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-rw-r--r--src/Radar.h85
1 files changed, 85 insertions, 0 deletions
diff --git a/src/Radar.h b/src/Radar.h
index 52d8a883..57d21577 100644
--- a/src/Radar.h
+++ b/src/Radar.h
@@ -11,11 +11,86 @@ enum eBlipType
BLIP_CONTACT_POINT
};
+enum eBlipDisplay
+{
+ BLIP_DISPLAY_NEITHER = 0,
+ BLIP_DISPLAY_MARKER_ONLY = 1,
+ BLIP_DISPLAY_BLIP_ONLY = 2,
+ BLIP_DISPLAY_BOTH = 3,
+};
+
+enum eRadarSprite
+{
+ RADAR_SPRITE_NONE = 0,
+ RADAR_SPRITE_ASUKA = 1,
+ RADAR_SPRITE_BOMB = 2,
+ RADAR_SPRITE_CAT = 3,
+ RADAR_SPRITE_CENTRE = 4,
+ RADAR_SPRITE_COPCAR = 5,
+ RADAR_SPRITE_DON = 6,
+ RADAR_SPRITE_EIGHT = 7,
+ RADAR_SPRITE_EL = 8,
+ RADAR_SPRITE_ICE = 9,
+ RADAR_SPRITE_JOEY = 10,
+ RADAR_SPRITE_KENJI = 11,
+ RADAR_SPRITE_LIZ = 12,
+ RADAR_SPRITE_LUIGI = 13,
+ RADAR_SPRITE_NORTH = 14,
+ RADAR_SPRITE_RAY = 15,
+ RADAR_SPRITE_SAL = 16,
+ RADAR_SPRITE_SAVE = 17,
+ RADAR_SPRITE_SPRAY = 18,
+ RADAR_SPRITE_TONY = 19,
+ RADAR_SPRITE_WEAPON = 20,
+ RADAR_SPRITE_COUNT = 21,
+};
+
+struct CBlip
+{
+ int32 m_nColor;
+ int16 m_eBlipType; // eBlipType
+ int32 m_nEntityHandle;
+ CVector2D m_vec2DPos;
+ CVector m_vecPos;
+ int16 m_BlipIndex;
+ int8 m_bDim;
+ int8 m_bInUse;
+ float m_Radius;
+ int16 m_wScale;
+ int16 m_eBlipDisplay; // eBlipDisplay
+ int16 m_IconID; // eRadarSprite
+ char gap_46[2];
+};
+
+static_assert(sizeof(CBlip) == 0x30, "CBlip: error");
+
class CRadar
{
public:
static float &m_RadarRange;
static CVector2D &vec2DRadarOrigin;
+ static CBlip *ms_RadarTrace;
+ static CSprite2d *AsukaSprite;
+ static CSprite2d *BombSprite;
+ static CSprite2d *CatSprite;
+ static CSprite2d *CentreSprite;
+ static CSprite2d *CopcarSprite;
+ static CSprite2d *DonSprite;
+ static CSprite2d *EightSprite;
+ static CSprite2d *ElSprite;
+ static CSprite2d *IceSprite;
+ static CSprite2d *JoeySprite;
+ static CSprite2d *KenjiSprite;
+ static CSprite2d *LizSprite;
+ static CSprite2d *LuigiSprite;
+ static CSprite2d *NorthSprite;
+ static CSprite2d *RaySprite;
+ static CSprite2d *SalSprite;
+ static CSprite2d *SaveSprite;
+ static CSprite2d *SpraySprite;
+ static CSprite2d *TonySprite;
+ static CSprite2d *WeaponSprite;
+ static CSprite2d *RadarSprites[21];
public:
static void ClearBlipForEntity(eBlipType type, int32 id);
@@ -23,5 +98,15 @@ public:
static void DrawMap();
static void TransformRadarPointToScreenSpace(CVector2D * out, CVector2D * in);
static void DrawBlips();
+ static bool DisplayThisBlip(int16 spriteid, int counter);
+ static int CalculateBlipAlpha(float dist);
+ static CRGBA GetRadarTraceColour(uint32 color, bool bright);
+ static int GetRadarTraceColour2(uint32 color, bool bright);
static void DrawRadarMap();
+ static void DrawRotatingRadarSprite(CSprite2d* sprite, float x, float y, float angle, int alpha);
+ static void TransformRealWorldPointToRadarSpace(CVector2D *out, CVector2D *in);
+ static float LimitRadarPoint(CVector2D *point);
+ static void DrawRadarSprite(int sprite, float x, float y, int alpha);
+ static void ShowRadarMarker(CVector pos, uint32 color, float radius);
+ static void ShowRadarTrace(float x, float y, uint32 size, uint32 red, uint32 green, uint32 blue, uint32 alpha);
};