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* Use original namesSergeanur2021-01-081-12/+12
* Update FileLoader.cppSamilop Iter2021-01-041-0/+1
* Update FileLoader.cppSamilop Iter2021-01-041-2/+91
* Fix use of strncmpSergeanur2020-12-251-44/+56
* botched last commitaap2020-12-211-0/+2
* little cleanup of templatesaap2020-12-181-2/+2
* some more GTA_VERSIONaap2020-12-011-0/+6
* added a few registered pointers and memory debugaap2020-11-301-0/+5
* start using CMemoryHeapaap2020-11-261-0/+11
* Reorganize CPed functions into their original cpp filesSergeanur2020-11-191-1/+0
* changes to RW layer so loading foreign files worksaap2020-11-111-0/+17
* implemented extra model flags for backface culling and alpha test from mobileaap2020-10-291-0/+344
* Fix some sanitizer errors, improve POSIX streamereray orçunus2020-10-041-0/+4
* collision fixesaap2020-07-271-5/+5
* Add audio cache for faster initializationSergeanur2020-07-171-0/+2
* renamed 2dfx shadowRange to Sizeaap2020-06-281-1/+1
* rename attractor flag to typeaap2020-06-251-1/+1
* Fix linux warningsFilip Gawin2020-05-121-2/+2
* some fixes and cosmetic changesaap2020-05-101-1/+1
* got rid of superfluous enum; update librwaap2020-05-071-14/+14
* some work on zonesaap2020-05-061-2/+2
* Remove Miami stuffSergeanur2020-05-051-154/+0
* merged masteraap2020-05-051-3/+3
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| * Make CBaseModelInfo fields protectedSergeanur2020-05-051-2/+2
* | implemented most of streamed collisions and big buildingsaap2020-05-051-4/+160
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* Remove patchesSergeanur2020-04-171-41/+1
* CFileLoader last funcs and Frontend cleanuperay orçunus2020-04-131-2/+163
* fixed questionable RW usage; changed radar mask to PS2 techinqueaap2020-04-091-1/+1
* Fixes and cleanuperay orçunus2020-03-021-3/+3
* acosSergeanur2020-01-291-1/+1
* Plane crashfix and moreSergeanur2020-01-231-2/+2
* ConstructMloClumpsSergeanur2020-01-211-1/+1
* Atan2 and SqrtSergeanur2020-01-201-1/+1
* MLO, XtraCompsModelInfo, MovingThing, SolidSergeanur2020-01-201-4/+55
* Fixes for aap review (audio8)Filip Gawin2019-10-261-1/+1
* More audio (to hook and test)Filip Gawin2019-10-261-1/+1
* CGame::Process() && CGame::ReloadIPLsnmzik2019-10-191-0/+2
* implemented CPlaneaap2019-07-311-1/+1
* couple of fixesaap2019-07-201-3/+3
* ComputeDopplerEffectedFrequencyFilip Gawin2019-07-191-1/+1
* added wrappers around math functionsaap2019-07-101-3/+3
* One driver owns all the cars fixeray orçunus2019-07-081-0/+1
* the great reorganizationaap2019-07-071-0/+1182