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* Reorder CEntity functions into their original orderSergeanur2020-12-291-20/+0
* TexturePoolsSergeanur2020-12-011-5/+0
* start using CMemoryHeapaap2020-11-261-39/+0
* changes to RW layer so loading foreign files worksaap2020-11-111-0/+77
* Merge pull request #792 from withmorten/masteraap2020-10-311-2/+4
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| * fix FINAL build, add DEBUGMENU and other simple qol defines to FINAL, add extra defines for menu and game version textwithmorten2020-10-291-2/+4
* | implemented extra model flags for backface culling and alpha test from mobileaap2020-10-291-2/+22
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* librw updateerorcun2020-10-241-1/+1
* Messages and CameraSize fixerorcun2020-10-241-2/+4
* Fixes and style changes from miamierorcun2020-10-181-1/+10
* rename shitaap2020-07-291-1/+1
* Dual pass rendering for RW 3.3Sergeanur2020-07-291-2/+6
* The real pickup reflection fixSergeanur2020-07-291-0/+34
* tiny cleanupaap2020-07-161-1/+1
* hanim fixaap2020-06-011-2/+8
* fixes for 64 bit buildaap2020-05-161-0/+11
* Linux build supporteray orçunus2020-05-111-20/+20
* Place debug menu under ifdefSergeanur2020-05-091-0/+2
* Initial GLFW supporteray orçunus2020-04-261-0/+2
* using librw GS alpha test emulationaap2020-04-251-0/+4
* few fixesaap2020-04-251-0/+20
* implemented debugmenuaap2020-04-241-1/+10
* implemented skinned peds, no cutscene hands yetaap2020-04-241-8/+171
* implemented librw alphatest settingaap2020-04-171-1/+2
* Remove patchesSergeanur2020-04-171-9/+1
* rem refsFire-Head2020-04-171-0/+2
* implemented most of librw wrapperaap2020-04-151-0/+4
* Debug font and CProfilesSergeanur2020-04-141-15/+38
* Link with RW libsSergeanur2020-04-111-0/+374