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path: root/src/audio/sampman.h (follow)
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* Make PS2 VB files work together with PC audio filesSergeanur2021-07-151-4/+106
* Revert "Use PS2-y global names on SampMan"erorcun2021-06-271-3/+3
* Use PS2-y global names on SampManerorcun2021-06-271-3/+3
* Make sampman stream functions default to stream 0Sergeanur2021-06-241-9/+9
* Increase the number of audio channels to PS2 count and some small audio fixesSergeanur2021-06-241-4/+10
* Use bool8 in audio codeSergeanur2021-06-241-22/+22
* Includes overhaul, fix some compiler warningserorcun2021-01-171-1/+0
* Make opus available alongside other formatsSergeanur2021-01-071-2/+4
* OpenAL channels now use their own sound buffersSergeanur2020-10-271-5/+1
* Fixes and style changes from miamierorcun2020-10-181-0/+4
* Renaming audio enum entries to something more like originalSergeanur2020-09-191-66/+66
* Merge pull request #587 from Sergeanur/opusSergeanur2020-07-291-0/+37
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| * Merge branch 'master' into opusSergeanur2020-05-241-1/+1
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| * | opus supportSergeanur2020-05-221-0/+37
* | | Add ps2 audio pathsSergeanur2020-07-231-0/+98
* | | ps2 audio banksSergeanur2020-06-061-0/+74
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* | Fix OAL crashSergeanur2020-05-241-1/+1
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* oal updFire-Head2020-05-041-5/+343
* ps2 particles, sampman oal startedFire-Head2020-04-231-337/+5
* Struct cleanup, various fixes, enable PS2 randeray orçunus2020-04-191-1/+1
* Removed refs from sampmanFire-Head2020-04-161-2/+2
* Audio, use of enums and true/falseSergeanur2020-02-021-0/+1
* Implement PreloadMissionAudio + small fixesFilip Gawin2019-10-271-1/+2
* sampman cosmetic fixFire-Head2019-08-031-17/+20
* sampman doneFire-Head2019-08-021-0/+334