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-rw-r--r--src/control/Replay.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/control/Replay.cpp b/src/control/Replay.cpp
index 2bdb9dfe..3ce9085f 100644
--- a/src/control/Replay.cpp
+++ b/src/control/Replay.cpp
@@ -1505,9 +1505,9 @@ void CReplay::ProcessLookAroundCam(void)
else
fAlphaAngleLookAroundCam = max(0.1f, min(1.5f, fAlphaAngleLookAroundCam + y_moved));
CVector camera_pt(
- fDistanceLookAroundCam * sin(fBetaAngleLookAroundCam) * cos(fAlphaAngleLookAroundCam),
- fDistanceLookAroundCam * cos(fBetaAngleLookAroundCam) * cos(fAlphaAngleLookAroundCam),
- fDistanceLookAroundCam * sin(fAlphaAngleLookAroundCam)
+ fDistanceLookAroundCam * Sin(fBetaAngleLookAroundCam) * Cos(fAlphaAngleLookAroundCam),
+ fDistanceLookAroundCam * Cos(fBetaAngleLookAroundCam) * Cos(fAlphaAngleLookAroundCam),
+ fDistanceLookAroundCam * Sin(fAlphaAngleLookAroundCam)
);
CVector focus = CVector(CameraFocusX, CameraFocusY, CameraFocusZ);
camera_pt += focus;