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* CVisibilityPlugins and CRenderer fixesaap2021-07-292-2/+3
* CEntity and C(Vu)Vector fixes and cleanupaap2021-06-241-0/+3
* Fix FPEerorcun2021-06-241-0/+5
* modelinfo fixesaap2021-01-243-6/+5
* Includes overhaul, fix some compiler warningserorcun2021-01-174-2/+4
* fix CreateInstance virtual overload orderwithmorten2021-01-121-1/+1
* fix building with PED_SKINaap2021-01-121-1/+1
* Use original namesSergeanur2021-01-086-11/+11
* Fix use of strncmpSergeanur2020-12-254-12/+13
* little cleanup of templatesaap2020-12-181-25/+25
* PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixesSergeanur2020-12-181-1/+1
* uint8 enums fixedwithmorten2020-12-071-4/+3
* bit more GTA_VERSION and GTA_PS2aap2020-12-041-1/+8
* more PS2 stuff; memory movement doneaap2020-12-032-2/+14
* GTA_VERSION define and some config.h cleanupaap2020-11-291-1/+1
* start using CMemoryHeapaap2020-11-261-1/+1
* Add some TODO stubs for unused code to be reversedSergeanur2020-11-231-1/+1
* Reorganize CPed functions into their original cpp filesSergeanur2020-11-191-1/+0
* implemented extra model flags for backface culling and alpha test from mobileaap2020-10-291-0/+8
* fixed skin on player headaap2020-10-281-5/+12
* Small CPedModelInfo fixesSergeanur2020-10-231-32/+14
* Merge pull request #688 from aap/masteraap2020-08-193-1/+14
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| * Merge branch 'master' of github.com:gtamodding/re3aap2020-08-181-12/+16
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| * | neo pipelinesaap2020-08-183-1/+14
* | | Island loading cleanup and fixSergeanur2020-08-191-3/+1
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* | Island loading and PS2 alpha test added to optionsSergeanur2020-08-161-12/+16
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* Small fixes for linux buildFilip Gawin2020-07-251-1/+1
* Rename LEVEL_NONE to LEVEL_GENERICSergeanur2020-07-132-3/+3
* Remove island loadingSergeanur2020-07-091-0/+2
* some vehicle cleanupaap2020-06-022-10/+49
* getting rid of strnicmpaap2020-05-311-1/+1
* fixed to CAutomobile and friendsaap2020-05-311-0/+7
* eSurfaceTypeaap2020-05-261-2/+2
* small fixesaap2020-05-192-163/+165
* fix head/hand atomicsaap2020-05-172-1/+11
* fixed skinned cutscene headaap2020-05-141-5/+5
* Fix linux warningsFilip Gawin2020-05-121-1/+1
* Merge pull request #533 from erorcun/mastererorcun2020-05-111-3/+3
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| * Linux build supporteray orçunus2020-05-111-3/+3
* | few fixesaap2020-05-111-2/+2
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* Merge remote-tracking branch 'upstream/master'bigbossbro082020-05-103-17/+15
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| * some fixes and cosmetic changesaap2020-05-103-17/+15
* | Fixed typos and made all assert functions optionalbigbossbro082020-05-106-17/+7
* | defined out asserts.bigbossbro082020-05-105-0/+14
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* small fixesaap2020-05-071-1/+1
* got rid of superfluous enum; update librwaap2020-05-071-11/+0
* dont hardcode first vehicle ID; little fix for roadblocksaap2020-05-071-1/+2
* Remove Miami stuffSergeanur2020-05-054-32/+0
* merged masteraap2020-05-053-5/+9
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| * Make CBaseModelInfo fields protectedSergeanur2020-05-053-5/+8
* | implemented most of streamed collisions and big buildingsaap2020-05-051-0/+2
* | implemented most of streamed collisions and big buildingsaap2020-05-057-14/+50
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* Merge remote-tracking branch 'upstream/master'Nikolay Korolev2020-04-253-10/+243
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| * implemented skinned peds, no cutscene hands yetaap2020-04-243-10/+243
* | 1.1 patch stuffNikolay Korolev2020-04-191-0/+2
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* Remove patchesSergeanur2020-04-1710-182/+11
* Merge remote-tracking branch 'Fire-Head/master' into StandaloneSergeanur2020-04-174-18/+15
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| * rem refsFire-Head2020-04-174-18/+15
* | CWorld completesaml1er2020-04-171-0/+7
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* Merge pull request #440 from Fire-Head/masterNikolay Korolev2020-04-151-0/+7
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| * CWeapon done, ps2 cheats fixFire-Head2020-04-151-0/+7
* | Merge remote-tracking branch 'upstream/master'Nikolay Korolev2020-04-133-10/+17
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| * \ Merge pull request #413 from erorcun/erorcunerorcun2020-04-132-7/+13
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| | * | CFileLoader last funcs and Frontend cleanuperay orçunus2020-04-132-7/+13
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| * / finished CBoataap2020-04-131-3/+4
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* / CPoolsNikolay Korolev2020-04-111-1/+3
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* normalized line endings to LFaap2020-04-092-24/+24
* fixed questionable RW usage; changed radar mask to PS2 techinqueaap2020-04-092-8/+8
* garage update part 2Nikolay Korolev2020-03-282-0/+3
* ProcessButtonPresses and fixeseray orçunus2020-03-211-1/+2
* CPopulation 1eray orçunus2020-02-171-1/+2
* Fixing possible leaks in CModelInfo::ShutDownSergeanur2020-01-231-2/+18
* Plane crashfix and moreSergeanur2020-01-233-5/+5
* ConstructMloClumpsSergeanur2020-01-212-2/+9
* MLO, XtraCompsModelInfo, MovingThing, SolidSergeanur2020-01-205-0/+98
* Implemented faststrcmp, faststricmp, strcasecmpSergeanur2019-10-305-6/+11
* Removed redundant check in IsPickupModel, TestModelIndices addedSergeanur2019-10-262-1/+7
* Fixes for aap review (audio8)Filip Gawin2019-10-261-1/+1
* More audio (to hook and test)Filip Gawin2019-10-261-1/+1
* Pedseray orçunus2019-10-061-0/+4
* CDarkel, walkaround fixeray orçunus2019-10-051-2/+0
* More more more audioFilip Gawin2019-08-272-3/+3
* AnimViewer messages, Particle fix, Pedseray orçunus2019-08-172-0/+40
* implemented CHeliaap2019-08-041-7/+8
* implemented CPlaneaap2019-07-312-4/+8
* implemented CTrainaap2019-07-311-7/+9
* CAutomobile effect stuffaap2019-07-262-4/+1
* Wanted changes in PlayerPed/PedModelInfoeray orçunus2019-07-181-8/+8
* Merge branch 'master' of git://github.com/GTAmodding/re3 into erorcuneray orçunus2019-07-181-0/+5
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| * more CAutomobile::ProcessControlaap2019-07-171-0/+5
* | The Peds, mainly dying/injuringeray orçunus2019-07-182-12/+12
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* Partial RunningScript part2Nikolay Korolev2019-07-142-0/+8
* more CWanted; added CEventListaap2019-07-121-0/+18
* sync with upstreamNikolay Korolev2019-07-092-4/+6
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| * more CAutomobileaap2019-07-082-4/+6
* | RunningScript: 1/12Nikolay Korolev2019-07-091-1/+2
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* cleaned up patching of virtual functions; started CAutomobileaap2019-07-0812-53/+56
* the great reorganizationaap2019-07-072-0/+16
* some work on vehiclesaap2019-07-061-28/+0
* implemented some CVehicle functionsaap2019-07-051-4/+3
* Merge branch 'master' of git://github.com/GTAmodding/re3 into erorcuneray orçunus2019-07-042-0/+12
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| * Script stuff + bug fixesNikolay Korolev2019-07-041-0/+11
| * fixed car colour texture bugaap2019-07-031-0/+1
* | Even more CPederay orçunus2019-07-041-3/+3
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* finished CEntityaap2019-06-301-0/+77
* Cleanup project a bitFilip Gawin2019-06-304-13/+13
* PS2-like MatFX from skygfxaap2019-06-281-0/+2
* misc stuff, mostly collisionaap2019-06-282-0/+19
* started filling debug menuaap2019-06-272-0/+9
* Merge pull request #43 from erorcun/erorcunaap2019-06-241-2/+8
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| * CPed, CVehicle, mostly entering/exiting careray orçunus2019-06-241-2/+8
* | more CStreamingaap2019-06-241-0/+2
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* fixed key binding, head shots, freezesaap2019-06-231-0/+1
* finally finished CVehicleModelInfoaap2019-06-202-7/+43
* implemented CObjectDataaap2019-06-191-1/+1
* first part of CFileLoaderaap2019-06-179-19/+94
* Merge branch 'master' of git://github.com/GTAmodding/re3eray orçunus2019-06-161-10/+112
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| * Updates Draw.cpp, MusicManager.cpp._AG2019-06-161-10/+112
* | Fix duplicate code for PedNodeeray orçunus2019-06-141-2/+1
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* implemented CutsceneObject; little fixesaap2019-06-121-0/+6
* more CVehicleModelInfoaap2019-05-283-1/+232
* CPhysical almost doneaap2019-05-191-0/+15
* reversed CPhysical::ProcessShiftSectorListaap2019-05-171-0/+26
* first commitaap2019-05-1516-0/+2375