESLOT_NONE, MENUPAGE_NONE,
+ MENUACTION_CHANGEMENU, "FEM_SL1", SAVESLOT_1, MENUPAGE_SAVE_OVERWRITE_CONFIRM,
+ MENUACTION_CHANGEMENU, "FEM_SL2", SAVESLOT_2, MENUPAGE_SAVE_OVERWRITE_CONFIRM,
+ MENUACTION_CHANGEMENU, "FEM_SL3", SAVESLOT_3, MENUPAGE_SAVE_OVERWRITE_CONFIRM,
+ MENUACTION_CHANGEMENU, "FEM_SL4", SAVESLOT_4, MENUPAGE_SAVE_OVERWRITE_CONFIRM,
+ MENUACTION_CHANGEMENU, "FEM_SL5", SAVESLOT_5, MENUPAGE_SAVE_OVERWRITE_CONFIRM,
+ MENUACTION_CHANGEMENU, "FEM_SL6", SAVESLOT_6, MENUPAGE_SAVE_OVERWRITE_CONFIRM,
+ MENUACTION_CHANGEMENU, "FEM_SL7", SAVESLOT_7, MENUPAGE_SAVE_OVERWRITE_CONFIRM,
+ MENUACTION_CHANGEMENU, "FEM_SL8", SAVESLOT_8, MENUPAGE_SAVE_OVERWRITE_CONFIRM,
},
// MENUPAGE_SAVE_OVERWRITE_CONFIRM = 27
@@ -298,10 +297,10 @@ const CMenuScreen aScreens[] = {
// MENUPAGE_OPTIONS = 41
{ "FET_OPT", MENUPAGE_NONE, MENUPAGE_NONE, MENUPAGE_NONE, 1, 4,
MENUACTION_CHANGEMENU, "FET_CTL", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC,
- MENUACTION_CHANGEMENU, "FET_AUD", SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS,
+ MENUACTION_LOADRADIO, "FET_AUD", SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS,
MENUACTION_CHANGEMENU, "FET_DIS", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS,
MENUACTION_CHANGEMENU, "FET_LAN", SAVESLOT_NONE, MENUPAGE_LANGUAGE_SETTINGS,
- MENUACTION_CHANGEMENU, "FET_PSU", SAVESLOT_NONE, MENUPAGE_SKIN_SELECT,
+ MENUACTION_PLAYERSETUP, "FET_PSU", SAVESLOT_NONE, MENUPAGE_SKIN_SELECT,
MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE,
},
@@ -309,7 +308,7 @@ const CMenuScreen aScreens[] = {
{ "FET_QG", MENUPAGE_NONE, MENUPAGE_NONE, MENUPAGE_NONE, 2, 5,
MENUACTION_LABEL, "FEQ_SRE", SAVESLOT_NONE, MENUPAGE_NONE,
MENUACTION_CHANGEMENU, "FEM_NO", SAVESLOT_NONE, MENUPAGE_NONE,
- MENUACTION_CANCLEGAME, "FEM_YES", SAVESLOT_NONE, MENUPAGE_NONE,
+ MENUACTION_CANCELGAME, "FEM_YES", SAVESLOT_NONE, MENUPAGE_NONE,
},
// MENUPAGE_SAVING_IN_PROGRESS = 43
@@ -320,7 +319,7 @@ const CMenuScreen aScreens[] = {
// MENUPAGE_SAVE_SUCCESSFUL = 44
{ "FET_SG", MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, 0, 0,
MENUACTION_LABEL, "FES_SSC", SAVESLOT_LABEL, MENUPAGE_NONE,
- MENUACTION_UPDATEMEMCARDSAVE, "FEC_OKK", SAVESLOT_NONE, MENUPAGE_CHOOSE_SAVE_SLOT,
+ MENUACTION_RESUME_FROM_SAVEZONE, "FEC_OKK", SAVESLOT_NONE, MENUPAGE_CHOOSE_SAVE_SLOT,
},
// MENUPAGE_DELETING = 45
@@ -380,12 +379,12 @@ const CMenuScreen aScreens[] = {
// MENUPAGE_SKIN_SELECT = 54
{ "FET_PSU", MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, 4, 4,
- //MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_MULTIPLAYER_MAIN,
+ MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_MULTIPLAYER_MAIN,
},
// MENUPAGE_KEYBOARD_CONTROLS = 55
{ "FET_STI", MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, 1, 1,
- //MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC,
+ MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC,
},
// MENUPAGE_MOUSE_CONTROLS = 56
diff --git a/src/core/Pad.h b/src/core/Pad.h
index 09e6b39d..09691128 100644
--- a/src/core/Pad.h
+++ b/src/core/Pad.h
@@ -256,6 +256,11 @@ public:
bool GetMouseX1JustDown() { return !!(NewMouseControllerState.MXB1 && !OldMouseControllerState.MXB1); }
bool GetMouseX2JustDown() { return !!(NewMouseControllerState.MXB2 && !OldMouseControllerState.MXB2); }
+ bool GetLeftMouseJustUp() { return !!(!NewMouseControllerState.LMB && OldMouseControllerState.LMB); }
+ bool GetRightMouseJustUp() { return !!(!NewMouseControllerState.RMB && OldMouseControllerState.RMB); }
+ bool GetMiddleMouseJustUp() { return !!(!NewMouseControllerState.MMB && OldMouseControllerState.MMB); }
+ bool GetMouseWheelUpJustUp() { return !!(!NewMouseControllerState.WHEELUP && OldMouseControllerState.WHEELUP); }
+ bool GetMouseWheelDownJustUp() { return !!(!NewMouseControllerState.WHEELDN && OldMouseControllerState.WHEELDN); }
bool GetLeftMouse() { return NewMouseControllerState.LMB; }
bool GetRightMouse() { return NewMouseControllerState.RMB; }
@@ -328,6 +333,12 @@ public:
bool GetEnterJustDown() { return GetPadEnterJustDown() || GetReturnJustDown(); }
bool GetAltJustDown() { return GetLeftAltJustDown() || GetRightAltJustDown(); }
+ bool GetLeftJustUp() { return !!(!NewKeyState.LEFT && OldKeyState.LEFT); }
+ bool GetRightJustUp() { return !!(!NewKeyState.RIGHT && OldKeyState.RIGHT); }
+ bool GetEnterJustUp() { return GetPadEnterJustUp() || GetReturnJustUp(); }
+ bool GetReturnJustUp() { return !!(!NewKeyState.EXTENTER && OldKeyState.EXTENTER); }
+ bool GetPadEnterJustUp() { return !!(!NewKeyState.ENTER && OldKeyState.ENTER); }
+
bool GetChar(int32 c) { return NewKeyState.VK_KEYS[c]; }
bool GetF(int32 n) { return NewKeyState.F[n]; }
bool GetEscape() { return NewKeyState.ESC; }
@@ -392,6 +403,13 @@ public:
bool GetLeftStickXJustDown() { return !!(NewState.LeftStickX && !OldState.LeftStickX); }
bool GetLeftStickYJustDown() { return !!(NewState.LeftStickY && !OldState.LeftStickY); }
+ bool GetCrossJustUp() { return !!(!NewState.Cross && OldState.Cross); }
+ bool GetSquareJustUp() { return !!(!NewState.Square && OldState.Square); }
+ bool GetDPadUpJustUp() { return !!(!NewState.DPadUp && OldState.DPadUp); }
+ bool GetDPadDownJustUp() { return !!(!NewState.DPadDown && OldState.DPadDown); }
+ bool GetDPadLeftJustUp() { return !!(!NewState.DPadLeft && OldState.DPadLeft); }
+ bool GetDPadRightJustUp() { return !!(!NewState.DPadRight && OldState.DPadRight); }
+
bool GetTriangle() { return !!NewState.Triangle; }
bool GetCircle() { return !!NewState.Circle; }
bool GetCross() { return !!NewState.Cross; }
diff --git a/src/core/config.h b/src/core/config.h
index 03b8a019..d12b0809 100644
--- a/src/core/config.h
+++ b/src/core/config.h
@@ -162,6 +162,7 @@ enum Config {
#define ASPECT_RATIO_SCALE // Not just makes everything scale with aspect ratio, also adds support for all aspect ratios
#define TRIANGULAR_BLIPS // height indicating triangular radar blips, as in VC
#define PS2_SAVE_DIALOG // PS2 style save dialog with transparent black box
+// #define PS2_LIKE_MENU // An effort to recreate PS2 menu, cycling through tabs, different bg etc.
// Script
#define USE_DEBUG_SCRIPT_LOADER // makes game load main_freeroam.scm by default
diff --git a/src/modelinfo/PedModelInfo.h b/src/modelinfo/PedModelInfo.h
index e8260fa2..0336fa9b 100644
--- a/src/modelinfo/PedModelInfo.h
+++ b/src/modelinfo/PedModelInfo.h
@@ -2,6 +2,7 @@
#include "ClumpModelInfo.h"
#include "PedType.h"
+#include "PedStats.h"
enum PedNode {
PED_TORSO,
@@ -24,7 +25,7 @@ class CPedModelInfo : public CClumpModelInfo
public:
uint32 m_animGroup;
ePedType m_pedType;
- uint32 m_pedStatType;
+ ePedStats m_pedStatType;
uint32 m_carsCanDrive;
CColModel *m_hitColModel;
RpAtomic *m_head;
diff --git a/src/peds/CopPed.cpp b/src/peds/CopPed.cpp
index bf0cc59c..53ae1747 100644
--- a/src/peds/CopPed.cpp
+++ b/src/peds/CopPed.cpp
@@ -259,17 +259,17 @@ CCopPed::ScanForCrimes(void)
}
}
- // Look for stolen cop cars (it was broken until now)
+ // Look for stolen cop cars
if (!m_bIsInPursuit) {
CPlayerPed *player = FindPlayerPed();
-#ifdef FIX_BUGS
- if ((player->m_objective == OBJECTIVE_ENTER_CAR_AS_DRIVER || player->m_objective == OBJECTIVE_ENTER_CAR_AS_PASSENGER)
-#else
if ((m_objective == OBJECTIVE_ENTER_CAR_AS_DRIVER || m_objective == OBJECTIVE_ENTER_CAR_AS_PASSENGER)
-#endif
- && player->m_pWanted->m_nWantedLevel == 0 && player->m_pMyVehicle) {
+ && player->m_pWanted->m_nWantedLevel == 0) {
- if (player->m_pMyVehicle->bIsLawEnforcer)
+ if (player->m_pMyVehicle
+#ifdef FIX_BUGS
+ && m_pMyVehicle == player->m_pMyVehicle
+#endif
+ && player->m_pMyVehicle->bIsLawEnforcer)
player->SetWantedLevelNoDrop(1);
}
}
diff --git a/src/peds/Ped.cpp b/src/peds/Ped.cpp
index 3c62512e..b7dbab82 100644
--- a/src/peds/Ped.cpp
+++ b/src/peds/Ped.cpp
@@ -2261,7 +2261,7 @@ CPed::SetModelIndex(uint32 mi)
RpAnimBlendClumpInit(GetClump());
RpAnimBlendClumpFillFrameArray(GetClump(), m_pFrames);
CPedModelInfo *modelInfo = (CPedModelInfo*)CModelInfo::GetModelInfo(m_modelIndex);
- SetPedStats((ePedStats) modelInfo->m_pedStatType);
+ SetPedStats(modelInfo->m_pedStatType);
m_headingRate = m_pedStats->m_headingChangeRate;
m_animGroup = (AssocGroupId) modelInfo->m_animGroup;
CAnimManager::AddAnimation(GetClump(), m_animGroup, ANIM_IDLE_STANCE);
@@ -6928,11 +6928,9 @@ CPed::FinishLaunchCB(CAnimBlendAssociation *animAssoc, void *arg)
if (obstacle) {
animAssoc->flags |= ASSOC_DELETEFADEDOUT;
-#ifndef VC_PED_PORTS
+
+ // ANIM_HIT_WALL in VC (which makes more sense)
CAnimBlendAssociation *handsCoverAssoc = CAnimManager::BlendAnimation(ped->GetClump(), ASSOCGRP_STD, ANIM_HANDSCOWER, 8.0f);
-#else
- CAnimBlendAssociation* handsCoverAssoc = CAnimManager::BlendAnimation(ped->GetClump(), ASSOCGRP_STD, ANIM_HIT_WALL, 8.0f);
-#endif
handsCoverAssoc->flags &= ~ASSOC_FADEOUTWHENDONE;
handsCoverAssoc->SetFinishCallback(FinishHitHeadCB, ped);
ped->bIsLanding = true;
diff --git a/src/peds/PedStats.cpp b/src/peds/PedStats.cpp
index c393fddc..147f11e2 100644
--- a/src/peds/PedStats.cpp
+++ b/src/peds/PedStats.cpp
@@ -4,7 +4,8 @@
#include "FileMgr.h"
#include "PedStats.h"
-CPedStats *(&CPedStats::ms_apPedStats)[NUM_PEDSTATS] = *(CPedStats *(*)[NUM_PEDSTATS]) *(uintptr*)0x9404D4;
+//CPedStats *(&CPedStats::ms_apPedStats)[NUM_PEDSTATS] = *(CPedStats *(*)[NUM_PEDSTATS]) *(uintptr*)0x9404D4;
+CPedStats *CPedStats::ms_apPedStats[NUM_PEDSTATS];
void
CPedStats::Initialise(void)
@@ -68,9 +69,9 @@ CPedStats::LoadPedStats(void)
line[linelen++] = ' ';
else
line[linelen++] = buf[bp];
- line[linelen] = '\0';
}
bp++;
+ line[linelen] = '\0';
// skip white space
for(lp = 0; line[lp] <= ' '; lp++);
@@ -107,14 +108,13 @@ CPedStats::LoadPedStats(void)
delete[] buf;
}
-int32
+ePedStats
CPedStats::GetPedStatType(char *name)
{
- int type;
-
- for(type = 0; type < NUM_PEDSTATS; type++)
+ for(uint16 type = 0; type < NUM_PEDSTATS; type++)
if(!CGeneral::faststrcmp(ms_apPedStats[type]->m_name, name))
- return type;
+ return (ePedStats) type;
+
return NUM_PEDSTATS;
}
diff --git a/src/peds/PedStats.h b/src/peds/PedStats.h
index ce92d4da..4c35e8ee 100644
--- a/src/peds/PedStats.h
+++ b/src/peds/PedStats.h
@@ -69,11 +69,11 @@ public:
float m_defendWeakness;
int16 m_flags;
- static CPedStats* (&ms_apPedStats)[NUM_PEDSTATS];
+ static CPedStats *ms_apPedStats[NUM_PEDSTATS];
static void Initialise(void);
static void Shutdown(void);
static void LoadPedStats(void);
- static int32 GetPedStatType(char *name);
+ static ePedStats GetPedStatType(char *name);
};
static_assert(sizeof(CPedStats) == 0x34, "CPedStats: error");
diff --git a/src/peds/PedType.cpp b/src/peds/PedType.cpp
index 3b95109d..4c9d6b3f 100644
--- a/src/peds/PedType.cpp
+++ b/src/peds/PedType.cpp
@@ -63,9 +63,9 @@ CPedType::LoadPedData(void)
line[linelen++] = ' ';
else
line[linelen++] = buf[bp];
- line[linelen] = '\0';
}
bp++;
+ line[linelen] = '\0';
// skip white space
for(lp = 0; line[lp] <= ' '; lp++);
@@ -74,7 +74,7 @@ CPedType::LoadPedData(void)
line[lp] == '#')
continue;
- // FIX: game just uses line here
+ // Game uses just "line" here since sscanf already trims whitespace, but this is safer
sscanf(&line[lp], "%s", word);
if(strncmp(word, "Threat", 7) == 0){
@@ -195,7 +195,8 @@ void
CPedType::Load(uint8 *buf, uint32 size)
{
INITSAVEBUF
- CheckSaveHeader(buf, 'P','T','P','\0', size - SAVE_HEADER_SIZE);
+ // original: SkipSaveBuf(buf, SAVE_HEADER_SIZE);
+ CheckSaveHeader(buf, 'P', 'T', 'P', '\0', size - SAVE_HEADER_SIZE);
for(int i = 0; i < NUM_PEDTYPES; i++)
*ms_apPedType[i] = ReadSaveBuf<CPedType>(buf);
diff --git a/src/peds/Population.cpp b/src/peds/Population.cpp
index 496ece34..bb5ec475 100644
--- a/src/peds/Population.cpp
+++ b/src/peds/Population.cpp
@@ -30,7 +30,8 @@
// More clearly they're transition areas between zones.
RegenerationPoint (&aSafeZones)[8] = *(RegenerationPoint(*)[8]) * (uintptr*)0x5FA578;
-PedGroup (&CPopulation::ms_pPedGroups)[NUMPEDGROUPS] = *(PedGroup(*)[NUMPEDGROUPS]) * (uintptr*)0x6E9248;
+//PedGroup (&CPopulation::ms_pPedGroups)[NUMPEDGROUPS] = *(PedGroup(*)[NUMPEDGROUPS]) * (uintptr*)0x6E9248;
+PedGroup CPopulation::ms_pPedGroups[NUMPEDGROUPS];
bool &CPopulation::ms_bGivePedsWeapons = *(bool*)0x95CCF6;
int32 &CPopulation::m_AllRandomPedsThisType = *(int32*)0x5FA570;
float &CPopulation::PedDensityMultiplier = *(float*)0x5FA56C;
@@ -80,7 +81,7 @@ CPopulation::Initialise()
ms_nNumDummy = 0;
m_AllRandomPedsThisType = -1;
- PedDensityMultiplier = 1.0;
+ PedDensityMultiplier = 1.0f;
bZoneChangeHasHappened = false;
m_CountDownToPedsAtStart = 2;
@@ -511,9 +512,9 @@ CPopulation::AddPed(ePedType pedType, uint32 miOrCopType, CVector const &coors)
uint32 weapon;
if (CGeneral::GetRandomNumberInRange(0, 100) >= 50)
- weapon = ped->GiveWeapon(CGangs::GetGangWeapon2(pedType - PEDTYPE_GANG1), 25001);
+ weapon = ped->GiveWeapon(CGangs::GetGangInfo(pedType - PEDTYPE_GANG1)->m_Weapon2, 25001);
else
- weapon = ped->GiveWeapon(CGangs::GetGangWeapon1(pedType - PEDTYPE_GANG1), 25001);
+ weapon = ped->GiveWeapon(CGangs::GetGangInfo(pedType - PEDTYPE_GANG1)->m_Weapon1, 25001);
ped->SetCurrentWeapon(weapon);
return ped;
}
@@ -770,7 +771,7 @@ CPopulation::AddPedInCar(CVehicle* car)
// fall through
default:
- int gangOfPed = GANG_MAFIA;
+ int gangOfPed = 0;
imSureThatModelIsLoaded = false;
while (gangOfPed < NUM_GANGS && CGangs::GetGangInfo(gangOfPed)->m_nVehicleMI != car->m_modelIndex)
diff --git a/src/peds/Population.h b/src/peds/Population.h
index 152fb7ae..b299c0a1 100644
--- a/src/peds/Population.h
+++ b/src/peds/Population.h
@@ -33,7 +33,7 @@ struct RegenerationPoint
class CPopulation
{
public:
- static PedGroup (&ms_pPedGroups)[NUMPEDGROUPS];
+ static PedGroup ms_pPedGroups[NUMPEDGROUPS];
static bool &ms_bGivePedsWeapons;
static int32 &m_AllRandomPedsThisType;
static float &PedDensityMultiplier;