summaryrefslogtreecommitdiffstats
path: root/src
diff options
context:
space:
mode:
Diffstat (limited to 'src')
-rw-r--r--src/Camera.cpp4
-rw-r--r--src/Camera.h1
-rw-r--r--src/CdStream.cpp90
-rw-r--r--src/FileLoader.cpp10
-rw-r--r--src/Pad.cpp12
-rw-r--r--src/Placeable.h6
-rw-r--r--src/Radar.cpp2
-rw-r--r--src/RwHelper.cpp16
-rw-r--r--src/RwMatFX.cpp2
-rw-r--r--src/Streaming.h2
-rw-r--r--src/Timer.cpp2
-rw-r--r--src/TxdStore.cpp2
-rw-r--r--src/animation/AnimBlendHierarchy.cpp2
-rw-r--r--src/animation/RpAnimBlend.cpp2
-rw-r--r--src/audio/MusicManager.cpp4
-rw-r--r--src/common.h9
-rw-r--r--src/control/PedPlacement.cpp4
-rw-r--r--src/debugmenu_public.h4
-rw-r--r--src/entities/CutsceneObject.cpp4
-rw-r--r--src/entities/Ped.cpp16
-rw-r--r--src/main.cpp2
-rw-r--r--src/modelinfo/BaseModelInfo.cpp4
-rw-r--r--src/modelinfo/ClumpModelInfo.cpp2
-rw-r--r--src/modelinfo/PedModelInfo.cpp18
-rw-r--r--src/modelinfo/VehicleModelInfo.cpp2
-rw-r--r--src/re3.cpp4
-rw-r--r--src/render/Coronas.cpp2
-rw-r--r--src/render/Hud.cpp22
-rw-r--r--src/render/MBlur.cpp2
-rw-r--r--src/render/Particle.cpp160
-rw-r--r--src/render/Particle.h2
-rw-r--r--src/render/ParticleMgr.cpp16
-rw-r--r--src/skel/skeleton.cpp14
-rw-r--r--src/skel/win/win.cpp188
34 files changed, 318 insertions, 314 deletions
diff --git a/src/Camera.cpp b/src/Camera.cpp
index 8cb6a3b8..e2dd12ff 100644
--- a/src/Camera.cpp
+++ b/src/Camera.cpp
@@ -790,7 +790,7 @@ CCam::WorkOutCamHeightWeeCar(CVector &TargetCoors, float TargetOrientation)
float RoadZ = 0.0f;
float RoofZ = 0.0f;
- if(CWorld::ProcessVerticalLine(Source, -1000.0f, colpoint, ent, true, false, false, false, false, false, false) &&
+ if(CWorld::ProcessVerticalLine(Source, -1000.0f, colpoint, ent, true, false, false, false, false, false, nil) &&
ent->IsBuilding()){
FoundRoad = true;
RoadZ = colpoint.point.z;
@@ -807,7 +807,7 @@ CCam::WorkOutCamHeightWeeCar(CVector &TargetCoors, float TargetOrientation)
TargetZOffSet = 0.0f;
}
}else{
- if(CWorld::ProcessVerticalLine(Source, 1000.0f, colpoint, ent, true, false, false, false, false, false, false) &&
+ if(CWorld::ProcessVerticalLine(Source, 1000.0f, colpoint, ent, true, false, false, false, false, false, nil) &&
ent->IsBuilding()){
FoundRoof = true;
RoofZ = colpoint.point.z;
diff --git a/src/Camera.h b/src/Camera.h
index 2b1f778d..2316fd5d 100644
--- a/src/Camera.h
+++ b/src/Camera.h
@@ -1,5 +1,4 @@
#pragma once
-
#include "Placeable.h"
class CEntity;
diff --git a/src/CdStream.cpp b/src/CdStream.cpp
index 506e14e9..255e46bb 100644
--- a/src/CdStream.cpp
+++ b/src/CdStream.cpp
@@ -1,4 +1,4 @@
-#include <Windows.h>
+#include <windows.h>
#include "common.h"
#include "patcher.h"
#include "CdStream.h"
@@ -53,9 +53,9 @@ CdStreamInitThread(void)
{
for ( int32 i = 0; i < gNumChannels; i++ )
{
- gpReadInfo[i].hSemaphore = CreateSemaphore(NULL, 0, 2, NULL);
+ gpReadInfo[i].hSemaphore = CreateSemaphore(nil, 0, 2, nil);
- if ( gpReadInfo[i].hSemaphore == NULL )
+ if ( gpReadInfo[i].hSemaphore == nil )
{
CDTRACE("failed to create sync semaphore");
ASSERT(0);
@@ -68,20 +68,20 @@ CdStreamInitThread(void)
gChannelRequestQ.head = 0;
gChannelRequestQ.tail = 0;
gChannelRequestQ.size = gNumChannels + 1;
- ASSERT(gChannelRequestQ.items != NULL );
+ ASSERT(gChannelRequestQ.items != nil );
- gCdStreamSema = CreateSemaphore(NULL, 0, 5, "CdStream");
+ gCdStreamSema = CreateSemaphore(nil, 0, 5, "CdStream");
- if ( gCdStreamSema == NULL )
+ if ( gCdStreamSema == nil )
{
CDTRACE("failed to create stream semaphore");
ASSERT(0);
return;
}
- _gCdStreamThread = CreateThread(NULL, 64*1024/*64KB*/, CdStreamThread, NULL, CREATE_SUSPENDED, &_gCdStreamThreadId);
+ _gCdStreamThread = CreateThread(nil, 64*1024/*64KB*/, CdStreamThread, nil, CREATE_SUSPENDED, &_gCdStreamThreadId);
- if ( _gCdStreamThread == NULL )
+ if ( _gCdStreamThread == nil )
{
CDTRACE("failed to create streaming thread");
ASSERT(0);
@@ -101,7 +101,7 @@ CdStreamInit(int32 numChannels)
DWORD NumberOfFreeClusters;
DWORD TotalNumberOfClusters;
- GetDiskFreeSpace(NULL, &SectorsPerCluster, &BytesPerSector, &NumberOfFreeClusters, &TotalNumberOfClusters);
+ GetDiskFreeSpace(nil, &SectorsPerCluster, &BytesPerSector, &NumberOfFreeClusters, &TotalNumberOfClusters);
_gdwCdStreamFlags = 0;
@@ -118,7 +118,7 @@ CdStreamInit(int32 numChannels)
_gbCdStreamAsync = FALSE;
void *pBuffer = (void *)RwMallocAlign(CDSTREAM_SECTOR_SIZE, BytesPerSector);
- ASSERT( pBuffer != NULL );
+ ASSERT( pBuffer != nil );
SetLastError(0);
@@ -127,7 +127,7 @@ CdStreamInit(int32 numChannels)
gNumChannels = numChannels;
gpReadInfo = (CdReadInfo *)LocalAlloc(LMEM_ZEROINIT, sizeof(CdReadInfo) * numChannels);
- ASSERT( gpReadInfo != NULL );
+ ASSERT( gpReadInfo != nil );
CDDEBUG("read info %p", gpReadInfo);
@@ -156,15 +156,15 @@ CdStreamInit(int32 numChannels)
CdStreamInitThread();
- ASSERT( pBuffer != NULL );
+ ASSERT( pBuffer != nil );
RwFreeAlign(pBuffer);
}
uint32
GetGTA3ImgSize(void)
{
- ASSERT( gImgFiles[0] != NULL );
- return (uint32)GetFileSize(gImgFiles[0], NULL);
+ ASSERT( gImgFiles[0] != nil );
+ return (uint32)GetFileSize(gImgFiles[0], nil);
}
void
@@ -189,17 +189,17 @@ int32
CdStreamRead(int32 channel, void *buffer, uint32 offset, uint32 size)
{
ASSERT( channel < gNumChannels );
- ASSERT( buffer != NULL );
+ ASSERT( buffer != nil );
lastPosnRead = size + offset;
ASSERT( _GET_INDEX(offset) < MAX_CDIMAGES );
HANDLE hImage = gImgFiles[_GET_INDEX(offset)];
- ASSERT( hImage != NULL );
+ ASSERT( hImage != nil );
CdReadInfo *pChannel = &gpReadInfo[channel];
- ASSERT( pChannel != NULL );
+ ASSERT( pChannel != nil );
pChannel->hFile = hImage;
@@ -218,7 +218,7 @@ CdStreamRead(int32 channel, void *buffer, uint32 offset, uint32 size)
AddToQueue(&gChannelRequestQ, channel);
- if ( !ReleaseSemaphore(gCdStreamSema, 1, NULL) )
+ if ( !ReleaseSemaphore(gCdStreamSema, 1, nil) )
printf("Signal Sema Error\n");
return STREAM_SUCCESS;
@@ -228,7 +228,7 @@ CdStreamRead(int32 channel, void *buffer, uint32 offset, uint32 size)
{
ASSERT( channel < gNumChannels );
CdReadInfo *pChannel = &gpReadInfo[channel];
- ASSERT( pChannel != NULL );
+ ASSERT( pChannel != nil );
pChannel->Overlapped.Offset = _GET_OFFSET(offset) * CDSTREAM_SECTOR_SIZE;
@@ -239,11 +239,11 @@ CdStreamRead(int32 channel, void *buffer, uint32 offset, uint32 size)
return STREAM_SUCCESS;
}
- SetFilePointer(hImage, _GET_OFFSET(offset) * CDSTREAM_SECTOR_SIZE, NULL, FILE_BEGIN);
+ SetFilePointer(hImage, _GET_OFFSET(offset) * CDSTREAM_SECTOR_SIZE, nil, FILE_BEGIN);
DWORD NumberOfBytesRead;
- if ( !ReadFile(hImage, buffer, size * CDSTREAM_SECTOR_SIZE, &NumberOfBytesRead, NULL) )
+ if ( !ReadFile(hImage, buffer, size * CDSTREAM_SECTOR_SIZE, &NumberOfBytesRead, nil) )
return STREAM_NONE;
else
return STREAM_SUCCESS;
@@ -254,7 +254,7 @@ CdStreamGetStatus(int32 channel)
{
ASSERT( channel < gNumChannels );
CdReadInfo *pChannel = &gpReadInfo[channel];
- ASSERT( pChannel != NULL );
+ ASSERT( pChannel != nil );
if ( _gbCdStreamAsync )
{
@@ -278,7 +278,7 @@ CdStreamGetStatus(int32 channel)
if ( _gbCdStreamOverlapped )
{
- ASSERT( pChannel->hFile != NULL );
+ ASSERT( pChannel->hFile != nil );
if ( WaitForSingleObjectEx(pChannel->hFile, 0, TRUE) == WAIT_OBJECT_0 )
return STREAM_NONE;
else
@@ -299,7 +299,7 @@ CdStreamSync(int32 channel)
{
ASSERT( channel < gNumChannels );
CdReadInfo *pChannel = &gpReadInfo[channel];
- ASSERT( pChannel != NULL );
+ ASSERT( pChannel != nil );
if ( _gbCdStreamAsync )
{
@@ -307,7 +307,7 @@ CdStreamSync(int32 channel)
{
pChannel->bLocked = true;
- ASSERT( pChannel->hSemaphore != NULL );
+ ASSERT( pChannel->hSemaphore != nil );
WaitForSingleObject(pChannel->hSemaphore, INFINITE);
}
@@ -321,7 +321,7 @@ CdStreamSync(int32 channel)
if ( _gbCdStreamOverlapped && pChannel->hFile )
{
- ASSERT(pChannel->hFile != NULL );
+ ASSERT(pChannel->hFile != nil );
if ( GetOverlappedResult(pChannel->hFile, &pChannel->Overlapped, &NumberOfBytesTransferred, TRUE) )
return STREAM_NONE;
else
@@ -334,8 +334,8 @@ CdStreamSync(int32 channel)
void
AddToQueue(Queue *queue, int32 item)
{
- ASSERT( queue != NULL );
- ASSERT( queue->items != NULL );
+ ASSERT( queue != nil );
+ ASSERT( queue->items != nil );
queue->items[queue->tail] = item;
queue->tail = (queue->tail + 1) % queue->size;
@@ -347,18 +347,18 @@ AddToQueue(Queue *queue, int32 item)
int32
GetFirstInQueue(Queue *queue)
{
- ASSERT( queue != NULL );
+ ASSERT( queue != nil );
if ( queue->head == queue->tail )
return -1;
- ASSERT( queue->items != NULL );
+ ASSERT( queue->items != nil );
return queue->items[queue->head];
}
void
RemoveFirstInQueue(Queue *queue)
{
- ASSERT( queue != NULL );
+ ASSERT( queue != nil );
if ( queue->head == queue->tail )
{
debug("Queue is empty\n");
@@ -381,7 +381,7 @@ WINAPI CdStreamThread(LPVOID lpThreadParameter)
ASSERT( channel < gNumChannels );
CdReadInfo *pChannel = &gpReadInfo[channel];
- ASSERT( pChannel != NULL );
+ ASSERT( pChannel != nil );
pChannel->bInUse = true;
@@ -391,8 +391,8 @@ WINAPI CdStreamThread(LPVOID lpThreadParameter)
{
pChannel->Overlapped.Offset = pChannel->nSectorOffset * CDSTREAM_SECTOR_SIZE;
- ASSERT(pChannel->hFile != NULL );
- ASSERT(pChannel->pBuffer != NULL );
+ ASSERT(pChannel->hFile != nil );
+ ASSERT(pChannel->pBuffer != nil );
DWORD NumberOfBytesTransferred;
@@ -416,10 +416,10 @@ WINAPI CdStreamThread(LPVOID lpThreadParameter)
}
else
{
- ASSERT(pChannel->hFile != NULL );
- ASSERT(pChannel->pBuffer != NULL );
+ ASSERT(pChannel->hFile != nil );
+ ASSERT(pChannel->pBuffer != nil );
- SetFilePointer(pChannel->hFile, pChannel->nSectorOffset * CDSTREAM_SECTOR_SIZE, NULL, FILE_BEGIN);
+ SetFilePointer(pChannel->hFile, pChannel->nSectorOffset * CDSTREAM_SECTOR_SIZE, nil, FILE_BEGIN);
DWORD NumberOfBytesRead;
if ( ReadFile(pChannel->hFile,
@@ -439,7 +439,7 @@ WINAPI CdStreamThread(LPVOID lpThreadParameter)
if ( pChannel->bLocked )
{
- ASSERT( pChannel->hSemaphore != NULL );
+ ASSERT( pChannel->hSemaphore != nil );
ReleaseSemaphore(pChannel->hSemaphore, 1, NULL);
}
@@ -450,7 +450,7 @@ WINAPI CdStreamThread(LPVOID lpThreadParameter)
bool
CdStreamAddImage(char const *path)
{
- ASSERT(path != NULL);
+ ASSERT(path != nil);
ASSERT(gNumImages < MAX_CDIMAGES);
SetLastError(0);
@@ -458,12 +458,12 @@ CdStreamAddImage(char const *path)
gImgFiles[gNumImages] = CreateFile(path,
GENERIC_READ,
FILE_SHARE_READ,
- NULL,
+ nil,
OPEN_EXISTING,
_gdwCdStreamFlags | FILE_FLAG_RANDOM_ACCESS | FILE_ATTRIBUTE_READONLY,
- NULL);
+ nil);
- ASSERT( gImgFiles[gNumImages] != NULL );
+ ASSERT( gImgFiles[gNumImages] != nil );
if ( gImgFiles[gNumImages] == NULL )
return false;
@@ -478,10 +478,10 @@ char *
CdStreamGetImageName(int32 cd)
{
ASSERT(cd < MAX_CDIMAGES);
- if ( gImgFiles[cd] != NULL )
+ if ( gImgFiles[cd] != nil )
return gCdImageNames[cd];
- return NULL;
+ return nil;
}
void
@@ -495,7 +495,7 @@ CdStreamRemoveImages(void)
SetLastError(0);
CloseHandle(gImgFiles[i]);
- gImgFiles[i] = NULL;
+ gImgFiles[i] = nil;
}
gNumImages = 0;
diff --git a/src/FileLoader.cpp b/src/FileLoader.cpp
index 8213a5c7..8bc6ad11 100644
--- a/src/FileLoader.cpp
+++ b/src/FileLoader.cpp
@@ -38,7 +38,7 @@ void
LoadingScreenLoadingFile(const char *filename)
{
sprintf(gString, "Loading %s", GetFilename(filename));
- LoadingScreen("Loading the Game", gString, 0);
+ LoadingScreen("Loading the Game", gString, nil);
}
void
@@ -144,7 +144,7 @@ CFileLoader::LoadLine(int fd)
int i;
char *line;
- if(CFileMgr::ReadLine(fd, ms_line, 256) == nil)
+ if(CFileMgr::ReadLine(fd, ms_line, 256) == false)
return nil;
for(i = 0; ms_line[i] != '\0'; i++)
if(ms_line[i] < ' ' || ms_line[i] == ',')
@@ -311,7 +311,7 @@ CFileLoader::FindRelatedModelInfoCB(RpAtomic *atomic, void *data)
nodename = GetFrameNodeName(RpClumpGetFrame(atomic));
GetNameAndLOD(nodename, name, &n);
- mi = (CSimpleModelInfo*)CModelInfo::GetModelInfo(name, 0);
+ mi = (CSimpleModelInfo*)CModelInfo::GetModelInfo(name, nil);
if(mi){
assert(mi->IsSimple());
mi->SetAtomic(n, atomic);
@@ -360,7 +360,7 @@ CFileLoader::LoadClumpFile(const char *filename)
if(clump){
nodename = GetFrameNodeName(RpClumpGetFrame(clump));
GetNameAndLOD(nodename, name, &n);
- mi = (CClumpModelInfo*)CModelInfo::GetModelInfo(name, 0);
+ mi = (CClumpModelInfo*)CModelInfo::GetModelInfo(name, nil);
assert(mi->IsClump());
if(mi)
mi->SetClump(clump);
@@ -457,7 +457,7 @@ CFileLoader::SetRelatedModelInfoCB(RpAtomic *atomic, void *data)
RpClumpRemoveAtomic(clump, atomic);
RpAtomicSetFrame(atomic, RwFrameCreate());
CVisibilityPlugins::SetAtomicModelInfo(atomic, gpRelatedModelInfo);
- CVisibilityPlugins::SetAtomicRenderCallback(atomic, 0);
+ CVisibilityPlugins::SetAtomicRenderCallback(atomic, nil);
return atomic;
}
diff --git a/src/Pad.cpp b/src/Pad.cpp
index e6f36efd..13b9b589 100644
--- a/src/Pad.cpp
+++ b/src/Pad.cpp
@@ -187,10 +187,10 @@ CMouseControllerState CMousePointerStateHelper::GetMouseSetUp()
{
CMouseControllerState state;
- if ( PSGLOBAL(mouse) == NULL )
+ if ( PSGLOBAL(mouse) == nil )
_InputInitialiseMouse();
- if ( PSGLOBAL(mouse) != NULL )
+ if ( PSGLOBAL(mouse) != nil )
{
DIDEVCAPS devCaps;
devCaps.dwSize = sizeof(DIDEVCAPS);
@@ -228,12 +228,12 @@ void CPad::UpdateMouse()
{
if ( IsForegroundApp() )
{
- if ( PSGLOBAL(mouse) == NULL )
+ if ( PSGLOBAL(mouse) == nil )
_InputInitialiseMouse();
DIMOUSESTATE2 state;
- if ( PSGLOBAL(mouse) != NULL && SUCCEEDED(_InputGetMouseState(&state)) )
+ if ( PSGLOBAL(mouse) != nil && SUCCEEDED(_InputGetMouseState(&state)) )
{
int32 signX = 1;
int32 signy = 1;
@@ -386,7 +386,7 @@ void CPad::StartShake_Train(float fX, float fY)
if ( CCutsceneMgr::IsRunning() || CGame::playingIntro )
return;
- if (FindPlayerVehicle() != NULL && FindPlayerVehicle()->IsTrain() )
+ if (FindPlayerVehicle() != nil && FindPlayerVehicle()->IsTrain() )
return;
float fDist = ( TheCamera.GetPosition() - CVector(fX, fY, 0.0f) ).Magnitude2D();
@@ -1822,7 +1822,7 @@ char *CPad::EditString(char *pStr, int32 nSize)
// extenter/up/down
if ( GetPad(0)->GetEnterJustDown() || GetPad(0)->GetUpJustDown() || GetPad(0)->GetDownJustDown() )
- return NULL;
+ return nil;
return pStr;
}
diff --git a/src/Placeable.h b/src/Placeable.h
index bca9462d..868ca9e7 100644
--- a/src/Placeable.h
+++ b/src/Placeable.h
@@ -2,10 +2,10 @@
class CPlaceable
{
- // disable allocation
- static void *operator new(size_t) { assert(0); return nil; }
- static void operator delete(void*, size_t) { assert(0); }
public:
+ // disable allocation
+ static void *operator new(size_t) = delete;
+
CMatrix m_matrix;
CPlaceable(void);
diff --git a/src/Radar.cpp b/src/Radar.cpp
index 839aa3af..ec02144e 100644
--- a/src/Radar.cpp
+++ b/src/Radar.cpp
@@ -43,7 +43,7 @@ CSprite2d *CRadar::TonySprite = (CSprite2d*)0x885B58;
CSprite2d *CRadar::WeaponSprite = (CSprite2d*)0x941534;
CSprite2d *CRadar::RadarSprites[RADAR_SPRITE_COUNT] = {
- NULL,
+ nil,
AsukaSprite,
BombSprite,
CatSprite,
diff --git a/src/RwHelper.cpp b/src/RwHelper.cpp
index 3c198272..8dade266 100644
--- a/src/RwHelper.cpp
+++ b/src/RwHelper.cpp
@@ -1,7 +1,7 @@
#define WITHD3D
#include "common.h"
#include "patcher.h"
-#include "TimeCycle.h"
+#include "Timecycle.h"
#include "skeleton.h"
void *
@@ -9,11 +9,11 @@ RwMallocAlign(RwUInt32 size, RwUInt32 align)
{
void *mem = (void *)malloc(size + align);
- ASSERT(mem != NULL);
+ ASSERT(mem != nil);
void *addr = (void *)((((RwUInt32)mem) + align) & ~(align - 1));
- ASSERT(addr != NULL);
+ ASSERT(addr != nil);
*(((void **)addr) - 1) = mem;
@@ -23,11 +23,11 @@ RwMallocAlign(RwUInt32 size, RwUInt32 align)
void
RwFreeAlign(void *mem)
{
- ASSERT(mem != NULL);
+ ASSERT(mem != nil);
void *addr = *(((void **)mem) - 1);
- ASSERT(addr != NULL);
+ ASSERT(addr != nil);
free(addr);
}
@@ -283,7 +283,7 @@ CameraDestroy(RwCamera *camera)
RwRasterDestroy(raster);
- if ((tmpRaster != NULL) && (tmpRaster != raster))
+ if ((tmpRaster != nil) && (tmpRaster != raster))
{
RwRasterDestroy(tmpRaster);
}
@@ -296,7 +296,7 @@ CameraDestroy(RwCamera *camera)
RwRasterDestroy(raster);
- if ((tmpRaster != NULL) && (tmpRaster != raster))
+ if ((tmpRaster != nil) && (tmpRaster != raster))
{
RwRasterDestroy(tmpRaster);
}
@@ -344,7 +344,7 @@ CameraCreate(RwInt32 width, RwInt32 height, RwBool zBuffer)
/* if we're here then an error must have occurred so clean up */
CameraDestroy(camera);
- return (NULL);
+ return (nil);
}
STARTPATCHES
diff --git a/src/RwMatFX.cpp b/src/RwMatFX.cpp
index ca47e529..5fd00c54 100644
--- a/src/RwMatFX.cpp
+++ b/src/RwMatFX.cpp
@@ -54,7 +54,7 @@ _rpMatFXD3D8AtomicMatFXDefaultRender(RxD3D8InstanceData *inst, int flags, RwText
if(flags & (rpGEOMETRYTEXTURED|rpGEOMETRYTEXTURED2) && texture)
RwD3D8SetTexture(texture, 0);
else
- RwD3D8SetTexture(NULL, 0);
+ RwD3D8SetTexture(nil, 0);
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)(inst->vertexAlpha || inst->material->color.alpha != 0xFF));
RwD3D8SetRenderState(D3DRS_DIFFUSEMATERIALSOURCE, inst->vertexAlpha != 0);
RwD3D8SetPixelShader(0);
diff --git a/src/Streaming.h b/src/Streaming.h
index d0c6fc68..212a6d71 100644
--- a/src/Streaming.h
+++ b/src/Streaming.h
@@ -1,5 +1,7 @@
#pragma once
+#include "Game.h"
+
enum {
STREAM_OFFSET_MODEL = 0,
STREAM_OFFSET_TXD = STREAM_OFFSET_MODEL+MODELINFOSIZE,
diff --git a/src/Timer.cpp b/src/Timer.cpp
index 2f7dc38d..543f582b 100644
--- a/src/Timer.cpp
+++ b/src/Timer.cpp
@@ -1,4 +1,4 @@
-#include <Windows.h>
+#include <windows.h>
#include "common.h"
#include "patcher.h"
#include "DMAudio.h"
diff --git a/src/TxdStore.cpp b/src/TxdStore.cpp
index 6ff7e852..5085c7e4 100644
--- a/src/TxdStore.cpp
+++ b/src/TxdStore.cpp
@@ -164,7 +164,7 @@ CTxdStore::StartLoadTxd(int slot, RwStream *stream)
return def->texDict != nil;
}else{
printf("Failed to load TXD\n");
- return nil;
+ return false;
}
}
diff --git a/src/animation/AnimBlendHierarchy.cpp b/src/animation/AnimBlendHierarchy.cpp
index c7d7f198..e4bcdc69 100644
--- a/src/animation/AnimBlendHierarchy.cpp
+++ b/src/animation/AnimBlendHierarchy.cpp
@@ -9,7 +9,7 @@ CAnimBlendHierarchy::CAnimBlendHierarchy(void)
numSequences = 0;
compressed = 0;
totalLength = 0.0f;
- linkPtr = 0;
+ linkPtr = nil;
}
void
diff --git a/src/animation/RpAnimBlend.cpp b/src/animation/RpAnimBlend.cpp
index 3d1439c6..17394743 100644
--- a/src/animation/RpAnimBlend.cpp
+++ b/src/animation/RpAnimBlend.cpp
@@ -366,7 +366,7 @@ RpAnimBlendClumpUpdateAnimations(RpClump *clump, float timeDelta)
updateData.foobar = 1;
}
}
- updateData.nodes[i] = 0;
+ updateData.nodes[i] = nil;
clumpData->ForAllFrames(FrameUpdateCallBack, &updateData);
diff --git a/src/audio/MusicManager.cpp b/src/audio/MusicManager.cpp
index 6f2d3d86..7b7c1182 100644
--- a/src/audio/MusicManager.cpp
+++ b/src/audio/MusicManager.cpp
@@ -55,7 +55,7 @@ void cMusicManager::DisplayRadioStationName()
if (!CTimer::GetIsPaused() && !TheCamera.m_WideScreenOn && cMusicManager::PlayerInCar() && !CReplay::IsPlayingBack()) {
if (MusicManager.m_bPlayerInCar && !MusicManager.m_bPreviousPlayerInCar)
- pCurrentStation = nullptr;
+ pCurrentStation = nil;
if (cSampleManager.IsMP3RadioChannelAvailable()) {
gStreamedSound = MusicManager.m_nCurrentStreamedSound;
@@ -103,7 +103,7 @@ void cMusicManager::DisplayRadioStationName()
}
}
- wchar *string = nullptr;
+ wchar *string = nil;
switch (pRetune) {
case HEAD_RADIO:
diff --git a/src/common.h b/src/common.h
index 0345b65c..efbc1f8c 100644
--- a/src/common.h
+++ b/src/common.h
@@ -14,7 +14,7 @@
#include <new>
#ifdef WITHD3D
-#include <Windows.h>
+#include <windows.h>
#include <d3d8types.h>
#endif
@@ -43,7 +43,7 @@ typedef int64_t int64;
// hardcode ucs-2
typedef uint16_t wchar;
-#define nil NULL
+#define nil nullptr
#include "config.h"
@@ -53,7 +53,7 @@ typedef uint16_t wchar;
extern void **rwengine;
#define RwEngineInstance (*rwengine)
-#include "skel\skeleton.h"
+#include "skeleton.h"
#include "Draw.h"
/*
@@ -164,3 +164,6 @@ void re3_assert(const char *expr, const char *filename, unsigned int lineno, con
#define PERCENT(x, p) ((float(x) * (float(p) / 100.0f)))
#define ARRAY_SIZE(array) (sizeof(array) / sizeof(array[0]))
#define BIT(num) (1<<(num))
+
+#define max(a, b) (((a) > (b)) ? (a) : (b))
+#define min(a, b) (((a) < (b)) ? (a) : (b))
diff --git a/src/control/PedPlacement.cpp b/src/control/PedPlacement.cpp
index de4cdae1..e9a3f7d9 100644
--- a/src/control/PedPlacement.cpp
+++ b/src/control/PedPlacement.cpp
@@ -19,14 +19,14 @@ CPedPlacement::FindZCoorForPed(CVector* pos)
pos->z + 1.0f
);
- if (CWorld::ProcessVerticalLine(vec, startZ, foundCol, foundEnt, true, false, false, false, true, false, false))
+ if (CWorld::ProcessVerticalLine(vec, startZ, foundCol, foundEnt, true, false, false, false, true, false, nil))
foundColZ = foundCol.point.z;
// Adjust coords and do a second test
vec.x += 0.1f;
vec.y += 0.1f;
- if (CWorld::ProcessVerticalLine(vec, startZ, foundCol, foundEnt, true, false, false, false, true, false, false))
+ if (CWorld::ProcessVerticalLine(vec, startZ, foundCol, foundEnt, true, false, false, false, true, false, nil))
foundColZ2 = foundCol.point.z;
zForPed = max(foundColZ, foundColZ2);
diff --git a/src/debugmenu_public.h b/src/debugmenu_public.h
index 3671caca..778e7afe 100644
--- a/src/debugmenu_public.h
+++ b/src/debugmenu_public.h
@@ -75,7 +75,7 @@ inline bool DebugMenuLoad(void)
if(gDebugMenuAPI.isLoaded)
return true;
HMODULE mod = LoadLibraryA("debugmenu");
- if(mod == 0){
+ if(mod == nil){
char modulePath[MAX_PATH];
HMODULE dllModule;
GetModuleHandleExA(GET_MODULE_HANDLE_EX_FLAG_FROM_ADDRESS | GET_MODULE_HANDLE_EX_FLAG_UNCHANGED_REFCOUNT, (LPCTSTR)&gDebugMenuAPI, &dllModule);
@@ -85,7 +85,7 @@ inline bool DebugMenuLoad(void)
strcat(modulePath, "debugmenu");
mod = LoadLibraryA(modulePath);
}
- if(mod == 0)
+ if(mod == nil)
return false;
gDebugMenuAPI.addint8 = (DebugMenuAddInt8_TYPE)GetProcAddress(mod, "DebugMenuAddInt8");
gDebugMenuAPI.addint16 = (DebugMenuAddInt16_TYPE)GetProcAddress(mod, "DebugMenuAddInt16");
diff --git a/src/entities/CutsceneObject.cpp b/src/entities/CutsceneObject.cpp
index 534d9e4b..ede5be5b 100644
--- a/src/entities/CutsceneObject.cpp
+++ b/src/entities/CutsceneObject.cpp
@@ -1,14 +1,14 @@
#include "common.h"
#include "patcher.h"
#include "main.h"
-#include "lights.h"
+#include "Lights.h"
#include "PointLights.h"
#include "RpAnimBlend.h"
#include "AnimBlendClumpData.h"
#include "Renderer.h"
#include "ModelIndices.h"
#include "Shadows.h"
-#include "TimeCycle.h"
+#include "Timecycle.h"
#include "CutsceneObject.h"
CCutsceneObject::CCutsceneObject(void)
diff --git a/src/entities/Ped.cpp b/src/entities/Ped.cpp
index 85a588dc..14aad60a 100644
--- a/src/entities/Ped.cpp
+++ b/src/entities/Ped.cpp
@@ -4,7 +4,7 @@
#include "Particle.h"
#include "Stats.h"
#include "World.h"
-#include "DMaudio.h"
+#include "DMAudio.h"
#include "RpAnimBlend.h"
#include "Ped.h"
#include "PlayerPed.h"
@@ -475,7 +475,7 @@ CPed::RemoveBodyPart(PedNode nodeId, int8 unk)
if (nodeId != PED_HEAD)
CPed::SpawnFlyingComponent(nodeId, unk);
- RecurseFrameChildrenVisibilityCB(frame, 0);
+ RecurseFrameChildrenVisibilityCB(frame, nil);
pos.x = 0.0f;
pos.y = 0.0f;
pos.z = 0.0f;
@@ -506,7 +506,7 @@ CPed::RemoveBodyPart(PedNode nodeId, int8 unk)
RwObject*
CPed::SetPedAtomicVisibilityCB(RwObject *object, void *data)
{
- if (data == 0)
+ if (data == nil)
RpAtomicSetFlags(object, 0);
return object;
}
@@ -515,7 +515,7 @@ RwFrame*
CPed::RecurseFrameChildrenVisibilityCB(RwFrame *frame, void *data)
{
RwFrameForAllObjects(frame, SetPedAtomicVisibilityCB, data);
- RwFrameForAllChildren(frame, RecurseFrameChildrenVisibilityCB, 0);
+ RwFrameForAllChildren(frame, RecurseFrameChildrenVisibilityCB, nil);
return frame;
}
@@ -883,7 +883,7 @@ CPed::Attack(void)
&& GetWeapon()->m_eWeaponState != WEAPONSTATE_RELOADING) {
weaponAnim = weaponAnimAssoc->animId;
- if (ourWeaponFire != WEAPON_FIRE_MELEE || CheckForPedsOnGroundToAttack(((CPlayerPed*)this), 0) < PED_ON_THE_FLOOR) {
+ if (ourWeaponFire != WEAPON_FIRE_MELEE || CheckForPedsOnGroundToAttack(((CPlayerPed*)this), nil) < PED_ON_THE_FLOOR) {
if (weaponAnim != ourWeapon->m_Anim2ToPlay || weaponAnim == ANIM_RBLOCK_CSHOOT) {
weaponAnimAssoc->Start(ourWeapon->m_fAnimLoopStart);
} else {
@@ -932,7 +932,7 @@ CPed::Attack(void)
if (lastReloadWasInFuture) {
if (ourWeaponFire != WEAPON_FIRE_PROJECTILE || !CPed::IsPlayer() || ((CPlayerPed*)this)->field_1380) {
- if (!CGame::nastyGame || ourWeaponFire != WEAPON_FIRE_MELEE || CheckForPedsOnGroundToAttack(((CPlayerPed*)this), 0) < PED_ON_THE_FLOOR) {
+ if (!CGame::nastyGame || ourWeaponFire != WEAPON_FIRE_MELEE || CheckForPedsOnGroundToAttack(((CPlayerPed*)this), nil) < PED_ON_THE_FLOOR) {
weaponAnimAssoc = CAnimManager::BlendAnimation((RpClump*)m_rwObject, ASSOCGRP_STD, ourWeapon->m_AnimToPlay, 8.0f);
} else {
weaponAnimAssoc = CAnimManager::BlendAnimation((RpClump*)m_rwObject, ASSOCGRP_STD, ourWeapon->m_Anim2ToPlay, 8.0f);
@@ -951,14 +951,14 @@ CPed::Attack(void)
}
}
else
- CPed::FinishedAttackCB(0, this);
+ CPed::FinishedAttackCB(nil, this);
}
void
CPed::RemoveWeaponModel(int modelId)
{
// modelId is not used!! This function just removes the current weapon.
- RwFrameForAllObjects(GetNodeFrame(PED_HANDR),RemoveAllModelCB,0);
+ RwFrameForAllObjects(GetNodeFrame(PED_HANDR),RemoveAllModelCB,nil);
m_wepModelID = -1;
}
diff --git a/src/main.cpp b/src/main.cpp
index c8af9ae0..307d0b66 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -41,7 +41,7 @@
#include "Lights.h"
#include "Credits.h"
#include "CullZones.h"
-#include "TimeCycle.h"
+#include "Timecycle.h"
#include "TxdStore.h"
#include "FileMgr.h"
#include "Text.h"
diff --git a/src/modelinfo/BaseModelInfo.cpp b/src/modelinfo/BaseModelInfo.cpp
index f44c86b6..37f94c93 100644
--- a/src/modelinfo/BaseModelInfo.cpp
+++ b/src/modelinfo/BaseModelInfo.cpp
@@ -9,7 +9,7 @@
CBaseModelInfo::CBaseModelInfo(ModeInfoType type)
{
m_colModel = nil;
- m_twodEffects = 0;
+ m_twodEffects = nil;
m_objectId = -1;
m_refCount = 0;
m_txdSlot = -1;
@@ -23,7 +23,7 @@ CBaseModelInfo::Shutdown(void)
{
DeleteCollisionModel();
DeleteRwObject();
- m_twodEffects = 0;
+ m_twodEffects = nil;
m_num2dEffects = 0;
m_txdSlot = -1;
}
diff --git a/src/modelinfo/ClumpModelInfo.cpp b/src/modelinfo/ClumpModelInfo.cpp
index 4a19f1df..24deed38 100644
--- a/src/modelinfo/ClumpModelInfo.cpp
+++ b/src/modelinfo/ClumpModelInfo.cpp
@@ -48,7 +48,7 @@ CClumpModelInfo::SetClump(RpClump *clump)
AddTexDictionaryRef();
RpClumpForAllAtomics(clump, SetAtomicRendererCB, nil);
if(strncmp(GetName(), "playerh", 8) == 0)
- RpClumpForAllAtomics(clump, SetAtomicRendererCB, CVisibilityPlugins::RenderPlayerCB);
+ RpClumpForAllAtomics(clump, SetAtomicRendererCB, (void*)CVisibilityPlugins::RenderPlayerCB);
}
void
diff --git a/src/modelinfo/PedModelInfo.cpp b/src/modelinfo/PedModelInfo.cpp
index e095902e..775148c9 100644
--- a/src/modelinfo/PedModelInfo.cpp
+++ b/src/modelinfo/PedModelInfo.cpp
@@ -25,7 +25,7 @@ RwObjectNameIdAssocation CPedModelInfo::m_pPedIds[12] = {
{ "Sfootl", PED_FOOTL, 0, },
{ "Sfootr", PED_FOOTR, 0, },
{ "Slowerlegr", PED_LOWERLEGR, 0, },
- { NULL, 0, 0, },
+ { nil, 0, 0, },
};
void
@@ -36,7 +36,7 @@ CPedModelInfo::SetClump(RpClump *clump)
if(m_hitColModel == nil)
CreateHitColModel();
if(strncmp(GetName(), "player", 7) == 0)
- RpClumpForAllAtomics(m_clump, SetAtomicRendererCB, CVisibilityPlugins::RenderPlayerCB);
+ RpClumpForAllAtomics(m_clump, SetAtomicRendererCB, (void*)CVisibilityPlugins::RenderPlayerCB);
}
RpAtomic*
@@ -82,8 +82,8 @@ CPedModelInfo::SetLowDetailClump(RpClump *lodclump)
RpClumpForAllAtomics(m_clump, CountAtomicsCB, &numAtm); // actually unused
RpClumpForAllAtomics(lodclump, CountAtomicsCB, &numLodAtm);
- RpClumpForAllAtomics(m_clump, SetAtomicRendererCB, CVisibilityPlugins::RenderPedHiDetailCB);
- RpClumpForAllAtomics(lodclump, SetAtomicRendererCB, CVisibilityPlugins::RenderPedLowDetailCB);
+ RpClumpForAllAtomics(m_clump, SetAtomicRendererCB, (void*)CVisibilityPlugins::RenderPedHiDetailCB);
+ RpClumpForAllAtomics(lodclump, SetAtomicRendererCB, (void*)CVisibilityPlugins::RenderPedLowDetailCB);
pAtm = atomics;
RpClumpForAllAtomics(lodclump, GetAtomicListCB, &pAtm);
@@ -112,14 +112,14 @@ struct ColNodeInfo
// TODO: find out piece types
#define NUMPEDINFONODES 8
ColNodeInfo m_pColNodeInfos[NUMPEDINFONODES] = {
- { NULL, PED_HEAD, 6, 0.0f, 0.05f, 0.2f },
+ { nil, PED_HEAD, 6, 0.0f, 0.05f, 0.2f },
{ "Storso", 0, 0, 0.0f, 0.15f, 0.2f },
{ "Storso", 0, 0, 0.0f, -0.05f, 0.3f },
- { NULL, PED_TORSO, 1, 0.0f, -0.07f, 0.3f },
- { NULL, PED_UPPERARML, 2, 0.07f, -0.1f, 0.2f },
- { NULL, PED_UPPERARMR, 3, -0.07f, -0.1f, 0.2f },
+ { nil, PED_TORSO, 1, 0.0f, -0.07f, 0.3f },
+ { nil, PED_UPPERARML, 2, 0.07f, -0.1f, 0.2f },
+ { nil, PED_UPPERARMR, 3, -0.07f, -0.1f, 0.2f },
{ "Slowerlegl", 0, 4, 0.0f, 0.07f, 0.25f },
- { NULL, PED_LOWERLEGR, 5, 0.0f, 0.07f, 0.25f },
+ { nil, PED_LOWERLEGR, 5, 0.0f, 0.07f, 0.25f },
};
RwObject*
diff --git a/src/modelinfo/VehicleModelInfo.cpp b/src/modelinfo/VehicleModelInfo.cpp
index 2f1d2027..78eee96c 100644
--- a/src/modelinfo/VehicleModelInfo.cpp
+++ b/src/modelinfo/VehicleModelInfo.cpp
@@ -1003,7 +1003,7 @@ CVehicleModelInfo::SetEnvironmentMapCB(RpMaterial *material, void *data)
if(spec <= 0.0f)
RpMatFXMaterialSetEffects(material, rpMATFXEFFECTNULL);
else{
- if(RpMaterialGetTexture(material) == 0)
+ if(RpMaterialGetTexture(material) == nil)
RpMaterialSetTexture(material, gpWhiteTexture);
RpMatFXMaterialSetEffects(material, rpMATFXEFFECTENVMAP);
#ifndef PS2_MATFX
diff --git a/src/re3.cpp b/src/re3.cpp
index 70601186..3df44620 100644
--- a/src/re3.cpp
+++ b/src/re3.cpp
@@ -1,6 +1,6 @@
#include <direct.h>
#include <csignal>
-#include <Windows.h>
+#include <windows.h>
#include "common.h"
#include "patcher.h"
#include "Renderer.h"
@@ -293,7 +293,7 @@ void re3_assert(const char *expr, const char *filename, unsigned int lineno, con
strcat_s(re3_buff, re3_buffsize, "(Press Retry to debug the application)");
- nCode = ::MessageBoxA(NULL, re3_buff, "RE3 Assertion Failed!",
+ nCode = ::MessageBoxA(nil, re3_buff, "RE3 Assertion Failed!",
MB_ABORTRETRYIGNORE|MB_ICONHAND|MB_SETFOREGROUND|MB_TASKMODAL);
if (nCode == IDABORT)
diff --git a/src/render/Coronas.cpp b/src/render/Coronas.cpp
index f7a6f7d5..61fa1a5a 100644
--- a/src/render/Coronas.cpp
+++ b/src/render/Coronas.cpp
@@ -9,7 +9,7 @@
#include "World.h"
#include "Weather.h"
#include "Collision.h"
-#include "TimeCycle.h"
+#include "Timecycle.h"
#include "Coronas.h"
struct FlareDef
diff --git a/src/render/Hud.cpp b/src/render/Hud.cpp
index 6ade9b60..83e62ba0 100644
--- a/src/render/Hud.cpp
+++ b/src/render/Hud.cpp
@@ -543,7 +543,7 @@ void CHud::Draw()
}
}
else {
- m_pLastZoneName = 0;
+ m_pLastZoneName = nil;
m_ZoneState = 0;
m_ZoneFadeTimer = 0;
m_ZoneNameTimer = 0;
@@ -639,7 +639,7 @@ void CHud::Draw()
}
}
else {
- m_pLastVehicleName = 0;
+ m_pLastVehicleName = nil;
m_VehicleState = 0;
m_VehicleFadeTimer = 0;
m_VehicleNameTimer = 0;
@@ -1234,9 +1234,9 @@ WRAPPER void CHud::GetRidOfAllHudMessages(void) { EAXJMP(0x504F90); }
void CHud::GetRidOfAllHudMessages()
{
m_ZoneState = 0;
- m_pLastZoneName = 0;
+ m_pLastZoneName = nil;
m_ZoneNameTimer = 0;
- m_pZoneName = 0;
+ m_pZoneName = nil;
for (int i = 0; i < 256; i++) {
m_HelpMessage[i] = 0;
@@ -1249,9 +1249,9 @@ void CHud::GetRidOfAllHudMessages()
m_HelpMessageState = 0;
m_HelpMessageQuick = 0;
m_HelpMessageDisplayTime = 1.0f;
- m_VehicleName = 0;
- m_pLastVehicleName = 0;
- m_pVehicleNameToPrint = 0;
+ m_VehicleName = nil;
+ m_pLastVehicleName = nil;
+ m_pVehicleNameToPrint = nil;
m_VehicleNameTimer = 0;
m_VehicleFadeTimer = 0;
m_VehicleState = 0;
@@ -1284,8 +1284,8 @@ void CHud::Initialise()
Sprites[i].SetTexture(WeaponFilenames[i * 2]);
}
- gpSniperSightTex = RwTextureRead("sitesniper", 0);
- gpRocketSightTex = RwTextureRead("siterocket", 0);
+ gpSniperSightTex = RwTextureRead("sitesniper", nil);
+ gpRocketSightTex = RwTextureRead("siterocket", nil);
CTxdStore::PopCurrentTxd();
}
@@ -1427,10 +1427,10 @@ void CHud::Shutdown()
}
RwTextureDestroy(gpSniperSightTex);
- gpSniperSightTex = 0;
+ gpSniperSightTex = nil;
RwTextureDestroy(gpRocketSightTex);
- gpRocketSightTex = 0;
+ gpRocketSightTex = nil;
int HudTXD = CTxdStore::FindTxdSlot("hud");
CTxdStore::RemoveTxdSlot(HudTXD);
diff --git a/src/render/MBlur.cpp b/src/render/MBlur.cpp
index 1d344d35..1cf27ee0 100644
--- a/src/render/MBlur.cpp
+++ b/src/render/MBlur.cpp
@@ -107,7 +107,7 @@ CMBlur::CreateImmediateModeData(RwCamera *cam, RwRect *rect)
void
CMBlur::MotionBlurRender(RwCamera *cam, uint32 red, uint32 green, uint32 blue, uint32 blur, int32 type, uint32 addalpha)
{
- RwRGBA color = { red, green, blue, blur };
+ RwRGBA color = { (RwUInt8)red, (RwUInt8)green, (RwUInt8)blue, (RwUInt8)blur };
if(BlurOn){
if(pFrontBuffer){
if(ms_bJustInitialised)
diff --git a/src/render/Particle.cpp b/src/render/Particle.cpp
index 5b25cfa3..416e5af0 100644
--- a/src/render/Particle.cpp
+++ b/src/render/Particle.cpp
@@ -240,7 +240,7 @@ void CParticle::ReloadConfig()
for ( int32 i = 0; i < MAX_PARTICLES_ON_SCREEN; i++ )
{
if ( i == MAX_PARTICLES_ON_SCREEN - 1 )
- gParticleArray[i].m_pNext = NULL;
+ gParticleArray[i].m_pNext = nil;
else
gParticleArray[i].m_pNext = &gParticleArray[i + 1];
@@ -310,37 +310,37 @@ void CParticle::Initialise()
for ( int32 i = 0; i < MAX_SMOKE_FILES; i++ )
{
- gpSmokeTex[i] = RwTextureRead(SmokeFiles[i], NULL);
+ gpSmokeTex[i] = RwTextureRead(SmokeFiles[i], nil);
gpSmokeRaster[i] = RwTextureGetRaster(gpSmokeTex[i]);
}
for ( int32 i = 0; i < MAX_SMOKE2_FILES; i++ )
{
- gpSmoke2Tex[i] = RwTextureRead(Smoke2Files[i], NULL);
+ gpSmoke2Tex[i] = RwTextureRead(Smoke2Files[i], nil);
gpSmoke2Raster[i] = RwTextureGetRaster(gpSmoke2Tex[i]);
}
for ( int32 i = 0; i < MAX_RUBBER_FILES; i++ )
{
- gpRubberTex[i] = RwTextureRead(RubberFiles[i], NULL);
+ gpRubberTex[i] = RwTextureRead(RubberFiles[i], nil);
gpRubberRaster[i] = RwTextureGetRaster(gpRubberTex[i]);
}
for ( int32 i = 0; i < MAX_RAINSPLASH_FILES; i++ )
{
- gpRainSplashTex[i] = RwTextureRead(RainSplashFiles[i], NULL);
+ gpRainSplashTex[i] = RwTextureRead(RainSplashFiles[i], nil);
gpRainSplashRaster[i] = RwTextureGetRaster(gpRainSplashTex[i]);
}
for ( int32 i = 0; i < MAX_WATERSPRAY_FILES; i++ )
{
- gpWatersprayTex[i] = RwTextureRead(WatersprayFiles[i], NULL);
+ gpWatersprayTex[i] = RwTextureRead(WatersprayFiles[i], nil);
gpWatersprayRaster[i] = RwTextureGetRaster(gpWatersprayTex[i]);
}
for ( int32 i = 0; i < MAX_EXPLOSIONMEDIUM_FILES; i++ )
{
- gpExplosionMediumTex[i] = RwTextureRead(ExplosionMediumFiles[i], NULL);
+ gpExplosionMediumTex[i] = RwTextureRead(ExplosionMediumFiles[i], nil);
gpExplosionMediumRaster[i] = RwTextureGetRaster(gpExplosionMediumTex[i]);
}
@@ -352,13 +352,13 @@ void CParticle::Initialise()
for ( int32 i = 0; i < MAX_RAINDROP_FILES; i++ )
{
- gpRainDropTex[i] = RwTextureRead(RaindropFiles[i], NULL);
+ gpRainDropTex[i] = RwTextureRead(RaindropFiles[i], nil);
gpRainDropRaster[i] = RwTextureGetRaster(gpRainDropTex[i]);
}
for ( int32 i = 0; i < MAX_RAINSPLASHUP_FILES; i++ )
{
- gpRainSplashupTex[i] = RwTextureRead(RainSplashupFiles[i], NULL);
+ gpRainSplashupTex[i] = RwTextureRead(RainSplashupFiles[i], nil);
gpRainSplashupRaster[i] = RwTextureGetRaster(gpRainSplashupTex[i]);
}
@@ -370,57 +370,57 @@ void CParticle::Initialise()
for ( int32 i = 0; i < MAX_CARDEBRIS_FILES; i++ )
{
- gpCarDebrisTex[i] = RwTextureRead(CardebrisFiles[i], NULL);
+ gpCarDebrisTex[i] = RwTextureRead(CardebrisFiles[i], nil);
gpCarDebrisRaster[i] = RwTextureGetRaster(gpCarDebrisTex[i]);
}
for ( int32 i = 0; i < MAX_CARSPLASH_FILES; i++ )
{
- gpCarSplashTex[i] = RwTextureRead(CarsplashFiles[i], NULL);
+ gpCarSplashTex[i] = RwTextureRead(CarsplashFiles[i], nil);
gpCarSplashRaster[i] = RwTextureGetRaster(gpCarSplashTex[i]);
}
gpFlame1Tex = RwTextureRead("flame1", NULL);
gpFlame1Raster = RwTextureGetRaster(gpFlame1Tex);
- gpFlame5Tex = RwTextureRead("flame5", NULL);
+ gpFlame5Tex = RwTextureRead("flame5", nil);
gpFlame5Raster = RwTextureGetRaster(gpFlame1Tex); // copy-paste bug ?
- gpRainDropSmallTex = RwTextureRead("rainsmall", NULL);
+ gpRainDropSmallTex = RwTextureRead("rainsmall", nil);
gpRainDropSmallRaster = RwTextureGetRaster(gpRainDropSmallTex);
- gpBloodTex = RwTextureRead("blood", NULL);
+ gpBloodTex = RwTextureRead("blood", nil);
gpBloodRaster = RwTextureGetRaster(gpBloodTex);
- gpLeafTex = RwTextureRead("gameleaf01_64", NULL);
+ gpLeafTex = RwTextureRead("gameleaf01_64", nil);
gpLeafRaster = RwTextureGetRaster(gpLeafTex);
- gpCloudTex1 = RwTextureRead("cloud3", NULL);
+ gpCloudTex1 = RwTextureRead("cloud3", nil);
gpCloudRaster1 = RwTextureGetRaster(gpCloudTex1);
- gpCloudTex4 = RwTextureRead("cloudmasked", NULL);
+ gpCloudTex4 = RwTextureRead("cloudmasked", nil);
gpCloudRaster4 = RwTextureGetRaster(gpCloudTex4);
- gpBloodSmallTex = RwTextureRead("bloodsplat2", NULL);
+ gpBloodSmallTex = RwTextureRead("bloodsplat2", nil);
gpBloodSmallRaster = RwTextureGetRaster(gpBloodSmallTex);
- gpGungeTex = RwTextureRead("gunge", NULL);
+ gpGungeTex = RwTextureRead("gunge", nil);
gpGungeRaster = RwTextureGetRaster(gpGungeTex);
- gpCollisionSmokeTex = RwTextureRead("collisionsmoke", NULL);
+ gpCollisionSmokeTex = RwTextureRead("collisionsmoke", nil);
gpCollisionSmokeRaster = RwTextureGetRaster(gpCollisionSmokeTex);
- gpBulletHitTex = RwTextureRead("bullethitsmoke", NULL);
+ gpBulletHitTex = RwTextureRead("bullethitsmoke", nil);
gpBulletHitRaster = RwTextureGetRaster(gpBulletHitTex);
- gpGunShellTex = RwTextureRead("gunshell", NULL);
+ gpGunShellTex = RwTextureRead("gunshell", nil);
gpGunShellRaster = RwTextureGetRaster(gpGunShellTex);
- gpWakeOldTex = RwTextureRead("wake_old", NULL);
+ gpWakeOldTex = RwTextureRead("wake_old", nil);
gpWakeOldRaster = RwTextureGetRaster(gpWakeOldTex);
- gpPointlightTex = RwTextureRead("pointlight", NULL);
+ gpPointlightTex = RwTextureRead("pointlight", nil);
gpPointlightRaster = RwTextureGetRaster(gpPointlightTex);
CTxdStore::PopCurrentTxd();
@@ -451,7 +451,7 @@ void CParticle::Initialise()
case PARTICLE_GUNSMOKE:
case PARTICLE_SPLASH:
- entry->m_ppRaster = NULL;
+ entry->m_ppRaster = nil;
break;
case PARTICLE_FLAME:
@@ -584,7 +584,7 @@ void CParticle::Shutdown()
{
RwTextureDestroy(gpSmokeTex[i]);
#ifdef GTA3_1_1_PATCH
- gpSmokeTex[i] = NULL;
+ gpSmokeTex[i] = nil;
#endif
}
@@ -592,7 +592,7 @@ void CParticle::Shutdown()
{
RwTextureDestroy(gpSmoke2Tex[i]);
#ifdef GTA3_1_1_PATCH
- gpSmoke2Tex[i] = NULL;
+ gpSmoke2Tex[i] = nil;
#endif
}
@@ -600,7 +600,7 @@ void CParticle::Shutdown()
{
RwTextureDestroy(gpRubberTex[i]);
#ifdef GTA3_1_1_PATCH
- gpRubberTex[i] = NULL;
+ gpRubberTex[i] = nil;
#endif
}
@@ -608,7 +608,7 @@ void CParticle::Shutdown()
{
RwTextureDestroy(gpRainSplashTex[i]);
#ifdef GTA3_1_1_PATCH
- gpRainSplashTex[i] = NULL;
+ gpRainSplashTex[i] = nil;
#endif
}
@@ -616,7 +616,7 @@ void CParticle::Shutdown()
{
RwTextureDestroy(gpWatersprayTex[i]);
#ifdef GTA3_1_1_PATCH
- gpWatersprayTex[i] = NULL;
+ gpWatersprayTex[i] = nil;
#endif
}
@@ -624,7 +624,7 @@ void CParticle::Shutdown()
{
RwTextureDestroy(gpExplosionMediumTex[i]);
#ifdef GTA3_1_1_PATCH
- gpExplosionMediumTex[i] = NULL;
+ gpExplosionMediumTex[i] = nil;
#endif
}
@@ -632,7 +632,7 @@ void CParticle::Shutdown()
{
RwTextureDestroy(gpGunFlashTex[i]);
#ifdef GTA3_1_1_PATCH
- gpGunFlashTex[i] = NULL;
+ gpGunFlashTex[i] = nil;
#endif
}
@@ -640,7 +640,7 @@ void CParticle::Shutdown()
{
RwTextureDestroy(gpRainDropTex[i]);
#ifdef GTA3_1_1_PATCH
- gpRainDropTex[i] = NULL;
+ gpRainDropTex[i] = nil;
#endif
}
@@ -648,7 +648,7 @@ void CParticle::Shutdown()
{
RwTextureDestroy(gpRainSplashupTex[i]);
#ifdef GTA3_1_1_PATCH
- gpRainSplashupTex[i] = NULL;
+ gpRainSplashupTex[i] = nil;
#endif
}
@@ -656,7 +656,7 @@ void CParticle::Shutdown()
{
RwTextureDestroy(gpBirdfrontTex[i]);
#ifdef GTA3_1_1_PATCH
- gpBirdfrontTex[i] = NULL;
+ gpBirdfrontTex[i] = nil;
#endif
}
@@ -664,7 +664,7 @@ void CParticle::Shutdown()
{
RwTextureDestroy(gpCarDebrisTex[i]);
#ifdef GTA3_1_1_PATCH
- gpCarDebrisTex[i] = NULL;
+ gpCarDebrisTex[i] = nil;
#endif
}
@@ -672,78 +672,78 @@ void CParticle::Shutdown()
{
RwTextureDestroy(gpCarSplashTex[i]);
#ifdef GTA3_1_1_PATCH
- gpCarSplashTex[i] = NULL;
+ gpCarSplashTex[i] = nil;
#endif
}
RwTextureDestroy(gpFlame1Tex);
#ifdef GTA3_1_1_PATCH
- gpFlame1Tex = NULL;
+ gpFlame1Tex = nil;
#endif
RwTextureDestroy(gpFlame5Tex);
#ifdef GTA3_1_1_PATCH
- gpFlame5Tex = NULL;
+ gpFlame5Tex = nil;
#endif
RwTextureDestroy(gpRainDropSmallTex);
#ifdef GTA3_1_1_PATCH
- gpRainDropSmallTex = NULL;
+ gpRainDropSmallTex = nil;
#endif
RwTextureDestroy(gpBloodTex);
#ifdef GTA3_1_1_PATCH
- gpBloodTex = NULL;
+ gpBloodTex = nil;
#endif
RwTextureDestroy(gpLeafTex);
#ifdef GTA3_1_1_PATCH
- gpLeafTex = NULL;
+ gpLeafTex = nil;
#endif
RwTextureDestroy(gpCloudTex1);
#ifdef GTA3_1_1_PATCH
- gpCloudTex1 = NULL;
+ gpCloudTex1 = nil;
#endif
RwTextureDestroy(gpCloudTex4);
#ifdef GTA3_1_1_PATCH
- gpCloudTex4 = NULL;
+ gpCloudTex4 = nil;
#endif
RwTextureDestroy(gpBloodSmallTex);
#ifdef GTA3_1_1_PATCH
- gpBloodSmallTex = NULL;
+ gpBloodSmallTex = nil;
#endif
RwTextureDestroy(gpGungeTex);
#ifdef GTA3_1_1_PATCH
- gpGungeTex = NULL;
+ gpGungeTex = nil;
#endif
RwTextureDestroy(gpCollisionSmokeTex);
#ifdef GTA3_1_1_PATCH
- gpCollisionSmokeTex = NULL;
+ gpCollisionSmokeTex = nil;
#endif
RwTextureDestroy(gpBulletHitTex);
#ifdef GTA3_1_1_PATCH
- gpBulletHitTex = NULL;
+ gpBulletHitTex = nil;
#endif
RwTextureDestroy(gpGunShellTex);
#ifdef GTA3_1_1_PATCH
- gpGunShellTex = NULL;
+ gpGunShellTex = nil;
#endif
RwTextureDestroy(gpWakeOldTex);
#ifdef GTA3_1_1_PATCH
- gpWakeOldTex = NULL;
+ gpWakeOldTex = nil;
#endif
RwTextureDestroy(gpPointlightTex);
#ifdef GTA3_1_1_PATCH
- gpPointlightTex = NULL;
+ gpPointlightTex = nil;
#endif
int32 slot;
@@ -775,18 +775,18 @@ CParticle *CParticle::AddParticle(tParticleType type, CVector const &vecPos, CVe
|| type == PARTICLE_CARCOLLISION_DUST )
&& nParticleCreationInterval & CTimer::GetFrameCounter() )
{
- return NULL;
+ return nil;
}
CParticle *pParticle = m_pUnusedListHead;
- if ( pParticle == NULL )
- return NULL;
+ if ( pParticle == nil )
+ return nil;
tParticleSystemData *psystem = &mod_ParticleSystemManager.m_aParticles[type];
if ( psystem->m_fCreateRange != 0.0f && psystem->m_fCreateRange < ( TheCamera.GetPosition() - vecPos ).MagnitudeSqr() )
- return NULL;
+ return nil;
pParticle->m_fSize = psystem->m_fDefaultInitialRadius;
@@ -918,13 +918,13 @@ CParticle *CParticle::AddParticle(tParticleType type, CVector const &vecPos, CVe
if ( !CWorld::ProcessVerticalLine(
pParticle->m_vecPosition + CVector(0.0f, 0.0f, 0.5f),
- -100.0f, point, entity, true, true, false, false, true, false, NULL) )
+ -100.0f, point, entity, true, true, false, false, true, false, nil) )
{
- return NULL;
+ return nil;
}
if ( point.point.z >= pParticle->m_vecPosition.z )
- return NULL;
+ return nil;
pParticle->m_fZGround = point.point.z;
bValidGroundFound = true;
@@ -944,7 +944,7 @@ CParticle *CParticle::AddParticle(tParticleType type, CVector const &vecPos, CVe
Z_Ground = CWorld::FindGroundZFor3DCoord(vecPos.x, vecPos.y, vecPos.z, (bool *)&bZFound);
if ( bZFound == false )
- return NULL;
+ return nil;
pParticle->m_fZGround = Z_Ground;
}
@@ -1009,13 +1009,13 @@ void CParticle::Update()
{
tParticleSystemData *psystem = &mod_ParticleSystemManager.m_aParticles[i];
CParticle *particle = psystem->m_pParticles;
- CParticle *prevParticle = NULL;
+ CParticle *prevParticle = nil;
bool bRemoveParticle;
- if ( particle == NULL )
+ if ( particle == nil )
continue;
- for ( ; particle != NULL; _Next(particle, prevParticle, psystem, bRemoveParticle) )
+ for ( ; particle != nil; _Next(particle, prevParticle, psystem, bRemoveParticle) )
{
bRemoveParticle = false;
@@ -1121,7 +1121,7 @@ void CParticle::Update()
particle->m_vecPosition.y,
0.05f + particle->m_fZGround
),
- CVector(0.0f, 0.0f, 0.0f), NULL, 0.0f, 0, 0, 0, 0);
+ CVector(0.0f, 0.0f, 0.0f), nil, 0.0f, 0, 0, 0, 0);
}
else
{
@@ -1132,7 +1132,7 @@ void CParticle::Update()
particle->m_vecPosition.y,
0.05f + particle->m_fZGround
),
- CVector(0.0f, 0.0f, 0.0f), NULL, 0.0f, 0, 0, 0, 0);
+ CVector(0.0f, 0.0f, 0.0f), nil, 0.0f, 0, 0, 0, 0);
}
continue;
@@ -1156,7 +1156,7 @@ void CParticle::Update()
particle->m_vecPosition.y,
0.05f + particle->m_fZGround
),
- CVector(0.0f, 0.0f, 0.0f), NULL, 0.0f, 0, 0, 0, 0);
+ CVector(0.0f, 0.0f, 0.0f), nil, 0.0f, 0, 0, 0, 0);
}
else
{
@@ -1167,7 +1167,7 @@ void CParticle::Update()
particle->m_vecPosition.y,
0.05f + particle->m_fZGround
),
- CVector(0.0f, 0.0f, 0.0f), NULL, 0.0f, 0, 0, 0, 0);
+ CVector(0.0f, 0.0f, 0.0f), nil, 0.0f, 0, 0, 0, 0);
}
}
@@ -1218,7 +1218,7 @@ void CParticle::Update()
CEntity *entity;
if ( CWorld::ProcessVerticalLine(particle->m_vecPosition, moveStep.z, point, entity,
- true, true, false, false, true, false, NULL) )
+ true, true, false, false, true, false, nil) )
{
if ( moveStep.z <= point.point.z )
{
@@ -1258,7 +1258,7 @@ void CParticle::Update()
CGeneral::GetRandomNumberInRange(-0.02f, 0.02f),
CGeneral::GetRandomNumberInRange(0.05f, 0.1f)
),
- NULL,
+ nil,
particle->m_fSize, color, particle->m_nRotationStep, 0, 0, 0);
PlayOneShotScriptObject(_SOUND_BULLET_SHELL_HIT_GROUND_1, particle->m_vecPosition);
@@ -1277,7 +1277,7 @@ void CParticle::Update()
0.05f + particle->m_fZGround
),
CVector(0.0f, 0.0f, CGeneral::GetRandomNumberInRange(0.03f, 0.06f)),
- NULL,
+ nil,
particle->m_fSize, color, 0, 0, 0, 0);
PlayOneShotScriptObject(_SOUND_BULLET_SHELL_HIT_GROUND_2, particle->m_vecPosition);
@@ -1309,7 +1309,7 @@ void CParticle::Update()
CEntity *entity;
if ( CWorld::ProcessVerticalLine(particle->m_vecPosition, moveStep.z, point, entity,
- true, false, false, false, true, false, NULL) )
+ true, false, false, false, true, false, nil) )
{
if ( moveStep.z <= point.point.z )
{
@@ -1317,7 +1317,7 @@ void CParticle::Update()
if ( psystem->m_Type == PARTICLE_HELI_ATTACK )
{
bRemoveParticle = true;
- AddParticle(PARTICLE_STEAM, moveStep, CVector(0.0f, 0.0f, 0.05f), NULL, 0.2f, 0, 0, 0, 0);
+ AddParticle(PARTICLE_STEAM, moveStep, CVector(0.0f, 0.0f, 0.05f), nil, 0.2f, 0, 0, 0, 0);
continue;
}
}
@@ -1444,7 +1444,7 @@ void CParticle::Render()
uint32 flags = DRAW_OPAQUE;
- RwRaster *prevFrame = NULL;
+ RwRaster *prevFrame = nil;
for ( int32 i = 0; i < MAX_PARTICLES; i++ )
{
@@ -1495,7 +1495,7 @@ void CParticle::Render()
flags = psystem->Flags;
}
- if ( frames != NULL )
+ if ( frames != nil )
{
RwRaster *curFrame = *frames;
if ( curFrame != prevFrame )
@@ -1507,14 +1507,14 @@ void CParticle::Render()
}
}
- while ( particle != NULL )
+ while ( particle != nil )
{
bool canDraw = true;
if ( particle->m_nAlpha == 0 )
canDraw = false;
- if ( canDraw && psystem->m_nFinalAnimationFrame != 0 && frames != NULL )
+ if ( canDraw && psystem->m_nFinalAnimationFrame != 0 && frames != nil )
{
RwRaster *curFrame = frames[particle->m_nCurrentFrame];
if ( prevFrame != curFrame )
@@ -1754,7 +1754,7 @@ void CParticle::RemovePSystem(tParticleType type)
tParticleSystemData *psystemdata = &mod_ParticleSystemManager.m_aParticles[type];
for ( CParticle *particle = psystemdata->m_pParticles; particle; particle = psystemdata->m_pParticles )
- RemoveParticle(particle, NULL, psystemdata);
+ RemoveParticle(particle, nil, psystemdata);
}
void CParticle::RemoveParticle(CParticle *pParticle, CParticle *pPrevParticle, tParticleSystemData *pPSystemData)
@@ -1796,7 +1796,7 @@ void CParticle::AddJetExplosion(CVector const &vecPos, float fPower, float fSize
CGeneral::GetRandomNumberInRange(-0.2f, 0.2f),
CGeneral::GetRandomNumberInRange(-0.2f, 0.0f)
),
- NULL,
+ nil,
fSize, color, 0, 0, 0, 0);
AddParticle(PARTICLE_EXPLOSION_MFAST,
@@ -1807,7 +1807,7 @@ void CParticle::AddJetExplosion(CVector const &vecPos, float fPower, float fSize
CGeneral::GetRandomNumberInRange(-0.04f, 0.04f),
CGeneral::GetRandomNumberInRange(0.0f, 0.07f)
),
- NULL,
+ nil,
fSize, color, 0, 0, 0, 0);
AddParticle(PARTICLE_EXPLOSION_MFAST,
@@ -1818,7 +1818,7 @@ void CParticle::AddJetExplosion(CVector const &vecPos, float fPower, float fSize
CGeneral::GetRandomNumberInRange(-0.04f, 0.04f),
CGeneral::GetRandomNumberInRange(0.0f, 0.07f)
),
- NULL,
+ nil,
fSize, color, 0, 0, 0, 0);
vecStepPos += vecRandOffset;
@@ -1843,7 +1843,7 @@ void CParticle::AddYardieDoorSmoke(CVector const &vecPos, CMatrix const &matMatr
AddParticle(PARTICLE_CARCOLLISION_DUST,
pos,
CVector(0.0f, 0.0f, 0.0f),
- NULL,
+ nil,
0.3f, color, 0, 0, 0, 0);
}
}
diff --git a/src/render/Particle.h b/src/render/Particle.h
index 5db91727..92b6809e 100644
--- a/src/render/Particle.h
+++ b/src/render/Particle.h
@@ -65,7 +65,7 @@ public:
static void Initialise();
static void Shutdown();
- static CParticle *AddParticle(tParticleType type, CVector const &vecPos, CVector const &vecDir, CEntity *pEntity = NULL, float fSize = 0.0f, int32 nRotationSpeed = 0, int32 nRotation = 0, int32 nCurFrame = 0, int32 nLifeSpan = 0);
+ static CParticle *AddParticle(tParticleType type, CVector const &vecPos, CVector const &vecDir, CEntity *pEntity = nil, float fSize = 0.0f, int32 nRotationSpeed = 0, int32 nRotation = 0, int32 nCurFrame = 0, int32 nLifeSpan = 0);
static CParticle *AddParticle(tParticleType type, CVector const &vecPos, CVector const &vecDir, CEntity *pEntity, float fSize, RwRGBA const &color, int32 nRotationSpeed = 0, int32 nRotation = 0, int32 nCurFrame = 0, int32 nLifeSpan = 0);
static void Update();
diff --git a/src/render/ParticleMgr.cpp b/src/render/ParticleMgr.cpp
index 440ea9cb..7a1804de 100644
--- a/src/render/ParticleMgr.cpp
+++ b/src/render/ParticleMgr.cpp
@@ -19,7 +19,7 @@ void cParticleSystemMgr::Initialise()
LoadParticleData();
for ( int32 i = 0; i < MAX_PARTICLES; i++ )
- m_aParticles[i].m_pParticles = NULL;
+ m_aParticles[i].m_pParticles = nil;
}
void cParticleSystemMgr::LoadParticleData()
@@ -28,7 +28,7 @@ void cParticleSystemMgr::LoadParticleData()
CFileMgr::LoadFile(ParticleFilename, work_buff, ARRAY_SIZE(work_buff), "r");
CFileMgr::SetDir("");
- tParticleSystemData *entry = NULL;
+ tParticleSystemData *entry = nil;
int32 type = PARTICLE_FIRST;
char *lineStart = (char *)work_buff;
@@ -39,8 +39,8 @@ void cParticleSystemMgr::LoadParticleData()
while ( true )
{
- ASSERT(lineStart != NULL);
- ASSERT(lineEnd != NULL);
+ ASSERT(lineStart != nil);
+ ASSERT(lineEnd != nil);
while ( *lineEnd != '\n' )
++lineEnd;
@@ -64,7 +64,7 @@ void cParticleSystemMgr::LoadParticleData()
char *value = strtok(line, delims);
- ASSERT(value != NULL);
+ ASSERT(value != nil);
do
{
@@ -73,7 +73,7 @@ void cParticleSystemMgr::LoadParticleData()
case CFG_PARAM_PARTICLE_TYPE_NAME:
ASSERT(type < MAX_PARTICLES);
entry = &m_aParticles[type];
- ASSERT(entry != NULL);
+ ASSERT(entry != nil);
entry->m_Type = (tParticleType)type++;
strcpy(entry->m_aName, value);
break;
@@ -227,14 +227,14 @@ void cParticleSystemMgr::LoadParticleData()
break;
}
- value = strtok(NULL, delims);
+ value = strtok(nil, delims);
param++;
if ( param > CFG_PARAM_LAST )
param = CFG_PARAM_FIRST;
- } while ( value != NULL );
+ } while ( value != nil );
}
lineEnd++;
diff --git a/src/skel/skeleton.cpp b/src/skel/skeleton.cpp
index aa49d218..ecc0083d 100644
--- a/src/skel/skeleton.cpp
+++ b/src/skel/skeleton.cpp
@@ -303,12 +303,12 @@ RsRwInitialise(void *displayID)
/*
* Initialize debug message handling...
*/
- RsEventHandler(rsINITDEBUG, NULL);
+ RsEventHandler(rsINITDEBUG, nil);
/*
* Attach all plugins...
*/
- if (RsEventHandler(rsPLUGINATTACH, NULL) == rsEVENTERROR)
+ if (RsEventHandler(rsPLUGINATTACH, nil) == rsEVENTERROR)
{
return (FALSE);
}
@@ -316,7 +316,7 @@ RsRwInitialise(void *displayID)
/*
* Attach input devices...
*/
- if (RsEventHandler(rsINPUTDEVICEATTACH, NULL) == rsEVENTERROR)
+ if (RsEventHandler(rsINPUTDEVICEATTACH, nil) == rsEVENTERROR)
{
return (FALSE);
}
@@ -346,7 +346,7 @@ RsRwInitialise(void *displayID)
/*
* Register loaders for an image with a particular file extension...
*/
- RsEventHandler(rsREGISTERIMAGELOADER, NULL);
+ RsEventHandler(rsREGISTERIMAGELOADER, nil);
psNativeTextureSupport();
@@ -390,17 +390,17 @@ RsInitialise(void)
/* setup the keyboard */
RsGlobal.keyboard.inputDeviceType = rsKEYBOARD;
- RsGlobal.keyboard.inputEventHandler = 0;
+ RsGlobal.keyboard.inputEventHandler = nil;
RsGlobal.keyboard.used = FALSE;
/* setup the mouse */
RsGlobal.mouse.inputDeviceType = rsMOUSE;
- RsGlobal.mouse.inputEventHandler = 0;
+ RsGlobal.mouse.inputEventHandler = nil;
RsGlobal.mouse.used = FALSE;
/* setup the pad */
RsGlobal.pad.inputDeviceType = rsPAD;
- RsGlobal.pad.inputEventHandler = 0;
+ RsGlobal.pad.inputEventHandler = nil;
RsGlobal.pad.used = FALSE;
result = psInitialise();
diff --git a/src/skel/win/win.cpp b/src/skel/win/win.cpp
index 2943475b..9638e53a 100644
--- a/src/skel/win/win.cpp
+++ b/src/skel/win/win.cpp
@@ -93,16 +93,16 @@ static psGlobalType &PsGlobal = *(psGlobalType*)0x72CF60;
#include "Frontend.h"
#include "Game.h"
#include "PCSave.h"
-#include "Sprite2D.h"
+#include "Sprite2d.h"
VALIDATE_SIZE(psGlobalType, 0x28);
// DirectShow interfaces
-IGraphBuilder *pGB = NULL;
-IMediaControl *pMC = NULL;
-IMediaEventEx *pME = NULL;
-IVideoWindow *pVW = NULL;
-IMediaSeeking *pMS = NULL;
+IGraphBuilder *pGB = nil;
+IMediaControl *pMC = nil;
+IMediaEventEx *pME = nil;
+IVideoWindow *pVW = nil;
+IMediaSeeking *pMS = nil;
DWORD dwDXVersion;
DWORD _dwMemTotalPhys;
@@ -169,13 +169,13 @@ void _psCreateFolder(LPCSTR path)
{
HANDLE hfle = CreateFile(path, GENERIC_READ,
FILE_SHARE_READ,
- NULL,
+ nil,
OPEN_EXISTING,
FILE_FLAG_BACKUP_SEMANTICS | FILE_ATTRIBUTE_NORMAL,
- NULL);
+ nil);
if ( hfle == INVALID_HANDLE_VALUE )
- CreateDirectory(path, NULL);
+ CreateDirectory(path, nil);
else
CloseHandle(hfle);
}
@@ -304,7 +304,7 @@ psMouseSetPos(RwV2d *pos)
RwMemoryFunctions*
psGetMemoryFunctions(void)
{
- return 0;
+ return nil;
}
/*
@@ -344,9 +344,9 @@ InitApplication(HANDLE instance)
windowClass.cbClsExtra = 0;
windowClass.cbWndExtra = 0;
windowClass.hInstance = (HINSTANCE)instance;
- windowClass.hIcon = NULL;
- windowClass.hCursor = LoadCursor(NULL, IDC_ARROW);
- windowClass.hbrBackground = NULL;
+ windowClass.hIcon = nil;
+ windowClass.hCursor = LoadCursor(nil, IDC_ARROW);
+ windowClass.hbrBackground = nil;
windowClass.lpszMenuName = NULL;
windowClass.lpszClassName = AppClassName;
@@ -382,7 +382,7 @@ InitInstance(HANDLE instance)
WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT, CW_USEDEFAULT,
rect.right - rect.left, rect.bottom - rect.top,
- (HWND)NULL, (HMENU)NULL, (HINSTANCE)instance, NULL);
+ (HWND)nil, (HMENU)nil, (HINSTANCE)instance, nil);
}
void _GetVideoMemInfo(LPDWORD total, LPDWORD avaible)
@@ -390,7 +390,7 @@ void _GetVideoMemInfo(LPDWORD total, LPDWORD avaible)
HRESULT hr;
LPDIRECTDRAW7 pDD7;
- hr = DirectDrawCreateEx(NULL, (VOID**)&pDD7, IID_IDirectDraw7, NULL);
+ hr = DirectDrawCreateEx(nil, (VOID**)&pDD7, IID_IDirectDraw7, nil);
if ( FAILED(hr) )
return;
@@ -430,15 +430,15 @@ typedef HRESULT(WINAPI * DIRECTDRAWCREATEEX)( GUID*, VOID**, REFIID, IUnknown* )
DWORD GetDXVersion()
{
DIRECTDRAWCREATEEX DirectDrawCreateEx = NULL;
- HINSTANCE hDDrawDLL = NULL;
- HINSTANCE hD3D8DLL = NULL;
+ HINSTANCE hDDrawDLL = nil;
+ HINSTANCE hD3D8DLL = nil;
HINSTANCE hDPNHPASTDLL = NULL;
DWORD dwDXVersion = 0;
//HRESULT hr;
// First see if DDRAW.DLL even exists.
hDDrawDLL = LoadLibrary( "DDRAW.DLL" );
- if( hDDrawDLL == NULL )
+ if( hDDrawDLL == nil )
{
dwDXVersion = 0;
OutputDebugString( "Couldn't LoadLibrary DDraw\r\n" );
@@ -454,15 +454,15 @@ DWORD GetDXVersion()
LPDIRECTDRAW7 pDD7;
DirectDrawCreateEx = (DIRECTDRAWCREATEEX)GetProcAddress( hDDrawDLL,
"DirectDrawCreateEx" );
- if( NULL == DirectDrawCreateEx )
+ if( nil == DirectDrawCreateEx )
{
FreeLibrary( hDDrawDLL );
OutputDebugString( "Couldn't GetProcAddress DirectDrawCreateEx\r\n" );
return dwDXVersion;
}
- if( FAILED( DirectDrawCreateEx( NULL, (VOID**)&pDD7, IID_IDirectDraw7,
- NULL ) ) )
+ if( FAILED( DirectDrawCreateEx( nil, (VOID**)&pDD7, IID_IDirectDraw7,
+ nil ) ) )
{
FreeLibrary( hDDrawDLL );
OutputDebugString( "Couldn't DirectDrawCreateEx\r\n" );
@@ -480,7 +480,7 @@ DWORD GetDXVersion()
// Simply see if D3D8.dll exists.
hD3D8DLL = LoadLibrary( "D3D8.DLL" );
- if( hD3D8DLL == NULL )
+ if( hD3D8DLL == nil )
{
FreeLibrary( hDDrawDLL );
OutputDebugString( "Couldn't LoadLibrary D3D8.DLL\r\n" );
@@ -497,7 +497,7 @@ DWORD GetDXVersion()
// Simply see if dpnhpast.dll exists.
hDPNHPASTDLL = LoadLibrary( "dpnhpast.dll" );
- if( hDPNHPASTDLL == NULL )
+ if( hDPNHPASTDLL == nil )
{
FreeLibrary( hDPNHPASTDLL );
OutputDebugString( "Couldn't LoadLibrary dpnhpast.dll\r\n" );
@@ -617,10 +617,10 @@ psInitialise(void)
PsGlobal.fullScreen = FALSE;
- PsGlobal.dinterface = NULL;
- PsGlobal.mouse = NULL;
- PsGlobal.joy1 = NULL;
- PsGlobal.joy2 = NULL;
+ PsGlobal.dinterface = nil;
+ PsGlobal.mouse = nil;
+ PsGlobal.joy1 = nil;
+ PsGlobal.joy2 = nil;
CFileMgr::Initialise();
@@ -681,7 +681,7 @@ psInitialise(void)
if ( _dwOperatingSystemVersion == OS_WIN95 )
{
- MessageBoxW(NULL,
+ MessageBoxW(nil,
(LPCWSTR)TheText.Get("WIN_95"), // Grand Theft Auto III cannot run on Windows 95
(LPCWSTR)TheText.Get("WIN_TTL"), // Grand Theft Auto III
MB_OK);
@@ -691,7 +691,7 @@ psInitialise(void)
if ( dwDXVersion < 0x801 )
{
- MessageBoxW(NULL,
+ MessageBoxW(nil,
(LPCWSTR)TheText.Get("WIN_DX"), // Grand Theft Auto III requires at least DirectX version 8.1
(LPCWSTR)TheText.Get("WIN_TTL"), // Grand Theft Auto III
MB_OK);
@@ -716,7 +716,7 @@ psInitialise(void)
if ( _dwMemAvailVideo < (12 * 1024 * 1024) /*12 MB*/ )
{
- MessageBoxW(NULL,
+ MessageBoxW(nil,
(LPCWSTR)TheText.Get("WIN_VDM"), // Grand Theft Auto III requires at least 12MB of available video memory
(LPCWSTR)TheText.Get("WIN_TTL"), // Grand Theft Auto III
MB_OK);
@@ -759,7 +759,7 @@ RwBool _psFreeVideoModeList()
numModes = _psGetNumVideModes();
- if ( _VMList == NULL )
+ if ( _VMList == nil )
return TRUE;
for ( i = 0; i < numModes; i++ )
@@ -769,7 +769,7 @@ RwBool _psFreeVideoModeList()
RwFree(_VMList);
- _VMList = NULL;
+ _VMList = nil;
return TRUE;
}
@@ -782,7 +782,7 @@ RwChar **_psGetVideoModeList()
RwInt32 numModes;
RwInt32 i;
- if ( _VMList != NULL )
+ if ( _VMList != nil )
{
return _VMList;
}
@@ -810,10 +810,10 @@ RwChar **_psGetVideoModeList()
rwsprintf(_VMList[i],"%lu X %lu X %lu", vm.width, vm.height, vm.depth);
}
else
- _VMList[i] = NULL;
+ _VMList[i] = nil;
}
else
- _VMList[i] = NULL;
+ _VMList[i] = nil;
}
return _VMList;
@@ -824,7 +824,7 @@ RwChar **_psGetVideoModeList()
*/
void _psSelectScreenVM(RwInt32 videoMode)
{
- RwTexDictionarySetCurrent( NULL );
+ RwTexDictionarySetCurrent( nil );
FrontEndMenuManager.UnloadTextures();
@@ -834,7 +834,7 @@ void _psSelectScreenVM(RwInt32 videoMode)
ShowWindow(PSGLOBAL(window), SW_HIDE);
- MessageBoxW(NULL,
+ MessageBoxW(nil,
(LPCWSTR)TheText.Get("WIN_RSZ"), // Failed to select new screen resolution
(LPCWSTR)TheText.Get("WIN_TTL"), // Grand Theft Auto III
MB_OK);
@@ -850,7 +850,7 @@ void WaitForState(FILTER_STATE State)
{
HRESULT hr;
- ASSERT(pMC != NULL);
+ ASSERT(pMC != nil);
// Make sure we have switched to the required state
LONG lfs;
@@ -868,7 +868,7 @@ void HandleGraphEvent(void)
LONG evCode, evParam1, evParam2;
HRESULT hr=S_OK;
- ASSERT(pME != NULL);
+ ASSERT(pME != nil);
// Process all queued events
while (SUCCEEDED(pME->GetEvent(&evCode, (LONG_PTR *)&evParam1,
@@ -922,7 +922,7 @@ MainWndProc(HWND window, UINT message, WPARAM wParam, LPARAM lParam)
{
ShowCursor(FALSE);
- SetCursor(NULL);
+ SetCursor(nil);
break; // is this correct ?
}
@@ -1111,14 +1111,14 @@ MainWndProc(HWND window, UINT message, WPARAM wParam, LPARAM lParam)
case GS_LOGO_MPEG:
case GS_INTRO_MPEG:
{
- ASSERT(pMC != NULL);
+ ASSERT(pMC != nil);
LONG state;
pMC->GetState(10, &state);
if ( !(BOOL)wParam ) // losing activation
{
- if ( state == State_Running && pMC != NULL )
+ if ( state == State_Running && pMC != nil )
{
HRESULT hr = pMC->Pause();
@@ -1132,7 +1132,7 @@ MainWndProc(HWND window, UINT message, WPARAM wParam, LPARAM lParam)
{
CenterVideo();
- if ( state != State_Running && pMC != NULL )
+ if ( state != State_Running && pMC != nil )
{
HRESULT hr = pMC->Run();
@@ -1183,7 +1183,7 @@ MainWndProc(HWND window, UINT message, WPARAM wParam, LPARAM lParam)
/*
* Quit message handling.
*/
- ClipCursor(NULL);
+ ClipCursor(nil);
_InputShutdown();
@@ -1260,7 +1260,7 @@ UINT GetBestRefreshRate(UINT width, UINT height, UINT depth)
{
LPDIRECT3D8 d3d = Direct3DCreate8(D3D_SDK_VERSION);
- ASSERT(d3d != NULL);
+ ASSERT(d3d != nil);
INT refreshRate = -1;
D3DFORMAT format;
@@ -1367,7 +1367,7 @@ psSelectDevice()
if ( !modeFound )
{
- MessageBox(NULL, "Cannot find 640x480 video mode", "GTA3", MB_OK);
+ MessageBox(nil, "Cannot find 640x480 video mode", "GTA3", MB_OK);
return FALSE;
}
}
@@ -1417,7 +1417,7 @@ RwBool _psSetVideoMode(RwInt32 subSystem, RwInt32 videoMode)
{
RwInitialised = FALSE;
- RsEventHandler(rsRWTERMINATE, NULL);
+ RsEventHandler(rsRWTERMINATE, nil);
GcurSel = subSystem;
GcurSelVM = videoMode;
@@ -1544,11 +1544,11 @@ void InitialiseLanguage()
#pragma warning( disable : 4302)
WORD primUserLCID = PRIMARYLANGID(GetSystemDefaultLCID());
WORD primSystemLCID = PRIMARYLANGID(GetUserDefaultLCID());
- WORD primLayout = PRIMARYLANGID(GetKeyboardLayout(0));
+ WORD primLayout = PRIMARYLANGID((DWORD)GetKeyboardLayout(0));
WORD subUserLCID = SUBLANGID(GetSystemDefaultLCID());
WORD subSystemLCID = SUBLANGID(GetUserDefaultLCID());
- WORD subLayout = SUBLANGID(GetKeyboardLayout(0));
+ WORD subLayout = SUBLANGID((DWORD)GetKeyboardLayout(0));
#pragma warning( pop )
if ( primUserLCID == LANG_GERMAN
@@ -1648,7 +1648,7 @@ void CenterVideo(void)
HRESULT hr = S_OK;
RECT rect;
- ASSERT(pVW != NULL);
+ ASSERT(pVW != nil);
GetClientRect(PSGLOBAL(window), &rect);
@@ -1674,16 +1674,16 @@ void PlayMovieInWindow(int cmdShow, LPTSTR szFile)
MultiByteToWideChar(CP_ACP, 0, szFile, -1, wFileName, sizeof(wFileName) - 1);
// Initialize COM
- JIF(CoInitialize(NULL));
+ JIF(CoInitialize(nil));
// Get the interface for DirectShow's GraphBuilder
- JIF(CoCreateInstance(CLSID_FilterGraph, NULL, CLSCTX_INPROC,
+ JIF(CoCreateInstance(CLSID_FilterGraph, nil, CLSCTX_INPROC,
IID_IGraphBuilder, (void **)&pGB));
if(SUCCEEDED(hr))
{
// Have the graph builder construct its the appropriate graph automatically
- JIF(pGB->RenderFile(&wFileName[0], NULL));
+ JIF(pGB->RenderFile(&wFileName[0], nil));
// QueryInterface for DirectShow interfaces
JIF(pGB->QueryInterface(IID_IMediaControl, (void **)&pMC));
@@ -1707,10 +1707,10 @@ void PlayMovieInWindow(int cmdShow, LPTSTR szFile)
SetFocus(PSGLOBAL(window));
}
- ASSERT(pGB != NULL);
- ASSERT(pVW != NULL);
- ASSERT(pME != NULL);
- ASSERT(pMC != NULL);
+ ASSERT(pGB != nil);
+ ASSERT(pVW != nil);
+ ASSERT(pME != nil);
+ ASSERT(pMC != nil);
if(FAILED(hr))
CloseClip();
@@ -1750,7 +1750,7 @@ void CloseClip(void)
void HandleExit()
{
MSG message;
- while ( PeekMessage(&message, NULL, 0U, 0U, PM_REMOVE|PM_NOYIELD) )
+ while ( PeekMessage(&message, nil, 0U, 0U, PM_REMOVE|PM_NOYIELD) )
{
if( message.message == WM_QUIT )
{
@@ -1778,13 +1778,13 @@ _WinMain(HINSTANCE instance,
RwInt32 argc, i;
RwChar **argv;
- SystemParametersInfo(SPI_SETFOREGROUNDLOCKTIMEOUT, 0, NULL, SPIF_SENDCHANGE);
+ SystemParametersInfo(SPI_SETFOREGROUNDLOCKTIMEOUT, 0, nil, SPIF_SENDCHANGE);
/*
* Initialize the platform independent data.
* This will in turn initialize the platform specific data...
*/
- if( RsEventHandler(rsINITIALISE, NULL) == rsEVENTERROR )
+ if( RsEventHandler(rsINITIALISE, nil) == rsEVENTERROR )
{
return FALSE;
}
@@ -1822,7 +1822,7 @@ _WinMain(HINSTANCE instance,
* Create the window...
*/
PSGLOBAL(window) = InitInstance(instance);
- if( PSGLOBAL(window) == NULL )
+ if( PSGLOBAL(window) == nil )
{
return FALSE;
}
@@ -1841,7 +1841,7 @@ _WinMain(HINSTANCE instance,
ControlsManager.InitDefaultControlConfigMouse(MousePointerStateHelper.GetMouseSetUp());
SetWindowLong(PSGLOBAL(window), GWL_STYLE, WS_POPUP);
- SetWindowPos(PSGLOBAL(window), 0, 0, 0, 0, 0,
+ SetWindowPos(PSGLOBAL(window), nil, 0, 0, 0, 0,
SWP_NOMOVE|SWP_NOSIZE|SWP_NOZORDER|
SWP_FRAMECHANGED);
@@ -1852,7 +1852,7 @@ _WinMain(HINSTANCE instance,
{
DestroyWindow(PSGLOBAL(window));
- RsEventHandler(rsTERMINATE, NULL);
+ RsEventHandler(rsTERMINATE, nil);
return FALSE;
}
@@ -1880,9 +1880,9 @@ _WinMain(HINSTANCE instance,
RsEventHandler(rsCAMERASIZE, &r);
}
- SystemParametersInfo(SPI_SETSCREENSAVEACTIVE, FALSE, NULL, SPIF_SENDCHANGE);
- SystemParametersInfo(SPI_SETPOWEROFFACTIVE, FALSE, NULL, SPIF_SENDCHANGE);
- SystemParametersInfo(SPI_SETLOWPOWERACTIVE, FALSE, NULL, SPIF_SENDCHANGE);
+ SystemParametersInfo(SPI_SETSCREENSAVEACTIVE, FALSE, nil, SPIF_SENDCHANGE);
+ SystemParametersInfo(SPI_SETPOWEROFFACTIVE, FALSE, nil, SPIF_SENDCHANGE);
+ SystemParametersInfo(SPI_SETLOWPOWERACTIVE, FALSE, nil, SPIF_SENDCHANGE);
STICKYKEYS SavedStickyKeys;
@@ -1924,7 +1924,7 @@ _WinMain(HINSTANCE instance,
gGameState = GS_INIT_FRONTEND;
TRACE("gGameState = GS_INIT_FRONTEND");
- LoadingScreen(NULL, NULL, "loadsc0");
+ LoadingScreen(nil, nil, "loadsc0");
if ( !CGame::InitialiseOnceAfterRW() )
RsGlobal.quit = TRUE;
#endif
@@ -1951,7 +1951,7 @@ _WinMain(HINSTANCE instance,
while( !RsGlobal.quit && !FrontEndMenuManager.m_bStartGameLoading )
{
- if( PeekMessage(&message, NULL, 0U, 0U, PM_REMOVE|PM_NOYIELD) )
+ if( PeekMessage(&message, nil, 0U, 0U, PM_REMOVE|PM_NOYIELD) )
{
if( message.message == WM_QUIT )
{
@@ -2044,7 +2044,7 @@ _WinMain(HINSTANCE instance,
CloseClip();
CoUninitialize();
- LoadingScreen(NULL, NULL, "loadsc0");
+ LoadingScreen(nil, nil, "loadsc0");
if ( !CGame::InitialiseOnceAfterRW() )
RsGlobal.quit = TRUE;
@@ -2056,7 +2056,7 @@ _WinMain(HINSTANCE instance,
case GS_INIT_FRONTEND:
{
- LoadingScreen(NULL, NULL, "loadsc0");
+ LoadingScreen(nil, nil, "loadsc0");
FrontEndMenuManager.m_bGameNotLoaded = true;
@@ -2079,7 +2079,7 @@ _WinMain(HINSTANCE instance,
GetWindowPlacement(PSGLOBAL(window), &wp);
if ( wp.showCmd != SW_SHOWMINIMIZED )
- RsEventHandler(rsFRONTENDIDLE, NULL);
+ RsEventHandler(rsFRONTENDIDLE, nil);
if ( !FrontEndMenuManager.m_bMenuActive || FrontEndMenuManager.m_bLoadingSavedGame )
{
@@ -2191,7 +2191,7 @@ _WinMain(HINSTANCE instance,
/*
* Tidy up the 3D (RenderWare) components of the application...
*/
- RsEventHandler(rsRWTERMINATE, NULL);
+ RsEventHandler(rsRWTERMINATE, nil);
/*
* Kill the window...
@@ -2201,7 +2201,7 @@ _WinMain(HINSTANCE instance,
/*
* Free the platform dependent data...
*/
- RsEventHandler(rsTERMINATE, NULL);
+ RsEventHandler(rsTERMINATE, nil);
/*
* Free the argv strings...
@@ -2211,9 +2211,9 @@ _WinMain(HINSTANCE instance,
ShowCursor(TRUE);
SystemParametersInfo(SPI_SETSTICKYKEYS, sizeof(STICKYKEYS), &SavedStickyKeys, SPIF_SENDCHANGE);
- SystemParametersInfo(SPI_SETPOWEROFFACTIVE, TRUE, NULL, SPIF_SENDCHANGE);
- SystemParametersInfo(SPI_SETLOWPOWERACTIVE, TRUE, NULL, SPIF_SENDCHANGE);
- SystemParametersInfo(SPI_SETSCREENSAVEACTIVE, TRUE, NULL, SPIF_SENDCHANGE);
+ SystemParametersInfo(SPI_SETPOWEROFFACTIVE, TRUE, nil, SPIF_SENDCHANGE);
+ SystemParametersInfo(SPI_SETLOWPOWERACTIVE, TRUE, nil, SPIF_SENDCHANGE);
+ SystemParametersInfo(SPI_SETSCREENSAVEACTIVE, TRUE, nil, SPIF_SENDCHANGE);
SetErrorMode(0);
@@ -2233,8 +2233,8 @@ HRESULT _InputInitialise()
HRESULT hr;
// Create a DInput object
- if( FAILED( hr = DirectInput8Create( GetModuleHandle(NULL), DIRECTINPUT_VERSION,
- IID_IDirectInput8, (VOID**)&PSGLOBAL(dinterface), NULL ) ) )
+ if( FAILED( hr = DirectInput8Create( GetModuleHandle(nil), DIRECTINPUT_VERSION,
+ IID_IDirectInput8, (VOID**)&PSGLOBAL(dinterface), nil ) ) )
return hr;
return S_OK;
@@ -2245,7 +2245,7 @@ HRESULT _InputInitialiseMouse()
HRESULT hr;
// Obtain an interface to the system mouse device.
- if( FAILED( hr = PSGLOBAL(dinterface)->CreateDevice( GUID_SysMouse, &PSGLOBAL(mouse), NULL ) ) )
+ if( FAILED( hr = PSGLOBAL(dinterface)->CreateDevice( GUID_SysMouse, &PSGLOBAL(mouse), nil ) ) )
return hr;
// Set the data format to "mouse format" - a predefined data format
@@ -2277,11 +2277,11 @@ HRESULT CapturePad(RwInt32 padID)
{
HRESULT hr;
DIJOYSTATE2 js;
- LPDIRECTINPUTDEVICE8 pPad = NULL;
+ LPDIRECTINPUTDEVICE8 pPad = nil;
pPad = ( padID == 0 ) ? PSGLOBAL(joy1) : PSGLOBAL(joy2);
- if ( NULL == pPad )
+ if ( nil == pPad )
return S_OK;
// Poll the device to read the current state
@@ -2331,7 +2331,7 @@ HRESULT CapturePad(RwInt32 padID)
RsPadEventHandler(rsPADBUTTONUP, (void *)&bs);
- bool deviceAvailable = pPad != NULL;
+ bool deviceAvailable = pPad != nil;
if ( deviceAvailable )
{
@@ -2393,7 +2393,7 @@ void _InputInitialiseJoys()
_InputAddJoys();
- if ( PSGLOBAL(joy1) != NULL )
+ if ( PSGLOBAL(joy1) != nil )
{
devCaps.dwSize = sizeof(DIDEVCAPS);
PSGLOBAL(joy1)->GetCapabilities(&devCaps);
@@ -2411,7 +2411,7 @@ void _InputInitialiseJoys()
ControlsManager.InitDefaultControlConfigJoyPad(devCaps.dwButtons);
}
- if ( PSGLOBAL(joy2) != NULL )
+ if ( PSGLOBAL(joy2) != nil )
{
PSGLOBAL(joy2)->GetProperty(DIPROP_VIDPID, (LPDIPROPHEADER)&prop);
AllValidWinJoys.m_aJoys[1].m_nVendorID = LOWORD(prop.dwData);
@@ -2440,7 +2440,7 @@ HRESULT _InputAddJoyStick(LPDIRECTINPUTDEVICE8 lpDevice, INT num)
// get the info about the object from the device
range.diph.dwObj = DIJOFS_X;
- if ( lpDevice != NULL )
+ if ( lpDevice != nil )
{
if ( SUCCEEDED( lpDevice->GetObjectInfo( &objInst, DIJOFS_X, DIPH_BYOFFSET ) ) )
{
@@ -2452,7 +2452,7 @@ HRESULT _InputAddJoyStick(LPDIRECTINPUTDEVICE8 lpDevice, INT num)
}
range.diph.dwObj = DIJOFS_Y;
- if ( lpDevice != NULL )
+ if ( lpDevice != nil )
{
if ( SUCCEEDED( lpDevice->GetObjectInfo( &objInst, DIJOFS_Y, DIPH_BYOFFSET ) ) )
{
@@ -2464,7 +2464,7 @@ HRESULT _InputAddJoyStick(LPDIRECTINPUTDEVICE8 lpDevice, INT num)
}
range.diph.dwObj = DIJOFS_Z;
- if ( lpDevice != NULL )
+ if ( lpDevice != nil )
{
if ( SUCCEEDED( lpDevice->GetObjectInfo( &objInst, DIJOFS_Z, DIPH_BYOFFSET ) ) )
{
@@ -2476,7 +2476,7 @@ HRESULT _InputAddJoyStick(LPDIRECTINPUTDEVICE8 lpDevice, INT num)
}
range.diph.dwObj = DIJOFS_RZ;
- if ( lpDevice != NULL )
+ if ( lpDevice != nil )
{
if ( SUCCEEDED( lpDevice->GetObjectInfo( &objInst, DIJOFS_RZ, DIPH_BYOFFSET ) ) )
{
@@ -2495,17 +2495,17 @@ HRESULT _InputAddJoys()
{
HRESULT hr;
- hr = PSGLOBAL(dinterface)->EnumDevices(DI8DEVCLASS_GAMECTRL, _InputEnumDevicesCallback, NULL, DIEDFL_ATTACHEDONLY );
+ hr = PSGLOBAL(dinterface)->EnumDevices(DI8DEVCLASS_GAMECTRL, _InputEnumDevicesCallback, nil, DIEDFL_ATTACHEDONLY );
if( FAILED(hr) )
return hr;
- if ( PSGLOBAL(joy1) == NULL )
+ if ( PSGLOBAL(joy1) == nil )
return S_FALSE;
_InputAddJoyStick(PSGLOBAL(joy1), 0);
- if ( PSGLOBAL(joy2) == NULL )
+ if ( PSGLOBAL(joy2) == nil )
return S_OK; // we have one device already so return OK and ignore second
_InputAddJoyStick(PSGLOBAL(joy2), 1);
@@ -2517,7 +2517,7 @@ HRESULT _InputGetMouseState(DIMOUSESTATE2 *state)
{
HRESULT hr;
- if ( PSGLOBAL(mouse) == NULL )
+ if ( PSGLOBAL(mouse) == nil )
return S_FALSE;
// Get the input's device state, and put the state in dims
@@ -2557,7 +2557,7 @@ BOOL CALLBACK _InputEnumDevicesCallback( const DIDEVICEINSTANCE* pdidInstance, V
static INT Count = 0;
- LPDIRECTINPUTDEVICE8 pJoystick = NULL;
+ LPDIRECTINPUTDEVICE8 pJoystick = nil;
if ( Count == 0 )
pJoystick = PSGLOBAL(joy1);
@@ -2565,7 +2565,7 @@ BOOL CALLBACK _InputEnumDevicesCallback( const DIDEVICEINSTANCE* pdidInstance, V
pJoystick = PSGLOBAL(joy2);
// Obtain an interface to the enumerated joystick.
- hr = PSGLOBAL(dinterface)->CreateDevice( pdidInstance->guidInstance, &pJoystick, NULL );
+ hr = PSGLOBAL(dinterface)->CreateDevice( pdidInstance->guidInstance, &pJoystick, nil );
// If it failed, then we can't use this joystick. (Maybe the user unplugged
// it while we were in the middle of enumerating it.)