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path: root/src/vehicles/Vehicle.cpp (follow)
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* CVehicle fixes and cleanupaap2021-08-041-8/+8
* finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVESwithmorten2021-07-101-50/+49
* fix jittery cars at 15fpswithmorten2021-07-091-3/+4
* rename clamp macro to Clamp to fix compilation with g++11withmorten2021-06-281-2/+2
* Revert "Revert "Redo ReadSaveBuf + common.h cleanup""withmorten2021-06-261-31/+34
* Pool fixeserorcun2021-06-251-4/+4
* Revert "Redo ReadSaveBuf + common.h cleanup"erorcun2021-06-251-34/+31
* Redo ReadSaveBuf + common.h cleanupSergeanur2021-06-251-31/+34
* Use bool8 in audio codeSergeanur2021-06-241-1/+1
* rename m_vehEnterType -> m_vehDooraap2021-01-131-6/+6
* slightly better variable nameaap2021-01-021-1/+1
* fix fixerorcun2021-01-021-2/+2
* Vehicle: Automobile: fixes and style thingserorcun2021-01-021-2/+2
* fixed double explosionNikolay Korolev2020-12-241-1/+4
* GTA_VERSION define and some config.h cleanupaap2020-11-291-1/+1
* Add some TODO stubs for unused code to be reversedSergeanur2020-11-231-0/+7
* little renamings & librw updateeray orçunus2020-10-081-12/+12
* fixed darkel/replayNikolay Korolev2020-10-051-1/+1
* Bettah car enter canceling, fix CFO crash, ped objs. renamingeray orçunus2020-07-031-2/+2
* disable skidding bugfixaap2020-06-071-1/+1
* minor fixesNikolay Korolev2020-06-061-1/+1
* fixing some uninitialized stuffNikolay Korolev2020-06-061-0/+3
* renamed a vehicle thingaap2020-06-021-1/+1
* fixed to CAutomobile and friendsaap2020-05-311-5/+5
* automobile fixesaap2020-05-271-4/+4
* small fixesaap2020-05-251-2/+7
* CVehicle fixesaap2020-05-241-46/+48
* little cleanup of handlingmgraap2020-05-191-2/+2
* some less certainly fps fixesaap2020-05-181-0/+10
* fixes for braking and cloud rotation at high fpsaap2020-05-181-0/+3
* Remove Miami stuffSergeanur2020-05-051-26/+0
* CAutoPilot + CCarAI + fixesNikolay Korolev2020-05-051-1/+27
* changed saving compatibilityNikolay Korolev2020-05-021-0/+125
* Adding getters and setters for type and statusSergeanur2020-04-301-7/+7
* helis done + cheatsNikolay Korolev2020-04-251-2/+87
* fixed flight control codeNikolay Korolev2020-04-251-4/+4
* Merge remote-tracking branch 'upstream/master'Nikolay Korolev2020-04-251-1/+1
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| * disable mouse steering by defaultNikolay Korolev2020-04-241-1/+1
* | flying controlNikolay Korolev2020-04-251-3/+126
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* removed fix that made no senseNikolay Korolev2020-04-231-7/+1
* Try to build with mingwFilip Gawin2020-04-201-4/+4
* Struct cleanup, various fixes, enable PS2 randeray orçunus2020-04-191-4/+4
* Vc ped ports and Frontend fixeseray orçunus2020-04-181-0/+4
* Remove patchesSergeanur2020-04-171-47/+2
* Many fixes and cleanuperay orçunus2020-04-151-6/+6
* finished CBoataap2020-04-131-0/+49
* vehicles missing functions + fixesNikolay Korolev2020-04-011-4/+184
* merge with masterNikolay Korolev2020-03-281-0/+1
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| * CCopPed done and #include cleanuperay orçunus2020-03-281-0/+1
* | Merge branch 'master' into garages_devNikolay Korolev2020-03-281-0/+1
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| * Update Vehicle.cppblingu2020-03-261-1/+1
| * added wrapper for InflictDamage()blingu2020-03-251-0/+1
* | garages part 1Nikolay Korolev2020-03-281-0/+24
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* bug fixesNikolay Korolev2020-02-151-0/+1
* Audio stuff moved around, removed MusicManager dependencies, eMusicMode used for ChangeMusicModeSergeanur2019-10-261-1/+0
* CCarAI + bugfixesNikolay Korolev2019-10-101-3/+3
* car AINikolay Korolev2019-10-061-1/+1
* more CCarCtrlNikolay Korolev2019-09-141-1/+1
* DragCarToPointNikolay Korolev2019-09-121-2/+1
* ccarctrlNikolay Korolev2019-09-111-17/+19
* More CCarCtrlNikolay Korolev2019-09-021-1/+1
* CleanupFilip Gawin2019-08-271-4/+4
* More more more audioFilip Gawin2019-08-271-4/+4
* CleanupFilip Gawin2019-08-271-6/+6
* More audio pedFilip Gawin2019-08-271-4/+4
* Merge branch 'master' into masterFire_Head2019-08-151-3/+7
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| * More pedseray orçunus2019-08-131-0/+1
| * more CCarCtrlNikolay Korolev2019-08-111-3/+3
| * implemented CHeliaap2019-08-041-0/+3
* | CParticleObject done, cDMAudio doneFire-Head2019-08-151-1/+1
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* The Pedseray orçunus2019-08-021-1/+1
* Merge branch 'master' of github.com:GTAmodding/re3aap2019-07-281-2/+2
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| * Merge remote-tracking branch 'upstream/master'Nikolay Korolev2019-07-271-1/+1
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| * | cargen + some scriptNikolay Korolev2019-07-271-2/+2
* | | CAutomobile::PreRender; whole class finishedaap2019-07-281-8/+8
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* | renamed flag to R* nameaap2019-07-271-1/+1
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* CAutomobile::FireTruckControl and HydraulicControlaap2019-07-261-1/+1
* Running script part 3Nikolay Korolev2019-07-251-1/+2
* fix crashNikolay Korolev2019-07-201-0/+2
* CAutomobile damageaap2019-07-181-3/+3
* CAutomobile::ProcessControl doneaap2019-07-181-1/+1
* Merge branch 'master' of git://github.com/GTAmodding/re3 into erorcuneray orçunus2019-07-181-2/+2
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| * more CAutomobile::ProcessControlaap2019-07-171-2/+2
* | The Peds, mainly dying/injuringeray orçunus2019-07-181-2/+2
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* renamed some variables and added files; more CAutomobile::ProcessControlaap2019-07-171-3/+3
* script fix, bomb fix, flying components fixNikolay Korolev2019-07-171-0/+3
* more fixes; started CAutomobile::ProcessControlaap2019-07-161-19/+17
* RunningScript 2. So far with bugs (cops not caring, errors in arithmetical opcodes)Nikolay Korolev2019-07-141-2/+2
* CAutomobile::ProcessControlInputsaap2019-07-111-2/+2
* and of course the last commit didnt fix everythingaap2019-07-101-2/+2
* added wrappers around math functionsaap2019-07-101-9/+9
* CVehicle::ProcessWheelaap2019-07-101-47/+151
* more CVehicleaap2019-07-091-0/+195
* more CAutomobileaap2019-07-091-2/+2
* cleaned up patching of virtual functions; started CAutomobileaap2019-07-081-4/+15
* the great reorganizationaap2019-07-071-0/+489