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-rw-r--r--src/skel/glfw/glfw.cpp6
-rw-r--r--src/skel/skeleton.cpp5
-rw-r--r--src/skel/win/win.cpp6
3 files changed, 11 insertions, 6 deletions
diff --git a/src/skel/glfw/glfw.cpp b/src/skel/glfw/glfw.cpp
index c4a3cad1..7354c90a 100644
--- a/src/skel/glfw/glfw.cpp
+++ b/src/skel/glfw/glfw.cpp
@@ -40,7 +40,7 @@
#include "Sprite2d.h"
#include "AnimViewer.h"
#include "Font.h"
-#include "MemoryHeap.h"
+#include "MemoryMgr.h"
#define MAX_SUBSYSTEMS (16)
@@ -389,7 +389,7 @@ psInitialize(void)
InitialiseLanguage();
-#ifndef GTA3_1_1_PATCH
+#if GTA_VERSION < GTA3_PC_11
FrontEndMenuManager.LoadSettings();
#endif
@@ -443,7 +443,7 @@ psInitialize(void)
#ifndef PS2_MENU
-#ifdef GTA3_1_1_PATCH
+#if GTA_VERSION >= GTA3_PC_11
FrontEndMenuManager.LoadSettings();
#endif
diff --git a/src/skel/skeleton.cpp b/src/skel/skeleton.cpp
index 4780316a..3166093e 100644
--- a/src/skel/skeleton.cpp
+++ b/src/skel/skeleton.cpp
@@ -10,6 +10,7 @@
#include "skeleton.h"
#include "platform.h"
+#include "MemoryHeap.h"
@@ -307,6 +308,8 @@ RsRwInitialize(void *displayID)
{
RwEngineOpenParams openParams;
+ PUSH_MEMID(MEMID_RENDER); // NB: not popped on failed return
+
/*
* Start RenderWare...
*/
@@ -374,6 +377,8 @@ RsRwInitialize(void *displayID)
RwTextureSetMipmapping(FALSE);
RwTextureSetAutoMipmapping(FALSE);
+ POP_MEMID();
+
return TRUE;
}
diff --git a/src/skel/win/win.cpp b/src/skel/win/win.cpp
index 4dc8c3f0..c16ea2a1 100644
--- a/src/skel/win/win.cpp
+++ b/src/skel/win/win.cpp
@@ -97,7 +97,7 @@ static psGlobalType PsGlobal;
#include "Sprite2d.h"
#include "AnimViewer.h"
#include "Font.h"
-#include "MemoryHeap.h"
+#include "MemoryMgr.h"
VALIDATE_SIZE(psGlobalType, 0x28);
@@ -651,7 +651,7 @@ psInitialize(void)
C_PcSave::SetSaveDirectory(_psGetUserFilesFolder());
InitialiseLanguage();
-#ifndef GTA3_1_1_PATCH
+#if GTA_VERSION >= GTA3_PC_11
FrontEndMenuManager.LoadSettings();
#endif
@@ -703,7 +703,7 @@ psInitialize(void)
#ifndef PS2_MENU
-#ifdef GTA3_1_1_PATCH
+#if GTA_VERSION >= GTA3_PC_11
FrontEndMenuManager.LoadSettings();
#endif