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-rw-r--r--src/core/FileLoader.cpp100
1 files changed, 56 insertions, 44 deletions
diff --git a/src/core/FileLoader.cpp b/src/core/FileLoader.cpp
index ac488dc9..926512b9 100644
--- a/src/core/FileLoader.cpp
+++ b/src/core/FileLoader.cpp
@@ -72,7 +72,11 @@ CFileLoader::LoadLevel(const char *filename)
if(*line == '#')
continue;
- if(strncmp(line, "EXIT", 9) == 0) // BUG: 9?
+#ifdef FIX_BUGS
+ if(strncmp(line, "EXIT", 4) == 0)
+#else
+ if(strncmp(line, "EXIT", 9) == 0)
+#endif
break;
if(strncmp(line, "IMAGEPATH", 9) == 0){
@@ -191,7 +195,7 @@ CFileLoader::LoadTexDictionary(const char *filename)
struct ColHeader
{
- char ident[4];
+ uint32 ident;
uint32 size;
};
@@ -209,7 +213,7 @@ CFileLoader::LoadCollisionFile(const char *filename)
fd = CFileMgr::OpenFile(filename, "rb");
while(CFileMgr::Read(fd, (char*)&header, sizeof(header))){
- assert(strncmp(header.ident, "COLL", 4) == 0);
+ assert(header.ident == 'LLOC');
CFileMgr::Read(fd, (char*)work_buff, header.size);
memcpy(modelname, work_buff, 24);
@@ -863,6 +867,9 @@ CFileLoader::AddTexDictionaries(RwTexDictionary *dst, RwTexDictionary *src)
RwTexDictionaryForAllTextures(src, MoveTexturesCB, dst);
}
+#define isLine3(l, a, b, c) ((l[0] == a) && (l[1] == b) && (l[2] == c))
+#define isLine4(l, a, b, c, d) ((l[0] == a) && (l[1] == b) && (l[2] == c) && (l[3] == d))
+
void
CFileLoader::LoadObjectTypes(const char *filename)
{
@@ -896,18 +903,18 @@ CFileLoader::LoadObjectTypes(const char *filename)
continue;
if(section == NONE){
- if(strncmp(line, "objs", 4) == 0) section = OBJS;
- else if(strncmp(line, "tobj", 4) == 0) section = TOBJ;
- else if(strncmp(line, "hier", 4) == 0) section = HIER;
- else if(strncmp(line, "cars", 4) == 0) section = CARS;
- else if(strncmp(line, "peds", 4) == 0) section = PEDS;
- else if(strncmp(line, "path", 4) == 0) section = PATH;
- else if(strncmp(line, "2dfx", 4) == 0) section = TWODFX;
- }else if(strncmp(line, "end", 3) == 0){
+ if(isLine4(line, 'o','b','j','s')) section = OBJS;
+ else if(isLine4(line, 't','o','b','j')) section = TOBJ;
+ else if(isLine4(line, 'h','i','e','r')) section = HIER;
+ else if(isLine4(line, 'c','a','r','s')) section = CARS;
+ else if(isLine4(line, 'p','e','d','s')) section = PEDS;
+ else if(isLine4(line, 'p','a','t','h')) section = PATH;
+ else if(isLine4(line, '2','d','f','x')) section = TWODFX;
+ }else if(isLine3(line, 'e','n','d')){
section = section == MLO ? OBJS : NONE;
}else switch(section){
case OBJS:
- if(strncmp(line, "sta", 3) == 0)
+ if(isLine3(line, 's','t','a'))
mlo = LoadMLO(line);
else
LoadObject(line);
@@ -930,9 +937,9 @@ CFileLoader::LoadObjectTypes(const char *filename)
case PATH:
if(pathIndex == -1){
id = LoadPathHeader(line, pathTypeStr);
- if(strncmp(pathTypeStr, "ped", 4) == 0)
+ if(strcmp(pathTypeStr, "ped") == 0)
pathType = 1;
- else if(strncmp(pathTypeStr, "car", 4) == 0)
+ else if(strcmp(pathTypeStr, "car") == 0)
pathType = 0;
pathIndex = 0;
}else{
@@ -1173,21 +1180,21 @@ CFileLoader::LoadVehicleObject(const char *line)
mi->m_level = level;
mi->m_compRules = comprules;
- if(strncmp(type, "car", 4) == 0){
+ if(strcmp(type, "car") == 0){
mi->m_wheelId = misc;
mi->m_wheelScale = wheelScale;
mi->m_vehicleType = VEHICLE_TYPE_CAR;
- }else if(strncmp(type, "boat", 5) == 0){
+ }else if(strcmp(type, "boat") == 0){
mi->m_vehicleType = VEHICLE_TYPE_BOAT;
- }else if(strncmp(type, "train", 6) == 0){
+ }else if(strcmp(type, "train") == 0){
mi->m_vehicleType = VEHICLE_TYPE_TRAIN;
- }else if(strncmp(type, "heli", 5) == 0){
+ }else if(strcmp(type, "heli") == 0){
mi->m_vehicleType = VEHICLE_TYPE_HELI;
- }else if(strncmp(type, "plane", 6) == 0){
+ }else if(strcmp(type, "plane") == 0){
mi->m_planeLodId = misc;
mi->m_wheelScale = 1.0f;
mi->m_vehicleType = VEHICLE_TYPE_PLANE;
- }else if(strncmp(type, "bike", 5) == 0){
+ }else if(strcmp(type, "bike") == 0){
mi->m_bikeSteerAngle = misc;
mi->m_wheelScale = wheelScale;
mi->m_vehicleType = VEHICLE_TYPE_BIKE;
@@ -1197,31 +1204,31 @@ CFileLoader::LoadVehicleObject(const char *line)
mi->m_handlingId = mod_HandlingManager.GetHandlingId(handlingId);
// Well this is kinda dumb....
- if(strncmp(vehclass, "poorfamily", 11) == 0){
+ if(strcmp(vehclass, "poorfamily") == 0){
mi->m_vehicleClass = CCarCtrl::POOR;
while(frequency-- > 0)
CCarCtrl::AddToCarArray(id, CCarCtrl::POOR);
- }else if(strncmp(vehclass, "richfamily", 11) == 0){
+ }else if(strcmp(vehclass, "richfamily") == 0){
mi->m_vehicleClass = CCarCtrl::RICH;
while(frequency-- > 0)
CCarCtrl::AddToCarArray(id, CCarCtrl::RICH);
- }else if(strncmp(vehclass, "executive", 10) == 0){
+ }else if(strcmp(vehclass, "executive") == 0){
mi->m_vehicleClass = CCarCtrl::EXEC;
while(frequency-- > 0)
CCarCtrl::AddToCarArray(id, CCarCtrl::EXEC);
- }else if(strncmp(vehclass, "worker", 7) == 0){
+ }else if(strcmp(vehclass, "worker") == 0){
mi->m_vehicleClass = CCarCtrl::WORKER;
while(frequency-- > 0)
CCarCtrl::AddToCarArray(id, CCarCtrl::WORKER);
- }else if(strncmp(vehclass, "special", 8) == 0){
+ }else if(strcmp(vehclass, "special") == 0){
mi->m_vehicleClass = CCarCtrl::SPECIAL;
while(frequency-- > 0)
CCarCtrl::AddToCarArray(id, CCarCtrl::SPECIAL);
- }else if(strncmp(vehclass, "big", 4) == 0){
+ }else if(strcmp(vehclass, "big") == 0){
mi->m_vehicleClass = CCarCtrl::BIG;
while(frequency-- > 0)
CCarCtrl::AddToCarArray(id, CCarCtrl::BIG);
- }else if(strncmp(vehclass, "taxi", 5) == 0){
+ }else if(strcmp(vehclass, "taxi") == 0){
mi->m_vehicleClass = CCarCtrl::TAXI;
while(frequency-- > 0)
CCarCtrl::AddToCarArray(id, CCarCtrl::TAXI);
@@ -1402,12 +1409,12 @@ CFileLoader::LoadScene(const char *filename)
continue;
if(section == NONE){
- if(strncmp(line, "inst", 4) == 0) section = INST;
- else if(strncmp(line, "zone", 4) == 0) section = ZONE;
- else if(strncmp(line, "cull", 4) == 0) section = CULL;
- else if(strncmp(line, "pick", 4) == 0) section = PICK;
- else if(strncmp(line, "path", 4) == 0) section = PATH;
- }else if(strncmp(line, "end", 3) == 0){
+ if(isLine4(line, 'i','n','s','t')) section = INST;
+ else if(isLine4(line, 'z','o','n','e')) section = ZONE;
+ else if(isLine4(line, 'c','u','l','l')) section = CULL;
+ else if(isLine4(line, 'p','i','c','k')) section = PICK;
+ else if(isLine4(line, 'p','a','t','h')) section = PATH;
+ }else if(isLine3(line, 'e','n','d')){
section = NONE;
}else switch(section){
case INST:
@@ -1427,6 +1434,7 @@ CFileLoader::LoadScene(const char *filename)
// unfinished in the game
if(pathIndex == -1){
LoadPathHeader(line, pathTypeStr);
+ strcmp(pathTypeStr, "ped");
// type not set
pathIndex = 0;
}else{
@@ -1564,8 +1572,8 @@ CFileLoader::LoadMapZones(const char *filename)
continue;
if(section == NONE){
- if(strncmp(line, "zone", 4) == 0) section = ZONE;
- }else if(strncmp(line, "end", 3) == 0){
+ if(isLine4(line, 'z','o','n','e')) section = ZONE;
+ }else if(isLine3(line, 'e','n','d')){
section = NONE;
}else switch(section){
case ZONE: {
@@ -1607,20 +1615,20 @@ CFileLoader::ReloadPaths(const char *filename)
continue;
if (section == NONE) {
- if (strncmp(line, "path", 4) == 0) {
+ if (isLine4(line, 'p','a','t','h')) {
section = PATH;
ThePaths.AllocatePathFindInfoMem(4500);
}
- } else if (strncmp(line, "end", 3) == 0) {
+ } else if (isLine3(line, 'e','n','d')) {
section = NONE;
} else {
switch (section) {
case PATH:
if (pathIndex == -1) {
id = LoadPathHeader(line, pathTypeStr);
- if (strncmp(pathTypeStr, "ped", 4) == 0)
+ if (strcmp(pathTypeStr, "ped") == 0)
pathType = 1;
- else if (strncmp(pathTypeStr, "car", 4) == 0)
+ else if (strcmp(pathTypeStr, "car") == 0)
pathType = 0;
pathIndex = 0;
} else {
@@ -1663,10 +1671,10 @@ CFileLoader::ReloadObjectTypes(const char *filename)
continue;
if (section == NONE) {
- if (strncmp(line, "objs", 4) == 0) section = OBJS;
- else if (strncmp(line, "tobj", 4) == 0) section = TOBJ;
- else if (strncmp(line, "2dfx", 4) == 0) section = TWODFX;
- } else if (strncmp(line, "end", 3) == 0) {
+ if (isLine4(line, 'o','b','j','s')) section = OBJS;
+ else if (isLine4(line, 't','o','b','j')) section = TOBJ;
+ else if (isLine4(line, '2','d','f','x')) section = TWODFX;
+ } else if (isLine3(line, 'e','n','d')) {
section = NONE;
} else {
switch (section) {
@@ -1738,7 +1746,11 @@ CFileLoader::ReLoadScene(const char *filename)
if (*line == '#')
continue;
- if (strncmp(line, "EXIT", 9) == 0) // BUG: 9?
+#ifdef FIX_BUGS
+ if (strncmp(line, "EXIT", 4) == 0)
+#else
+ if (strncmp(line, "EXIT", 9) == 0)
+#endif
break;
if (strncmp(line, "IDE", 3) == 0) {