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-rw-r--r--src/core/ZoneCull.h48
1 files changed, 40 insertions, 8 deletions
diff --git a/src/core/ZoneCull.h b/src/core/ZoneCull.h
index 5b04b4f9..74625563 100644
--- a/src/core/ZoneCull.h
+++ b/src/core/ZoneCull.h
@@ -1,3 +1,5 @@
+class CEntity;
+
class CCullZone
{
public:
@@ -11,9 +13,7 @@ public:
// TODO: figure these out:
int32 m_indexStart;
- int16 unk2;
- int16 unk3;
- int16 unk4;
+ int16 m_groupIndexCount[3];
int16 m_numBuildings;
int16 m_numTreadablesPlus10m;
int16 m_numTreadables;
@@ -25,6 +25,32 @@ public:
static void DoStuffEnteringZone_OneBuilding(uint16 i);
static void DoStuffEnteringZone_OneTreadablePlus10m(uint16 i);
static void DoStuffEnteringZone_OneTreadable(uint16 i);
+
+
+ static bool TestLine(CVector a1, CVector a2);
+ float CalcDistToCullZoneSquared(float x, float y);
+ float CalcDistToCullZone(float x, float y) { return Sqrt(CalcDistToCullZoneSquared(x, y)); };
+ bool IsEntityCloseEnoughToZone(CEntity* entity, bool checkLevel);
+
+ void GetGroupStartAndSize(int32 groupid, int32 &start, int32 &size) {
+ switch (groupid) {
+ case 1:
+ start = m_groupIndexCount[0] + m_indexStart;
+ size = m_groupIndexCount[1];
+ break;
+ case 2:
+ start = m_groupIndexCount[0] + m_groupIndexCount[1] + m_indexStart;
+ size = m_groupIndexCount[2];
+ break;
+ default:
+ start = m_indexStart;
+ size = m_groupIndexCount[0];
+ break;
+ }
+ }
+
+ void FindTestPoints() {}; // todo
+ bool TestEntityVisibilityFromCullZone(CEntity*, float, CEntity*) { return false; }; // todo
};
enum eZoneAttribs
@@ -55,12 +81,12 @@ class CCullZones
{
public:
static int32 &NumCullZones;
- static CCullZone *aZones; // [NUMCULLZONES];
+ static CCullZone (&aZones)[NUMCULLZONES];
static int32 &NumAttributeZones;
- static CAttributeZone *aAttributeZones; // [NUMATTRIBZONES];
- static uint16 *aIndices; // [NUMZONEINDICES];
- static int16 *aPointersToBigBuildingsForBuildings; // [NUMBUILDINGS];
- static int16 *aPointersToBigBuildingsForTreadables; // [NUMTREADABLES];
+ static CAttributeZone(&aAttributeZones)[NUMATTRIBZONES];
+ static uint16 (&aIndices)[NUMZONEINDICES];
+ static int16 (&aPointersToBigBuildingsForBuildings)[NUMBUILDINGS];
+ static int16 (&aPointersToBigBuildingsForTreadables)[NUMTREADABLES];
static int32 &CurrentWantedLevelDrop_Player;
static int32 &CurrentFlags_Camera;
@@ -91,4 +117,10 @@ public:
static bool PlayerNoRain(void) { return (CurrentFlags_Player & ATTRZONE_NORAIN) != 0; }
static bool CamNoRain(void) { return (CurrentFlags_Camera & ATTRZONE_NORAIN) != 0; }
static int32 GetWantedLevelDrop(void) { return CurrentWantedLevelDrop_Player; }
+
+ static void BuildListForBigBuildings();
+ static void DoVisibilityTestCullZone(int zoneId, bool doIt);
+ static bool DoWeHaveMoreThanXOccurencesOfSet(int32 count, uint16 *set);
+
+ static void CompressIndicesArray() {};// todo
};