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2021-08-09Add sprite to the waypoint markerSergeanur1-0/+4
2021-01-08.ini for scaling, radar, spritesFire-Head1-2/+5
2021-01-08bb .ini hello definesFire-Head1-0/+18
2020-12-07ps2 hud, restore original codeFire-Head1-0/+4
2020-10-18Fixes and style changes from miamierorcun1-5/+11
2020-05-17little cleanup on radaraap1-22/+22
2020-05-10Fixed typos and made all assert functions optionalbigbossbro081-1/+1
2020-04-16Some refs removed, little fixes and teleporteray orçunus1-2/+3
2020-04-09PS2 Cheats, restored R*namesFire-Head1-9/+4
2020-04-07Menu maperay orçunus1-3/+7
2020-04-04Frontend (last-3)eray orçunus1-1/+14
2020-03-16Finished CRadar, a bit of CExplosionSergeanur1-24/+23
2020-03-05Begin work on GenericSaveWes Hampson1-1/+1
2019-10-30CRadar::Initialise() + fixesSergeanur1-2/+2
2019-10-05Triangular radar blipsSergeanur1-0/+8
2019-10-04Fix radareray orçunus1-15/+15
2019-08-03RunningScript, part 4, plus some fixesNikolay Korolev1-4/+4
2019-07-07the great reorganizationaap1-0/+0
2019-07-02Revert "Implemented frontend inputs."aap1-7/+0
2019-07-02Implemented frontend inputs._AG1-0/+7
2019-06-27CStreaming almost doneaap1-1/+1
2019-06-25Initial commit for Frontend._AG1-18/+37
2019-06-23more Radar codeaap1-3/+5
2019-06-23some Radar and Hud cleanup; fix in Physicalaap1-14/+14
2019-06-22More CRadar stuff._AG1-2/+5
2019-06-21Clean up_AG1-0/+1
2019-06-20Update Radar.cpp_AG1-1/+8
2019-06-20Update Radar.cpp_AG1-3/+5
2019-06-20Update CRadar.cpp, CHud.cpp, CDraw.cpp fixed bug in templates.h._AG1-0/+85
2019-06-17got rid of upper case typesaap1-1/+1
2019-06-15New updates for Hud.cpp and more._AG1-0/+10
2019-06-12implemented CCutsceneHead and dependenciesaap1-0/+17