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path: root/src/audio/sampman_miles.cpp (follow)
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* Audio: fix types for IsSampleBankLoaded/IsPedCommentLoaded, reverse ProcessSpecial from PS2Sergeanur2021-09-021-14/+25
* Audio: fixing bugs, fixing types, making code more accurate to originalSergeanur2021-08-291-2/+2
* Add AUDIO_REFLECTIONS define, fix a bunch of types, fix heli chatter intensitySergeanur2021-08-171-4/+10
* Put more things under ifdefSergeanur2021-08-121-51/+74
* Add define to enable/disable external 3d audio simulationSergeanur2021-08-121-1/+41
* Audio changes:Sergeanur2021-07-261-9/+9
* Make PS2 VB files work together with PC audio filesSergeanur2021-07-151-23/+109
* fix macro redefinition warnings on win-glfw buildwithmorten2021-07-081-0/+1
* rename clamp macro to Clamp to fix compilation with g++11withmorten2021-06-281-1/+1
* Revert "Use PS2-y global names on SampMan"erorcun2021-06-271-98/+98
* Use PS2-y global names on SampManerorcun2021-06-271-98/+98
* Increase the number of audio channels to PS2 count and some small audio fixesSergeanur2021-06-241-10/+10
* Use bool8 in audio codeSergeanur2021-06-241-141/+141
* Fix MP3 playererorcun2021-02-191-97/+87
* MusicManager fixeserorcun2021-02-031-5/+5
* small fix regarding codewarrior and AUDIO_MSSwithmorten2021-01-221-2/+3
* make building with Codewarrior 7 possiblewithmorten2021-01-211-1/+1
* Includes overhaul, fix some compiler warningserorcun2021-01-171-4/+2
* GTA_VERSION define and some config.h cleanupaap2020-11-291-8/+8
* Fix builderorcun2020-10-181-3/+2
* Fixes and style changes from miamierorcun2020-10-181-1/+2
* Renaming audio enum entries to something more like originalSergeanur2020-09-191-29/+29
* Add audio cache for faster initializationSergeanur2020-07-171-1/+16
* fixed dumbNikolay Korolev2020-05-201-2/+2
* fixed ped commentNikolay Korolev2020-05-201-0/+4
* it works differentlyNikolay Korolev2020-05-141-3/+3
* some fixesNikolay Korolev2020-05-141-0/+4
* oal updFire-Head2020-05-041-0/+2311