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path: root/src/peds/CopPed.cpp (unfollow)
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2021-01-26Use original animation names from VCSSergeanur1-3/+3
2021-01-22m_nWantedLevel -> GetWantedLevel()withmorten1-3/+3
2020-12-18PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixesSergeanur1-1/+1
2020-12-15Use SetPedStateSergeanur1-3/+3
2020-12-14CPed::SetWeaponLockOnTargetSergeanur1-5/+2
2020-11-29GTA_VERSION define and some config.h cleanupaap1-1/+1
2020-08-03Squeeze performance option, minor fixeseray orçunus1-2/+2
2020-07-13Rename LEVEL_NONE to LEVEL_GENERICSergeanur1-1/+1
2020-05-05Remove GTA_TRAIN, GTA_BRIDGE, GTA_ZONECULLSergeanur1-1/+1
2020-05-05Remove Miami stuffSergeanur1-8/+0
2020-05-05implemented most of streamed collisions and big buildingsaap1-1/+3
2020-05-03implemented most of vice city path systemaap1-7/+13
2020-04-30Adding getters and setters for type and statusSergeanur1-1/+1
2020-04-24implemented skinned peds, no cutscene hands yetaap1-2/+1
2020-04-20Try to build with mingwFilip Gawin1-2/+2
2020-04-191.1 patch stuffNikolay Korolev1-0/+2
2020-04-19Struct cleanup, various fixes, enable PS2 randeray orçunus1-1/+3
2020-04-17Remove patchesSergeanur1-23/+1
2020-03-28CCopPed done and #include cleanuperay orçunus1-9/+197
2020-03-28remove include <new> from common.haap1-0/+2
2020-03-26CCopPed 2 and fixeseray orçunus1-5/+282
2020-03-21ProcessButtonPresses and fixeseray orçunus1-7/+7
2020-03-11CPopulation done, CCopPed and fixeseray orçunus1-2/+214
2019-09-07Pedseray orçunus1-0/+1
2019-07-14fixed copsNikolay Korolev1-0/+2
2019-07-14Partial RunningScript part2Nikolay Korolev1-0/+58
2019-07-08cleaned up patching of virtual functions; started CAutomobileaap1-2/+8
2019-07-07the great reorganizationaap1-0/+0
2019-06-30PlayBackThisFrameInterpolation and all it required...Nikolay Korolev1-0/+14