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-rw-r--r--src/render/Hud.cpp46
1 files changed, 23 insertions, 23 deletions
diff --git a/src/render/Hud.cpp b/src/render/Hud.cpp
index 5f39c6c6..d9c86209 100644
--- a/src/render/Hud.cpp
+++ b/src/render/Hud.cpp
@@ -35,10 +35,10 @@ int32 &CHud::m_HelpMessageState = *(int32*)0x880E1C;
int32 &CHud::m_HelpMessageTimer = *(int32*)0x880FA4;
int32 &CHud::m_HelpMessageFadeTimer = *(int32*)0x8F6258;
wchar *CHud::m_HelpMessageToPrint = (wchar*)0x664480;
-Float &CHud::m_HelpMessageDisplayTime = *(Float*)0x8E2C28;
-Float &CHud::m_fTextBoxNumLines = *(Float*)0x8E2C28;
-Float &CHud::m_fHelpMessageTime = *(Float *)0x8E2C28;
-Bool &CHud::m_bHelpMessageQuick = *(Bool *)0x95CCF7;
+float &CHud::m_HelpMessageDisplayTime = *(float*)0x8E2C28;
+float &CHud::m_fTextBoxNumLines = *(float*)0x8E2C28;
+float &CHud::m_fHelpMessageTime = *(float *)0x8E2C28;
+bool &CHud::m_bHelpMessageQuick = *(bool *)0x95CCF7;
int32 CHud::m_ZoneState = *(int32*)0x8F29AC;
int32 CHud::m_ZoneFadeTimer;
int32 CHud::m_ZoneNameTimer = *(int32*)0x8F1A50;
@@ -53,16 +53,16 @@ wchar* CHud::m_pLastVehicleName = *(wchar **)0x8E2DD8;
wchar* CHud::m_pVehicleNameToPrint;
wchar* CHud::m_Message = (wchar*)0x72E318;
wchar* CHud::m_PagerMessage = (wchar*)0x878840;
-Bool &CHud::m_Wants_To_Draw_Hud = *(Bool*)0x95CD89;
-Bool &CHud::m_Wants_To_Draw_3dMarkers = *(Bool*)0x95CD62;
+bool &CHud::m_Wants_To_Draw_Hud = *(bool*)0x95CD89;
+bool &CHud::m_Wants_To_Draw_3dMarkers = *(bool*)0x95CD62;
wchar(*CHud::m_BigMessage)[128] = (wchar(*)[128])0x664CE0;
-Float *CHud::BigMessageInUse = (Float*)0x862140;
-Float *CHud::BigMessageAlpha = (Float*)0x862108;
-Float *CHud::BigMessageX = (Float*)0x773248;
+float *CHud::BigMessageInUse = (float*)0x862140;
+float *CHud::BigMessageAlpha = (float*)0x862108;
+float *CHud::BigMessageX = (float*)0x773248;
-Float &CHud::OddJob2OffTimer = *(Float*)0x942FA0;
+float &CHud::OddJob2OffTimer = *(float*)0x942FA0;
int8 &CHud::CounterOnLastFrame = *(int8*)0x95CD67;
-Float &CHud::OddJob2XOffset = *(Float*)0x8F1B5C;
+float &CHud::OddJob2XOffset = *(float*)0x8F1B5C;
int16 &CHud::CounterFlashTimer = *(int16*)0x95CC20;
int16 &CHud::OddJob2Timer = *(int16*)0x95CC52;
int8 &CHud::TimerOnLastFrame = *(int8*)0x95CDA7;
@@ -70,7 +70,7 @@ int16 &CHud::OddJob2On = *(int16*)0x95CC78;
int16 &CHud::TimerFlashTimer = *(int16*)0x95CC6C;
int16 &CHud::PagerSoundPlayed = *(int16*)0x95CC4A;
int32 &CHud::SpriteBrightness = *(int32*)0x95CC54;
-Float &CHud::PagerXOffset = *(Float*)0x941590;
+float &CHud::PagerXOffset = *(float*)0x941590;
int32 CHud::m_ItemToFlash = *(int32*)0x95CC82;
int16 &CHud::PagerTimer = *(int16*)0x95CC3A;
int16 &CHud::PagerOn = *(int16*)0x95CCA0;
@@ -182,8 +182,8 @@ void CHud::Draw() {
if (CReplay::Mode != 1) {
if (m_Wants_To_Draw_Hud && !TheCamera.m_WideScreenOn) {
- Bool Mode_RunAround = 0;
- Bool Mode_FirstPerson = 0;
+ bool Mode_RunAround = 0;
+ bool Mode_FirstPerson = 0;
int32 WeaponType = CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_weapons[CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_currentWeapon].m_eWeaponType;
int32 Mode = TheCamera.Cams[TheCamera.ActiveCam].Mode;
@@ -217,8 +217,8 @@ void CHud::Draw() {
RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)FALSE);
- Float fStep = sin((CTimer::GetTimeInMilliseconds() & 1023) * 0.0061328127);
- Float fMultBright = CHud::SpriteBrightness * 0.033333335f * (0.25f * fStep + 0.75f);
+ float fStep = sin((CTimer::GetTimeInMilliseconds() & 1023) * 0.0061328127);
+ float fMultBright = CHud::SpriteBrightness * 0.033333335f * (0.25f * fStep + 0.75f);
CRect rect;
float fWidescreenOffset[2] = { 0.0f, 0.0f };
@@ -229,8 +229,8 @@ void CHud::Draw() {
}
if (Mode_RunAround && TheCamera.Cams->Using3rdPersonMouseCam()) {
- Float f3rdX = SCREENW * TheCamera.m_f3rdPersonCHairMultX + fWidescreenOffset[0];
- Float f3rdY = SCREENH * TheCamera.m_f3rdPersonCHairMultY - fWidescreenOffset[1];
+ float f3rdX = SCREENW * TheCamera.m_f3rdPersonCHairMultX + fWidescreenOffset[0];
+ float f3rdY = SCREENH * TheCamera.m_f3rdPersonCHairMultY - fWidescreenOffset[1];
if (CWorld::Players[CWorld::PlayerInFocus].m_pPed && WeaponType == WEAPONTYPE_M16) {
rect.left = f3rdX - HUD_STRETCH_X(32.0f * 0.6f);
@@ -503,7 +503,7 @@ void CHud::Draw() {
DrawZoneName
*/
if (CHud::m_pZoneName) {
- Float fZoneAlpha = 0.0f;
+ float fZoneAlpha = 0.0f;
if (CHud::m_pZoneName != CHud::m_pLastZoneName) {
switch (CHud::m_ZoneState) {
@@ -599,7 +599,7 @@ void CHud::Draw() {
DrawVehicleName
*/
if (CHud::m_pVehicleName) {
- Float fVehicleAlpha = 0.0f;
+ float fVehicleAlpha = 0.0f;
if (CHud::m_pVehicleName != CHud::m_pLastVehicleName) {
switch (CHud::m_VehicleState) {
@@ -807,7 +807,7 @@ void CHud::Draw() {
}
if (PagerOn == 1) {
if (PagerXOffset > 0.0f) {
- Float fStep = PagerXOffset * 0.05f;
+ float fStep = PagerXOffset * 0.05f;
if (fStep > 10.0f)
fStep = 10.0f;
PagerXOffset -= fStep * CTimer::GetTimeStep();
@@ -818,7 +818,7 @@ void CHud::Draw() {
}
}
else if (PagerOn == 2) {
- Float fStep = PagerXOffset * 0.05f;
+ float fStep = PagerXOffset * 0.05f;
if (fStep < 2.0f)
fStep = 2.0f;
PagerXOffset += fStep * CTimer::GetTimeStep();
@@ -995,7 +995,7 @@ void CHud::Draw() {
}
}
else {
- Float fStep = (CTimer::GetTimeStep()
+ float fStep = (CTimer::GetTimeStep()
* 0.02f
* 1000.0f)
* 0.30000001f;