summaryrefslogtreecommitdiffstats
path: root/src/extras/shaders/neoVehicle_fs_gl3.inc
diff options
context:
space:
mode:
Diffstat (limited to 'src/extras/shaders/neoVehicle_fs_gl3.inc')
-rw-r--r--src/extras/shaders/neoVehicle_fs_gl3.inc30
1 files changed, 30 insertions, 0 deletions
diff --git a/src/extras/shaders/neoVehicle_fs_gl3.inc b/src/extras/shaders/neoVehicle_fs_gl3.inc
new file mode 100644
index 00000000..c75ba717
--- /dev/null
+++ b/src/extras/shaders/neoVehicle_fs_gl3.inc
@@ -0,0 +1,30 @@
+const char *neoVehicle_frag_src =
+"uniform sampler2D tex0;\n"
+"uniform sampler2D tex1;\n"
+
+"in vec4 v_color;\n"
+"in vec4 v_reflcolor;\n"
+"in vec2 v_tex0;\n"
+"in vec2 v_tex1;\n"
+"in float v_fog;\n"
+
+"out vec4 color;\n"
+
+"void\n"
+"main(void)\n"
+"{\n"
+" vec4 pass1 = v_color*texture(tex0, vec2(v_tex0.x, 1.0-v_tex0.y));\n"
+" vec3 envmap = texture(tex1, vec2(v_tex1.x, 1.0-v_tex1.y)).rgb;\n"
+" pass1.rgb = mix(pass1.rgb, envmap, v_reflcolor.a);\n"
+" pass1.rgb = mix(u_fogColor.rgb, pass1.rgb, v_fog);\n"
+"// pass1.rgb += v_reflcolor.rgb * v_fog;\n"
+
+" vec3 pass2 = v_reflcolor.rgb * v_fog;\n"
+
+" color.rgb = pass1.rgb*pass1.a + pass2;\n"
+" color.a = pass1.a;\n"
+
+"// color.rgb = mix(u_fogColor.rgb, color.rgb, v_fog);\n"
+" DoAlphaTest(color.a);\n"
+"}\n"
+;