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-rw-r--r--src/core/Game.cpp19
1 files changed, 1 insertions, 18 deletions
diff --git a/src/core/Game.cpp b/src/core/Game.cpp
index f115d52f..7ccf78d0 100644
--- a/src/core/Game.cpp
+++ b/src/core/Game.cpp
@@ -5,7 +5,7 @@
#pragma warning( pop )
#include "common.h"
#include "win.h"
-#include "patcher.h"
+
#include "Game.h"
#include "main.h"
#include "RwHelper.h"
@@ -710,20 +710,3 @@ void CGame::ProcessTidyUpMemory(void)
// meow
#endif
}
-
-STARTPATCHES
- InjectHook(0x48BB80, CGame::InitialiseOnceBeforeRW, PATCH_JUMP);
- InjectHook(0x48BBA0, CGame::InitialiseRenderWare, PATCH_JUMP);
- InjectHook(0x48BCB0, CGame::ShutdownRenderWare, PATCH_JUMP);
- InjectHook(0x48BD50, CGame::InitialiseOnceAfterRW, PATCH_JUMP);
- InjectHook(0x48BEC0, CGame::FinalShutdown, PATCH_JUMP);
- InjectHook(0x48BED0, CGame::Initialise, PATCH_JUMP);
- InjectHook(0x48C3A0, CGame::ShutDown, PATCH_JUMP);
- InjectHook(0x48C4B0, CGame::ReInitGameObjectVariables, PATCH_JUMP);
- InjectHook(0x48C620, CGame::ReloadIPLs, PATCH_JUMP);
- InjectHook(0x48C6B0, CGame::ShutDownForRestart, PATCH_JUMP);
- InjectHook(0x48C740, CGame::InitialiseWhenRestarting, PATCH_JUMP);
- InjectHook(0x48C850, CGame::Process, PATCH_JUMP);
- InjectHook(0x48CA10, CGame::DrasticTidyUpMemory, PATCH_JUMP);
- InjectHook(0x48CA20, CGame::TidyUpMemory, PATCH_JUMP);
-ENDPATCHES