summaryrefslogtreecommitdiffstats
path: root/sdk/rwsdk/include/d3d8/rpworld.h
blob: 21fdc31bc287b8ee8ce47af6a254e694612d2636 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
1617
1618
1619
1620
1621
1622
1623
1624
1625
1626
1627
1628
1629
1630
1631
1632
1633
1634
1635
1636
1637
1638
1639
1640
1641
1642
1643
1644
1645
1646
1647
1648
1649
1650
1651
1652
1653
1654
1655
1656
1657
1658
1659
1660
1661
1662
1663
1664
1665
1666
1667
1668
1669
1670
1671
1672
1673
1674
1675
1676
1677
1678
1679
1680
1681
1682
1683
1684
1685
1686
1687
1688
1689
1690
1691
1692
1693
1694
1695
1696
1697
1698
1699
1700
1701
1702
1703
1704
1705
1706
1707
1708
1709
1710
1711
1712
1713
1714
1715
1716
1717
1718
1719
1720
1721
1722
1723
1724
1725
1726
1727
1728
1729
1730
1731
1732
1733
1734
1735
1736
1737
1738
1739
1740
1741
1742
1743
1744
1745
1746
1747
1748
1749
1750
1751
1752
1753
1754
1755
1756
1757
1758
1759
1760
1761
1762
1763
1764
1765
1766
1767
1768
1769
1770
1771
1772
1773
1774
1775
1776
1777
1778
1779
1780
1781
1782
1783
1784
1785
1786
1787
1788
1789
1790
1791
1792
1793
1794
1795
1796
1797
1798
1799
1800
1801
1802
1803
1804
1805
1806
1807
1808
1809
1810
1811
1812
1813
1814
1815
1816
1817
1818
1819
1820
1821
1822
1823
1824
1825
1826
1827
1828
1829
1830
1831
1832
1833
1834
1835
1836
1837
1838
1839
1840
1841
1842
1843
1844
1845
1846
1847
1848
1849
1850
1851
1852
1853
1854
1855
1856
1857
1858
1859
1860
1861
1862
1863
1864
1865
1866
1867
1868
1869
1870
1871
1872
1873
1874
1875
1876
1877
1878
1879
1880
1881
1882
1883
1884
1885
1886
1887
1888
1889
1890
1891
1892
1893
1894
1895
1896
1897
1898
1899
1900
1901
1902
1903
1904
1905
1906
1907
1908
1909
1910
1911
1912
1913
1914
1915
1916
1917
1918
1919
1920
1921
1922
1923
1924
1925
1926
1927
1928
1929
1930
1931
1932
1933
1934
1935
1936
1937
1938
1939
1940
1941
1942
1943
1944
1945
1946
1947
1948
1949
1950
1951
1952
1953
1954
1955
1956
1957
1958
1959
1960
1961
1962
1963
1964
1965
1966
1967
1968
1969
1970
1971
1972
1973
1974
1975
1976
1977
1978
1979
1980
1981
1982
1983
1984
1985
1986
1987
1988
1989
1990
1991
1992
1993
1994
1995
1996
1997
1998
1999
2000
2001
2002
2003
2004
2005
2006
2007
2008
2009
2010
2011
2012
2013
2014
2015
2016
2017
2018
2019
2020
2021
2022
2023
2024
2025
2026
2027
2028
2029
2030
2031
2032
2033
2034
2035
2036
2037
2038
2039
2040
2041
2042
2043
2044
2045
2046
2047
2048
2049
2050
2051
2052
2053
2054
2055
2056
2057
2058
2059
2060
2061
2062
2063
2064
2065
2066
2067
2068
2069
2070
2071
2072
2073
2074
2075
2076
2077
2078
2079
2080
2081
2082
2083
2084
2085
2086
2087
2088
2089
2090
2091
2092
2093
2094
2095
2096
2097
2098
2099
2100
2101
2102
2103
2104
2105
2106
2107
2108
2109
2110
2111
2112
2113
2114
2115
2116
2117
2118
2119
2120
2121
2122
2123
2124
2125
2126
2127
2128
2129
2130
2131
2132
2133
2134
2135
2136
2137
2138
2139
2140
2141
2142
2143
2144
2145
2146
2147
2148
2149
2150
2151
2152
2153
2154
2155
2156
2157
2158
2159
2160
2161
2162
2163
2164
2165
2166
2167
2168
2169
2170
2171
2172
2173
2174
2175
2176
2177
2178
2179
2180
2181
2182
2183
2184
2185
2186
2187
2188
2189
2190
2191
2192
2193
2194
2195
2196
2197
2198
2199
2200
2201
2202
2203
2204
2205
2206
2207
2208
2209
2210
2211
2212
2213
2214
2215
2216
2217
2218
2219
2220
2221
2222
2223
2224
2225
2226
2227
2228
2229
2230
2231
2232
2233
2234
2235
2236
2237
2238
2239
2240
2241
2242
2243
2244
2245
2246
2247
2248
2249
2250
2251
2252
2253
2254
2255
2256
2257
2258
2259
2260
2261
2262
2263
2264
2265
2266
2267
2268
2269
2270
2271
2272
2273
2274
2275
2276
2277
2278
2279
2280
2281
2282
2283
2284
2285
2286
2287
2288
2289
2290
2291
2292
2293
2294
2295
2296
2297
2298
2299
2300
2301
2302
2303
2304
2305
2306
2307
2308
2309
2310
2311
2312
2313
2314
2315
2316
2317
2318
2319
2320
2321
2322
2323
2324
2325
2326
2327
2328
2329
2330
2331
2332
2333
2334
2335
2336
2337
2338
2339
2340
2341
2342
2343
2344
2345
2346
2347
2348
2349
2350
2351
2352
2353
2354
2355
2356
2357
2358
2359
2360
2361
2362
2363
2364
2365
2366
2367
2368
2369
2370
2371
2372
2373
2374
2375
2376
2377
2378
2379
2380
2381
2382
2383
2384
2385
2386
2387
2388
2389
2390
2391
2392
2393
2394
2395
2396
2397
2398
2399
2400
2401
2402
2403
2404
2405
2406
2407
2408
2409
2410
2411
2412
2413
2414
2415
2416
2417
2418
2419
2420
2421
2422
2423
2424
2425
2426
2427
2428
2429
2430
2431
2432
2433
2434
2435
2436
2437
2438
2439
2440
2441
2442
2443
2444
2445
2446
2447
2448
2449
2450
2451
2452
2453
2454
2455
2456
2457
2458
2459
2460
2461
2462
2463
2464
2465
2466
2467
2468
2469
2470
2471
2472
2473
2474
2475
2476
2477
2478
2479
2480
2481
2482
2483
2484
2485
2486
2487
2488
2489
2490
2491
2492
2493
2494
2495
2496
2497
2498
2499
2500
2501
2502
2503
2504
2505
2506
2507
2508
2509
2510
2511
2512
2513
2514
2515
2516
2517
2518
2519
2520
2521
2522
2523
2524
2525
2526
2527
2528
2529
2530
2531
2532
2533
2534
2535
2536
2537
2538
2539
2540
2541
2542
2543
2544
2545
2546
2547
2548
2549
2550
2551
2552
2553
2554
2555
2556
2557
2558
2559
2560
2561
2562
2563
2564
2565
2566
2567
2568
2569
2570
2571
2572
2573
2574
2575
2576
2577
2578
2579
2580
2581
2582
2583
2584
2585
2586
2587
2588
2589
2590
2591
2592
2593
2594
2595
2596
2597
2598
2599
2600
2601
2602
2603
2604
2605
2606
2607
2608
2609
2610
2611
2612
2613
2614
2615
2616
2617
2618
2619
2620
2621
2622
2623
2624
2625
2626
2627
2628
2629
2630
2631
2632
2633
2634
2635
2636
2637
2638
2639
2640
2641
2642
2643
2644
2645
2646
2647
2648
2649
2650
2651
2652
2653
2654
2655
2656
2657
2658
2659
2660
2661
2662
2663
2664
2665
2666
2667
2668
2669
2670
2671
2672
2673
2674
2675
2676
2677
2678
2679
2680
2681
2682
2683
2684
2685
2686
2687
2688
2689
2690
2691
2692
2693
2694
2695
2696
2697
2698
2699
2700
2701
2702
2703
2704
2705
2706
2707
2708
2709
2710
2711
2712
2713
2714
2715
2716
2717
2718
2719
2720
2721
2722
2723
2724
2725
2726
2727
2728
2729
2730
2731
2732
2733
2734
2735
2736
2737
2738
2739
2740
2741
2742
2743
2744
2745
2746
2747
2748
2749
2750
2751
2752
2753
2754
2755
2756
2757
2758
2759
2760
2761
2762
2763
2764
2765
2766
2767
2768
2769
2770
2771
2772
2773
2774
2775
2776
2777
2778
2779
2780
2781
2782
2783
2784
2785
2786
2787
2788
2789
2790
2791
2792
2793
2794
2795
2796
2797
2798
2799
2800
2801
2802
2803
2804
2805
2806
2807
2808
2809
2810
2811
2812
2813
2814
2815
2816
2817
2818
2819
2820
2821
2822
2823
2824
2825
2826
2827
2828
2829
2830
2831
2832
2833
2834
2835
2836
2837
2838
2839
2840
2841
2842
2843
2844
2845
2846
2847
2848
2849
2850
2851
2852
2853
2854
2855
2856
2857
2858
2859
2860
2861
2862
2863
2864
2865
2866
2867
2868
2869
2870
2871
2872
2873
2874
2875
2876
2877
2878
2879
2880
2881
2882
2883
2884
2885
2886
2887
2888
2889
2890
2891
2892
2893
2894
2895
2896
2897
2898
2899
2900
2901
2902
2903
2904
2905
2906
2907
2908
2909
2910
2911
2912
2913
2914
2915
2916
2917
2918
2919
2920
2921
2922
2923
2924
2925
2926
2927
2928
2929
2930
2931
2932
2933
2934
2935
2936
2937
2938
2939
2940
2941
2942
2943
2944
2945
2946
2947
2948
2949
2950
2951
2952
2953
2954
2955
2956
2957
2958
2959
2960
2961
2962
2963
2964
2965
2966
2967
2968
2969
2970
2971
2972
2973
2974
2975
2976
2977
2978
2979
2980
2981
2982
2983
2984
2985
2986
2987
2988
2989
2990
2991
2992
2993
2994
2995
2996
2997
2998
2999
3000
3001
3002
3003
3004
3005
3006
3007
3008
3009
3010
3011
3012
3013
3014
3015
3016
3017
3018
3019
3020
3021
3022
3023
3024
3025
3026
3027
3028
3029
3030
3031
3032
3033
3034
3035
3036
3037
3038
3039
3040
3041
3042
3043
3044
3045
3046
3047
3048
3049
3050
3051
3052
3053
3054
3055
3056
3057
3058
3059
3060
3061
3062
3063
3064
3065
3066
3067
3068
3069
3070
3071
3072
3073
3074
3075
3076
3077
3078
3079
3080
3081
3082
3083
3084
3085
3086
3087
3088
3089
3090
3091
3092
3093
3094
3095
3096
3097
3098
3099
3100
3101
3102
3103
3104
3105
3106
3107
3108
3109
3110
3111
3112
3113
3114
3115
3116
3117
3118
3119
3120
3121
3122
3123
3124
3125
3126
3127
3128
3129
3130
3131
3132
3133
3134
3135
3136
3137
3138
3139
3140
3141
3142
3143
3144
3145
3146
3147
3148
3149
3150
3151
3152
3153
3154
3155
3156
3157
3158
3159
3160
3161
3162
3163
3164
3165
3166
3167
3168
3169
3170
3171
3172
3173
3174
3175
3176
3177
3178
3179
3180
3181
3182
3183
3184
3185
3186
3187
3188
3189
3190
3191
3192
3193
3194
3195
3196
3197
3198
3199
3200
3201
3202
3203
3204
3205
3206
3207
3208
3209
3210
3211
3212
3213
3214
3215
3216
3217
3218
3219
3220
3221
3222
3223
3224
3225
3226
3227
3228
3229
3230
3231
3232
3233
3234
3235
3236
3237
3238
3239
3240
3241
3242
3243
3244
3245
3246
3247
3248
3249
3250
3251
3252
3253
3254
3255
3256
3257
3258
3259
3260
3261
3262
3263
3264
3265
3266
3267
3268
3269
3270
3271
3272
3273
3274
3275
3276
3277
3278
3279
3280
3281
3282
3283
3284
3285
3286
3287
3288
3289
3290
3291
3292
3293
3294
3295
3296
3297
3298
3299
3300
3301
3302
3303
3304
3305
3306
3307
3308
3309
3310
3311
3312
3313
3314
3315
3316
3317
3318
3319
3320
3321
3322
3323
3324
3325
3326
3327
3328
3329
3330
3331
3332
3333
3334
3335
3336
3337
3338
3339
3340
3341
3342
3343
3344
3345
3346
3347
3348
3349
3350
3351
3352
3353
3354
3355
3356
3357
3358
3359
3360
3361
3362
3363
3364
3365
3366
3367
3368
3369
3370
3371
3372
3373
3374
3375
3376
3377
3378
3379
3380
3381
3382
3383
3384
3385
3386
3387
3388
3389
3390
3391
3392
3393
3394
3395
3396
3397
3398
3399
3400
3401
3402
3403
3404
3405
3406
3407
3408
3409
3410
3411
3412
3413
3414
3415
3416
3417
3418
3419
3420
3421
3422
3423
3424
3425
3426
3427
3428
3429
3430
3431
3432
3433
3434
3435
3436
3437
3438
3439
3440
3441
3442
3443
3444
3445
3446
3447
3448
3449
3450
3451
3452
3453
3454
3455
3456
3457
3458
3459
3460
3461
3462
3463
3464
3465
3466
3467
3468
3469
3470
3471
3472
3473
3474
3475
3476
3477
3478
3479
3480
3481
3482
3483
3484
3485
3486
3487
3488
3489
3490
3491
3492
3493
3494
3495
3496
3497
3498
3499
3500
3501
3502
3503
3504
3505
3506
3507
3508
3509
3510
3511
3512
3513
3514
3515
3516
3517
3518
3519
3520
3521
3522
3523
3524
3525
3526
3527
3528
3529
3530
3531
3532
3533
3534
3535
3536
3537
3538
3539
3540
3541
3542
3543
3544
3545
3546
3547
3548
3549
3550
3551
3552
3553
3554
3555
3556
3557
3558
3559
3560
3561
3562
3563
3564
3565
3566
3567
3568
3569
3570
3571
3572
3573
3574
3575
3576
3577
3578
3579
3580
3581
3582
3583
3584
3585
3586
3587
3588
3589
3590
3591
3592
3593
3594
3595
3596
3597
3598
3599
3600
3601
3602
3603
3604
3605
3606
3607
3608
3609
3610
3611
3612
3613
3614
3615
3616
3617
3618
3619
3620
3621
3622
3623
3624
3625
3626
3627
3628
3629
3630
3631
3632
3633
3634
3635
3636
3637
3638
3639
3640
3641
3642
3643
3644
3645
3646
3647
3648
3649
3650
3651
3652
3653
3654
3655
3656
3657
3658
3659
3660
3661
3662
3663
3664
3665
3666
3667
3668
3669
3670
3671
3672
3673
3674
3675
3676
3677
3678
3679
3680
3681
3682
3683
3684
3685
3686
3687
3688
3689
3690
3691
3692
3693
3694
3695
3696
3697
3698
3699
3700
3701
3702
3703
3704
3705
3706
3707
3708
3709
3710
3711
3712
3713
3714
3715
3716
3717
3718
3719
3720
3721
3722
3723
3724
3725
3726
3727
3728
3729
3730
3731
3732
3733
3734
3735
/******************************************/
/*                                        */
/*    RenderWare(TM) Graphics Library     */
/*                                        */
/******************************************/

/*
 * This file is a product of Criterion Software Ltd.
 *
 * This file is provided as is with no warranties of any kind and is
 * provided without any obligation on Criterion Software Ltd.
 * or Canon Inc. to assist in its use or modification.
 *
 * Criterion Software Ltd. and Canon Inc. will not, under any
 * circumstances, be liable for any lost revenue or other damages
 * arising from the use of this file.
 *
 * Copyright (c) 1999. Criterion Software Ltd.
 * All Rights Reserved.
 */

/*************************************************************************
 *
 * Filename: <C:/daily/rwsdk/include/d3d8/rpworld.h>
 * Automatically Generated on: Wed Jul 10 10:45:01 2002
 *
 ************************************************************************/

#ifndef RPWORLD_H
#define RPWORLD_H

/*--- Check For Previous Required Includes ---*/
#ifndef RWCORE_H
#error "Include RWCORE.H before including this file"
#endif /* RWCORE_H */

/*--- System Header Files ---*/
#include <stdarg.h>
#include <stdlib.h>

/*--- Error enumerations ---*/
#include "rpworld.rpe"


/*--- Automatically derived from: C:/daily/rwsdk/world/pipe/p2/d3d8/native.h ---*/

/*--- Automatically derived from: C:/daily/rwsdk/world/pipe/p2/d3d8/wrldpipe.h ---*/

/*--- Automatically derived from: C:/daily/rwsdk/world/pipe/p2/d3d8/nodeD3D8WorldSectorAllInOne.h ---*/

#ifdef __cplusplus
extern "C"
{
#endif /* __cplusplus */

extern RxNodeDefinition *RxNodeDefinitionGetD3D8WorldSectorAllInOne(void);
#ifdef    __cplusplus
}
#endif /* __cplusplus */


/*--- Automatically derived from: C:/daily/rwsdk/world/pipe/p2/d3d8/nodeD3D8AtomicAllInOne.h ---*/
#ifdef __cplusplus
extern "C"
{
#endif /* __cplusplus */

extern RxNodeDefinition *RxNodeDefinitionGetD3D8AtomicAllInOne(void);
#ifdef    __cplusplus
}
#endif /* __cplusplus */

/*--- Automatically derived from: C:/daily/rwsdk/world/pipe/p2/d3d8/D3D8VertexBufferManager.h ---*/
#ifdef    __cplusplus
extern "C"
{
#endif /* __cplusplus */
#ifdef    __cplusplus
}
#endif /* __cplusplus */

/*--- Automatically derived from: C:/daily/rwsdk/world/pipe/p2/nodeWorldSectorInstance.h ---*/

#ifdef    __cplusplus
extern "C"
{
#endif                          /* __cplusplus */

extern RxNodeDefinition *RxNodeDefinitionGetWorldSectorInstance(void);

#ifdef    __cplusplus
}
#endif                          /* __cplusplus */


/*--- Automatically derived from: C:/daily/rwsdk/world/pipe/p2/nodeWorldSectorEnumerateLights.h ---*/

#ifdef    __cplusplus
extern "C"
{
#endif                          /* __cplusplus */

extern RxNodeDefinition *RxNodeDefinitionGetWorldSectorEnumerateLights(void);

#ifdef    __cplusplus
}
#endif                          /* __cplusplus */


/*--- Automatically derived from: C:/daily/rwsdk/world/pipe/p2/nodePreLight.h ---*/

#ifdef    __cplusplus
extern "C"
{
#endif                          /* __cplusplus */

extern RxNodeDefinition *RxNodeDefinitionGetPreLight(void);

#ifdef    __cplusplus
}
#endif                          /* __cplusplus */


/*--- Automatically derived from: C:/daily/rwsdk/world/pipe/p2/nodePostLight.h ---*/

#ifdef    __cplusplus
extern "C"
{
#endif                          /* __cplusplus */

extern RxNodeDefinition *RxNodeDefinitionGetPostLight(void);

#ifdef    __cplusplus
}
#endif                          /* __cplusplus */


/*--- Automatically derived from: C:/daily/rwsdk/world/pipe/p2/nodeMaterialScatter.h ---*/

#ifdef    __cplusplus
extern "C"
{
#endif                          /* __cplusplus */

extern RxNodeDefinition *RxNodeDefinitionGetMaterialScatter(void);

#ifdef    __cplusplus
}
#endif                          /* __cplusplus */


/*--- Automatically derived from: C:/daily/rwsdk/world/pipe/p2/nodeLight.h ---*/

#ifdef    __cplusplus
extern "C"
{
#endif                          /* __cplusplus */

extern RxNodeDefinition *RxNodeDefinitionGetLight(void);

#ifdef    __cplusplus
}
#endif                          /* __cplusplus */


/*--- Automatically derived from: C:/daily/rwsdk/world/pipe/p2/nodeFastPathSplitter.h ---*/

#ifdef    __cplusplus
extern "C"
{
#endif                          /* __cplusplus */

extern RxNodeDefinition *RxNodeDefinitionGetFastPathSplitter(void);

#ifdef    __cplusplus
}
#endif                          /* __cplusplus */


/*--- Automatically derived from: C:/daily/rwsdk/world/pipe/p2/nodeAtomicInstance.h ---*/

#ifdef    __cplusplus
extern "C"
{
#endif                          /* __cplusplus */

extern RxNodeDefinition *RxNodeDefinitionGetAtomicInstance(void);

#ifdef    __cplusplus
}
#endif                          /* __cplusplus */


/*--- Automatically derived from: C:/daily/rwsdk/world/pipe/p2/nodeAtomicEnumerateLights.h ---*/

#ifdef    __cplusplus
extern "C"
{
#endif                          /* __cplusplus */

extern RxNodeDefinition *RxNodeDefinitionGetAtomicEnumerateLights(void);

#ifdef    __cplusplus
}
#endif                          /* __cplusplus */


/*--- Automatically derived from: c:/daily/rwsdk/world/bamateri.h ---*/

/*
 * Handling surface materials
 * Materials describe how things are to appear when rendered
 *
 * Copyright (c) 1998 Criterion Software Ltd.
 */

/****************************************************************************
 Global Types
 */


typedef struct RpMaterialChunkInfo RpMaterialChunkInfo;
typedef struct RpMaterialChunkInfo _rpMaterial;

struct RpMaterialChunkInfo
{
    RwInt32             flags;  /**<  Material flags - unused currently - 
                                   for future expansion */
    RwRGBA              color;  /**<  Colour of material. */
    RwInt32             unused;  /**<  Not used */
    RwBool              textured;  /**<  Are we textured? */
    RwSurfaceProperties surfaceProps;   /**<  Surface properties */
};

#if (!defined(RwMaterialAssign))
#define RwMaterialAssign(_target, _source)             \
    ( *(_target) = *(_source) )
#endif /* (!defined(RwMaterialAssign)) */

/**
 * \ingroup rpworlddatatypes
 * \typedef RpMaterial 
 * Material object. This should be 
 * considered an opaque type. Use the RpMaterial API functions to access.
 */
typedef struct RpMaterial RpMaterial;

#if (!defined(DOXYGEN))
struct RpMaterial
{
        RwTexture           *texture; /**< texture */
        RwRGBA              color; /**< color */              
        RxPipeline          *pipeline; /**< pipeline */     
        RwSurfaceProperties surfaceProps; /**< surfaceProps */
        RwInt16             refCount;          /* C.f. rwsdk/world/bageomet.h:RpGeometry */
        RwInt16             pad;
};
#endif /* (!defined(DOXYGEN)) */

/**
 * \ingroup rpworlddatatypes
 * \typedef RpMaterialCallBack
 \ref RpMaterialCallBack 
 * represents the function called from \ref RpGeometryForAllMaterials and 
 * \ref RpWorldForAllMaterials for all materials referenced by polygons in a 
 * given geometry. This function should return a pointer to the current 
 * material to indicate success. The callback may return NULL to terminate 
 * further callbacks on the materials.
 * 
 * \param  material   Pointer to the current material
 * \param  data  Pointer to developer-defined data structure.
 * 
 * \return Pointer to the current material.
 */
typedef RpMaterial *(*RpMaterialCallBack)(RpMaterial *material, void *data);

/****************************************************************************
 <macro/inline functionality
 */

#define RpMaterialAddRefMacro(_material)                            \
    (((_material)->refCount++), (_material))

#define RpMaterialAddRefVoidMacro(_material)                        \
MACRO_START                                                         \
{                                                                   \
    (_material)->refCount++;                                        \
}                                                                   \
MACRO_STOP


#define RpMaterialSetColorMacro(_material, _color)                  \
    (RwRGBAAssign(&((_material)->color), (_color)), (_material))

#define RpMaterialGetColorMacro(_material)                          \
    (&((_material)->color))

#define RpMaterialSetSurfacePropertiesMacro(_material, _surfProps)  \
    (RwSurfacePropertiesAssign(&((_material)->surfaceProps),        \
                               (_surfProps)), (_material))

#define RpMaterialSetSurfacePropertiesVoidMacro(_material, _surfProps)  \
MACRO_START                                                             \
{                                                                       \
    RwSurfacePropertiesAssign(&((_material)->surfaceProps),             \
                              (_surfProps));                            \
}                                                                       \
MACRO_STOP

#define RpMaterialGetSurfacePropertiesMacro(_material)              \
    (&((_material)->surfaceProps))

#define RpMaterialGetTextureMacro(_material)                        \
    ((_material)->texture)


#if !(defined(RWDEBUG) || defined(RWSUPPRESSINLINE))

#define RpMaterialAddRef(_material)                                 \
    RpMaterialAddRefMacro(_material)

#define RpMaterialSetColor(_material, _color)                       \
    RpMaterialSetColorMacro(_material, _color)

#define RpMaterialGetColor(_material)                               \
    RpMaterialGetColorMacro(_material)

#define RpMaterialSetSurfaceProperties(_material, _surfProps)       \
    RpMaterialSetSurfacePropertiesMacro(_material, _surfProps)

#define RpMaterialGetSurfaceProperties(_material)                   \
    RpMaterialGetSurfacePropertiesMacro(_material)

#define RpMaterialGetTexture(_material)                             \
    RpMaterialGetTextureMacro(_material)

#endif /* (defined(RWDEBUG) || defined(RWSUPPRESSINLINE)) */

/****************************************************************************
 Function prototypes
 */

#ifdef    __cplusplus
extern "C"
{
#endif                          /* __cplusplus */


/* Creating, destroying and referencing materials */
extern RpMaterial *RpMaterialCreate(void);
extern RwBool RpMaterialDestroy(RpMaterial *material);
extern RpMaterial *RpMaterialClone(RpMaterial *material);

/* Textures */
extern RpMaterial *RpMaterialSetTexture(RpMaterial *material, RwTexture *texture);


#if (defined(RWDEBUG) || defined(RWSUPPRESSINLINE))
extern RpMaterial *RpMaterialAddRef(RpMaterial *material);

/* Textures */
extern RwTexture *RpMaterialGetTexture(const RpMaterial *material);

/* Setting and getting colors */
extern RpMaterial *RpMaterialSetColor(RpMaterial *material, const RwRGBA *color);
extern const RwRGBA *RpMaterialGetColor(const RpMaterial *material);

/* Setting and getting surface properties */
extern RpMaterial *
RpMaterialSetSurfaceProperties(RpMaterial *material,
                               const RwSurfaceProperties *surfaceProperties);

extern const RwSurfaceProperties *
RpMaterialGetSurfaceProperties(const RpMaterial *material);

#endif /* (defined(RWDEBUG) || defined(RWSUPPRESSINLINE)) */


/* Attaching toolkits */
extern RwInt32 RpMaterialRegisterPlugin(RwInt32 size, RwUInt32 pluginID,
                                        RwPluginObjectConstructor constructCB,
                                        RwPluginObjectDestructor destructCB,
                                        RwPluginObjectCopy copyCB);
extern RwInt32 RpMaterialRegisterPluginStream(RwUInt32 pluginID,
                                              RwPluginDataChunkReadCallBack readCB,
                                              RwPluginDataChunkWriteCallBack writeCB,
                                              RwPluginDataChunkGetSizeCallBack getSizeCB);
extern RwInt32 RpMaterialSetStreamAlwaysCallBack(
                        RwUInt32 pluginID,
                        RwPluginDataChunkAlwaysCallBack alwaysCB);
extern RwInt32 RpMaterialGetPluginOffset(RwUInt32 pluginID);
extern RwBool RpMaterialValidatePlugins(const RpMaterial *material);

/* Binary format */
extern RwUInt32 RpMaterialStreamGetSize(const RpMaterial *material);
extern RpMaterial *RpMaterialStreamRead(RwStream *stream);
extern const RpMaterial *RpMaterialStreamWrite(const RpMaterial *material, RwStream *stream);
extern RpMaterialChunkInfo *
_rpMaterialChunkInfoRead(RwStream *stream, 
                         RpMaterialChunkInfo *materialChunkInfo, 
                         RwInt32 *bytesRead);

#ifdef    __cplusplus
}
#endif                          /* __cplusplus */

#define RpMaterialChunkInfoRead(stream, materialChunkInfo, bytesRead) \
       _rpMaterialChunkInfoRead(stream, materialChunkInfo, bytesRead)


/*--- Automatically derived from: c:/daily/rwsdk/world/bamatlst.h ---*/
/****************************************************************************
 Global Types
 */

typedef struct RpMaterialList RpMaterialList;
struct RpMaterialList
{
    RpMaterial     **materials;
    RwInt32        numMaterials;
    RwInt32        space;
};

/****************************************************************************
 Function prototypes
 */

#ifdef    __cplusplus
extern "C"
{
#endif                          /* __cplusplus */

#define rpMaterialListGetNumMaterials(mlist) ((mlist)->numMaterials)

/* Setting up and destroying material lists */
extern RpMaterialList *_rpMaterialListInitialize(RpMaterialList *matList);
extern RpMaterialList *_rpMaterialListDeinitialize(RpMaterialList *matList);

/* Accessing material lists */
extern RpMaterial     ** _rpMaterialListAlloc(RwUInt32 count);
extern RpMaterial *_rpMaterialListGetMaterial(const RpMaterialList *matList,
                                             RwInt32 matIndex);
extern RpMaterialList * _rpMaterialListSetSize(RpMaterialList * matList, 
                                               RwInt32 size);
extern RpMaterialList *_rpMaterialListCopy(RpMaterialList *matListOut,
                                          const RpMaterialList *matListIn);
extern RwInt32 _rpMaterialListAppendMaterial(RpMaterialList *matList,
                                            RpMaterial *material);
extern RwInt32 _rpMaterialListFindMaterialIndex(const RpMaterialList *matList,
                                               const RpMaterial *material);

/* Binary format */
extern RwUInt32 _rpMaterialListStreamGetSize(const RpMaterialList *matList);
extern RpMaterialList *_rpMaterialListStreamRead(RwStream *stream,
                                                RpMaterialList *matList);
extern const RpMaterialList *_rpMaterialListStreamWrite(const RpMaterialList *matList,
                                                       RwStream *stream);

#ifdef    __cplusplus
}
#endif                          /* __cplusplus */

#define rpMaterialListInitialize(_matList) \
    _rpMaterialListInitialize(_matList)

#define rpMaterialListDeinitialize(_matList) \
    _rpMaterialListDeinitialize(_matList)

#define rpMaterialListGetMaterial(_matList, _matIndex) \
    _rpMaterialListGetMaterial(_matList, _matIndex)

#define rpMaterialListCopy(_matListOut, _matListIn) \
    _rpMaterialListCopy(_matListOut, _matListIn)

#define rpMaterialListAppendMaterial(_matList, _material) \
    _rpMaterialListAppendMaterial(_matList, _material)

#define rpMaterialListStreamRead(_stream, _matList) \
    _rpMaterialListStreamRead(_stream, _matList)

#define rpMaterialListStreamWrite(_matList, _stream) \
    _rpMaterialListStreamWrite(_matList, _stream)


/*--- Automatically derived from: c:/daily/rwsdk/world/bamesh.h ---*/

/*
 *
 * Purpose: Provide construction and enumeration facilities for meshes.
 *
 * Copyright (c) 1998 Criterion Software Ltd.
 */

#define RPMESHGLOBAL(var)                                   \
    (RWPLUGINOFFSET(rpMeshGlobals,                          \
                    RwEngineInstance,                       \
                    meshModule.globalsOffset)->var)

#define rwPRIMTYPEOR                            \
    (rwPRIMTYPELINELIST |                       \
      rwPRIMTYPEPOLYLINE |                      \
      rwPRIMTYPETRILIST |                       \
      rwPRIMTYPETRISTRIP |                      \
      rwPRIMTYPETRIFAN   |                      \
      rwPRIMTYPEPOINTLIST)

#define rpMESHHEADERPRIMTYPEOR                  \
    (0 /* rpMESHHEADERTRILIST*/ |               \
      rpMESHHEADERTRISTRIP |                    \
      rpMESHHEADERTRIFAN  |                     \
      rpMESHHEADERLINELIST |                    \
      rpMESHHEADERPOLYLINE |                    \
      rpMESHHEADERPOINTLIST)

/****************************************************************************
 Global variables
 */

#ifdef    __cplusplus
extern              "C"
{
#endif                          /* __cplusplus */

extern RwModuleInfo meshModule;

#ifdef    __cplusplus
}
#endif                          /* __cplusplus */

/****************************************************************************
 Global types
 */

/**
 * \ingroup rpworlddatatypes
 * \typedef RpMeshHeader
 * typedef for header structure listing all meshes
 * constituting a single RpGeometry or RpWorldSector
 */
typedef struct RpMeshHeader RpMeshHeader;

/**
 * \ingroup rpworlddatatypes
 * \ref RpMeshHeaderFlags
 * represents the different types of mesh.
 * \see RpMeshHeader
 */
enum RpMeshHeaderFlags
{
    /* NOTE: trilists are denoted by absence of any other
     *       primtype flags, so be careful that you test:
     *        (triListFlag == flags&triListFlag)
     *       or:
     *        (0 == flags&rpMESHHEADERPRIMMASK)
     *       and not:
     *        (flags&triListFlag)
     */
    rpMESHHEADERTRISTRIP  = 0x0001, /**< Render as tristrips */
    rpMESHHEADERTRIFAN    = 0x0002, /**< On PS2 these will be converted to trilists */
    rpMESHHEADERLINELIST  = 0x0004, /**< Render as linelists */
    rpMESHHEADERPOLYLINE  = 0x0008, /**< On PS2 these will be converted to linelists */
    rpMESHHEADERPOINTLIST = 0x0010, /**< Pointlists are supported only if rendered by
                                     *   custom pipelines; there is no default RenderWare 
                                     *   way to render pointlists. */

    rpMESHHEADERPRIMMASK  = 0x00FF, /**< All bits reserved for specifying primitive type */
    rpMESHHEADERUNINDEXED = 0x0100, /**< Topology is defined implicitly by vertex
                                     *   order, ergo the mesh contains no indices */
    rpMESHHEADERFLAGSFORCEENUMSIZEINT = RWFORCEENUMSIZEINT
};

/*
 * Typedef for RpMeshHeaderFlags enumeration
 * representing the different types of mesh
 */
typedef enum RpMeshHeaderFlags RpMeshHeaderFlags;

typedef struct rpMeshGlobals rpMeshGlobals;
struct rpMeshGlobals
{
    RwInt16             nextSerialNum;
    RwFreeList         *triStripListEntryFreeList;
    RwUInt8             meshFlagsToPrimType[rpMESHHEADERPRIMTYPEOR];
    RwUInt8             primTypeToMeshFlags[rwPRIMTYPEOR];
};

typedef struct RpBuildMeshTriangle RpBuildMeshTriangle;

/**
 * \ingroup rpworlddatatypes
 * \struct RpBuildMeshTriangle
 * This type represents an array of indices into
 * the object vertex array. Used during the construction
 * of tristrips.
 *
 * See API functions
 * \see RpBuildMeshGeneratePreprocessTriStrip
 * \see RpBuildMeshGenerateExhaustiveTriStrip
 * \see RpBuildMeshGenerateTrivialTriStrip
 * \see RpBuildMeshGenerateDefaultTriStrip
 * and
 * \see RpMeshSetTriStripMethod
 * \see RpMeshGetTriStripMethod
 */
struct RpBuildMeshTriangle
{
    RwUInt16            vertIndex[3]; /**< indices into object vertex
                                       *   array. */
    RpMaterial         *material;     /**< pointer to material used to
                                       *   render the mesh. */
};

typedef struct RpBuildMesh RpBuildMesh;

/**
 * \ingroup rpworlddatatypes
 * \struct RpBuildMesh
 * This type represents a mesh ready for tri stripping.
 *
 * See API functions
 * \see RpBuildMeshGeneratePreprocessTriStrip
 * \see RpBuildMeshGenerateExhaustiveTriStrip
 * \see RpBuildMeshGenerateTrivialTriStrip
 * \see RpBuildMeshGenerateDefaultTriStrip
 * and
 * \see RpMeshSetTriStripMethod
 * \see RpMeshGetTriStripMethod
 */
struct RpBuildMesh
{
    RwUInt32            triangleBufferSize; /**< number of triangles
                                             *   space has been allocated
                                             *   for. */
    RwUInt32            numTriangles;       /**< number of triangles to be
                                             *   tristripped. */
    RpBuildMeshTriangle *meshTriangles;     /**< pointer to build mesh
                                             *   triangles. */
};

typedef struct RpMesh RpMesh;

/**
 * \ingroup rpworlddatatypes
 * \struct RpMesh
 * This type represents a single polygon mesh.
 * A mesh is defined as a collection of triangles derived from an RpGeometry
 * or RpWorldSector which have a common material.
 *
 * See API functions \see RpGeometryForAllMeshes and
 * \see RpWorldSectorForAllMeshes and
 * the corresponding function callback types:
 */
struct RpMesh
{
    RxVertexIndex      *indices;    /**< vertex indices defining the mesh */
    RwUInt32            numIndices; /**< number of vertices in mesh */
    RpMaterial         *material;   /**< pointer to material used to
                                     *   render the mesh. */
};

/**
 * \ingroup rpworlddatatypes
 * \struct RpMeshHeader
 * Header for all meshes that constitute a single RpGeometry or RpWorldSector
 */
struct RpMeshHeader
{
    RwUInt32            flags;    /**< \see RpMeshHeaderFlags */
    RwUInt16            numMeshes; /**< Number of meshes in object */
    RwUInt16            serialNum; /**< Determine if mesh has changed
                                    * since last instance */
    RwUInt32            totalIndicesInMesh; /**< Total triangle index
                                             * count in all meshes
                                             */
    RwUInt32            firstMeshOffset; /**< Offset in bytes from end this
                                          * structure RpMeshHeader
                                          * to the first mesh
                                          */
};

/**
 * \ingroup rpworlddatatypes
 * \typedef RpMeshCallBack
 *  \ref RpMeshCallBack is the callback
 * function supplied to \ref RpGeometryForAllMeshes and
 * \ref RpWorldSectorForAllMeshes for all meshes in a given geometry.
 *
 * This function should return a pointer to the current mesh to indicate
 * success. The callback may return NULL to terminate further callbacks
 * on the meshes.
 *
 * \param  mesh   Pointer to the current mesh, supplied by
 * iterator.
 * \param  meshHeader   Pointer to the meshes header
 * \param  data  Pointer to developer-defined data structure.
 *
 * \return
 * Returns a pointer to the current mesh if successful or NULL if an error
 * occurred.
 */
typedef RpMesh     *(*RpMeshCallBack) (RpMesh * mesh,
                                       RpMeshHeader * meshHeader,
                                       void *pData);

/****************************************************************************
 Function prototypes
 */

#if !(defined(RWDEBUG) || defined(RWSUPPRESSINLINE))

#define RpMeshHeaderGetPrimType(_mshHdr)                                        \
    ( (RwPrimitiveType)RPMESHGLOBAL(meshFlagsToPrimType)[(_mshHdr)->flags &     \
                                                         rpMESHHEADERPRIMMASK] )

#define RpMeshHeaderSetPrimType(_mshHdr, _prmTyp)                   \
    ( (_mshHdr)->flags =                                            \
          ((_mshHdr)->flags & ~rpMESHHEADERPRIMMASK) |              \
          (rpMESHHEADERPRIMMASK &                                   \
           RPMESHGLOBAL(primTypeToMeshFlags)[(_prmTyp) &            \
                                           rpMESHHEADERPRIMMASK]),  \
      (_mshHdr) )

#endif /* !(defined(RWDEBUG) || defined(RWSUPPRESSINLINE)) */

#ifdef    __cplusplus
extern              "C"
{
#endif                          /* __cplusplus */

/* Opening and closing module */
extern void        *_rpMeshOpen(void *instance, RwInt32 offset,
                                RwInt32 size);
extern void        *_rpMeshClose(void *instance, RwInt32 offset,
                                 RwInt32 size);

extern RwInt16      _rpMeshGetNextSerialNumber(void);

/* Create a build mesh with nothing in */
extern RpBuildMesh *_rpBuildMeshCreate(RwUInt32 bufferSize);

/* Destroy a build mesh */
extern RwBool       _rpBuildMeshDestroy(RpBuildMesh * mesh);

/* Destroy a build mesh */
extern RwBool       _rpMeshDestroy(RpMeshHeader * mesh);

/* Add a triangle to a mesh */
extern RpBuildMesh *_rpBuildMeshAddTriangle(RpBuildMesh * mesh,
                                            RpMaterial * material,
                                            RwInt32 vert1,
                                            RwInt32 vert2,
                                            RwInt32 vert3);

#if (defined(RWDEBUG) || defined(RWSUPPRESSINLINE))

/* Get primtype from a mesh header */
extern RwPrimitiveType RpMeshHeaderGetPrimType(RpMeshHeader *
                                               meshHeader);

/* Set primtype for a mesh header */
extern RpMeshHeader *RpMeshHeaderSetPrimType(RpMeshHeader *
                                             meshHeader,
                                             RwPrimitiveType
                                             primType);

#endif /* (defined(RWDEBUG) || defined(RWSUPPRESSINLINE)) */

/* Enumerate meshes within a mesh header */
extern RpMeshHeader *_rpMeshHeaderForAllMeshes(RpMeshHeader *
                                               meshHeader,
                                               RpMeshCallBack
                                               fpCallBack,
                                               void *pData);

/* Mesh serialisation functions */
extern RwStream    *_rpMeshWrite(const RpMeshHeader * meshHeader,
                                 const void *object,
                                 RwStream * stream,
                                 const RpMaterialList * matList);
extern RpMeshHeader *_rpMeshRead(RwStream * stream,
                                 const void *object,
                                 const RpMaterialList * matList);
extern RwInt32      _rpMeshSize(const RpMeshHeader *meshHeader,
                                const void *object);
/* Mesh header create/destroy functions */
extern void          _rpMeshHeaderDestroy(RpMeshHeader * meshHeader);
extern RpMeshHeader * _rpMeshHeaderCreate(RwUInt32 size);


#ifdef    __cplusplus
}
#endif                          /* __cplusplus */


/*--- Automatically derived from: c:/daily/rwsdk/world/basector.h ---*/

/*
 * Handling atomic sectors
 * Atomic sectors are use to divide up the world into manageable portions
 *
 * Copyright (c) 1998 Criterion Software Ltd.
*/

/****************************************************************************
 Defines
 */

/* Type ID */
#define rpWorldSector 0xff     /* Not a true 'type'! */

#define rpMINDISTANCEBETWEENVERTICES (RwReal)(0.0001)

#define RPV3DFROMVERTEXNORMAL(v, n) \
    (v).x = (((RwReal)((n).x)) * ( (RwReal)(1.0/128))); \
    (v).y = (((RwReal)((n).y)) * ( (RwReal)(1.0/128))); \
    (v).z = (((RwReal)((n).z)) * ( (RwReal)(1.0/128)))

#define RPVERTEXNORMALFROMRWV3D(n, v)           \
    {                                           \
        RwFixed naTmp[3];                       \
                                                \
        naTmp[0] = RwRealToFixed((v).x);        \
        naTmp[1] = RwRealToFixed((v).y);        \
        naTmp[2] = RwRealToFixed((v).z);        \
                                                \
        if (naTmp[0] >= RwFixedCast(1))         \
        {                                       \
            naTmp[0] = RwFixedCast(1)-1;        \
        }                                       \
        if (naTmp[0] <= RwFixedCast(-1))        \
        {                                       \
            naTmp[0] = RwFixedCast(-1)+1;       \
        }                                       \
        if (naTmp[1] >= RwFixedCast(1))         \
        {                                       \
            naTmp[1] = RwFixedCast(1)-1;        \
        }                                       \
        if (naTmp[1] <= RwFixedCast(-1))        \
        {                                       \
            naTmp[1] = RwFixedCast(-1)+1;       \
        }                                       \
        if (naTmp[2] >= RwFixedCast(1))         \
        {                                       \
            naTmp[2] = RwFixedCast(1)-1;        \
        }                                       \
        if (naTmp[2] <= RwFixedCast(-1))        \
        {                                       \
            naTmp[2] = RwFixedCast(-1)+1;       \
        }                                       \
                                                \
        (n).x = (RwInt8)(naTmp[0]>>9);          \
        (n).y = (RwInt8)(naTmp[1]>>9);          \
        (n).z = (RwInt8)(naTmp[2]>>9);          \
    }

/* RpCollSector access macros - for pre v304 data */
#define RWCOLLSECTORGETTYPE(sect) \
    ((sect).cType&0x80)

#define RWCOLLSECTORGETPLANE(sect) \
    ((((sect).cType)>>3)&0xc)

#define RWCOLLSECTORGETON(sect) \
    (((sect).cType)&0x1f)

#define RWCOLLSECTORGETVERTEX(sect) \
    (sect).vertex

#define RWCOLLSECTORGETSTART(sect) \
    (sect).start

#define RWCOLLSECTORGETNOPOLYS(sect) \
    (sect).cType

#define RWCOLLSECTORSETPOLYGONS(sect,no,st) \
    (sect).cType = (RwUInt8)(no); \
    (sect).start = (RwUInt8)(st)

#define rwMAXCOLLISIONCUTS 7

/****************************************************************************
 Global types
 */

typedef struct RpVertexNormal RpVertexNormal;

struct RpVertexNormal
{
    RwInt8          x;
    RwInt8          y;
    RwInt8          z;
    RwUInt8         pad; /* pad character to force alignment */
};

typedef struct RpPolygon RpPolygon;

struct RpPolygon
{
    RwUInt16        matIndex;
    RwUInt16        vertIndex[3];
};

/* RpCollSector - for pre v304 data */
#define RWCOLLSECTORSETPLANE(sect,plane,vert,no,st) \
    (sect).cType = (RwUInt8)(0x80|((plane)<<3)|(no)); \
    (sect).vertex = (RwUInt8)(vert); \
    (sect).start = (RwUInt8)(st)

typedef struct RpCollSector RpCollSector;

struct RpCollSector
{
    RwUInt8 cType;    /* Bit 7   - 1 plane */
                      /*           0 polygons */
                      /* Bit 6-5 - plane */
                      /* Bit 4-0 - amount ON plane */
    RwUInt8 vertex;   /* Vertex index used for the split */
    RwUInt8 start;    /* Starting polygon */
};

/**
 * \ingroup rpworlddatatypes
 * \typedef RpWorldSector
 * World Sector object. This should be
 * considered an opaque type. Use the RpWorldSector API functions to access.
 */
typedef struct RpWorldSector RpWorldSector;

#if (!defined(DOXYGEN))
struct RpWorldSector
{
    RwInt32                 type;

    RpPolygon               *polygons;              /* Polygons themselves */

    RwV3d                   *vertices;              /* Vertex positions */
    RpVertexNormal          *normals;               /* Vertex normals */

    RwTexCoords             *texCoords[rwMAXTEXTURECOORDS]; /* Texture coordinates */

    RwRGBA                  *preLitLum;             /* Pre lit luminances */

    /* Pointer to memory allocated for vertex and poly pointers */
    RwResEntry              *repEntry;

    /* Atomics in this sectors */
    /* The pointers are frigged so they look like they are pointing to
       Atomics when they are pointing to here */
    RwLinkList              collAtomicsInWorldSector;       /* Coll priority */
    RwLinkList              noCollAtomicsInWorldSector;     /* No Coll priority */

    /* Lights in an atomic sector */
    RwLinkList              lightsInWorldSector;

    /* Outer bounding box of sector based on BSP planes */
    RwBBox                  boundingBox;

    /* Bounding box tightly enclosing geometry */
    RwBBox                  tightBoundingBox;

    /* The root of the bsp collision tree for pre v304 data */
    RpCollSector            *colSectorRoot;

    /* The mesh which groups same material polygons together */
    RpMeshHeader            *mesh;

    /* The WorldSector object pipeline for this WorldSector */
    RxPipeline    *pipeline;

    /* Material list window base
     * (triangles in a given sector can "see"
     * the 256 materials from
     * MatList[matListWindowBase] -> MatList[matListWindowBase + 255])
     */
    RwUInt16                matListWindowBase;

    RwUInt16                numVertices;            /* Num vertices */
    RwUInt16                numPolygons;            /* Num polygons */
    RwUInt16                pad;
};
#endif /* (!defined(DOXYGEN)) */

/**
 * \ingroup rpworlddatatypes
 * \typedef RpWorldSectorCallBack
 \ref RpWorldSectorCallBack
 * represents the function called from \ref RpWorldForAllWorldSectors,
 * \ref RpAtomicForAllWorldSectors and \ref RpLightForAllWorldSectors for all
 * world sectors in a given world or world sectors a given atomic or light lies
 * in. This function should return a pointer to the current world sector to
 * indicate success. The callback may return NULL to terminate further
 * callbacks on the atomic or light.
 *
 * \return Pointer to the current world sector.
 *
 * \param  sector   Pointer to the current world sector
 * \param  data  Pointer to developer-defined data structure.
 */
typedef RpWorldSector *(*RpWorldSectorCallBack)(RpWorldSector *worldSector, void *data);

typedef struct RpSector RpSector;

struct RpSector
{
    RwInt32                 type;
};

/* NOTE: The left and right pointers can point to an RpPlaneSector or
 *       an RpWorldSector
 * This is determined what the type is via the type value
 */

typedef struct RpPlaneSector RpPlaneSector;

struct RpPlaneSector
{
    RwInt32                 type;

    RwReal                  value;
    RpSector                *leftSubTree;   /* Sector 'left' (less) of the plane */
    RpSector                *rightSubTree;  /* Sector 'right' (more) of the plane */
    RwReal                  leftValue;
    RwReal                  rightValue;
};


#ifdef    __cplusplus
extern "C"
{
#endif                          /* __cplusplus */

extern RwPluginRegistry sectorTKList;

#ifdef    __cplusplus
}
#endif                          /* __cplusplus */

#define RpWorldSectorGetBBoxMacro(_sctr)      (&((_sctr)->boundingBox))
#define RpWorldSectorGetTightBBoxMacro(_sctr) (&((_sctr)->tightBoundingBox))

#if ((!defined(RWDEBUG)) && (!defined(RWSUPPRESSINLINE)))

#define RpWorldSectorGetBBox      RpWorldSectorGetBBoxMacro
#define RpWorldSectorGetTightBBox RpWorldSectorGetTightBBoxMacro

#endif /* (defined(RWDEBUG) || defined(RWSUPPRESSINLINE)) */

/****************************************************************************
 Function prototypes
 */

#ifdef    __cplusplus
extern "C"
{
#endif                          /* __cplusplus */


/* Get info from atomic sectors */
extern RwInt32 RpWorldSectorGetNumPolygons(const RpWorldSector *Sector);
extern RwInt32 RpWorldSectorGetNumVertices(const RpWorldSector *Sector);

/* Instancing and deinstancing sectors */
extern RpWorldSector * RpWorldSectorRender(RpWorldSector *worldSector);

extern const RpWorldSector *RpWorldSectorForAllMeshes(const RpWorldSector *sector,
                                                      RpMeshCallBack fpCallBack,
                                                      void *pData);


#if (defined(RWDEBUG) || defined(RWSUPPRESSINLINE))

extern const RwBBox *RpWorldSectorGetBBox(const RpWorldSector *sector);
extern const RwBBox *RpWorldSectorGetTightBBox(const RpWorldSector *sector);

#endif /* (defined(RWDEBUG) || defined(RWSUPPRESSINLINE)) */

/* Plugins */
extern RwInt32 RpWorldSectorRegisterPlugin(RwInt32 size, RwUInt32 pluginID,
                                           RwPluginObjectConstructor constructCB,
                                           RwPluginObjectDestructor destructCB,
                                           RwPluginObjectCopy copyCB);
extern RwInt32 RpWorldSectorRegisterPluginStream(RwUInt32 pluginID,
                                                 RwPluginDataChunkReadCallBack readCB,
                                                 RwPluginDataChunkWriteCallBack writeCB,
                                                 RwPluginDataChunkGetSizeCallBack getSizeCB);
extern RwInt32 RpWorldSectorSetStreamAlwaysCallBack(
                    RwUInt32 pluginID,
                    RwPluginDataChunkAlwaysCallBack alwaysCB);
extern RwInt32 RpWorldSectorSetStreamRightsCallBack(RwUInt32 pluginID,
                                      RwPluginDataChunkRightsCallBack rightsCB);
extern RwInt32 RpWorldSectorGetPluginOffset(RwUInt32 pluginID);
extern RwBool RpWorldSectorValidatePlugins(const RpWorldSector *sector);

#ifdef    __cplusplus
}
#endif                          /* __cplusplus */

/*--- Automatically derived from: c:/daily/rwsdk/world/bameshop.h ---*/

/****************************************************************************
 Defines
 */

/**
 * \ingroup rpworlddatatypes
 * \typedef RpTriStripMeshCallBack
 * \ref RpTriStripMeshCallBack is the callback to generate triangle strips
 * when the triangle stripped geometries or world sectors are unlocked.
 *
 * \param buildMesh pointer to the mesh which the triangle strip will be
 * generated from.
 * \param data  pointer to user-supplied data to pass to the callback
 * function.
 *
 * \return a pointer to the constructed mesh header.
 *
 */
typedef RpMeshHeader *
(*RpTriStripMeshCallBack) (RpBuildMesh *buildMesh, void *data);


/****************************************************************************
 Global types
 */


/****************************************************************************
 Global Variables 
 */


/****************************************************************************
 Function prototypes
 */

#ifdef    __cplusplus
extern "C"
{
#endif                          /* __cplusplus */


/* Callback mesh generating functions */
extern RpMeshHeader *
RpBuildMeshGenerateTrivialTriStrip(RpBuildMesh *buildMesh, void *data);

extern RpMeshHeader *
RpBuildMeshGenerateDefaultTriStrip(RpBuildMesh *buildmesh, void *data);

extern RpMeshHeader *
RpBuildMeshGeneratePreprocessTriStrip(RpBuildMesh *buildmesh, void *data);

extern RpMeshHeader *
RpBuildMeshGenerateExhaustiveTriStrip(RpBuildMesh *buildmesh, void *data);

extern RpMeshHeader *
RpBuildMeshGenerateDefaultIgnoreWindingTriStrip(RpBuildMesh *buildmesh, 
                                                void *data);

extern RpMeshHeader *
RpBuildMeshGeneratePreprocessIgnoreWindingTriStrip(RpBuildMesh *buildmesh, 
                                                   void *data);

extern RpMeshHeader *
RpBuildMeshGenerateExhaustiveIgnoreWindingTriStrip(RpBuildMesh *buildmesh, 
                                                   void *data);

/* Functions to set and get the global mesh tristrip algorithm */
extern RwBool
RpMeshSetTriStripMethod(RpTriStripMeshCallBack callback, void *data);

extern RwBool
RpMeshGetTriStripMethod(RpTriStripMeshCallBack *callback, void **data);


extern RpMeshHeader *
_rpTriListMeshGenerate(RpBuildMesh *buildMesh, void *data);

/* 
 * Optimise the mesh ordering 
 * (sort on material and place transparent materials last)
 */
extern RpMeshHeader *
_rpMeshOptimise(RpBuildMesh *buildmesh, RwUInt32 flags);

#ifdef    __cplusplus
}
#endif                          /* __cplusplus */


#define _rpTriStripMeshTrivialGenerate(_buildMesh, _data)      \
    RpBuildMeshGenerateTrivialTriStrip(_buildMesh, _data)

#define _rpTriStripMeshDefaultGenerate(_buildmesh, _data)      \
    RpBuildMeshGenerateDefaultTriStrip(_buildmesh, _data)

#define _rpTriStripMeshPreprocessGenerate(_buildmesh, _data)   \
    RpBuildMeshGeneratePreprocessTriStrip(_buildmesh, _data)

#define _rpTriStripMeshExhaustiveGenerate(_buildmesh, _data)   \
    RpBuildMeshGenerateExhaustiveTriStrip(_buildmesh, _data)

#define _rpMeshSetTristripMethod(_callback, _data)             \
    RpMeshSetTriStripMethod(_callback, _data)

#define _rpMeshGetTristripMethod(_callback, _data)             \
    RpMeshGetTriStripMethod(_callback, _data)



/*--- Automatically derived from: c:/daily/rwsdk/world/balight.h ---*/

/*
 * Lighting 3D objects.
 * Lights are used to illuminate atomics and worlds
 *
 * Copyright (c) 1998 Criterion Software Ltd.
 */


/****************************************************************************
 Defines
 */

/* Binary Light */
typedef struct RpLightChunkInfo RpLightChunkInfo;
typedef struct RpLightChunkInfo _rpLight;

struct RpLightChunkInfo
{
        RwReal              radius; /**< radius */
        RwReal              red; /**< red */
        RwReal              green; /**< green */
        RwReal              blue; /**< blue */
        RwReal              minusCosAngle; /**< minusCosAngle */
        RwUInt32            typeAndFlags; /**< typeAndFlags */
};

/* Type ID */
#define rpLIGHT 3

/* Beyond this the lights must be positioned */
#define rpLIGHTPOSITIONINGSTART 0x80

/**
 * \ingroup rpworlddatatypes
 * \ref RpLightType are
 * light sub types.  This type represents the different 
 * types of light source that can be created using the API function \ref RpLightCreate.  
 * Note that lights of types rpLIGHTPOINT, rpLIGHTSPOT and rpLIGHTSPOTSOFT have linear 
 * intensity fall-off with distance from the source, reducing to zero at the light's radius:*/
enum RpLightType
{
    rpNALIGHTTYPE = 0,

    /* These don't take part in the tie mechanism (no position) */
    rpLIGHTDIRECTIONAL, /**<Directional Light */
    rpLIGHTAMBIENT, /**<Ambient Light */

    /* These do take part in the tie mechanism (do have position) */
    rpLIGHTPOINT = rpLIGHTPOSITIONINGSTART, /**<Point Light */
    rpLIGHTSPOT, /**<Spot Light */
    rpLIGHTSPOTSOFT, /**<Soft Spot Light */
    rpLIGHTTYPEFORCEENUMSIZEINT = RWFORCEENUMSIZEINT
};
typedef enum RpLightType RpLightType;

#define rpLIGHTMINCONEANGLE ((RwReal)0.0f)
#if ((defined(XBOX_DRVMODEL_H)) || (defined(OPENGL_DRVMODEL_H)) || (defined(GCN_DRVMODEL_H)))
/* XBox has Micro$oft-penned drivers, no wonder it crashes... */
/* OpenGL and GCN clamp to 90 internally, so we mirror that behaviour */
#define rpLIGHTMAXCONEANGLE ((RwReal)89.9999f)
#else
#define rpLIGHTMAXCONEANGLE ((RwReal)180.0f)
#endif

/*************/

/*** FLAGS ***/

/*************/

/**
 * \ingroup rpworlddatatypes
 * \ref RpLightFlag defines what geometry is influenced by the light. 
 * The bit-field RpLightFlag specifies the options available for controlling the scope 
 * of a light source (see API function \ref RpLightSetFlags):*/
enum RpLightFlag
{
    rpLIGHTLIGHTATOMICS = 0x01, /**<The light source illuminates all atomics in a world */
    rpLIGHTLIGHTWORLD = 0x02, /**<The light source illuminates all static geometry in a world */
    rpLIGHTFLAGFORCEENUMSIZEINT = RWFORCEENUMSIZEINT
};
typedef enum RpLightFlag RpLightFlag;

/* rpLIGHTPRIVATENOCHROMA - turns on optimisations to do with
 *                          lights which are a shade of grey
 */
enum rpLightPrivateFlag
{
    rpLIGHTPRIVATENOCHROMA = 0x01,
    rpLIGHTPRIVATEFLAGFORCEENUMSIZEINT = RWFORCEENUMSIZEINT
};
typedef enum rpLightPrivateFlag rpLightPrivateFlag;

/*********************/


#define RWMINUSCOSFROMTAN(_minusCosAngle, _tanAngle)                  \
MACRO_START                                                           \
{                                                                     \
   const RwReal TanAngle2 = (_tanAngle) * (_tanAngle);                \
   const RwReal CosAngle2 = ((RwReal)1) / ( ((RwReal)1) + TanAngle2); \
   RwReal CosAngle;                                                   \
   rwSqrtMacro(&CosAngle, CosAngle2);                                 \
   (_minusCosAngle) = - CosAngle;                                     \
}                                                                     \
MACRO_STOP

#define RWTANFROMMINUSCOS(_tanAngle, _minusCosAngle)                    \
MACRO_START                                                             \
{                                                                       \
    const RwReal CosAngle2 = (_minusCosAngle) * (_minusCosAngle);       \
    const RwReal TanAngle2 = (((RwReal)1) - (CosAngle2)) / (CosAngle2); \
    rwSqrtMacro(&_tanAngle, TanAngle2);                                 \
}                                                                       \
MACRO_STOP


/**
 * \ingroup rpworlddatatypes
 * \typedef RpLight 
 * Light. This should be 
 * considered an opaque type. User the RpLight API functions to access.
 */
typedef struct RpLight RpLight;

#if (!defined(DOXYGEN))
struct RpLight
{
        RwObjectHasFrame    object; /**< object */
        RwReal              radius; /**< radius */
        RwRGBAReal          color; /**< color */  /* Light color */
        RwReal              minusCosAngle; /**< minusCosAngle */  
        RwLinkList          WorldSectorsInLight; /**< WorldSectorsInLight */
        RwLLLink            inWorld; /**< inWorld */
        RwUInt16            lightFrame; /**< lightFrame */
        RwUInt16            pad;
};
#endif /* (!defined(DOXYGEN)) */

/**
 * \ingroup rpworlddatatypes
 * \typedef RpLightCallBack
 * \ref RpLightCallBack 
 * represents the function called from \ref RpWorldForAllLights and 
 * \ref RpWorld SectorForAllLights for all lights in a given world or world 
 * sector. This function should return a pointer to the current light to 
 * indicate success. The callback may return NULL to terminate further 
 * callbacks on the world sector.
 *
 * \return Pointer to the current light.
 * 
 * \param  light   Pointer to the current light in the world 
 * sector.
 * \param  data  Pointer to developer-defined data structure.
 */
typedef RpLight    *(*RpLightCallBack) (RpLight * light, void *data);

typedef struct RpLightTie RpLightTie;

struct RpLightTie
{
    /* Information for an atomic sector */
    RwLLLink            lightInWorldSector; /* Lights IN this ATOMIC SECTOR */
    RpLight            *light;

    /* Information for a atomic */
    RwLLLink            WorldSectorInLight; /* Atomic sectors HOLDING this Light */
    RpWorldSector      *sect;
};


/****************************************************************************
 <macro/inline functionality
 */

#define RpLightGetRadiusMacro(_light)                       \
    ((_light)->radius)

#define RpLightGetColorMacro(_light)                        \
    (&((_light)->color))

#define RpLightSetFrameMacro(_light, _frame)                \
    (rwObjectHasFrameSetFrame((_light), (_frame)), (_light))

#define RpLightGetFrameMacro(_light)                        \
    ((RwFrame *)rwObjectGetParent((_light)))

#define RpLightGetTypeMacro(_light)                         \
    ((RpLightType)rwObjectGetSubType((_light)))

#define RpLightSetFlagsMacro(_light, _flags)                \
    ((rwObjectSetFlags((_light), (_flags))), (_light))

#define RpLightGetFlagsMacro(_light)                        \
    (rwObjectGetFlags((_light)))


#if !(defined(RWDEBUG) || defined(RWSUPPRESSINLINE))

#define RpLightGetRadius(_light)                            \
    RpLightGetRadiusMacro(_light)

#define RpLightGetColor(_light)                             \
    RpLightGetColorMacro(_light)

#define RpLightSetFrame(_light, _frame)                     \
    RpLightSetFrameMacro(_light, _frame)

#define RpLightGetFrame(_light)                             \
    RpLightGetFrameMacro(_light)

#define RpLightGetType(_light)                              \
    RpLightGetTypeMacro(_light)

#define RpLightSetFlags(_light, _flags)                     \
    RpLightSetFlagsMacro(_light, _flags)

#define RpLightGetFlags(_light)                             \
    RpLightGetFlagsMacro(_light)

#endif /* !(defined(RWDEBUG) || defined(RWSUPPRESSINLINE)) */


/****************************************************************************
 Function prototypes
 */

#ifdef    __cplusplus
extern              "C"
{
#endif                          /* __cplusplus */


#if (defined(RWDEBUG) || defined(RWSUPPRESSINLINE))
extern RwReal RpLightGetRadius(const RpLight *light);
extern const RwRGBAReal *RpLightGetColor(const RpLight *light);
extern RpLight *RpLightSetFrame(RpLight *light, RwFrame *frame);
extern RwFrame *RpLightGetFrame(const RpLight *light);
extern RpLightType RpLightGetType(const RpLight *light);
extern RpLight *RpLightSetFlags(RpLight *light, RwUInt32 flags);
extern RwUInt32 RpLightGetFlags(const RpLight *light);
#endif /* (defined(RWDEBUG) || defined(RWSUPPRESSINLINE)) */

/* API Functions */
extern RpLight *RpLightCreate(RwInt32 type);
extern RwBool RpLightDestroy(RpLight *light);
extern RpLight *RpLightSetRadius(RpLight *light, RwReal radius);
extern RpLight *RpLightSetColor(RpLight *light, const RwRGBAReal *color);
extern RwReal RpLightGetConeAngle(const RpLight *light);
extern RpLight *RpLightSetConeAngle(RpLight * ight, RwReal angle);
extern RwUInt32 RpLightStreamGetSize(const RpLight *light);
extern RpLight *RpLightStreamRead(RwStream *stream);
extern const RpLight *RpLightStreamWrite(const RpLight *light,
                                         RwStream *stream);
extern RpLightChunkInfo *_rpLightChunkInfoRead(RwStream *stream,
                                               RpLightChunkInfo *lightChunkInfo,
                                               RwInt32 *bytesRead);

/* Attaching toolkits */
extern RwInt32 RpLightRegisterPlugin(RwInt32 size,
                                     RwUInt32 pluginID,
                                     RwPluginObjectConstructor constructCB,
                                     RwPluginObjectDestructor destructCB,
                                     RwPluginObjectCopy copyCB);
extern RwInt32 RpLightRegisterPluginStream(RwUInt32 pluginID,
                                           RwPluginDataChunkReadCallBack readCB,
                                           RwPluginDataChunkWriteCallBack writeCB,
                                           RwPluginDataChunkGetSizeCallBack getSizeCB);
extern RwInt32 RpLightSetStreamAlwaysCallBack(RwUInt32 pluginID,
                                              RwPluginDataChunkAlwaysCallBack alwaysCB);
extern RwInt32 RpLightGetPluginOffset(RwUInt32 pluginID);
extern RwBool RpLightValidatePlugins(const RpLight * light);

#ifdef    __cplusplus
}
#endif                          /* __cplusplus */

#define RpLightChunkInfoRead(stream, lightChunkInfo, bytesRead) \
       _rpLightChunkInfoRead(stream, lightChunkInfo, bytesRead)


/*--- Automatically derived from: C:/daily/rwsdk/world/pipe/p2/d3d8/D3D8lights.h ---*/
/**
 * \ingroup rplightd3d8
 * \typedef RpD3D8AttenuationParams
 * typedef for struct RpD3D8AttenuationParams
 */
typedef struct RpD3D8AttenuationParams RpD3D8AttenuationParams;
/**
 * \ingroup rplightd3d8
 * \struct RpD3D8AttenuationParams
 *  This type represents the attenuation model of a spot or point light.
 */
struct RpD3D8AttenuationParams
{
    RwReal constant;    /**< Constant attenuation coefficient */
    RwReal linear;      /**< Linear attenuation coefficient */
    RwReal quadratic;   /**< Quadratic attenuation coefficient */
};

#ifdef    __cplusplus
extern "C"
{
#endif /* __cplusplus */

extern void
RpD3D8LightSetAttenuationParams(RpLight *light,
                                const RpD3D8AttenuationParams *params);

extern void
RpD3D8LightGetAttenuationParams(const RpLight *light,
                                RpD3D8AttenuationParams *params);

extern RwBool
_rwD3D8LightsOpen(void);

extern RwBool
_rwD3D8LightsGlobalEnable(RpLightFlag flags);

extern RwBool
_rwD3D8LightDirectionalEnable(RpLight *light);

extern RwBool
_rwD3D8LightLocalEnable(RpLight *light);

extern void
_rwD3D8LightsEnable(RwBool enable, RwUInt32 type);

extern void
_rwD3D8LightsClose(void);


#ifdef    __cplusplus
}
#endif /* __cplusplus */


/*--- Automatically derived from: C:/daily/rwsdk/world/pipe/p2/p2stdclsw.h ---*/
typedef RpLight *RxLight;
#ifdef    __cplusplus
extern "C"
{
#endif                          /* __cplusplus */

extern RxClusterDefinition RxClLights; /* Uses the RxLight type (see above) */

#ifdef    __cplusplus
}
#endif                          /* __cplusplus */



/*--- Automatically derived from: c:/daily/rwsdk/world/bageomet.h ---*/

/*
 * Handling atomic's geometry
 * Geometry describe objects, and are the building blocks for atomics
 *
 * Copyright (c) 1998 Criterion Software Ltd.
*/


/****************************************************************************
 Defines
 */

/* Type ID */
#define rpGEOMETRY 8

/**
 * \ingroup rpworlddatatypes
 * RpGeometryFlag
 * Geometry type flags 
 *
 * When creating a geometry, these flags can be OR'ed together to
 * specify the format along with the rpGEOMETRYTEXCOORDSETS(n) macro if more
 * than two sets of texture coordinates are required. See \ref RpGeometryCreate
 * for more details.
 *
 * \see RpGeometryCreate().
 */
enum RpGeometryFlag
{
    rpGEOMETRYTRISTRIP  = 0x00000001, /**<This geometry's meshes can be
                                          rendered as strips.
                                          \ref RpMeshSetTriStripMethod is
                                          used to change this method.*/
    rpGEOMETRYPOSITIONS = 0x00000002, /**<This geometry has positions */  
    rpGEOMETRYTEXTURED  = 0x00000004, /**<This geometry has only one set of
                                          texture coordinates. Texture
                                          coordinates are specified on a per
                                          vertex basis */
    rpGEOMETRYPRELIT    = 0x00000008, /**<This geometry has pre-light colors */
    rpGEOMETRYNORMALS   = 0x00000010, /**<This geometry has vertex normals */
    rpGEOMETRYLIGHT     = 0x00000020, /**<This geometry will be lit */
    rpGEOMETRYMODULATEMATERIALCOLOR = 0x00000040, /**<Modulate material color 
                                                      with vertex colors
                                                      (pre-lit + lit) */

    rpGEOMETRYTEXTURED2 = 0x00000080, /**<This geometry has at least 2 sets of
                                          texture coordinates. */

    /*
     * These above flags were stored in the flags field in an RwObject, they
     * are now stored in the flags file of the RpGeometry.
     */

    rpGEOMETRYNATIVE            = 0x01000000,
    rpGEOMETRYNATIVEINSTANCE    = 0x02000000,

    rpGEOMETRYFLAGSMASK         = 0x000000FF,
    rpGEOMETRYNATIVEFLAGSMASK   = 0x0F000000,

    rpGEOMETRYFLAGFORCEENUMSIZEINT = RWFORCEENUMSIZEINT
};
typedef enum RpGeometryFlag RpGeometryFlag;

/* Multi texture coordinate format specifier for RpGeometryCreate() */
#define rpGEOMETRYTEXCOORDSETS(_num) ((_num & 0xff) << 16)

/**
 * \ingroup rpworlddatatypes
 * RpGeometryLockMode
 * Geometry lock flags 
 */
enum RpGeometryLockMode
{
    rpGEOMETRYLOCKPOLYGONS   =   0x01, /**<Lock the polygons (triangle list) */
    rpGEOMETRYLOCKVERTICES   =   0x02, /**<Lock the vertex positional data */
    rpGEOMETRYLOCKNORMALS    =   0x04, /**<Lock the vertex normal data */
    rpGEOMETRYLOCKPRELIGHT   =   0x08, /**<Lock the pre-light values */
    rpGEOMETRYLOCKTEXCOORDS  =   0x10, /**<Lock the texture coordinates set 1*/
    rpGEOMETRYLOCKTEXCOORDS1 =   0x10, /**<Lock the texture coordinates set 1*/
    rpGEOMETRYLOCKTEXCOORDS2 =   0x20, /**<Lock the texture coordinates set 2*/
    rpGEOMETRYLOCKTEXCOORDS3 =   0x40, /**<Lock the texture coordinates set 3*/
    rpGEOMETRYLOCKTEXCOORDS4 =   0x80, /**<Lock the texture coordinates set 4*/
    rpGEOMETRYLOCKTEXCOORDS5 = 0x0100, /**<Lock the texture coordinates set 5*/
    rpGEOMETRYLOCKTEXCOORDS6 = 0x0200, /**<Lock the texture coordinates set 6*/
    rpGEOMETRYLOCKTEXCOORDS7 = 0x0400, /**<Lock the texture coordinates set 7*/
    rpGEOMETRYLOCKTEXCOORDS8 = 0x0800, /**<Lock the texture coordinates set 8*/
    rpGEOMETRYLOCKTEXCOORDSALL = 0x0ff0, /**<Lock all texture coordinate sets*/
    rpGEOMETRYLOCKALL        = 0x0fff, /**<Combination of all the above */

    rpGEOMETRYLOCKMODEFORCEENUMSIZEINT = RWFORCEENUMSIZEINT
};
typedef enum RpGeometryLockMode RpGeometryLockMode;

/* Convenience macro for generating a tex coord lock flag */
#define rpGEOMETRYLOCKTEXCOORDSIDX(_idx) (rpGEOMETRYLOCKTEXCOORDS1 << (_idx))


/****************************************************************************
 Global Types
 */

typedef struct rpGeometryGlobals rpGeometryGlobals;
struct rpGeometryGlobals
{
        RwFreeList         *geomFreeList;
};

/**
 * \ingroup rpworlddatatypes
 * \typedef RpGeometry 
 * Geometry object. This should be considered an opaque type. 
 * Use the RpGeometry API functions to access.
 */
typedef struct RpGeometry RpGeometry;

/**
 * \ingroup rpworlddatatypes
 * \typedef RpMorphTarget 
 * Morph target -- vertex positions and normals. 
 * This should be considered an opaque type. 
 * Use RpMorphTarget API functions to access.
 */
typedef struct RpMorphTarget RpMorphTarget;

#if (!defined(DOXYGEN))
struct RpMorphTarget
{
        RpGeometry *parentGeom; 
        RwSphere   boundingSphere;
        RwV3d      *verts;
        RwV3d      *normals;
};
#endif /* (!defined(DOXYGEN)) */

typedef struct RpTriangle RpTriangle;

/**
 * \ingroup rpworlddatatypes
 * \struct RpTriangle 
 * This type represents a triangle in a geometry specified 
 * by three indices into the geometry's vertex list (vertIndex)
 * together with an  index in to the geometry's 
 * material list (matIndex) (see API function \ref RpGeometryGetTriangles)
 */
struct RpTriangle
{
    RwUInt16            vertIndex[3]; /**< vertex indices */
    RwInt16             matIndex; /**< Index into material list */
};

#if (!defined(DOXYGEN))
struct RpGeometry
{
    RwObject            object;     /* Generic type */

    RwUInt32            flags;      /* Geometry flags */

    RwUInt16            lockedSinceLastInst; /* What has been locked since we last instanced - for re-instancing */
    RwInt16             refCount;   /* Reference count (for keeping track of atomics referencing geometry) */

    RwInt32             numTriangles; /* Quantity of various things (polys, verts and morph targets) */
    RwInt32             numVertices;
    RwInt32             numMorphTargets;
    RwInt32             numTexCoordSets;

    RpMaterialList      matList;

    RpTriangle         *triangles;  /* The triangles */

    RwRGBA             *preLitLum;  /* The pre-lighting values */

    RwTexCoords        *texCoords[rwMAXTEXTURECOORDS]; /* Texture coordinates */

    RwSurfaceProperties ignoredSurfaceProps; /* Not used in pp rendering, but present
                                              * so if pipe1 files are read and written these
                                              * values are not lost
                                              */

    RpMeshHeader       *mesh;   /* The mesh - groups polys of the same material */

    RwResEntry         *repEntry;       /* Information for an instance */

    RpMorphTarget      *morphTarget;    /* The Morph Target */
};
#endif /* (!defined(DOXYGEN)) */

typedef struct RpGeometryChunkInfo RpGeometryChunkInfo;
typedef struct RpGeometryChunkInfo _rpGeometry;

struct RpGeometryChunkInfo
{
    RwInt32             format;  /* Compression flags and number of texture coord sets */

    RwInt32             numTriangles;
    RwInt32             numVertices;

    RwInt32             numMorphTargets;

    RwSurfaceProperties ignoredSurfaceProps;
};

/* Callbacks */

/**
 * \ingroup rpworlddatatypes
 * \typedef RpGeometryCallBack 
 * \ref RpGeometryCallBack represents the simple callback function for the \ref RpGeometry object.
 * The callback may return NULL to terminate further callbacks on 
 * the geometry.
 * 
 * \param  geometry   Pointer to the current geometry, supplied by iterator.
 * \param  data  Pointer to developer-defined data structure.
 */
typedef RpGeometry *(*RpGeometryCallBack)(RpGeometry *geometry, void *data);

/**
 * \ingroup rpworlddatatypes
 * \typedef RpGeometrySortByMaterialCallBack 
 * \ref RpGeometrySortByMaterialCallBack is used by
 * \ref RpGeometrySortByMaterial in order to preserve the validity of plugin
 * data when the vertices in an \ref RpGeometry are sorted (and some possibly
 * duplicated).
 *
 * A vertex map table is provided to the callback - this contains, for each
 * vertex in the new geometry, the index of the corresponding vertex in the
 * original geometry.
 *
 * \param  oldGeom   Pointer to the source geometry.
 * \param  newGeom   Pointer to the new, sorted geometry.
 * \param  remapTable   pointer to the vertex map table
 * \param  numberOfEntries   Number of vertices in the new 
 * geometry (size of the map table)
 */
typedef void (*RpGeometrySortByMaterialCallBack)(const RpGeometry *oldGeom,
                                                 RpGeometry *newGeom,
                                                 RwUInt16 *remapTable,
                                                 RwUInt16 numberOfEntries);


/****************************************************************************
 <macro/inline functionality
 */

#define RpMorphTargetSetBoundingSphereMacro(_mt, _sphere)       \
    (RwSphereAssign(&((_mt)->boundingSphere), (_sphere)), (_mt))

#define RpMorphTargetGetBoundingSphereMacro(_mt)                \
    (&((_mt)->boundingSphere))

#define RpGeometryGetNumMorphTargetsMacro(_geometry)            \
    ((_geometry)->numMorphTargets)

#define RpGeometryGetMorphTargetMacro(_geometry, _index)        \
    (&((_geometry)->morphTarget[(_index)]))

#define RpGeometryGetPreLightColorsMacro(_geometry)             \
    ((_geometry)->preLitLum)

#define RpGeometryGetVertexTexCoordsMacro(_geometry, _uvIndex)    \
    ((_geometry)->texCoords[(_uvIndex) - 1])

#define RpGeometryGetNumTexCoordSetsMacro(_geometry)            \
    ((_geometry)->numTexCoordSets)

#define RpGeometryGetNumVerticesMacro(_geometry)                \
    ((_geometry)->numVertices)

#define RpMorphTargetGetVerticesMacro(_mt)                      \
    ((_mt)->verts)

#define RpMorphTargetGetVertexNormalsMacro(_mt)                 \
    ((_mt)->normals)

#define RpGeometryGetTrianglesMacro(_geometry)                  \
    ((_geometry)->triangles)

#define RpGeometryGetNumTrianglesMacro(_geometry)               \
    ((_geometry)->numTriangles)

#define RpGeometryGetMaterialMacro(_geometry, _num)             \
    (((_geometry)->matList.materials)[(_num)])

#define RpGeometryGetNumMaterialsMacro(_geometry)               \
    ((_geometry)->matList.numMaterials)

#define RpGeometryGetFlagsMacro(_geometry)                      \
    ((_geometry)->flags)

#define RpGeometrySetFlagsMacro(_geometry, _flags)              \
    (((_geometry)->flags = (_flags)), (_geometry))


#if !(defined(RWDEBUG) || defined(RWSUPPRESSINLINE))

#define RpMorphTargetSetBoundingSphere(_geometry, _sphere)      \
    RpMorphTargetSetBoundingSphereMacro(_geometry, _sphere)

#define RpMorphTargetGetBoundingSphere(_geometry)               \
    RpMorphTargetGetBoundingSphereMacro(_geometry)

#define RpGeometryGetNumMorphTargets(_geometry)                 \
    RpGeometryGetNumMorphTargetsMacro(_geometry)

#define RpGeometryGetMorphTarget(_geometry, _index)             \
    RpGeometryGetMorphTargetMacro(_geometry, _index)

#define RpGeometryGetPreLightColors(_geometry)                  \
    RpGeometryGetPreLightColorsMacro(_geometry)

#define RpGeometryGetVertexTexCoords(_geometry, _uvIndex)       \
    RpGeometryGetVertexTexCoordsMacro(_geometry, _uvIndex)

#define RpGeometryGetNumTexCoordSets(_geometry)                 \
    RpGeometryGetNumTexCoordSetsMacro(_geometry)

#define RpGeometryGetNumVertices(_geometry)                     \
    RpGeometryGetNumVerticesMacro(_geometry)

#define RpMorphTargetGetVertices(_mt)                           \
    RpMorphTargetGetVerticesMacro(_mt)

#define RpMorphTargetGetVertexNormals(_mt)                      \
    RpMorphTargetGetVertexNormalsMacro(_mt)

#define RpGeometryGetTriangles(_geometry)                       \
    RpGeometryGetTrianglesMacro(_geometry)

#define RpGeometryGetNumTriangles(_geometry)                    \
    RpGeometryGetNumTrianglesMacro(_geometry)

#define RpGeometryGetMaterial(_geometry, _num)                  \
    RpGeometryGetMaterialMacro(_geometry, _num)

#define RpGeometryGetNumMaterials(_geometry)                    \
    RpGeometryGetNumMaterialsMacro(_geometry)

#define RpGeometryGetFlags(_geometry)                           \
    RpGeometryGetFlagsMacro(_geometry)

#define RpGeometrySetFlags(_geometry, _flags)                   \
    RpGeometrySetFlagsMacro(_geometry, _flags)

#endif /* !(defined(RWDEBUG) || defined(RWSUPPRESSINLINE)) */


/****************************************************************************
 Function prototypes
 */

#ifdef    __cplusplus
extern              "C"
{
#endif                          /* __cplusplus */


/* Transforms geometry morph target vertices */

extern RpGeometry  *
RpGeometryTransform(RpGeometry *geometry,
                    const RwMatrix *matrix);

/* Create geometry for a 'space' marker */

extern RpGeometry  *
RpGeometryCreateSpace(RwReal radius);

/* Morph targets - Accessing geometry contents */

#if (defined(RWDEBUG) || defined(RWSUPPRESSINLINE))

extern RpMorphTarget  *
RpMorphTargetSetBoundingSphere(RpMorphTarget *morphTarget,
                               const RwSphere *boundingSphere);

extern RwSphere  *
RpMorphTargetGetBoundingSphere(RpMorphTarget *morphTarget);

#endif /* (defined(RWDEBUG) || defined(RWSUPPRESSINLINE)) */

extern const RpMorphTarget  *
RpMorphTargetCalcBoundingSphere(const RpMorphTarget *morphTarget,
                                RwSphere *boundingSphere);

extern RwInt32
RpGeometryAddMorphTargets(RpGeometry *geometry,
                          RwInt32 mtcount);

extern RwInt32
RpGeometryAddMorphTarget(RpGeometry *geometry);

extern RpGeometry  *
RpGeometryRemoveMorphTarget(RpGeometry *geometry,
                            RwInt32 morphTarget);

#if (defined(RWDEBUG) || defined(RWSUPPRESSINLINE))
extern RwInt32
RpGeometryGetNumMorphTargets(const RpGeometry *geometry);

extern RpMorphTarget  *
RpGeometryGetMorphTarget(const RpGeometry *geometry,
                         RwInt32 morphTarget);

extern RwRGBA  *
RpGeometryGetPreLightColors(const RpGeometry *geometry);

extern RwTexCoords  *
RpGeometryGetVertexTexCoords(const RpGeometry *geometry,
                             RwTextureCoordinateIndex uvIndex);

extern RwInt32
RpGeometryGetNumTexCoordSets(const RpGeometry *geometry);

extern RwInt32
RpGeometryGetNumVertices (const RpGeometry *geometry);

extern RwV3d  *
RpMorphTargetGetVertices(const RpMorphTarget *morphTarget);

extern RwV3d  *
RpMorphTargetGetVertexNormals(const RpMorphTarget *morphTarget);

extern RpTriangle  *
RpGeometryGetTriangles(const RpGeometry *geometry);

extern RwInt32
RpGeometryGetNumTriangles(const RpGeometry *geometry);

extern RpMaterial  *
RpGeometryGetMaterial(const RpGeometry *geometry,
                      RwInt32 matNum);

#endif /* (defined(RWDEBUG) || defined(RWSUPPRESSINLINE)) */

extern const RpGeometry  *
RpGeometryTriangleSetVertexIndices(const RpGeometry *geometry,
                                   RpTriangle *triangle,
                                   RwUInt16 vert1,
                                   RwUInt16 vert2,
                                   RwUInt16 vert3);

extern RpGeometry  *
RpGeometryTriangleSetMaterial(RpGeometry *geometry,
                              RpTriangle *triangle,
                              RpMaterial *material);

extern const RpGeometry  *
RpGeometryTriangleGetVertexIndices(const RpGeometry *geometry,
                                   const RpTriangle *triangle,
                                   RwUInt16 *vert1,
                                   RwUInt16 *vert2,
                                   RwUInt16 *vert3);

extern RpMaterial   *
RpGeometryTriangleGetMaterial(const RpGeometry *geometry,
                              const RpTriangle *triangle);

#if (defined(RWDEBUG) || defined(RWSUPPRESSINLINE))
extern RwInt32
RpGeometryGetNumMaterials(const RpGeometry *geometry);

#endif /* (defined(RWDEBUG) || defined(RWSUPPRESSINLINE)) */

extern RpGeometry  *
RpGeometryForAllMaterials(RpGeometry *geometry,
                          RpMaterialCallBack fpCallBack,
                          void *pData);

/* Accessing the inards of geometry */
extern RpGeometry  *
RpGeometryLock(RpGeometry *geometry,
               RwInt32 lockMode);

extern RpGeometry  *
RpGeometryUnlock(RpGeometry *geometry);

extern const RpGeometry  *
RpGeometryForAllMeshes(const RpGeometry *geometry,
                       RpMeshCallBack fpCallBack,
                       void *pData);

/* Creation and destruction */
extern RpGeometry  *
RpGeometryCreate(RwInt32 numVert,
                 RwInt32 numTriangles,
                 RwUInt32 format);

extern RwBool
RpGeometryDestroy(RpGeometry *geometry);

extern RpGeometry *
_rpGeometryAddRef(RpGeometry *geometry);

/* Attaching toolkits */
extern RwInt32
RpGeometryRegisterPlugin(RwInt32 size,
                         RwUInt32 pluginID,
                         RwPluginObjectConstructor constructCB,
                         RwPluginObjectDestructor destructCB,
                         RwPluginObjectCopy copyCB);

extern RwInt32
RpGeometryRegisterPluginStream(RwUInt32 pluginID,
                               RwPluginDataChunkReadCallBack readCB,
                               RwPluginDataChunkWriteCallBack writeCB,
                               RwPluginDataChunkGetSizeCallBack getSizeCB);

extern RwInt32
RpGeometrySetStreamAlwaysCallBack(RwUInt32 pluginID,
                                  RwPluginDataChunkAlwaysCallBack alwaysCB);

extern RwInt32
RpGeometryGetPluginOffset(RwUInt32 pluginID);

extern RwBool
RpGeometryValidatePlugins(const RpGeometry *geometry);

/* Binary format */
extern RwUInt32
RpGeometryStreamGetSize(const RpGeometry *geometry);

extern const RpGeometry  *
RpGeometryStreamWrite(const RpGeometry *geometry,
                      RwStream *stream);

extern RpGeometry  *
RpGeometryStreamRead(RwStream *stream);

extern RpGeometryChunkInfo *
_rpGeometryChunkInfoRead(RwStream *stream,
                         RpGeometryChunkInfo *geometryChunkInfo,
                         RwInt32 *bytesRead);

#if (defined(RWDEBUG) || defined(RWSUPPRESSINLINE))
/* Flags */
extern RwUInt32
RpGeometryGetFlags(const RpGeometry *geometry);

extern RpGeometry  *
RpGeometrySetFlags(RpGeometry *geometry,
                   RwUInt32 flags);

#endif

/* Lighting characteristics */

extern const RwSurfaceProperties *
_rpGeometryGetSurfaceProperties(const RpGeometry *geometry);

extern RpGeometry *
_rpGeometrySetSurfaceProperties(RpGeometry *geometry,
                                const RwSurfaceProperties *surfaceProperties);

#ifdef    __cplusplus
}
#endif                          /* __cplusplus */

#define RpGeometryGetSurfaceProperties(_geometry) \
    _rpGeometryGetSurfaceProperties(_geometry)

#define RpGeometrySetSurfaceProperties(_geometry, _surfaceProperties) \
    _rpGeometrySetSurfaceProperties(_geometry, _surfaceProperties)

#define rpGeometryAddRef(_geometry) \
    _rpGeometryAddRef(_geometry) 

#define RpGeometryChunkInfoRead(stream, geometryChunkInfo, bytesRead) \
       _rpGeometryChunkInfoRead(stream, geometryChunkInfo, bytesRead)


/*--- Automatically derived from: c:/daily/rwsdk/world/baclump.h ---*/

/*
 * Clump and atomic handling.
 * Clumps and atomics are the movable rendered objects in the world
 *
 * Copyright (c) 1998 Criterion Software Ltd.
 */


/****************************************************************************
 Defines
 */

/****************************** Object type ID ******************************/

/* Type IDs */

#define rpATOMIC 1
#define rpCLUMP 2

/* Interpolator flags */
enum RpInterpolatorFlag
{
    rpINTERPOLATORDIRTYINSTANCE = 0x01,
    rpINTERPOLATORDIRTYSPHERE = 0x02,
    rpINTERPOLATORNOFRAMEDIRTY = 0x04,
    rpINTERPOLATORFLAGFORCEENUMSIZEINT = RWFORCEENUMSIZEINT
};
typedef enum RpInterpolatorFlag rpInterpolatorFlag;

/**
 * \ingroup rpworlddatatypes
 * The bit-field type RpAtomicFlag specifies the options available for
 * controlling the behavior of atomics. See API function \ref RpAtomicSetFlags.
 *
 * \see RpAtomicSetFlags
 * \see RpAtomicGetFlags
 * \see RpWorldSectorForAllCollisionAtomics
 */

enum RpAtomicFlag
{
    rpATOMICCOLLISIONTEST = 0x01, /**<A generic collision flag to indicate
                                   * that the atomic should be considered
                                   * in collision tests.
                                   */
    rpATOMICRENDER = 0x04,      /**<The atomic is rendered if it is
                                 * in the view frustum.
                                 */

    rpATOMICFLAGFORCEENUMSIZEINT = RWFORCEENUMSIZEINT
};
typedef enum RpAtomicFlag RpAtomicFlag;

/**
 * \ingroup rpworlddatatypes
 * \ref RpAtomicSetGeomFlag defines how an atomic references a new geometry
 *
 * \see RpAtomicSetGeometry
 */
enum RpAtomicSetGeomFlag
{
    rpATOMICSAMEBOUNDINGSPHERE = 0x01, /**<The bounding-sphere for the
                                        * new geometry is assumed to be the
                                        * same as the old one, if any, and
                                        * should not be recalculated.
                                        */

    rpATOMICSETGEOMFLAGFORCEENUMSIZEINT = RWFORCEENUMSIZEINT
};
typedef enum RpAtomicSetGeomFlag RpAtomicSetGeomFlag;

enum RpAtomicPrivateFlag
{
    rpATOMICPRIVATEWORLDBOUNDDIRTY = 0x01,
    rpATOMICPRIVATEFLAGFORCEENUMSIZEINT = RWFORCEENUMSIZEINT
};
typedef enum RpAtomicPrivateFlag rpAtomicPrivateFlag;


/**
 * \ingroup rpworlddatatypes
 * \typedef RpAtomic
 * Atomic Geometry object. This should be
 * considered an opaque type. Use the RpAtomic API functions to access.
 */
typedef struct RpAtomic RpAtomic;

/**
 * \ingroup rpworlddatatypes
 * \typedef RpInterpolator
 * Morph Target Interpolator.
 * This should be considered an opaque type.
 * Use the RpInterpolator API functions to access.
 */
typedef struct RpInterpolator RpInterpolator;

#if (!defined(DOXYGEN))
struct RpInterpolator
{
        RwInt32             flags; /**< flags */
        RwInt16             startMorphTarget; /**< startMorphTarget */
        RwInt16             endMorphTarget; /**< endMorphTarget */
        RwReal              time; /**< time */
        RwReal              recipTime; /**< recipTime */
        RwReal              position; /**< position */
};
#endif /* (!defined(DOXYGEN)) */

/* More callbacks */

/**
 * \ingroup rpworlddatatypes
 * \typedef RpClump
 * Clump Geometry object. This should be
 * considered an opaque type. Use the RpClump API functions to access.
 */
typedef struct RpClump RpClump;

/**
 * \ingroup rpworlddatatypes
 * \typedef RpClumpCallBack
 * \ref RpClumpCallBack represents the
 * function called from \ref RwCameraForAllClumpsInFrustum and
 * \ref RwCameraForAllClumpsNotInFrustum when a clump lies inside the current camera's
 * view frustum.  It is also called from \ref RpWorldForAllClumps.  This function should
 * return a pointer to the current clump to indicate success.  The callback may return
 * NULL to terminate further callbacks on the clumps.
 *
 * \param  clump   Pointer to the current clump, supplied by
 * iterator.
 * \param  data  Pointer to developer-defined data structure.
 *
 * \return Pointer to the current clump.
 *
 * \see RpWorldForAllClumps
 * \see RpClumpGetCallBack
 * \see RpClumpSetCallBack
 * \see RwCameraForAllClumpsInFrustum
 * \see RwCameraForAllClumpsNotInFrustum
 */
typedef RpClump    *(*RpClumpCallBack) (RpClump * clump, void *data);

#if (!defined(DOXYGEN))
struct RpClump
{
        RwObject            object;

        /* Information about all the Atomics */
        RwLinkList          atomicList;

        /* Lists of lights and cameras */
        RwLinkList          lightList;
        RwLinkList          cameraList;

        /* The clump in the world */
        RwLLLink            inWorldLink;

        /* Clump callback */
        RpClumpCallBack     callback;

        /* Render frame - used to prevent multiple invocations
         * of the clump frustum callback
         */
        RwUInt16            renderFrame;
        RwUInt16            pad;
};
#endif /* (!defined(DOXYGEN)) */

/**
 * \ingroup rpworlddatatypes
 * \typedef RpAtomicCallBackRender
 * \ref RpAtomicCallBackRender represents the function called from
 * \ref RpAtomicRender when the specified atomic
 * lies inside the current camera's view frustum. The default callback
 * initiates execution of the atomic rendering pipeline. This function should
 * return a pointer to the atomic to indicate success.
 *
 * \param  atomic   Pointer to the current atomic, supplied by
 * iterator.
 *
 * \see RpAtomicRender
 */
typedef RpAtomic   *(*RpAtomicCallBackRender) (RpAtomic * atomic);

#if (!defined(DOXYGEN))
struct RpAtomic
{
    RwObjectHasFrame    object;

    /* Information for an instance */
    RwResEntry         *repEntry;

    /* Triangles making the object */
    RpGeometry         *geometry;

    /* Interpolated bounding sphere (in object space and world space) */
    RwSphere            boundingSphere;
    RwSphere            worldBoundingSphere;

    /* Connections to other atomics */
    RpClump            *clump;
    RwLLLink            inClumpLink;

    /* callbacks */
    RpAtomicCallBackRender renderCallBack;

    /* Interpolation animation pointer */
    RpInterpolator      interpolator;

    /* Counter for checks of "render has occurred already" */
    RwUInt16            renderFrame;
    RwUInt16            pad;

    /* Connections to sectors */
    RwLinkList          llWorldSectorsInAtomic;

    /* The Atomic object pipeline for this Atomic */
    RxPipeline         *pipeline;
};
#endif /* (!defined(DOXYGEN)) */

/**
 * \ingroup rpworlddatatypes
 * \typedef RpAtomicCallBack
 * \ref RpAtomicCallBack represents the function called from \ref RpWorldSectorForAllAtomics and
 * \ref RpClumpForAllAtomics for all atomics in a given world sector or clump.
 * This function should return a pointer to the current atomic to indicate
 * success. The callback may return NULL to terminate further callbacks on
 * the world sector.
 *
 * \param  atomic   Pointer to the current atomic, supplied by
 * iterator.
 * \param  data  Pointer to developer-defined data structure.
 */
typedef RpAtomic   *(*RpAtomicCallBack) (RpAtomic * atomic, void *data);

typedef struct RpTie RpTie;

struct RpTie
{
    /* Information for an atomic sector */
    RwLLLink            lAtomicInWorldSector; /* Atomics IN this ATOMIC SECTOR */
    RpAtomic           *apAtom;

    /* Information for a atomic */
    RwLLLink            lWorldSectorInAtomic; /* Atomic sectors HOLDING this atomic */
    RpWorldSector      *worldSector;
};

typedef struct RpClumpChunkInfo RpClumpChunkInfo;
typedef struct RpClumpChunkInfo _rpClump;
typedef struct RpClumpChunkInfo33000 _rpClump33000;

struct RpClumpChunkInfo
{
    RwInt32             numAtomics;
    RwInt32             numLights;
    RwInt32             numCameras;
};

struct RpClumpChunkInfo33000
{
    RwInt32             numAtomics;
};

/****************************************************************************
 <macro/inline functionality

 */

/* NB "RpAtomicRender(atom++) will break it */
#define RpAtomicRenderMacro(_atomic)                                    \
    ((_atomic)->renderCallBack(_atomic))

#define RpAtomicGetGeometryMacro(_atomic)                               \
    ((_atomic)->geometry)

#if (!defined(RpAtomicSetRenderCallBackMacro))

/* NB "RpAtomicSetRenderCallBack(atom++, callback)" will break it */
#define RpAtomicSetRenderCallBackMacro(_atomic, _callback)              \
MACRO_START                                                             \
{                                                                       \
    (_atomic)->renderCallBack = (_callback);                            \
    if (!(_atomic)->renderCallBack)                                     \
    {                                                                   \
        (_atomic)->renderCallBack = AtomicDefaultRenderCallBack;        \
    }                                                                   \
}                                                                       \
MACRO_STOP

#endif /* (!defined(RpAtomicSetRenderCallBackMacro)) */

#define RpAtomicGetRenderCallBackMacro(_atomic)                         \
    ((_atomic)->renderCallBack)

#define RpAtomicGetInterpolatorMacro(_atomic)                         \
    (&((_atomic)->interpolator))

#define RpInterpolatorGetStartMorphTargetMacro(_intrp)                  \
    ((_intrp)->startMorphTarget)

#define RpInterpolatorGetEndMorphTargetMacro(_intrp)                    \
    ((_intrp)->endMorphTarget)

#define RpInterpolatorGetValueMacro(_intrp)                             \
    ((_intrp)->position)

#define RpInterpolatorGetScaleMacro(_intrp)                             \
    ((_intrp)->time)

/* NB "RpInterpolatorSetStartMorphTarget(interp++, target)" will break it */
#define RpInterpolatorSetStartMorphTargetMacro(_intrp, _target, _atomic)\
    ((_intrp)->startMorphTarget = (RwInt16) (_target),                  \
     (_intrp)->flags |= (RwInt32)(rpINTERPOLATORDIRTYINSTANCE |         \
                                  rpINTERPOLATORDIRTYSPHERE     ),      \
     ((!((_intrp)->flags & rpINTERPOLATORNOFRAMEDIRTY))?                \
         ((RpAtomicGetFrame(_atomic))?                                  \
            (RwFrameUpdateObjects(RpAtomicGetFrame(_atomic))):          \
            (0)):                                                       \
         (0)),                                                          \
     (_intrp))

/* NB "RpInterpolatorSetEndMorphTarget(interp++, target)" will break it */
#define RpInterpolatorSetEndMorphTargetMacro(_intrp, _target, _atomic)  \
    ((_intrp)->endMorphTarget = (RwInt16) (_target),                    \
     (_intrp)->flags |= (RwInt32)(rpINTERPOLATORDIRTYINSTANCE |         \
                                  rpINTERPOLATORDIRTYSPHERE     ),      \
     ((!((_intrp)->flags & rpINTERPOLATORNOFRAMEDIRTY))?                \
         ((RpAtomicGetFrame(_atomic))?                                  \
            (RwFrameUpdateObjects(RpAtomicGetFrame(_atomic))):          \
            (0)):                                                       \
         (0)),                                                          \
     (_intrp))

/* NB "RpInterpolatorSetValue(interp++, value)" will break it */
#define RpInterpolatorSetValueMacro(_intrp, _value, _atomic)            \
    ((_intrp)->position = (_value),                                     \
     (_intrp)->flags |= (RwInt32)(rpINTERPOLATORDIRTYINSTANCE |         \
                                  rpINTERPOLATORDIRTYSPHERE     ),      \
     ((!((_intrp)->flags & rpINTERPOLATORNOFRAMEDIRTY))?                \
         ((RpAtomicGetFrame(_atomic))?                                  \
            (RwFrameUpdateObjects(RpAtomicGetFrame(_atomic))):          \
            (0)):                                                       \
         (0)),                                                          \
     (_intrp))

/* NB "RpInterpolatorSetScale(interp++, *(scale++))" will break it */
#define RpInterpolatorSetScaleMacro(_intrp, _scale, _atomic)            \
    ((_intrp)->time = (_scale),                                         \
     (_intrp)->recipTime = (RwReal) (1.0) / (_scale),                   \
     (_intrp)->flags |= (RwInt32)(rpINTERPOLATORDIRTYINSTANCE |         \
                                  rpINTERPOLATORDIRTYSPHERE     ),      \
     ((!((_intrp)->flags & rpINTERPOLATORNOFRAMEDIRTY))?                \
         ((RpAtomicGetFrame(_atomic))?                                  \
            (RwFrameUpdateObjects(RpAtomicGetFrame(_atomic))):          \
            (0)):                                                       \
         (0)),                                                          \
     (_intrp))

#define RpAtomicGetClumpMacro(_atomic)                                  \
    ((_atomic)->clump)

/* NB "RpAtomicGetBoundingSphere(atomic++)" will break it */
#define RpAtomicGetBoundingSphereMacro(_atomic)                         \
    ((((_atomic)->interpolator.flags & rpINTERPOLATORDIRTYSPHERE)?      \
      _rpAtomicResyncInterpolatedSphere(_atomic), 0: 0),                \
      &((_atomic)->boundingSphere))
#define RpAtomicGetFrameMacro(_atomic)                                  \
    ((RwFrame *) rwObjectGetParent(_atomic))

/* NB "RpClumpSetFrame(clump++, frame)" will break it */
#if (!defined(RpClumpSetFrameMacro))
#define RpClumpSetFrameMacro(_clump, _frame)                            \
    (rwObjectSetParent(_clump, _frame),                                 \
     (_clump))
#endif /* (!defined(RpClumpSetFrameMacro)) */

#if (!defined(RpClumpSetFrameVoidMacro))
#define RpClumpSetFrameVoidMacro(_clump, _frame)                        \
MACRO_START                                                             \
{                                                                       \
    rwObjectSetParent(_clump, _frame);                                  \
}                                                                       \
MACRO_STOP
#endif /* (!defined(RpClumpSetFrameVoidMacro)) */

#define RpClumpGetFrameMacro(_clump)                                    \
    ((RwFrame *) rwObjectGetParent(_clump))

/* NB "RpAtomicSetFlags(atomic++, flags)" will break it */
#if (!defined(RpAtomicSetFlagsMacro))
#define RpAtomicSetFlagsMacro(_atomic, _flags)                          \
    (rwObjectSetFlags(_atomic, _flags),                                 \
     (_atomic))
#endif /* (!defined(RpAtomicSetFlagsMacro)) */

#define RpAtomicGetFlagsMacro(_atomic)                                  \
    (rwObjectGetFlags(_atomic))

#if (! ( defined(RWDEBUG) || defined(RWSUPPRESSINLINE) ))

#define RpAtomicRender(_atomic) \
    RpAtomicRenderMacro(_atomic)

#define RpAtomicGetGeometry(_atomic) \
    RpAtomicGetGeometryMacro(_atomic)

#define RpAtomicSetRenderCallBack(_atomic, _callback) \
    RpAtomicSetRenderCallBackMacro(_atomic, _callback)

#define RpAtomicGetRenderCallBack(_atomic) \
    RpAtomicGetRenderCallBackMacro(_atomic)

#define RpAtomicGetInterpolator(_atomic) \
    RpAtomicGetInterpolatorMacro(_atomic)

#define RpInterpolatorGetStartMorphTarget(_intrp) \
    RpInterpolatorGetStartMorphTargetMacro(_intrp)

#define RpInterpolatorGetEndMorphTarget(_intrp) \
    RpInterpolatorGetEndMorphTargetMacro(_intrp)

#define RpInterpolatorGetValue(_intrp) \
    RpInterpolatorGetValueMacro(_intrp)

#define RpInterpolatorGetScale(_intrp) \
    RpInterpolatorGetScaleMacro(_intrp)

#define RpInterpolatorSetStartMorphTarget(_intrp, _target, _atomic) \
    RpInterpolatorSetStartMorphTargetMacro(_intrp, _target, _atomic)

#define RpInterpolatorSetEndMorphTarget(_intrp, _target, _atomic) \
    RpInterpolatorSetEndMorphTargetMacro(_intrp, _target, _atomic)

#define RpInterpolatorSetValue(_intrp, _value, _atomic) \
    RpInterpolatorSetValueMacro(_intrp, _value, _atomic)

#define RpInterpolatorSetScale(_intrp, _scale, _atomic) \
    RpInterpolatorSetScaleMacro(_intrp, _scale, _atomic)

#define RpAtomicGetClump(_atomic) \
    RpAtomicGetClumpMacro(_atomic)

#define RpAtomicGetBoundingSphere(_atomic) \
    RpAtomicGetBoundingSphereMacro(_atomic)

#define RpAtomicGetFrame(_atomic) \
    RpAtomicGetFrameMacro(_atomic)

#define RpClumpSetFrame(_clump, _frame) \
    RpClumpSetFrameMacro(_clump, _frame)

#define RpClumpGetFrame(_clump) \
    RpClumpGetFrameMacro(_clump)

#define RpAtomicSetFlags(_atomic, _flags) \
    RpAtomicSetFlagsMacro(_atomic, _flags)

#define RpAtomicGetFlags(_atomic) \
    RpAtomicGetFlagsMacro(_atomic)

#endif /* (! ( defined(RWDEBUG) || defined(RWSUPPRESSINLINE) )) */

/****************************************************************************
 Function prototypes
 */

#ifdef    __cplusplus
extern              "C"
{
#endif                          /* __cplusplus */


/* Macro version of RpAtomicSetRenderCallBack needs this */
extern RpAtomic *
AtomicDefaultRenderCallBack(RpAtomic * atomic);

extern void
_rpAtomicResyncInterpolatedSphere(RpAtomic * atomic);

extern const RwSphere *
RpAtomicGetWorldBoundingSphere(RpAtomic *  atomic);

/* Enumeration */
extern RpClump *
RpClumpForAllAtomics(RpClump * clump,
                     RpAtomicCallBack callback,
                     void *pData);

extern RpClump *
RpClumpForAllLights(RpClump * clump,
                    RpLightCallBack callback,
                    void *pData);

extern RpClump *
RpClumpForAllCameras(RpClump * clump,
                     RwCameraCallBack callback,
                     void *pData);

/* Frames */
extern RpAtomic *
RpAtomicSetFrame(RpAtomic * atomic,
                 RwFrame * frame);

/* Create a space marking clump */
extern RpClump *
RpClumpCreateSpace(const RwV3d * position,
                   RwReal radius);

/* Instancing and rendering */
extern RpClump *
RpClumpRender(RpClump * clump);

extern RpClump *
RpClumpRemoveAtomic(RpClump * clump,
                    RpAtomic * atomic);

extern RpClump *
RpClumpAddAtomic(RpClump * clump,
                 RpAtomic * atomic);

extern RpClump *
RpClumpRemoveLight(RpClump * clump,
                   RpLight * light);

extern RpClump *
RpClumpAddLight(RpClump * clump,
                RpLight * light);

extern RpClump *
RpClumpRemoveCamera(RpClump * clump,
                    RwCamera * camera);

extern RpClump *
RpClumpAddCamera(RpClump * clump,
                 RwCamera * camera);

/* Creation and destruction of clumps */
extern RwBool
RpClumpDestroy(RpClump * clump);

extern RpClump *
RpClumpCreate(void);

extern RpClump *
RpClumpClone(RpClump * clump);

/* Creation and destruction of atomics*/
extern RwBool
RpAtomicDestroy(RpAtomic * atomic);

extern RpAtomic *
RpAtomicClone(RpAtomic * atomic);

extern RpAtomic *
RpAtomicCreate(void);

/* Setting and getting geometry for an atomic */
extern RpAtomic *
RpAtomicSetGeometry(RpAtomic * atomic,
                    RpGeometry * geometry,
                    RwUInt32 flags);

/* Frustum callbacks */
extern RpClump *
RpClumpSetCallBack(RpClump * clump,
                   RpClumpCallBack callback);

extern RpClumpCallBack
RpClumpGetCallBack(const RpClump * clump);

/* The number of atomics in a clump */
extern RwInt32
RpClumpGetNumAtomics(RpClump * clump);

extern RwInt32
RpClumpGetNumLights(RpClump * clump);

extern RwInt32
RpClumpGetNumCameras(RpClump * clump);

/* Light and camera extensions */
extern RpClump *
RpLightGetClump(const RpLight *light);

extern RpClump *
RwCameraGetClump(const RwCamera *camera);

/* Binary format */
extern RwUInt32
RpAtomicStreamGetSize(RpAtomic * atomic);

extern RpAtomic *
RpAtomicStreamRead(RwStream * stream);

extern RpAtomic *
RpAtomicStreamWrite(RpAtomic * atomic,
                    RwStream * stream);

extern RwUInt32
RpClumpStreamGetSize(RpClump * clump);

extern RpClump *
RpClumpStreamRead(RwStream * stream);

extern RpClump *
RpClumpStreamWrite(RpClump * clump,
                   RwStream * stream);

extern RpClumpChunkInfo *
_rpClumpChunkInfoRead(RwStream * stream,
                      RpClumpChunkInfo * clumpChunkInfo,
                      RwInt32 * bytesRead);

/* Attaching toolkits */
extern RwInt32
RpAtomicRegisterPlugin(RwInt32 size,
                       RwUInt32 pluginID,
                       RwPluginObjectConstructor constructCB,
                       RwPluginObjectDestructor destructCB,
                       RwPluginObjectCopy copyCB);

extern RwInt32
RpClumpRegisterPlugin(RwInt32 size,
                      RwUInt32 pluginID,
                      RwPluginObjectConstructor constructCB,
                      RwPluginObjectDestructor destructCB,
                      RwPluginObjectCopy copyCB);

extern RwInt32
RpAtomicRegisterPluginStream(RwUInt32 pluginID,
                             RwPluginDataChunkReadCallBack
                             readCB,
                             RwPluginDataChunkWriteCallBack
                             writeCB,
                             RwPluginDataChunkGetSizeCallBack
                             getSizeCB);

extern RwInt32
RpAtomicSetStreamAlwaysCallBack(RwUInt32 pluginID,
                                     RwPluginDataChunkAlwaysCallBack alwaysCB);

extern RwInt32
RpAtomicSetStreamRightsCallBack(RwUInt32 pluginID,
                                     RwPluginDataChunkRightsCallBack rightsCB);

extern RwInt32
RpClumpRegisterPluginStream(RwUInt32 pluginID,
                            RwPluginDataChunkReadCallBack  readCB,
                            RwPluginDataChunkWriteCallBack writeCB,
                            RwPluginDataChunkGetSizeCallBack getSizeCB);

extern RwInt32
RpClumpSetStreamAlwaysCallBack(RwUInt32 pluginID,
                                    RwPluginDataChunkAlwaysCallBack alwaysCB);

extern RwInt32
RpAtomicGetPluginOffset(RwUInt32 pluginID);

extern RwInt32
RpClumpGetPluginOffset(RwUInt32 pluginID);

extern RwBool
RpAtomicValidatePlugins(const RpAtomic * atomic);

extern RwBool
RpClumpValidatePlugins(const RpClump * clump);

#if ( defined(RWDEBUG) || defined(RWSUPPRESSINLINE) )
extern RwFrame *
RpAtomicGetFrame(const RpAtomic * atomic);

extern RwFrame *
RpClumpGetFrame(const RpClump * clump);

extern RpClump *
RpClumpSetFrame(RpClump * clump,
                RwFrame * frame);

/* Flags */
extern RpAtomic *
RpAtomicSetFlags(RpAtomic * atomic,
                 RwUInt32 flags);

extern RwUInt32
RpAtomicGetFlags(const RpAtomic * atomic);

extern RwSphere *
RpAtomicGetBoundingSphere(RpAtomic * atomic);

extern RwInt32
RpInterpolatorGetEndMorphTarget(const RpInterpolator * interpolator);

extern RwInt32
RpInterpolatorGetStartMorphTarget(const RpInterpolator * interpolator);

extern RwReal
RpInterpolatorGetValue(const RpInterpolator * interpolator);

extern RwReal
RpInterpolatorGetScale(const RpInterpolator * interpolator);

extern RpInterpolator *
RpInterpolatorSetEndMorphTarget(RpInterpolator * interpolator,
                                RwInt32 morphTarget,
                                RpAtomic * atomic);

extern RpInterpolator *
RpInterpolatorSetStartMorphTarget(RpInterpolator * interpolator,
                                  RwInt32 morphTarget,
                                  RpAtomic * atomic);

extern RpInterpolator *
RpInterpolatorSetValue(RpInterpolator *  interpolator,
                       RwReal value,
                       RpAtomic *atomic);

extern RpInterpolator *
RpInterpolatorSetScale(RpInterpolator * interpolator,
                       RwReal scale,
                       RpAtomic *atomic);

extern RpAtomic *
RpAtomicRender(RpAtomic * atomic);

/* Building clumps */
extern RpClump *
RpAtomicGetClump(const RpAtomic * atomic);

extern RpInterpolator *
RpAtomicGetInterpolator(RpAtomic * atomic);

extern RpGeometry *
RpAtomicGetGeometry(const RpAtomic * atomic);

extern void
RpAtomicSetRenderCallBack(RpAtomic * atomic,
                          RpAtomicCallBackRender callback);

extern RpAtomicCallBackRender
RpAtomicGetRenderCallBack(const RpAtomic * atomic);

#endif

/* ( defined(RWDEBUG) || defined(RWSUPPRESSINLINE) ) */

extern RwBool RpAtomicInstance(RpAtomic *atomic);

#ifdef    __cplusplus
}
#endif                          /* __cplusplus */

#define RpClumpChunkInfoRead(stream, clumpChunkInfo, bytesRead) \
       _rpClumpChunkInfoRead(stream, clumpChunkInfo, bytesRead)


/*--- Automatically derived from: c:/daily/rwsdk/world/baworld.h ---*/

/*
 * World handling.
 * World give objects scope, and provide a mechanism for
 * efficiency static object rendering.
 *
 * Copyright (c) 1998 Criterion Software Ltd.
 *
 */

/****************************************************************************
 Defines
 */

/* Type ID */
#define rpWORLD 7

/* RpWorld private flags (in RwObject) */
enum RpWorldPrivateFlag
{
    rpWORLDSINGLEMALLOC = 0x01,
    rpWORLDPRIVATEFLAGFORCEENUMSIZEINT = RWFORCEENUMSIZEINT
};
typedef enum RpWorldPrivateFlag RpWorldPrivateFlag;

/**
 * \ingroup rpworlddatatypes
 * The bit-field type \ref RpWorldFlag specifies the options available
 * for creating the static geometry component of a world (see API function \ref RpWorldSetFlags):
 */
enum RpWorldFlag
{
    rpWORLDTRISTRIP  = 0x01, /**<This world's meshes can be rendered
                                 as tri strips */
    rpWORLDPOSITIONS = 0x02, /**<This world has positions */
    rpWORLDTEXTURED  = 0x04, /**<This world has only one set of texture coordinates */
    rpWORLDPRELIT    = 0x08, /**<This world has luminance values */
    rpWORLDNORMALS   = 0x10, /**<This world has normals */
    rpWORLDLIGHT     = 0x20, /**<This world will be lit */
    rpWORLDMODULATEMATERIALCOLOR = 0x40, 
                             /**<Modulate material color with vertex colors 
                                 (pre-lit + lit) */
    rpWORLDTEXTURED2 = 0x80, /**<This world has 2 or more sets of texture coordinates */

    /*
     * These above flags were stored in the flags field in an RwObject, they
     * are now stored in the flags file of the RpWorld.
     */

    rpWORLDNATIVE               = 0x01000000,
    rpWORLDNATIVEINSTANCE       = 0x02000000,

    rpWORLDFLAGSMASK            = 0x000000FF,
    rpWORLDNATIVEFLAGSMASK      = 0x0F000000,

    rpWORLDSECTORSOVERLAP       = 0x40000000,

    rpWORLDFLAGFORCEENUMSIZEINT = RWFORCEENUMSIZEINT
};
typedef enum RpWorldFlag RpWorldFlag;

/* Multi texture coordinate format specifier */
#define rpWORLDTEXCOORDSETS(_num)  ((_num & 0xff) << 16)

/* Maximum depth of BSP tree */
#define rpWORLDMAXBSPDEPTH 64


/* macro/inline functionality */
#define RpWorldGetBBoxMacro(_world)                         \
    (&((_world)->boundingBox))

#define RpWorldGetOriginMacro(_world)                       \
    (&((_world)->worldOrigin))

#define RpWorldGetNumMaterialsMacro(_world)                 \
    ((_world)->matList.numMaterials)

#define RpWorldGetMaterialMacro(_world, _num)               \
    (((_world)->matList.materials)[(_num)])

#define RpWorldGetNumClumpsMacro(_world)                    \
    ((_world)->numClumpsInWorld)

#define RpWorldSetRenderOrderMacro(_world, _renderOrder)    \
    (((_world)->renderOrder = _renderOrder), (_world))

#define RpWorldGetRenderOrderMacro(_world)                  \
    ((_world)->renderOrder)

#define RpWorldSetFlagsMacro(_world, _flags)                \
    (((_world)->flags = (_flags)), (_world))

#define RpWorldGetFlagsMacro(_world)                        \
    ((_world)->flags)


#if !(defined(RWDEBUG) || defined(RWSUPPRESSINLINE))

#define RpWorldGetBBox(_world)                              \
    RpWorldGetBBoxMacro(_world)

#define RpWorldGetOrigin(_world)                            \
    RpWorldGetOriginMacro(_world)

#define RpWorldGetNumMaterials(_world)                      \
    RpWorldGetNumMaterialsMacro(_world)

#define RpWorldGetMaterial(_world, _num)                    \
    RpWorldGetMaterialMacro(_world, _num)

#define RpWorldGetNumClumps(_world)                         \
    RpWorldGetNumClumpsMacro(_world)

#define RpWorldSetRenderOrder(_world, _renderOrder)         \
    RpWorldSetRenderOrderMacro(_world, _renderOrder)

#define RpWorldGetRenderOrder(_world)                       \
    RpWorldGetRenderOrderMacro(_world)

#define RpWorldSetFlags(_world, _flags)                     \
    RpWorldSetFlagsMacro(_world, _flags)

#define RpWorldGetFlags(_world)                             \
    RpWorldGetFlagsMacro(_world)

#endif /* !(defined(RWDEBUG) || defined(RWSUPPRESSINLINE)) */


/****************************************************************************
 Global types
 */


/**
 * \ingroup rpworlddatatypes
 * \ref RpWorldRenderOrder
 * represents the options available for
 * the rendering order of world sectors in the camera's view frustum (see
 * API function \ref RpWorldSetRenderOrder).
 */
enum RpWorldRenderOrder
{
    rpWORLDRENDERNARENDERORDER = 0,
    rpWORLDRENDERFRONT2BACK,  /**<Renders nearest sectors first */
    rpWORLDRENDERBACK2FRONT, /**<Renders furthest sectors first */
    rpWORLDRENDERORDERFORCEENUMSIZEINT = RWFORCEENUMSIZEINT
};
typedef enum RpWorldRenderOrder RpWorldRenderOrder;

/**
 * \ingroup rpworlddatatypes
 * \typedef RpWorldSectorCallBackRender
 * \ref RpWorldSectorCallBackRender represents the function called from
 * \ref RpWorldSectorRender when the specified world sector lies inside the
 * current camera's view frustum. The default callback initiates execution of
 * the world sector rendering pipeline. This function should return a pointer
 * to the world sector to indicate success
 *
 * \return Pointer to the world sector.
 *
 * \param  worldSector   Pointer to the world sector to be
 * rendered
 */
typedef RpWorldSector *(*RpWorldSectorCallBackRender) (RpWorldSector *
                                                       worldSector);

/**
 * \ingroup rpworlddatatypes
 * \typedef RpWorld
 * World object. This should be considered an opaque type.
 * Use the RpWorld API functions to access.
 */
typedef struct RpWorld RpWorld;

#if (!defined(DOXYGEN))
struct RpWorld
{
    RwObject            object;

    RwUInt32            flags;

    RpWorldRenderOrder  renderOrder;

    /* Materials */
    RpMaterialList      matList;

    /* The world stored as a BSP tree */
    RpSector           *rootSector;

    /* The number of texture coordinate sets in each sector */
    RwInt32             numTexCoordSets;

    /* Render frame used when last rendered */
    RwInt32             numClumpsInWorld;
    RwLLLink           *currentClumpLink;

    /* All the clumps in the world */
    RwLinkList          clumpList;

    /* All of the lights in the world */
    RwLinkList          lightList;

    /* Directional lights in the world */
    RwLinkList          directionalLightList;

    /* The worlds origin offset */
    RwV3d               worldOrigin;

    /* Bounding box around the whole world */
    RwBBox              boundingBox;

    /* Surface properties */
    RwSurfaceProperties surfaceProps;

    /* The callbacks functions */
    RpWorldSectorCallBackRender renderCallBack;

    RxPipeline         *pipeline;
};
#endif /* (!defined(DOXYGEN)) */

/****************************************************************************
 Global Variables
 */

#ifdef    __cplusplus
extern              "C"
{
#endif                          /* __cplusplus */

extern RwPluginRegistry worldTKList;

#ifdef    __cplusplus
}
#endif                          /* __cplusplus */

/****************************************************************************
 Function prototypes
 */

#ifdef    __cplusplus
extern              "C"
{
#endif                          /* __cplusplus */

extern RwBool       _rpWorldFindBBox(RpWorld * world,
                                    RwBBox * boundingBox);

/* Generate sector bounding boxes from BSP planes (not tight boxes) */
extern RpWorld      *_rpWorldSetupSectorBoundingBoxes(RpWorld *world);


/* These stealth-API */
extern RwBool       _rpWorldForAllGlobalLights(RpLightCallBack callBack,
                                              void *pData);
extern RpWorldSector *_rpWorldSectorForAllLocalLights(RpWorldSector *
                                                     sector,
                                                     RpLightCallBack
                                                     callBack,
                                                     void *pData);

extern RpWorldSector *_rpSectorDefaultRenderCallBack(RpWorldSector *
                                                    sector);

/* Accessing worlds geometry */
extern RpWorld     *RpWorldLock(RpWorld * world);
extern RpWorld     *RpWorldUnlock(RpWorld * world);

/* Managing a list of the worlds */
extern void         _rpWorldRegisterWorld(RpWorld * world,
                                         RwUInt32 memorySize);
extern void         _rpWorldUnregisterWorld(RpWorld * world);

/* Hook into world management */
extern RwBool       RpWorldPluginAttach(void);

/* Enumerating objects in the world */
extern RpWorld     *RpWorldForAllClumps(RpWorld * world,
                                        RpClumpCallBack fpCallBack,
                                        void *pData);
extern RpWorld     *RpWorldForAllMaterials(RpWorld * world,
                                           RpMaterialCallBack fpCallBack,
                                           void *pData);
extern RpWorld     *RpWorldForAllLights(RpWorld * world,
                                        RpLightCallBack fpCallBack,
                                        void *pData);
extern RpWorld     *RpWorldForAllWorldSectors(RpWorld * world,
                                              RpWorldSectorCallBack
                                              fpCallBack, void *pData);

/* Rendering */
extern RpWorld     *RpWorldRender(RpWorld * world);

/* Creation/destruction */
extern RwBool       RpWorldDestroy(RpWorld * world);
extern RpWorld     *RpWorldCreate(RwBBox * boundingBox);
extern RwBool       RpWorldInstance(RpWorld *world);

/* Getting/setting */
extern RpWorld     *_rpWorldSetSurfaceProperties(RpWorld * world,
                                                const RwSurfaceProperties
                                                * surface);
extern const RwSurfaceProperties *
   _rpWorldGetSurfaceProperties(const RpWorld *world);

/* Sector callbacks */
extern RpWorld     *RpWorldSetSectorRenderCallBack(RpWorld * world,
                                                   RpWorldSectorCallBackRender
                                                   fpCallBack);
extern RpWorldSectorCallBackRender RpWorldGetSectorRenderCallBack(const
                                                                  RpWorld
                                                                  *
                                                                  world);

/* Getting world from sector */
extern RpWorld     *RpWorldSectorGetWorld(const RpWorldSector * sector);

extern RwInt32      RpWorldRegisterPlugin(RwInt32 size, RwUInt32 pluginID,
                                          RwPluginObjectConstructor
                                          constructCB,
                                          RwPluginObjectDestructor
                                          destructCB,
                                          RwPluginObjectCopy copyCB);
extern RwInt32      RpWorldRegisterPluginStream(RwUInt32 pluginID,
                                                RwPluginDataChunkReadCallBack
                                                readCB,
                                                RwPluginDataChunkWriteCallBack
                                                writeCB,
                                                RwPluginDataChunkGetSizeCallBack
                                                getSizeCB);
extern RwInt32      RpWorldSetStreamAlwaysCallBack(
                        RwUInt32 pluginID,
                        RwPluginDataChunkAlwaysCallBack alwaysCB);
extern RwInt32      RpWorldSetStreamRightsCallBack(RwUInt32 pluginID,
                                     RwPluginDataChunkRightsCallBack rightsCB);
extern RwInt32      RpWorldGetPluginOffset(RwUInt32 pluginID);
extern RwBool       RpWorldValidatePlugins(RpWorld * world);


#if (defined(RWDEBUG) || defined(RWSUPPRESSINLINE))

/* Getting/setting */
extern const RwBBox *RpWorldGetBBox(const RpWorld *world);
extern const RwV3d *RpWorldGetOrigin(const RpWorld *world);

/* Accessing a worlds materials */
extern RwInt32 RpWorldGetNumMaterials(const RpWorld *world);
extern RpMaterial *RpWorldGetMaterial(const RpWorld *world, RwInt32 matNum);

/* Clumps */
extern RwInt32 RpWorldGetNumClumps(RpWorld *world);

/* Render order */
extern RpWorld *RpWorldSetRenderOrder(RpWorld *world,
                                      RpWorldRenderOrder renderOrder);
extern RpWorldRenderOrder RpWorldGetRenderOrder(const RpWorld *world);

/* Flags */
extern RpWorld *RpWorldSetFlags(RpWorld *world, RwUInt32 flags);
extern RwUInt32 RpWorldGetFlags(const RpWorld *world);

#endif /* (defined(RWDEBUG) || defined(RWSUPPRESSINLINE)) */

#ifdef    __cplusplus
}
#endif                          /* __cplusplus */

#define RpWorldSetSurfaceProperties(_world, _surface) \
    _rpWorldSetSurfaceProperties(_world, _surface)

#define RpWorldGetSurfaceProperties(_world) \
    _rpWorldGetSurfaceProperties(_world)

#define rpWorldFindBBox(_world, _boundingBox) \
    _rpWorldFindBBox(_world, _boundingBox)

#define rpWorldForAllGlobalLights(_callBack, _pData) \
    _rpWorldForAllGlobalLights(_callBack, _pData)

#define rpWorldSectorForAllLocalLights(_sector, _callBack, _pData) \
    _rpWorldSectorForAllLocalLights(_sector, _callBack, _pData)

#define _rpWorldLock(_world) \
    RpWorldLock(_world)

#define _rpWorldUnlock(_world) \
    RpWorldUnlock(_world)

#define rpWorldLock(_world) \
    RpWorldLock(_world)

#define rpWorldUnlock(_world) \
    RpWorldUnlock(_world)


/*--- Automatically derived from: C:/daily/rwsdk/world/pipe/p2/d3d8/D3D8pipe.h ---*/

typedef struct RxD3D8ResEntryHeader RxD3D8ResEntryHeader;
/**
 * \ingroup rpworldd3d8
 * \struct RxD3D8ResEntryHeader
 * This structure contains D3D8 resource specific components.
 */
struct RxD3D8ResEntryHeader
{
    RwUInt16    serialNumber;   /**< The mesh headers serial number */
    RwUInt16    numMeshes;      /**< The number of meshes */
};

/* This is what I keep in memory as part of the instance data setup */
typedef struct RxD3D8InstanceData RxD3D8InstanceData;
/**
 * \ingroup rpworldd3d8
 * \struct RxD3D8InstanceData
 * This structure contains D3D8 resource specific components.
 */
struct RxD3D8InstanceData
{
    RwUInt32        minVert;        /**< The vertex index where the
                                         meshes vertices begin. Needed for
                                         reinstancing, not for rendering */

    RwInt32         stride;         /**< Stride of vertex */

    RwInt32         numVertices;    /**< Number of vertices in the vertex buffer */
    RwInt32         numIndices;     /**< Number of indices to render the primitive */

    RpMaterial      *material;      /**< The material for this instanced data */

    RwUInt32        vertexShader;   /**< Vertex shader or FVF flags */

    RwUInt32        primType;       /**< Primitive type */
    
    void            *indexBuffer;   /**< Index buffer */
    void            *vertexBuffer;  /**< Vertex buffer */

    RwUInt32        baseIndex;      /**< Needed if we share the vertex buffer */

    RwUInt8         vertexAlpha;    /**< The prelight data contains alpha */
    RwUInt8         managed;        /**< Created by the Vertex Buffer Manager */
    RwUInt8         remapped;       /**< Vertices where remapped to save VB space */
};

/**
 * \ingroup rpworldd3d8
 * \ref RxD3D8AllInOneInstanceCallBack callback function.
 * 
 * \param object Pointer to the object.
 * \param instancedData Pointer to \ref RxD3D8InstanceData.
 * \param reinstance Boolean whether to reinstance.
 *
 * \see RxD3D8AllInOneSetInstanceCallBack
 * \see RxD3D8AllInOneGetInstanceCallBack
 * \see RxNodeDefinitionGetD3D8AtomicAllInOne
 * \see RxNodeDefinitionGetD3D8WorldSectorAllInOne
 */
typedef RwBool (*RxD3D8AllInOneInstanceCallBack)(void *object,
                                                 RxD3D8InstanceData *instancedData,
                                                 RwBool reinstance);

/**
 * \ingroup rpworldd3d8
 * \ref RxD3D8AllInOneReinstanceCallBack callback function.
 * 
 * \param object Pointer to the object.
 * \param meshHeader Const pointer to \ref RpMeshHeader.
 * \param resEntry Pointer to \ref RxD3D8ResEntryHeader.
 * \param instanceCallback Pointer to \ref RxD3D8AllInOneInstanceCallBack.
 *
 * \see RxD3D8AllInOneSetReinstanceCallBack
 * \see RxD3D8AllInOneGetReinstanceCallBack
 * \see RxNodeDefinitionGetD3D8AtomicAllInOne
 * \see RxNodeDefinitionGetD3D8WorldSectorAllInOne
 */
typedef RwBool (*RxD3D8AllInOneReinstanceCallBack)(void *object,
                                                   RwResEntry *resEntry,
                                                   const RpMeshHeader *meshHeader,
                                                   RxD3D8AllInOneInstanceCallBack instanceCallback);

/**
 * \ingroup rpworldd3d8
 * \ref RxD3D8AllInOneLightingCallBack callback function.
 * 
 * \param object Void pointer to the object.
 *
 * \see RxD3D8AllInOneSetLightingCallBack
 * \see RxD3D8AllInOneGetLightingCallBack
 * \see RxNodeDefinitionGetD3D8AtomicAllInOne
 * \see RxNodeDefinitionGetD3D8WorldSectorAllInOne
 */
typedef void (*RxD3D8AllInOneLightingCallBack)(void *object);

/**
 * \ingroup rpworldd3d8
 * \ref RxD3D8AllInOneRenderCallBack callback function.
 * 
 * \param repEntry Pointer to a resource entry.
 * \param object Pointer to a object that the resource entry belongs to.
 * \param type rpATOMIC or rwSECTORATOMIC.
 * \param flags \ref RpGeometryFlag's or \ref RpWorldFlag's.
 *
 * \see RxD3D8AllInOneSetRenderCallBack
 * \see RxD3D8AllInOneGetRenderCallBack
 * \see RxNodeDefinitionGetD3D8AtomicAllInOne
 * \see RxNodeDefinitionGetD3D8WorldSectorAllInOne
 */
typedef void (*RxD3D8AllInOneRenderCallBack)(RwResEntry *repEntry,
                                             void *object,
                                             RwUInt8 type,
                                             RwUInt32 flags);

#ifdef    __cplusplus
extern "C"
{
#endif /* __cplusplus */
extern void
RxD3D8AllInOneSetInstanceCallBack(RxPipelineNode *node,
                                  RxD3D8AllInOneInstanceCallBack callback);

extern RxD3D8AllInOneInstanceCallBack
RxD3D8AllInOneGetInstanceCallBack(RxPipelineNode *node);

extern void
RxD3D8AllInOneSetReinstanceCallBack(RxPipelineNode *node,
                                  RxD3D8AllInOneReinstanceCallBack callback);

extern RxD3D8AllInOneReinstanceCallBack
RxD3D8AllInOneGetReinstanceCallBack(RxPipelineNode *node);

extern void
RxD3D8AllInOneSetLightingCallBack(RxPipelineNode *node,
                                  RxD3D8AllInOneLightingCallBack callback);

extern RxD3D8AllInOneLightingCallBack
RxD3D8AllInOneGetLightingCallBack(RxPipelineNode *node);

extern void
RxD3D8AllInOneSetRenderCallBack(RxPipelineNode *node,
                                RxD3D8AllInOneRenderCallBack callback);

extern RxD3D8AllInOneRenderCallBack
RxD3D8AllInOneGetRenderCallBack(RxPipelineNode *node);


#ifdef    __cplusplus
}
#endif /* __cplusplus */

/*--- Automatically derived from: C:/daily/rwsdk/world/pipe/p2/bapipew.h ---*/

#define RpWorldGetGenericSectorPipelineMacro() \
    (RXPIPELINEGLOBAL(genericWorldSectorPipeline))

#define RpWorldGetDefaultSectorPipelineMacro() \
    (RXPIPELINEGLOBAL(currentWorldSectorPipeline))

#define RpWorldSetSectorPipelineMacro(_world, _pipeline) \
    ( ((_world)->pipeline = _pipeline), _world )

#define RpWorldGetSectorPipelineMacro(_world, _pipeline) \
    ( (*(_pipeline) = (_world)->pipeline), _world )

#define RpWorldSectorSetPipelineMacro(_sector, _pipeline) \
    ( ((_sector)->pipeline = _pipeline), _sector )

#define RpWorldSectorGetPipelineMacro(_sector, _pipeline) \
    ( (*(_pipeline) = (_sector)->pipeline), _sector )

#define RpAtomicGetGenericPipelineMacro() \
    (RXPIPELINEGLOBAL(genericAtomicPipeline))

#define RpAtomicGetDefaultPipelineMacro() \
    (RXPIPELINEGLOBAL(currentAtomicPipeline))

#define RpAtomicSetPipelineMacro(_atomic, _pipeline) \
    ( ((_atomic)->pipeline = _pipeline), _atomic )

#define RpAtomicGetPipelineMacro(_atomic, _pipeline) \
    ( (*(_pipeline) = (_atomic)->pipeline), _atomic )

#define RpMaterialGetGenericPipelineMacro() \
    (RXPIPELINEGLOBAL(genericMaterialPipeline))

#define RpMaterialGetDefaultPipelineMacro() \
    (RXPIPELINEGLOBAL(currentMaterialPipeline))

#define RpMaterialSetPipelineMacro(_material, _pipeline) \
    ( ((_material)->pipeline = _pipeline), _material )

#define RpMaterialGetPipelineMacro(_material, _pipeline) \
    ( (*(_pipeline) = (_material)->pipeline), _material )


#if !(defined(RWDEBUG) || defined(RWSUPPRESSINLINE))

#define RpWorldGetGenericSectorPipeline RpWorldGetGenericSectorPipelineMacro
#define RpWorldGetDefaultSectorPipeline RpWorldGetDefaultSectorPipelineMacro
#define RpWorldSetSectorPipeline        RpWorldSetSectorPipelineMacro
#define RpWorldGetSectorPipeline        RpWorldGetSectorPipelineMacro
#define RpWorldSectorSetPipeline        RpWorldSectorSetPipelineMacro
#define RpWorldSectorGetPipeline        RpWorldSectorGetPipelineMacro

#define RpAtomicGetGenericPipeline      RpAtomicGetGenericPipelineMacro
#define RpAtomicGetDefaultPipeline      RpAtomicGetDefaultPipelineMacro
#define RpAtomicSetPipeline             RpAtomicSetPipelineMacro
#define RpAtomicGetPipeline             RpAtomicGetPipelineMacro

#define RpMaterialGetGenericPipeline    RpMaterialGetGenericPipelineMacro
#define RpMaterialGetDefaultPipeline    RpMaterialGetDefaultPipelineMacro
#define RpMaterialSetPipeline           RpMaterialSetPipelineMacro
#define RpMaterialGetPipeline           RpMaterialGetPipelineMacro

#endif /* !(defined(RWDEBUG) || defined(RWSUPPRESSINLINE)) */


#ifdef    __cplusplus
extern "C"
{
#endif /* __cplusplus */

extern RxPipeline       *RpWorldSetDefaultSectorPipeline(RxPipeline *pipeline);
extern RxPipeline       *RpAtomicSetDefaultPipeline(RxPipeline *pipeline);
extern RxPipeline       *RpMaterialSetDefaultPipeline(RxPipeline *pipeline);

#if (defined(RWDEBUG) || defined(RWSUPPRESSINLINE))

extern RxPipeline       *RpWorldGetGenericSectorPipeline(void);
extern RxPipeline       *RpWorldGetDefaultSectorPipeline(void);
extern RpWorld          *RpWorldSetSectorPipeline(RpWorld       *world,
                                                  RxPipeline    *pipeline);
extern RpWorld          *RpWorldGetSectorPipeline(RpWorld       *world,
                                                  RxPipeline   **pipeline);
extern RpWorldSector    *RpWorldSectorSetPipeline(RpWorldSector *sector,
                                                  RxPipeline    *pipeline);
extern RpWorldSector    *RpWorldSectorGetPipeline(RpWorldSector *sector,
                                                  RxPipeline   **pipeline);

extern RxPipeline       *RpAtomicGetGenericPipeline(void);
extern RxPipeline       *RpAtomicGetDefaultPipeline(void);
extern RpAtomic         *RpAtomicSetPipeline(RpAtomic             *atomic,
                                             RxPipeline           *pipeline);
extern const RpAtomic   *RpAtomicGetPipeline(const RpAtomic *const atomic, 
                                             RxPipeline          **pipeline);

extern RxPipeline       *RpMaterialGetGenericPipeline(void);
extern RxPipeline       *RpMaterialGetDefaultPipeline(void);
extern RpMaterial       *RpMaterialSetPipeline(RpMaterial  *material,
                                               RxPipeline  *pipeline);
extern RpMaterial       *RpMaterialGetPipeline(RpMaterial  *material,
                                               RxPipeline **pipeline);

#endif /* (defined(RWDEBUG) || defined(RWSUPPRESSINLINE)) */

extern const RpGeometry *RpGeometryIsCorrectlySorted(const RpGeometry * geometry,
                                                     RwBool * result);
extern RpGeometry       *RpGeometrySortByMaterial(const RpGeometry * geometry,
                                                  RpGeometrySortByMaterialCallBack  callback);

#ifdef    __cplusplus
}
#endif /* __cplusplus */

/* LEGACY-SUPPORT macros */
#define RpWorldGetGenericSectorInstancePipeline RpWorldGetGenericSectorPipeline
#define RpWorldSetDefaultSectorInstancePipeline RpWorldSetDefaultSectorPipeline
#define RpWorldGetDefaultSectorInstancePipeline RpWorldGetDefaultSectorPipeline
#define RpWorldSetSectorInstancePipeline        RpWorldSetSectorPipeline
#define RpWorldGetSectorInstancePipeline        RpWorldGetSectorPipeline
#define RpWorldSectorSetInstancePipeline        RpWorldSectorSetPipeline
#define RpWorldSectorGetInstancePipeline        RpWorldSectorGetPipeline

#define RpAtomicGetGenericInstancePipeline      RpAtomicGetGenericPipeline
#define RpAtomicGetDefaultInstancePipeline      RpAtomicGetDefaultPipeline
#define RpAtomicSetDefaultInstancePipeline      RpAtomicSetDefaultPipeline
#define RpAtomicSetInstancePipeline             RpAtomicSetPipeline
#define RpAtomicGetInstancePipeline             RpAtomicGetPipeline

#define RpMaterialGetGenericRenderPipeline      RpMaterialGetGenericPipeline
#define RpMaterialSetDefaultRenderPipeline      RpMaterialSetDefaultPipeline
#define RpMaterialGetDefaultRenderPipeline      RpMaterialGetDefaultPipeline
#define RpMaterialSetRenderPipeline             RpMaterialSetPipeline
#define RpMaterialGetRenderPipeline             RpMaterialGetPipeline


/*--- Automatically derived from: c:/daily/rwsdk/world/baworobj.h ---*/
/****************************************************************************
 Function prototypes
 */

#ifdef    __cplusplus
extern "C"
{
#endif                          /* __cplusplus */

/* Adding and removing cameras to/from the world */
extern RpWorld *RpWorldRemoveCamera(RpWorld *world, RwCamera *camera);
extern RpWorld *RpWorldAddCamera(RpWorld *world, RwCamera *camera);
extern RpWorld *RwCameraGetWorld(const RwCamera *camera);

/* Adding and removing atomics to/from the world */
extern RpWorld *RpWorldRemoveAtomic(RpWorld *world, RpAtomic *atomic);
extern RpWorld *RpWorldAddAtomic(RpWorld *world, RpAtomic *atomic);
extern RpWorld *RpAtomicGetWorld(const RpAtomic *atomic);

/* Adding and removing clumps to/from the world */
extern RpWorld *RpWorldAddClump(RpWorld *world, RpClump *clump);
extern RpWorld *RpWorldRemoveClump(RpWorld *world, RpClump *clump);
extern RpWorld *RpClumpGetWorld(const RpClump *clump);

/* Adding and removing lights to/from the world */
extern RpWorld *RpWorldAddLight(RpWorld *world, RpLight *light);
extern RpWorld *RpWorldRemoveLight(RpWorld *world, RpLight *light);
extern RpWorld *RpLightGetWorld(const RpLight *light);

/* Finding whats in the view frustum */
extern RwCamera *RwCameraForAllClumpsInFrustum(RwCamera *camera, void *data);
extern RwCamera *RwCameraForAllClumpsNotInFrustum(RwCamera *camera,
                                                    RwInt32 numClumps, void *data);
extern RwCamera *RwCameraForAllSectorsInFrustum(RwCamera *camera,
                                                RpWorldSectorCallBack callBack,
                                                void *pData);

/* Enumeration involving the world sectors */
extern RpLight *RpLightForAllWorldSectors(RpLight *light,
                                          RpWorldSectorCallBack callback,
                                          void *data);
extern RpAtomic *RpAtomicForAllWorldSectors(RpAtomic *atomic,
                                            RpWorldSectorCallBack callback,
                                            void *data);
extern RpWorldSector *RpWorldSectorForAllAtomics(RpWorldSector *sector,
                                                 RpAtomicCallBack callback,
                                                 void *data);
extern RpWorldSector *RpWorldSectorForAllCollisionAtomics(RpWorldSector *sector,
                                                 RpAtomicCallBack callback,
                                                 void *data);
extern RpWorldSector *RpWorldSectorForAllLights(RpWorldSector *sector,
                                                RpLightCallBack callback,
                                                void *data);

#ifdef    __cplusplus
}
#endif                          /* __cplusplus */


/*--- Automatically derived from: c:/daily/rwsdk/world/babinwor.h ---*/
/****************************************************************************
 Global types
 */

/* Binary Representation
 *
 */
typedef struct RpWorldChunkInfoSector RpWorldSectorChunkInfo;
typedef struct RpWorldChunkInfoSector _rpWorldSector;

struct RpWorldChunkInfoSector
{
    RwInt32 matListWindowBase;
    RwInt32 numPolygons;
    RwInt32 numVertices;
    RwV3d inf;
    RwV3d sup;
    RwBool collSectorPresent;
    RwBool unused;
};

typedef struct RpPlaneSectorChunkInfo RpPlaneSectorChunkInfo;
typedef struct RpPlaneSectorChunkInfo _rpPlaneSector;

struct RpPlaneSectorChunkInfo
{
    RwInt32 type;
    RwReal value;    
    RwBool leftIsWorldSector;
    RwBool rightIsWorldSector;
    RwReal leftValue;
    RwReal rightValue;
};

typedef struct RpWorldChunkInfo RpWorldChunkInfo;
typedef struct RpWorldChunkInfo _rpWorld;

struct RpWorldChunkInfo
{
    RwBool rootIsWorldSector;

    RwV3d invWorldOrigin;

    RwSurfaceProperties surfaceProps;

    RwInt32 numPolygons;
    RwInt32 numVertices;
    RwInt32 numPlaneSectors;
    RwInt32 numWorldSectors;
    RwInt32 colSectorSize;    

    RwInt32 format;  /* Flags about the world */
};

/****************************************************************************
 Function prototypes
 */

#ifdef    __cplusplus
extern "C"
{
#endif                          /* __cplusplus */

/* Binary format */
extern RwUInt32 RpWorldStreamGetSize(const RpWorld *world);
extern RpWorld *RpWorldStreamRead(RwStream *stream);
extern const RpWorld *RpWorldStreamWrite(const RpWorld *world,
                                         RwStream *stream);
extern RpWorldSectorChunkInfo *
_rpWorldSectorChunkInfoRead(RwStream *stream,
                            RpWorldSectorChunkInfo *worldSectorChunkInfo,
                            RwInt32 *bytesRead);
extern RpPlaneSectorChunkInfo *
_rpPlaneSectorChunkInfoRead(RwStream *stream,
                            RpPlaneSectorChunkInfo *planeSectorChunkInfo,
                            RwInt32 *bytesRead);
extern RpWorldChunkInfo *
_rpWorldChunkInfoRead(RwStream *stream,
                      RpWorldChunkInfo *worldChunkInfo,
                      RwInt32 *bytesRead);

#ifdef    __cplusplus
}
#endif                          /* __cplusplus */

#define RpWorldSectorChunkInfoRead(stream, worldSectorChunkInfo, bytesRead) \
       _rpWorldSectorChunkInfoRead(stream, worldSectorChunkInfo, bytesRead)

#define RpPlaneSectorChunkInfoRead(stream, planeSectorChunkInfo, bytesRead) \
       _rpPlaneSectorChunkInfoRead(stream, planeSectorChunkInfo, bytesRead)

#define RpWorldChunkInfoRead(stream, worldChunkInfo, bytesRead) \
       _rpWorldChunkInfoRead(stream, worldChunkInfo, bytesRead)

#endif /* RPWORLD_H */