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-rw-r--r--src/core/World.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/core/World.cpp b/src/core/World.cpp
index dc99f015..544542d2 100644
--- a/src/core/World.cpp
+++ b/src/core/World.cpp
@@ -2089,7 +2089,7 @@ CWorld::TriggerExplosionSectorList(CPtrList &list, const CVector &position, floa
if(!pEntity->GetIsStatic()) {
float fDamageMultiplier = Min((fRadius - fMagnitude) * 2.0f / fRadius, 1.0f);
CVector vecForceDir =
- vecDistance * (fPower * pEntity->m_fMass * 0.00071429f * fDamageMultiplier /
+ vecDistance * (fPower * pEntity->m_fMass / 1400.0f * fDamageMultiplier /
Max(fMagnitude, 0.01f));
vecForceDir.z = Max(vecForceDir.z, 0.0f);
if(pEntity == FindPlayerPed()) vecForceDir.z = Min(vecForceDir.z, 1.0f);