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* finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVESwithmorten2021-07-105-1/+568
* fix compilation when ctype.h is includedwithmorten2021-07-011-9/+9
* zero out work_buff before writing padding in savewithmorten2021-07-011-0/+5
* fix some string sizes to be MAX_PATHwithmorten2021-06-302-0/+8
* fix WriteSaveHeaderwithmorten2021-06-261-8/+8
* Revert "Revert "Redo ReadSaveBuf + common.h cleanup""withmorten2021-06-261-0/+64
* Revert "Redo ReadSaveBuf + common.h cleanup"erorcun2021-06-251-64/+0
* Redo ReadSaveBuf + common.h cleanupSergeanur2021-06-251-0/+64
* Revert "First batch of fixes (CallAndMessage)"Filip Gawin2021-01-311-3/+0
* First batch of fixes (CallAndMessage)Filip Gawin2021-01-311-0/+3
* make building with Codewarrior 7 possiblewithmorten2021-01-211-0/+1
* Includes overhaul, fix some compiler warningserorcun2021-01-171-0/+1
* Fix MemoryCard.cppSergeanur2020-11-021-0/+1
* Some unicode funcs belong to Font.cpp + small fixSergeanur2020-10-112-0/+2
* Island loading cleanup and fixSergeanur2020-08-191-6/+2
* Island loading and PS2 alpha test added to optionsSergeanur2020-08-161-8/+14
* Rename LEVEL_NONE to LEVEL_GENERICSergeanur2020-07-131-1/+1
* Remove island loadingSergeanur2020-07-091-1/+4
* Update MemoryCard.cppFire_Head2020-06-291-3/+3
* Merge branch 'master' into ps2menuFire_Head2020-06-293-2/+56
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| * mission replayNikolay Korolev2020-05-263-2/+56
* | fixesFire-Head2020-06-281-1/+1
* | mips overdoseFire-Head2020-06-272-0/+3279
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* Fix linux warningsFilip Gawin2020-05-121-1/+1
* Fix Windows build and premakeeray orçunus2020-05-112-0/+2
* Linux build supporteray orçunus2020-05-112-2/+0
* Remove Miami stuffSergeanur2020-05-051-2/+0
* implemented most of streamed collisions and big buildingsaap2020-05-051-0/+2
* SetPosition, final partSergeanur2020-05-051-6/+6
* Put camera modes compatibility under COMPATIBLE_SAVESSergeanur2020-05-021-2/+2
* Merge pull request #495 from Sergeanur/MoreLanguagesaap2020-04-291-1/+9
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| * FixesSergeanur2020-04-271-1/+9
* | Changing prefixes for some audio fieldsSergeanur2020-04-281-0/+1
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* Crossplatform work continueseray orçunus2020-04-222-5/+7
* Fix savename buffer overflowSergeanur2020-04-181-4/+12
* Remove padding fieldsSergeanur2020-04-181-0/+4
* Remove patchesSergeanur2020-04-172-29/+2
* rem refsFire-Head2020-04-172-16/+16
* More refs removedSergeanur2020-04-164-33/+33
* Default native resolution mode and small camera fixesSergeanur2020-04-151-0/+19
* CarGen, Cranes, Gangs: cleanup, fixes, r* visioned placementSergeanur2020-04-141-1/+1
* FixesWes Hampson2020-04-131-44/+60
* GenericLoad() doneWes Hampson2020-04-131-25/+135
* normalized line endings to LFaap2020-04-092-59/+59
* (PS2) TheGame/main/GameInit/SystemInit, ProcessSlowModeFire-Head2020-04-092-0/+13
* Wrappers cleanupSergeanur2020-03-291-1/+0
* removed windows.h for most .cppsaap2020-03-272-0/+2
* CCopPed 2 and fixeseray orçunus2020-03-262-32/+27
* Use WriteDataToBufferPointerWes Hampson2020-03-141-35/+35
* Style fix, use CTimeStepWes Hampson2020-03-131-4/+6
* Style fixesWes Hampson2020-03-111-1/+1
* Bugfixes, GenericSave() works now!Wes Hampson2020-03-111-15/+10
* GenericSave complete, still needs some testingWes Hampson2020-03-111-78/+109
* Save SimpleVars, Scripts, and a few othersWes Hampson2020-03-111-31/+83
* Begin work on GenericSaveWes Hampson2020-03-051-1/+83
* CPlayerPed doneeray orçunus2020-02-134-4/+5
* Fix corrupt savesSergeanur2020-01-311-3/+3
* sizeofs n stuffSergeanur2020-01-312-19/+31
* CDate separatedSergeanur2020-01-274-107/+111
* fix var namesSergeanur2020-01-272-16/+16
* saveSergeanur2020-01-274-0/+579