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-rw-r--r--src/render/Sprite2d.h53
1 files changed, 0 insertions, 53 deletions
diff --git a/src/render/Sprite2d.h b/src/render/Sprite2d.h
deleted file mode 100644
index 0e12d441..00000000
--- a/src/render/Sprite2d.h
+++ /dev/null
@@ -1,53 +0,0 @@
-#pragma once
-
-class CSprite2d
-{
- static float RecipNearClip;
- static int32 mCurrentBank;
- static RwTexture *mpBankTextures[10];
- static int32 mCurrentSprite[10];
- static int32 mBankStart[10];
- static RwIm2DVertex maBankVertices[500];
- static RwIm2DVertex maVertices[8];
-public:
- RwTexture *m_pTexture;
-
- static void SetRecipNearClip(void);
- static void InitPerFrame(void);
- static int32 GetBank(int32 n, RwTexture *tex);
- static void AddSpriteToBank(int32 bank, const CRect &rect, const CRGBA &col,
- float u0, float v0, float u1, float v1, float u3, float v3, float u2, float v2);
- static void DrawBank(int32 bank);
-
- CSprite2d(void) : m_pTexture(nil) {};
- ~CSprite2d(void) { Delete(); };
- void Delete(void);
- void SetRenderState(void);
- void SetTexture(const char *name);
- void SetTexture(const char *name, const char *mask);
- void SetAddressing(RwTextureAddressMode addr);
- void Draw(float x, float y, float w, float h, const CRGBA &col);
- void Draw(const CRect &rect, const CRGBA &col);
- void Draw(const CRect &rect, const CRGBA &col,
- float u0, float v0, float u1, float v1, float u3, float v3, float u2, float v2);
- void Draw(const CRect &rect, const CRGBA &c0, const CRGBA &c1, const CRGBA &c2, const CRGBA &c3);
- void Draw(float x1, float y1, float x2, float y2, float x3, float y3, float x4, float y4, const CRGBA &col);
-
- static void SetVertices(const CRect &r, const CRGBA &c0, const CRGBA &c1, const CRGBA &c2, const CRGBA &c3, uint32 far);
- static void SetVertices(const CRect &r, const CRGBA &c0, const CRGBA &c1, const CRGBA &c2, const CRGBA &c3,
- float u0, float v0, float u1, float v1, float u3, float v3, float u2, float v2);
- static void SetVertices(float x1, float y1, float x2, float y2, float x3, float y3, float x4, float y4,
- const CRGBA &c0, const CRGBA &c1, const CRGBA &c2, const CRGBA &c3);
- static void SetVertices(int n, float *positions, float *uvs, const CRGBA &col);
- static void SetMaskVertices(int n, float *positions);
- static void SetVertices(RwIm2DVertex *verts, const CRect &r, const CRGBA &c0, const CRGBA &c1, const CRGBA &c2, const CRGBA &c3,
- float u0, float v0, float u1, float v1, float u3, float v3, float u2, float v2);
-
- static void DrawRect(const CRect &r, const CRGBA &c0, const CRGBA &c1, const CRGBA &c2, const CRGBA &c3);
- static void DrawRect(const CRect &r, const CRGBA &col);
- static void DrawRectXLU(const CRect &r, const CRGBA &c0, const CRGBA &c1, const CRGBA &c2, const CRGBA &c3);
-
- static void Draw2DPolygon(float x1, float y1, float x2, float y2, float x3, float y3, float x4, float y4, const CRGBA &color);
-
- static RwIm2DVertex* GetVertices() { return maVertices; };
-};