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-rw-r--r--src/render/PointLights.h45
1 files changed, 0 insertions, 45 deletions
diff --git a/src/render/PointLights.h b/src/render/PointLights.h
deleted file mode 100644
index 9e94328f..00000000
--- a/src/render/PointLights.h
+++ /dev/null
@@ -1,45 +0,0 @@
-#pragma once
-
-class CRegisteredPointLight
-{
-public:
- CVector coors;
- CVector dir;
- float radius;
- float red;
- float green;
- float blue;
- int8 type;
- int8 fogType;
- bool castExtraShadows;
-};
-VALIDATE_SIZE(CRegisteredPointLight, 0x2C);
-
-class CPointLights
-{
-public:
- static int16 NumLights;
- static CRegisteredPointLight aLights[NUMPOINTLIGHTS];
-
- enum {
- LIGHT_POINT,
- LIGHT_DIRECTIONAL,
- LIGHT_DARKEN, // no effects at all
- // these have only fog, otherwise no difference?
- // only used by CEntity::ProcessLightsForEntity it seems
- // and there used together with fog type
- LIGHT_FOGONLY_ALWAYS,
- LIGHT_FOGONLY,
- };
- enum {
- FOG_NONE,
- FOG_NORMAL, // taken from Foggyness
- FOG_ALWAYS
- };
-
- static void InitPerFrame(void);
- static void AddLight(uint8 type, CVector coors, CVector dir, float radius, float red, float green, float blue, uint8 fogType, bool castExtraShadows);
- static float GenerateLightsAffectingObject(Const CVector *objCoors);
- static void RemoveLightsAffectingObject(void);
- static void RenderFogEffect(void);
-};