summaryrefslogtreecommitdiffstats
path: root/src/audio/AudioManager.h
blob: 8e5ecc0f1b684a2b21d783440b1096a054f8af00 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
#pragma once

#include "AudioSamples.h"
#include "DMAudio.h"
#include "common.h"

class tActiveSample
{
public:
	int m_nEntityIndex;
	int field_4;
	int m_nSampleIndex;
	char m_bBankIndex;
	char m_bIsDistant;
	char field_14;
	char field_15;
	int field_16;
	int m_nFrequency;
	uint8 m_bVolume;
	char field_25;
	char field_26;
	char field_27;
	float m_fDistance;
	int m_nLoopCount;
	int m_nLoopStart;
	int m_nLoopEnd;
	uint8 m_bEmittingVolume;
	char field_45;
	char field_46;
	char field_47;
	float field_48;
	float m_fSoundIntensity;
	char field_56;
	char field_57;
	char field_58;
	char field_59;
	CVector m_vecPos;
	char m_bReverbFlag;
	char m_bLoopsRemaining;
	char m_bRequireReflection;
	uint8 m_bOffset;
	int field_76;
	char m_bIsProcessed;
	char m_bLoopEnded;
	char field_82;
	char field_83;
	int field_84;
	char field_88;
	char field_89;
	char field_90;
	char field_91;
};

static_assert(sizeof(tActiveSample) == 0x5c, "tActiveSample: error");

enum eAudioType : int32 {
	AUDIOTYPE_PHYSICAL = 0,
	AUDIOTYPE_EXPLOSION = 1,
	AUDIOTYPE_FIRE = 2,
	AUDIOTYPE_WEATHER = 3,
	AUDIOTYPE_CRANE = 4,
	AUDIOTYPE_ONE_SHOT = 5,
	AUDIOTYPE_BRIDGE = 6,
	AUDIOTYPE_COLLISION = 7,
	AUDIOTYPE_FRONTEND = 8,
	AUDIOTYPE_PROJECTILE = 9,
	AUDIOTYPE_GARAGE = 10,
	AUDIOTYPE_HYDRANT = 11,
	AUDIOTYPE_WATER_CANNON = 12,
	AUDIOTYPE_D = 13,
	TOTAL_AUDIO_TYPES = 14,
};

class tAudioEntity
{
public:
	eAudioType m_nType;
	void *m_pEntity;
	char m_bIsUsed;
	char m_bStatus;
	int16 m_awAudioEvent[4];
	char gap_18[2];
	float m_afVolume[4];
	char field_24;
	char field_25[3];
};

static_assert(sizeof(tAudioEntity) == 0x28, "tAudioEntity: error");

class tPedComment
{
public:
	int m_nSampleIndex;
	int field_4;
	CVector m_vecPos;
	float m_fDistance;
	char m_bVolume;
	char field_25;
	char gap_26[2];
};

static_assert(sizeof(tPedComment) == 0x1c, "tPedComment: error");

class cPedComments
{
public:
	tPedComment m_asPedComments[40];
	char field_1120[40];
	char field_1160[2];
	char field_1162;
	char gap_1163[1];
};

static_assert(sizeof(cPedComments) == 0x48c, "cPedComments: error");

class CEntity;

class cAudioCollision
{
public:
	CEntity *m_pEntity1;
	CEntity *m_pEntity2;
	char m_bSurface1;
	char m_bSurface2;
	char field_10;
	char field_11;
	float m_fIntensity1;
	float m_fIntensity2;
	CVector m_vecPosition;
	float m_fDistance;
	int m_nBaseVolume;
};

static_assert(sizeof(cAudioCollision) == 0x28, "cAudioCollision: error");

class cAudioCollisionManager
{
public:
	cAudioCollision m_asCollisions1[10];
	cAudioCollision m_asCollisions2[10];
	char m_bIndicesTable[10];
	char m_bCollisionsInQueue;
	char gap_811;
	cAudioCollision m_sQueue;
};

static_assert(sizeof(cAudioCollisionManager) == 0x354,
              "cAudioCollisionManager: error");

class cMissionAudio
{
public:
	CVector m_vecPos;
	char field_12;
	char gap_13[3];
	int m_nSampleIndex;
	char m_bLoadingStatus;
	char m_bPlayStatus;
	char field_22;
	char field_23;
	int field_24;
	char m_bIsPlayed;
	char field_29;
	char field_30;
	char field_31;
};

static_assert(sizeof(cMissionAudio) == 0x20, "cMissionAudio: error");

class cAudioManager
{
public:
	bool m_bIsInitialised;
	char field_1;
	char field_2;
	char m_bActiveSamples;
	char field_4;
	bool m_bDynamicAcousticModelingStatus;
	char field_6;
	char field_7;
	float field_8;
	bool m_bTimerJustReset;
	char field_13;
	char field_14;
	char field_15;
	int m_nTimer;
	tActiveSample m_sQueueSample;
	char m_bActiveSampleQueue;
	char gap_109[3];
	tActiveSample m_asSamples[54];
	char m_abSampleQueueIndexTable[54];
	char m_bSampleRequestQueuesStatus[2];
	tActiveSample m_asActiveSamples[27];
	tAudioEntity m_asAudioEntities[200];
	int m_anAudioEntityIndices[200];
	int m_nAudioEntitiesTotal;
	CVector m_avecReflectionsPos[5];
	float m_afReflectionsDistances[5];
	int m_anScriptObjectEntityIndices[40];
	int m_nScriptObjectEntityTotal;
	cPedComments m_sPedComments;
	int m_nFireAudioEntity;
	int m_nWaterCannonEntity;
	int m_nPoliceChannelEntity;
	char gap45B8[444];
	int m_nFrontEndEntity;
	int m_nCollisionEntity;
	cAudioCollisionManager m_sCollisionManager;
	int m_nProjectileEntity;
	int m_nBridgeEntity;
	cMissionAudio m_sMissionAudio;
	int m_anRandomTable[5];
	char field_19192;
	char m_bUserPause;
	char m_bPreviousUserPause;
	char field_19195;
	int m_nTimeOfRecentCrime;

	void SetEntityStatus(int32 id, bool status);
	void PreTerminateGameSpecificShutdown();
	void DestroyEntity(int32 id);
	void PostTerminateGameSpecificShutdown();
	bool IsAudioInitialised() const;
	void SetDynamicAcousticModelingStatus(bool status);
	void GenerateIntegerRandomNumberTable();

	void PlayerJustLeftCar(void);
	void Service();
	void GetPhrase(uint32 *phrase, uint32 *prevPhrase, uint32 sample,
	               uint32 maxOffset);

	uint32 GetPlayerTalkSfx(int16 sound);
	uint32 GetCopTalkSfx(int16 sound);
	uint32 GetSwatTalkSfx(int16 sound);
	uint32 GetFBITalkSfx(int16 sound);
	uint32 GetArmyTalkSfx(int16 sound);
	uint32 GetMedicTalkSfx(int16 sound);
	uint32 GetFiremanTalkSfx(int16 sound);
	uint32 GetNormalMaleTalkSfx(int16 sound);
	uint32 GetTaxiDriverTalkSfx(int16 sound);
	uint32 GetPimpTalkSfx(int16 sound);
	uint32 GetMafiaTalkSfx(int16 sound);
	uint32 GetTriadTalkSfx(int16 sound);
	uint32 GetDiabloTalkSfx(int16 sound);
	uint32 GetYakuzaTalkSfx(int16 sound);
	uint32 GetYardieTalkSfx(int16 sound);
	uint32 GetColumbianTalkSfx(int16 sound);
	uint32 GetHoodTalkSfx(int16 sound);
	uint32 GetBlackCriminalTalkSfx(int16 sound);
	uint32 GetWhiteCriminalTalkSfx(int16 sound);
	uint32 GetMaleNo2TalkSfx(int16 sound);
	uint32 GetBlackProjectMaleTalkSfx(int16 sound, int32 model);
	uint32 GetWhiteFatMaleTalkSfx(int16 sound);
	uint32 GetBlackFatMaleTalkSfx(int16 sound);
	uint32 GetBlackCasualFemaleTalkSfx(int16 sound);
	uint32 GetWhiteCasualFemaleTalkSfx(int16 sound);
	uint32 GetFemaleNo3TalkSfx(int16 sound);
	uint32 GetBlackFatFemaleTalkSfx(int16 sound);
	uint32 GetWhiteFatFemaleTalkSfx(int16 sound);
	uint32 GetBlackFemaleProstituteTalkSfx(int16 sound);
	uint32 GetWhiteFemaleProstituteTalkSfx(int16 sound);
	uint32 GetBlackProjectFemaleOldTalkSfx(int16 sound);
	uint32 GetBlackProjectFemaleYoungTalkSfx(int16 sound);
	uint32 GetChinatownMaleOldTalkSfx(int16 sound);
	uint32 GetChinatownMaleYoungTalkSfx(int16 sound);
	uint32 GetChinatownFemaleOldTalkSfx(int16 sound);
	uint32 GetChinatownFemaleYoungTalkSfx(int16 sound);
	uint32 GetLittleItalyMaleTalkSfx(int16 sound);
	uint32 GetLittleItalyFemaleOldTalkSfx(int16 sound);
	uint32 GetLittleItalyFemaleYoungTalkSfx(int16 sound);
	uint32 GetWhiteDockerMaleTalkSfx(int16 sound);
	uint32 GetBlackDockerMaleTalkSfx(int16 sound);
	uint32 GetScumMaleTalkSfx(int16 sound);
	uint32 GetScumFemaleTalkSfx(int16 sound);
	uint32 GetWhiteWorkerMaleTalkSfx(int16 sound);
	uint32 GetBlackWorkerMaleTalkSfx(int16 sound);
	uint32 GetBusinessMaleYoungTalkSfx(int16 sound, int32 model);
	uint32 GetBusinessMaleOldTalkSfx(int16 sound);
	uint32 GetWhiteBusinessFemaleTalkSfx(int16 sound, int32 model);
	uint32 GetBlackBusinessFemaleTalkSfx(int16 sound);
	uint32 GetSupermodelMaleTalkSfx(int16 sound);
	uint32 GetSupermodelFemaleTalkSfx(int16 sound);
	uint32 GetStewardMaleTalkSfx(int16 sound);
	uint32 GetStewardFemaleTalkSfx(int16 sound);
	uint32 GetFanMaleTalkSfx(int16 sound, int32 model);
	uint32 GetFanFemaleTalkSfx(int16 sound);
	uint32 GetHospitalMaleTalkSfx(int16 sound);
	uint32 GetHospitalFemaleTalkSfx(int16 sound);
	uint32 GetWhiteConstructionWorkerTalkSfx(int16 sound);
	uint32 GetBlackConstructionWorkerTalkSfx(int16 sound);
	uint32 GetShopperFemaleTalkSfx(int16 sound, int32 model);
	uint32 GetStudentMaleTalkSfx(int16 sound);
	uint32 GetStudentFemaleTalkSfx(int16 sound);
	uint32 GetCasualMaleOldTalkSfx(int16 sound);

	uint32 GetSpecialCharacterTalkSfx(int32 modelIndex, int32 sound);
	uint32 GetEightTalkSfx(int16 sound);
	uint32 GetFrankieTalkSfx(int16 sound);
	uint32 GetMistyTalkSfx(int16 sound);
	uint32 GetOJGTalkSfx(int16 sound);
	uint32 GetCatatalinaTalkSfx(int16 sound);
	uint32 GetBomberTalkSfx(int16 sound);
	uint32 GetSecurityGuardTalkSfx(int16 sound);
	uint32 GetChunkyTalkSfx(int16 sound);

	uint32 GetGenericMaleTalkSfx(int16 sound);
	uint32 GetGenericFemaleTalkSfx(int16 sound);
};

static_assert(sizeof(cAudioManager) == 0x4B14, "cAudioManager: error");

extern cAudioManager &AudioManager;
extern cAudioManager &Players;