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path: root/src/control/Script.h (follow)
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* ps2 fixNikolay Korolev2021-08-291-0/+2
* fix PS2 scriptNikolay Korolev2021-08-291-0/+2
* small fixNikolay Korolev2021-08-081-1/+1
* small refactoringNikolay Korolev2021-08-081-5/+22
* move debug script stuff to a separate fileNikolay Korolev2021-08-011-0/+13
* syncNikolay Korolev2021-07-231-0/+1
* make building with Codewarrior 7 possiblewithmorten2021-01-211-150/+150
* Includes overhaul, fix some compiler warningserorcun2021-01-171-2/+2
* missing changesNikolay Korolev2021-01-071-2/+2
* minor refactoringNikolay Korolev2021-01-071-34/+33
* fixed intro text line defaultsNikolay Korolev2021-01-031-1/+2
* actual struct nameNikolay Korolev2021-01-011-3/+3
* fixNikolay Korolev2020-12-201-1/+1
* implemented collectives in scriptNikolay Korolev2020-12-201-3/+35
* Fix wrong defineSergeanur2020-12-081-1/+1
* Script commands split to original filesSergeanur2020-11-241-0/+23
* add mission switcher from miamiwithmorten2020-11-161-0/+7
* Merge branch 'master' into ps2menuFire_Head2020-06-291-0/+29
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| * script loggingNikolay Korolev2020-06-211-0/+6
| * Detect R and start game on menueray orçunus2020-05-281-0/+4
| * mission replayNikolay Korolev2020-05-261-0/+19
* | mips overdoseFire-Head2020-06-271-1/+1
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* Fixed typos and made all assert functions optionalbigbossbro082020-05-101-2/+2
* Remove Miami stuffSergeanur2020-05-051-3/+0
* implemented most of streamed collisions and big buildingsaap2020-05-051-0/+3
* script compatibilityNikolay Korolev2020-05-031-8/+6
* rem refsFire-Head2020-04-171-40/+40
* PS2 Cheats, restored R*namesFire-Head2020-04-091-10/+19
* Cranes doneNikolay Korolev2020-04-061-1/+1
* CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* namesFire-Head2020-03-281-1/+1
* Merge branch 'master' into script_devNikolay Korolev2020-03-011-34/+33
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| * review fixesNikolay Korolev2020-03-011-34/+33
* | save/loadNikolay Korolev2020-03-011-0/+8
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* more stuff + intro fixNikolay Korolev2020-02-241-3/+13
* stuffNikolay Korolev2020-02-231-4/+8
* some changesNikolay Korolev2020-02-231-139/+165
* some cosmetic stuffNikolay Korolev2020-02-231-1/+28
* script 1000-1154Nikolay Korolev2020-02-161-0/+2
* review fixesNikolay Korolev2020-02-161-2/+4
* script 900-999Nikolay Korolev2020-02-151-0/+6
* More fixesSergeanur2020-01-311-12/+12
* script 800-899Nikolay Korolev2020-01-031-0/+3
* some not fully tested stuffNikolay Korolev2020-01-011-0/+22
* script 600-699Nikolay Korolev2019-10-271-1/+4
* script 400-499 startNikolay Korolev2019-10-121-4/+5
* cargen + some scriptNikolay Korolev2019-07-271-1/+7
* Running script part 3Nikolay Korolev2019-07-251-2/+39
* fixed script issuesNikolay Korolev2019-07-201-1/+1
* RunningScript: 1/12Nikolay Korolev2019-07-091-1/+7
* Merge pull request #122 from Nick007J/masteraap2019-07-081-4/+34
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| * More scriptNikolay Korolev2019-07-071-2/+16
| * More scriptsNikolay Korolev2019-07-071-3/+19
* | cleaned up patching of virtual functions; started CAutomobileaap2019-07-081-4/+6
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* IntoTheScripts!Nikolay Korolev2019-07-071-18/+164
* Added CUpsideDownCarCheck and CStuckCarCheckNikolay Korolev2019-07-061-2/+14
* Script stuff + bug fixesNikolay Korolev2019-07-041-6/+103
* Update Radar.cpp_AG2019-06-201-0/+1
* Update CRadar.cpp, CHud.cpp, CDraw.cpp fixed bug in templates.h._AG2019-06-201-0/+5
* got rid of upper case typesaap2019-06-171-14/+14
* New updates for Hud.cpp and more._AG2019-06-151-0/+35
* little cleanupaap2019-06-121-0/+7