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path: root/src/core/Game.cpp (follow)
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* oal updFire-Head2020-05-041-16/+3
* Initial GLFW supporteray orçunus2020-04-261-1/+1
* implemented debugmenuaap2020-04-241-1/+1
* Crossplatform work continueseray orçunus2020-04-221-2/+0
* Merge pull request #477 from ShFil119/mingwshfil2020-04-201-1/+1
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| * Try to build with mingwFilip Gawin2020-04-201-1/+1
* | update librw (matfx)aap2020-04-201-0/+8
* | Add polish lang supportFire-Head2020-04-191-0/+1
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* Revert "Part one"Filip Gawin2020-04-181-1/+1
* Part oneFilip Gawin2020-04-171-1/+1
* Remove patchesSergeanur2020-04-171-18/+1
* rem refsFire-Head2020-04-171-9/+13
* first fake RW implementation workingaap2020-04-161-0/+4
* scene initNikolay Korolev2020-04-121-1/+1
* PS2 Cheats, restored R*namesFire-Head2020-04-091-1/+1
* (PS2) TheGame/main/GameInit/SystemInit, ProcessSlowModeFire-Head2020-04-091-6/+14
* Merge remote-tracking branch 'origin/master' into MoreLanguagesSergeanur2020-03-301-49/+398
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| * fixed PS2 buildNikolay Korolev2020-03-291-0/+2
| * style & cosmetic fixesFire-Head2020-03-291-8/+0
| * style & cosmetic fixesFire-Head2020-03-291-14/+14
| * CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* namesFire-Head2020-03-281-45/+400
* | Add russian lang supportSergeanur2020-03-301-0/+3
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* CCopPed done and #include cleanuperay orçunus2020-03-281-0/+2
* CGame::InitialiseNikolay Korolev2020-03-221-1/+156
* AccidentManagerSergeanur2020-01-111-1/+1
* Fixes&Pedseray orçunus2019-10-251-0/+3
* CGame::FinalShutdownSergeanur2019-10-211-2/+15
* typo fixnmzik2019-10-191-1/+1
* getter and enum fixnmzik2019-10-191-2/+2
* CGame::Process() && CGame::ReloadIPLsnmzik2019-10-191-1/+151
* More audio pedFilip Gawin2019-08-271-1/+1
* shadows doneFire-Head2019-07-241-1/+16
* the great reorganizationaap2019-07-071-0/+23