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2021-08-16Auto-detect X11 dependencyerorcun1-0/+16
2021-07-13Finish cmake stuff for Switch buildAdrian Graber1-24/+1
2021-07-13Move assets to dedicated folder and redefine GLFW mappings for SwitchAdrian Graber1-1/+1
2021-07-13Fix WINDOWS -> WIN32 on cmakeAdrian Graber1-1/+1
2021-07-13cmake: fix OpenAL on Switch + using X11 on LinuxAnonymous Maarten1-4/+12
2021-07-13Replace GTA_SWITCH macro and use GAMEPAD_MENUAdrian Graber1-4/+0
2021-07-13Add Nintendo Switch initial supportAdrian Graber1-2/+38
2021-07-11fix the fix (and another fix)withmorten1-1/+1
2021-06-25add no-git-hash option to premakewithmorten1-0/+1
2021-02-12Cmake version for hashFilip Gawin1-1/+6
2021-01-24Add cmake option for sanitizersshfil1-0/+15
2021-01-13Make cmake files more genericFilip Gawin1-34/+34
2021-01-11conan: build re3 + librw with RelWithDebInfo build_typeAnonymous Maarten1-0/+3
2021-01-11cmake: install files ready for copying in game folderAnonymous Maarten1-8/+6
2021-01-11cmake: add resource (settings windows icon)Anonymous Maarten1-2/+5
2021-01-11cmake: opus is now optional + libsndfile only when using openalAnonymous Maarten1-3/+7
2021-01-11cmake: search for miles import libraryAnonymous Maarten1-0/+9
2021-01-11cmake: use openal/opusfile/mpg123/libsndfile correctlyAnonymous Maarten1-1/+7
2021-01-11audio: only use #pragma comment(lib, "xxx.lib") on MSVCAnonymous Maarten1-0/+1
2021-01-11cmake: null audio is not possible + add cmake opus supportAnonymous Maarten1-23/+30
2021-01-11cmake: make librw non-vendorable + rename Findmpg123 + create targets for dependenciesAnonymous Maarten1-51/+28
2020-11-15Make collision code placement more like original (+ small fixes)Sergeanur1-0/+1
2020-11-02Add basic support for cmake on linuxFilip Gawin1-0/+112