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-rw-r--r--src/core/Timer.cpp24
-rw-r--r--src/core/Timer.h4
2 files changed, 28 insertions, 0 deletions
diff --git a/src/core/Timer.cpp b/src/core/Timer.cpp
index ed5580fd..5c7d012e 100644
--- a/src/core/Timer.cpp
+++ b/src/core/Timer.cpp
@@ -16,6 +16,9 @@ float CTimer::ms_fTimeStep;
float CTimer::ms_fTimeStepNonClipped;
bool CTimer::m_UserPause;
bool CTimer::m_CodePause;
+#ifdef FIX_BUGS
+uint32 CTimer::m_LogicalFrameCounter;
+#endif
uint32 _nCyclesPerMS = 1;
@@ -49,6 +52,9 @@ void CTimer::Initialise(void)
m_snTimeInMillisecondsNonClipped = 0;
m_snPreviousTimeInMilliseconds = 0;
m_snTimeInMilliseconds = 1;
+#ifdef FIX_BUGS
+ m_LogicalFrameCounter = 0;
+#endif
#ifdef _WIN32
LARGE_INTEGER perfFreq;
@@ -102,6 +108,15 @@ void CTimer::Update(void)
#endif
frameTime = updInCyclesScaled / (double)_nCyclesPerMS;
+#ifdef FIX_BUGS
+ static double frameTimeLogical = 0.0;
+ frameTimeLogical += ((double)updInCycles / (double)_nCyclesPerMS);
+ while (frameTimeLogical >= 1000.0 / 30.0) {
+ frameTimeLogical -= 1000.0 / 30.0;
+ m_LogicalFrameCounter++;
+ }
+#endif
+
m_snTimeInMillisecondsPauseMode = m_snTimeInMillisecondsPauseMode + frameTime;
if ( GetIsPaused() )
@@ -126,6 +141,15 @@ void CTimer::Update(void)
#endif
frameTime = (double)updInMs * ms_fTimeScale;
+#ifdef FIX_BUGS
+ static double frameTimeLogical = 0.0;
+ frameTimeLogical += (double)updInMs;
+ while(frameTimeLogical >= 1000.0 / 30.0) {
+ frameTimeLogical -= 1000.0 / 30.0;
+ m_LogicalFrameCounter++;
+ }
+#endif
+
oldPcTimer = timer;
m_snTimeInMillisecondsPauseMode = m_snTimeInMillisecondsPauseMode + frameTime;
diff --git a/src/core/Timer.h b/src/core/Timer.h
index 393242dd..ebde1747 100644
--- a/src/core/Timer.h
+++ b/src/core/Timer.h
@@ -11,6 +11,9 @@ class CTimer
static float ms_fTimeScale;
static float ms_fTimeStep;
static float ms_fTimeStepNonClipped;
+#ifdef FIX_BUGS
+ static uint32 m_LogicalFrameCounter;
+#endif
public:
static bool m_UserPause;
static bool m_CodePause;
@@ -61,6 +64,7 @@ public:
#ifdef FIX_BUGS
static float GetDefaultTimeStep(void) { return 50.0f / 30.0f; }
static float GetTimeStepFix(void) { return GetTimeStep() / GetDefaultTimeStep(); }
+ static uint32 GetLogicalFrameCounter(void) { return m_LogicalFrameCounter; }
#endif
};