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* CCivilianPed done & restore peds running to phoneeray orçunus2019-11-261-1/+2
* Frontend, Peds & logic and overflow fixeseray orçunus2019-11-121-6/+4
* Peds & a few fixeseray orçunus2019-11-051-0/+1
* Fixes&Pedseray orçunus2019-10-251-0/+2
* Fixed save game Load/Save failed assertion on Debug buildSergeanur2019-10-111-0/+4
* Little fixeray orçunus2019-10-071-1/+1
* Pedseray orçunus2019-10-061-2/+2
* World and Pedseray orçunus2019-09-121-3/+2
* More more more audioFilip Gawin2019-08-271-2/+2
* CleanupFilip Gawin2019-08-271-26/+0
* More audio pedFilip Gawin2019-08-271-0/+26
* Little CPed fixes & Peddebugeray orçunus2019-08-161-1/+1
* P.e.d.s. and fixeseray orçunus2019-08-111-0/+16
* CPed part 218eray orçunus2019-08-051-0/+4
* implemented CHeliaap2019-08-041-27/+7
* CAutomobile effect stuffaap2019-07-261-1/+14
* CAutomobile::FireTruckControl and HydraulicControlaap2019-07-261-0/+1
* implemented CAutomobile::TankControlaap2019-07-251-0/+2
* Merge branch 'master' into masterFire_Head2019-07-241-0/+50
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| * updateFire-Head2019-07-241-16/+1
| * shadows doneFire-Head2019-07-241-1/+66
* | bit more CAutomobileaap2019-07-231-0/+12
* | implemented col line renderingaap2019-07-191-3/+2
* | CAutomobile ctor, car spawner, fixesaap2019-07-191-38/+59
* | CAutomobile::ProcessControlInputsaap2019-07-111-1/+12
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* more CVehicleaap2019-07-091-1/+5
* more CAutomobileaap2019-07-081-0/+10
* IntoTheScripts!Nikolay Korolev2019-07-071-22/+1
* the great reorganizationaap2019-07-071-0/+381