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-rw-r--r--src/core/Range2D.cpp8
-rw-r--r--src/core/Range3D.cpp11
-rw-r--r--src/peds/Ped.cpp15
-rw-r--r--src/peds/Ped.h2
4 files changed, 21 insertions, 15 deletions
diff --git a/src/core/Range2D.cpp b/src/core/Range2D.cpp
index daa36d6a..33eafd0e 100644
--- a/src/core/Range2D.cpp
+++ b/src/core/Range2D.cpp
@@ -18,5 +18,11 @@ CRange2D::DebugShowRange(float, int)
CVector2D
CRange2D::GetRandomPointInRange()
{
- return CVector2D(CGeneral::GetRandomNumberInRange(min.x, max.x), CGeneral::GetRandomNumberInRange(min.y, max.y));
+ int distX = Abs(max.x - min.x);
+ int distY = Abs(max.y - min.y);
+
+ float outX = CGeneral::GetRandomNumber() % distX + min.x;
+ float outY = CGeneral::GetRandomNumber() % distY + min.y;
+
+ return CVector2D(outX, outY);
}
diff --git a/src/core/Range3D.cpp b/src/core/Range3D.cpp
index 14d2dbd2..7fa28d67 100644
--- a/src/core/Range3D.cpp
+++ b/src/core/Range3D.cpp
@@ -18,6 +18,13 @@ CRange3D::DebugShowRange(float, int)
CVector
CRange3D::GetRandomPointInRange()
{
- return CVector(CGeneral::GetRandomNumberInRange(min.x, max.x), CGeneral::GetRandomNumberInRange(min.y, max.y),
- CGeneral::GetRandomNumberInRange(min.z, max.z));
+ int distX = Abs(max.x - min.x);
+ int distY = Abs(max.y - min.y);
+ int distZ = Abs(max.z - min.z);
+
+ float outX = CGeneral::GetRandomNumber() % distX + min.x;
+ float outY = CGeneral::GetRandomNumber() % distY + min.y;
+ float outZ = CGeneral::GetRandomNumber() % distZ + min.z;
+
+ return CVector(outX, outY, outZ);
}
diff --git a/src/peds/Ped.cpp b/src/peds/Ped.cpp
index 055581ad..88b09e91 100644
--- a/src/peds/Ped.cpp
+++ b/src/peds/Ped.cpp
@@ -57,6 +57,7 @@
#include "Timecycle.h"
#include "ParticleObject.h"
#include "Floater.h"
+#include "Range2D.h"
#define CAN_SEE_ENTITY_ANGLE_THRESHOLD DEGTORAD(60.0f)
@@ -14927,17 +14928,9 @@ CPed::WanderRange(void)
bool arrived = Seek();
if (arrived) {
Idle();
- if (((m_randomSeed % 256) + 3 * CTimer::GetFrameCounter()) % 1000 > 997) {
-
- int xDiff = Abs(m_wanderRangeBounds[1].x - m_wanderRangeBounds[0].x);
- int yDiff = Abs(m_wanderRangeBounds[1].y - m_wanderRangeBounds[0].y);
-
- CVector newCoords(
- (CGeneral::GetRandomNumber() % xDiff) + m_wanderRangeBounds[0].x,
- (CGeneral::GetRandomNumber() % yDiff) + m_wanderRangeBounds[0].y,
- GetPosition().z);
-
- SetSeek(newCoords, 2.5f);
+ if ((m_randomSeed + 3 * CTimer::GetFrameCounter()) % 1000 > 997) {
+ CVector2D newCoords2D = m_wanderRangeBounds->GetRandomPointInRange();
+ SetSeek(CVector(newCoords2D.x, newCoords2D.y, GetPosition().z), 2.5f);
}
}
}
diff --git a/src/peds/Ped.h b/src/peds/Ped.h
index 56e527c5..31a75ace 100644
--- a/src/peds/Ped.h
+++ b/src/peds/Ped.h
@@ -468,7 +468,7 @@ public:
CEntity *m_pCollidingEntity;
uint8 m_stateUnused;
uint32 m_timerUnused;
- CVector2D *m_wanderRangeBounds; // array with 2 CVector2D (actually unused CRange2D class) - unused
+ class CRange2D *m_wanderRangeBounds;
CWeapon m_weapons[WEAPONTYPE_TOTAL_INVENTORY_WEAPONS];
eWeaponType m_storedWeapon;
uint8 m_currentWeapon; // eWeaponType