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-rw-r--r--src/core/Cam.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/core/Cam.cpp b/src/core/Cam.cpp
index 801652cb..43d817b7 100644
--- a/src/core/Cam.cpp
+++ b/src/core/Cam.cpp
@@ -4683,7 +4683,7 @@ CCam::Process_FollowCar_SA(const CVector& CameraTarget, float TargetOrientation,
static float ZmTwoAlphaOffsetLCS[] = { 0.1f, 0.08f, 0.3f, 0.08f, 0.08f };
static float ZmThreeAlphaOffsetLCS[] = { 0.065f, 0.05f, 0.15f, 0.06f, 0.08f };
- if (isHeli && car->m_status == STATUS_PLAYER_REMOTE)
+ if (isHeli && car->GetStatus() == STATUS_PLAYER_REMOTE)
zoomModeAlphaOffset = ZmTwoAlphaOffsetLCS[alphaArrPos];
else {
switch ((int)TheCamera.CarZoomIndicator) {
@@ -4712,7 +4712,7 @@ CCam::Process_FollowCar_SA(const CVector& CameraTarget, float TargetOrientation,
float minDistForThisCar = approxCarLength * CARCAM_SET[camSetArrPos][3];
- if (!isHeli || car->m_status == STATUS_PLAYER_REMOTE) {
+ if (!isHeli || car->GetStatus() == STATUS_PLAYER_REMOTE) {
float radiusToStayOutside = colMaxZ * CARCAM_SET[camSetArrPos][0] - CARCAM_SET[camSetArrPos][2];
if (radiusToStayOutside > 0.0f) {
TargetCoors.z += radiusToStayOutside;