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-rw-r--r--src/vehicles/Automobile.cpp6
-rw-r--r--src/vehicles/Vehicle.cpp10
2 files changed, 16 insertions, 0 deletions
diff --git a/src/vehicles/Automobile.cpp b/src/vehicles/Automobile.cpp
index 83fe44d5..2212ddff 100644
--- a/src/vehicles/Automobile.cpp
+++ b/src/vehicles/Automobile.cpp
@@ -871,8 +871,14 @@ CAutomobile::ProcessControl(void)
CVector wheelFwd = GetForward();
CVector wheelRight = GetRight();
+#ifdef FIX_BUGS
+ // Not sure if this is needed, but brake usually has timestep as a factor
+ if(bIsHandbrakeOn)
+ brake = 20000.0f * CTimer::GetTimeStepFix();
+#else
if(bIsHandbrakeOn)
brake = 20000.0f;
+#endif
if(m_aWheelTimer[CARWHEEL_REAR_LEFT] > 0.0f){
if(mod_HandlingManager.HasFrontWheelDrive(pHandling->nIdentifier))
diff --git a/src/vehicles/Vehicle.cpp b/src/vehicles/Vehicle.cpp
index f85f0d50..6646f7f3 100644
--- a/src/vehicles/Vehicle.cpp
+++ b/src/vehicles/Vehicle.cpp
@@ -487,6 +487,11 @@ CVehicle::ProcessWheel(CVector &wheelFwd, CVector &wheelRight, CVector &wheelCon
if(contactSpeedRight != 0.0f){
// exert opposing force
right = -contactSpeedRight/wheelsOnGround;
+#ifdef FIX_BUGS
+ // contactSpeedRight is independent of framerate but right has timestep as a factor
+ // so we probably have to fix this
+ right *= CTimer::GetTimeStepFix();
+#endif
if(wheelStatus == WHEEL_STATUS_BURST){
float fwdspeed = Min(contactSpeedFwd, 0.3f);
@@ -507,6 +512,11 @@ CVehicle::ProcessWheel(CVector &wheelFwd, CVector &wheelRight, CVector &wheelCon
}
}else if(contactSpeedFwd != 0.0f){
fwd = -contactSpeedFwd/wheelsOnGround;
+#ifdef FIX_BUGS
+ // contactSpeedFwd is independent of framerate but fwd has timestep as a factor
+ // so we probably have to fix this
+ fwd *= CTimer::GetTimeStepFix();
+#endif
if(!bBraking){
if(m_fGasPedal < 0.01f){