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Diffstat (limited to '')
-rw-r--r-- | src/core/Radar.h | 25 |
1 files changed, 25 insertions, 0 deletions
diff --git a/src/core/Radar.h b/src/core/Radar.h index 793d62b0..5b38d350 100644 --- a/src/core/Radar.h +++ b/src/core/Radar.h @@ -1,5 +1,6 @@ #pragma once #include "Sprite2d.h" +#include "Draw.h" enum eBlipType { @@ -86,9 +87,33 @@ VALIDATE_SIZE(sRadarTrace, 0x30); // Values for screen space #define RADAR_LEFT (40.0f) +#ifdef PS2_HUD +#define RADAR_BOTTOM (44.0f) +#else #define RADAR_BOTTOM (47.0f) +#endif + +#ifdef FIX_RADAR +/* + The values are from an early screenshot taken before R* broke radar + #define RADAR_WIDTH (82.0f) + #define RADAR_HEIGHT (82.0f) +*/ +#define RADAR_WIDTH ((CDraw::ms_bFixRadar) ? (82.0f) : (94.0f)) +#define RADAR_HEIGHT ((CDraw::ms_bFixRadar) ? (82.0f) : (76.0f)) +#else +/* + broken since forever, someone tried to fix size for 640x512(PAL) + http://aap.rockstarvision.com/pics/gta3/ps2screens/gta3_interface.jpg + but failed: + http://aap.rockstarvision.com/pics/gta3/artwork/gta3_artwork_16.jpg + most likely the guy used something like this: + int y = 82 * (640.0/512.0)/(640.0/480.0); + int x = y * (640.0/512.0); +*/ #define RADAR_WIDTH (94.0f) #define RADAR_HEIGHT (76.0f) +#endif class CRadar { |