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-rw-r--r--src/vehicles/Floater.cpp16
1 files changed, 3 insertions, 13 deletions
diff --git a/src/vehicles/Floater.cpp b/src/vehicles/Floater.cpp
index 62d55925..1ae1c5c3 100644
--- a/src/vehicles/Floater.cpp
+++ b/src/vehicles/Floater.cpp
@@ -1,5 +1,5 @@
#include "common.h"
-#include "patcher.h"
+
#include "Timer.h"
#include "WaterLevel.h"
#include "ModelIndices.h"
@@ -7,10 +7,9 @@
#include "Vehicle.h"
#include "Floater.h"
-cBuoyancy &mod_Buoyancy = *(cBuoyancy*)0x8F2674;
+cBuoyancy mod_Buoyancy;
-//static float fVolMultiplier = 1.0f;
-static float &fVolMultiplier = *(float*)0x601394;
+static float fVolMultiplier = 1.0f;
// amount of boat volume in bounding box
// 1.0-volume is the empty space in the bbox
static float fBoatVolumeDistribution[9] = {
@@ -184,12 +183,3 @@ cBuoyancy::CalcBuoyancyForce(CPhysical *phys, CVector *point, CVector *impulse)
*impulse = CVector(0.0f, 0.0f, m_volumeUnderWater*m_buoyancy*CTimer::GetTimeStep());
return true;
}
-
-STARTPATCHES
- InjectHook(0x546270, &cBuoyancy::ProcessBuoyancy, PATCH_JUMP);
- InjectHook(0x546360, &cBuoyancy::PreCalcSetup, PATCH_JUMP);
- InjectHook(0x5466F0, &cBuoyancy::SimpleCalcBuoyancy, PATCH_JUMP);
- InjectHook(0x546820, &cBuoyancy::SimpleSumBuoyancyData, PATCH_JUMP);
- InjectHook(0x546620, &cBuoyancy::FindWaterLevel, PATCH_JUMP);
- InjectHook(0x5465A0, &cBuoyancy::CalcBuoyancyForce, PATCH_JUMP);
-ENDPATCHES