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Diffstat (limited to 'src/core/Camera.cpp')
-rw-r--r--src/core/Camera.cpp44
1 files changed, 22 insertions, 22 deletions
diff --git a/src/core/Camera.cpp b/src/core/Camera.cpp
index 6747ebf5..c8eaaa56 100644
--- a/src/core/Camera.cpp
+++ b/src/core/Camera.cpp
@@ -467,7 +467,7 @@ CCamera::Process(void)
GetPosition().z += shakeOffset*(((shakeRand&0xF00)>>8)-7);
if(shakeOffset > 0.0f && m_BlurType != MBLUR_SNIPER)
- SetMotionBlurAlpha(min((int)(shakeStrength*255.0f) + 25, 150));
+ SetMotionBlurAlpha(Min((int)(shakeStrength*255.0f) + 25, 150));
if(Cams[ActiveCam].Mode == CCam::MODE_1STPERSON && FindPlayerVehicle() && FindPlayerVehicle()->GetUp().z < 0.2f)
SetMotionBlur(230, 230, 230, 215, MBLUR_NORMAL);
@@ -489,19 +489,19 @@ CCamera::Process(void)
CDraw::SetFOV(Cams[2].FOV);
m_vecGameCamPos = Cams[ActiveCam].Source;
- *RwMatrixGetPos(RwFrameGetMatrix(frame)) = (RwV3d)GetPosition();
- *RwMatrixGetAt(RwFrameGetMatrix(frame)) = (RwV3d)GetForward();
- *RwMatrixGetUp(RwFrameGetMatrix(frame)) = (RwV3d)GetUp();
- *RwMatrixGetRight(RwFrameGetMatrix(frame)) = (RwV3d)GetRight();
+ *RwMatrixGetPos(RwFrameGetMatrix(frame)) = GetPosition().toRwV3d();
+ *RwMatrixGetAt(RwFrameGetMatrix(frame)) = GetForward().toRwV3d();
+ *RwMatrixGetUp(RwFrameGetMatrix(frame)) = GetUp().toRwV3d();
+ *RwMatrixGetRight(RwFrameGetMatrix(frame)) = GetRight().toRwV3d();
RwMatrixUpdate(RwFrameGetMatrix(frame));
RwFrameUpdateObjects(frame);
}else{
RwFrame *frame = RwCameraGetFrame(m_pRwCamera);
m_vecGameCamPos = GetPosition();
- *RwMatrixGetPos(RwFrameGetMatrix(frame)) = (RwV3d)GetPosition();
- *RwMatrixGetAt(RwFrameGetMatrix(frame)) = (RwV3d)GetForward();
- *RwMatrixGetUp(RwFrameGetMatrix(frame)) = (RwV3d)GetUp();
- *RwMatrixGetRight(RwFrameGetMatrix(frame)) = (RwV3d)GetRight();
+ *RwMatrixGetPos(RwFrameGetMatrix(frame)) = GetPosition().toRwV3d();
+ *RwMatrixGetAt(RwFrameGetMatrix(frame)) = GetForward().toRwV3d();
+ *RwMatrixGetUp(RwFrameGetMatrix(frame)) = GetUp().toRwV3d();
+ *RwMatrixGetRight(RwFrameGetMatrix(frame)) = GetRight().toRwV3d();
RwMatrixUpdate(RwFrameGetMatrix(frame));
RwFrameUpdateObjects(frame);
}
@@ -768,27 +768,27 @@ CCamera::CamControl(void)
if(m_bUseScriptZoomValueCar){
if(CarZoomValueSmooth < m_fCarZoomValueScript){
CarZoomValueSmooth += 0.12f * CTimer::GetTimeStep();
- CarZoomValueSmooth = min(CarZoomValueSmooth, m_fCarZoomValueScript);
+ CarZoomValueSmooth = Min(CarZoomValueSmooth, m_fCarZoomValueScript);
}else{
CarZoomValueSmooth -= 0.12f * CTimer::GetTimeStep();
- CarZoomValueSmooth = max(CarZoomValueSmooth, m_fCarZoomValueScript);
+ CarZoomValueSmooth = Max(CarZoomValueSmooth, m_fCarZoomValueScript);
}
}else if(m_bFailedCullZoneTestPreviously){
CloseInCarHeightTarget = 0.65f;
if(CarZoomValueSmooth < -0.65f){
CarZoomValueSmooth += 0.12f * CTimer::GetTimeStep();
- CarZoomValueSmooth = min(CarZoomValueSmooth, -0.65f);
+ CarZoomValueSmooth = Min(CarZoomValueSmooth, -0.65f);
}else{
CarZoomValueSmooth -= 0.12f * CTimer::GetTimeStep();
- CarZoomValueSmooth = max(CarZoomValueSmooth, -0.65f);
+ CarZoomValueSmooth = Max(CarZoomValueSmooth, -0.65f);
}
}else{
if(CarZoomValueSmooth < CarZoomValue){
CarZoomValueSmooth += 0.12f * CTimer::GetTimeStep();
- CarZoomValueSmooth = min(CarZoomValueSmooth, CarZoomValue);
+ CarZoomValueSmooth = Min(CarZoomValueSmooth, CarZoomValue);
}else{
CarZoomValueSmooth -= 0.12f * CTimer::GetTimeStep();
- CarZoomValueSmooth = max(CarZoomValueSmooth, CarZoomValue);
+ CarZoomValueSmooth = Max(CarZoomValueSmooth, CarZoomValue);
}
}
@@ -872,28 +872,28 @@ CCamera::CamControl(void)
if(m_bUseScriptZoomValuePed){
if(m_fPedZoomValueSmooth < m_fPedZoomValueScript){
m_fPedZoomValueSmooth += 0.12f * CTimer::GetTimeStep();
- m_fPedZoomValueSmooth = min(m_fPedZoomValueSmooth, m_fPedZoomValueScript);
+ m_fPedZoomValueSmooth = Min(m_fPedZoomValueSmooth, m_fPedZoomValueScript);
}else{
m_fPedZoomValueSmooth -= 0.12f * CTimer::GetTimeStep();
- m_fPedZoomValueSmooth = max(m_fPedZoomValueSmooth, m_fPedZoomValueScript);
+ m_fPedZoomValueSmooth = Max(m_fPedZoomValueSmooth, m_fPedZoomValueScript);
}
}else if(m_bFailedCullZoneTestPreviously){
static float PedZoomedInVal = 0.5f;
CloseInPedHeightTarget = 0.7f;
if(m_fPedZoomValueSmooth < PedZoomedInVal){
m_fPedZoomValueSmooth += 0.12f * CTimer::GetTimeStep();
- m_fPedZoomValueSmooth = min(m_fPedZoomValueSmooth, PedZoomedInVal);
+ m_fPedZoomValueSmooth = Min(m_fPedZoomValueSmooth, PedZoomedInVal);
}else{
m_fPedZoomValueSmooth -= 0.12f * CTimer::GetTimeStep();
- m_fPedZoomValueSmooth = max(m_fPedZoomValueSmooth, PedZoomedInVal);
+ m_fPedZoomValueSmooth = Max(m_fPedZoomValueSmooth, PedZoomedInVal);
}
}else{
if(m_fPedZoomValueSmooth < m_fPedZoomValue){
m_fPedZoomValueSmooth += 0.12f * CTimer::GetTimeStep();
- m_fPedZoomValueSmooth = min(m_fPedZoomValueSmooth, m_fPedZoomValue);
+ m_fPedZoomValueSmooth = Min(m_fPedZoomValueSmooth, m_fPedZoomValue);
}else{
m_fPedZoomValueSmooth -= 0.12f * CTimer::GetTimeStep();
- m_fPedZoomValueSmooth = max(m_fPedZoomValueSmooth, m_fPedZoomValue);
+ m_fPedZoomValueSmooth = Max(m_fPedZoomValueSmooth, m_fPedZoomValue);
}
}
@@ -2256,7 +2256,7 @@ CCamera::IsItTimeForNewcam(int32 obbeMode, int32 time)
if(fwd.Magnitude() < 2.0f)
// very close, fix near clip
- SetNearClipScript(max(fwd.Magnitude()*0.5f, 0.05f));
+ SetNearClipScript(Max(fwd.Magnitude()*0.5f, 0.05f));
// too far and driving away from cam
if(fwd.Magnitude() > 19.0f && DotProduct(FindPlayerSpeed(), fwd) > 0.0f)
return true;