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-rw-r--r--src/extras/shaders/contrast_fs_gl3.inc20
1 files changed, 0 insertions, 20 deletions
diff --git a/src/extras/shaders/contrast_fs_gl3.inc b/src/extras/shaders/contrast_fs_gl3.inc
deleted file mode 100644
index 58aaf079..00000000
--- a/src/extras/shaders/contrast_fs_gl3.inc
+++ /dev/null
@@ -1,20 +0,0 @@
-const char *contrast_frag_src =
-"uniform sampler2D tex0;\n"
-"uniform vec3 u_contrastAdd;\n"
-"uniform vec3 u_contrastMult;\n"
-
-"in vec4 v_color;\n"
-"in vec2 v_tex0;\n"
-"in float v_fog;\n"
-
-"out vec4 color;\n"
-
-"void\n"
-"main(void)\n"
-"{\n"
-" vec4 dst = texture(tex0, vec2(v_tex0.x, 1.0-v_tex0.y));\n"
-" color.rgb = dst.rgb*u_contrastMult + u_contrastAdd;\n"
-" color.a = 1.0f;\n"
-"}\n"
-
-;