summaryrefslogtreecommitdiffstats
path: root/src/render/VisibilityPlugins.h
blob: f041b24e4cb5795c7e006ff0a2373a649aed392d (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
#pragma once

#include "templates.h"

class CEntity;
class CSimpleModelInfo;
class CClumpModelInfo;

typedef bool (*ClumpVisibilityCB)(RpClump*);

class CVisibilityPlugins
{
public:
	struct AlphaObjectInfo
	{
		union {
			CEntity *entity;
			RpAtomic *atomic;
		};
		float sort;
	};

	static CLinkList<AlphaObjectInfo> &m_alphaList;
	static CLinkList<AlphaObjectInfo> &m_alphaEntityList;
	static RwV3d *&ms_pCameraPosn;
	static float &ms_cullCompsDist;
	static float &ms_vehicleLod0Dist;
	static float &ms_vehicleLod1Dist;
	static float &ms_vehicleFadeDist;
	static float &ms_bigVehicleLod0Dist;
	static float &ms_bigVehicleLod1Dist;
	static float &ms_pedLod0Dist;
	static float &ms_pedLod1Dist;
	static float &ms_pedFadeDist;

	static void Initialise(void);
	static void InitAlphaEntityList(void);
	static bool InsertEntityIntoSortedList(CEntity *e, float dist);
	static void InitAlphaAtomicList(void);
	static bool InsertAtomicIntoSortedList(RpAtomic *a, float dist);

	static RpAtomic *RenderWheelAtomicCB(RpAtomic *atomic);
	static RpAtomic *RenderObjNormalAtomic(RpAtomic *atomic);
	static RpAtomic *RenderAlphaAtomic(RpAtomic *atomic, int alpha);
	static RpAtomic *RenderFadingAtomic(RpAtomic *atm, float dist);

	static RpAtomic *RenderVehicleHiDetailCB(RpAtomic *atomic);
	static RpAtomic *RenderVehicleHiDetailAlphaCB(RpAtomic *atomic);
	static RpAtomic *RenderVehicleHiDetailCB_BigVehicle(RpAtomic *atomic);
	static RpAtomic *RenderVehicleHiDetailAlphaCB_BigVehicle(RpAtomic *atomic);
	static RpAtomic *RenderVehicleHiDetailCB_Boat(RpAtomic *atomic);
	static RpAtomic *RenderVehicleLowDetailCB_BigVehicle(RpAtomic *atomic);
	static RpAtomic *RenderVehicleLowDetailAlphaCB_BigVehicle(RpAtomic *atomic);
	static RpAtomic *RenderVehicleReallyLowDetailCB(RpAtomic *atomic);
	static RpAtomic *RenderVehicleReallyLowDetailCB_BigVehicle(RpAtomic *atomic);
	static RpAtomic *RenderTrainHiDetailCB(RpAtomic *atomic);
	static RpAtomic *RenderTrainHiDetailAlphaCB(RpAtomic *atomic);

	static RpAtomic *RenderPlayerCB(RpAtomic *atomic);
	static RpAtomic *RenderPedLowDetailCB(RpAtomic *atomic);
	static RpAtomic *RenderPedHiDetailCB(RpAtomic *atomic);

	static void RenderAlphaAtomics(void);
	static void RenderFadingEntities(void);

	// All actually unused
	static bool DefaultVisibilityCB(RpClump *clump);
	static bool FrustumSphereCB(RpClump *clump);
//	static bool MloVisibilityCB(RpClump *clump);
	static bool VehicleVisibilityCB(RpClump *clump);
	static bool VehicleVisibilityCB_BigVehicle(RpClump *clump);

	static float GetDistanceSquaredFromCamera(RwFrame *frame);
	static float GetDotProductWithCameraVector(RwMatrix *atomicMat, RwMatrix *clumpMat, uint32 flags);

	//
	// RW Plugins
	//

	union AtomicExt
	{
		CSimpleModelInfo *modelInfo;	// used by SimpleModelInfo
		int flags;			// used by ClumpModelInfo
	};
	static void SetAtomicModelInfo(RpAtomic*, CSimpleModelInfo*);
	static CSimpleModelInfo *GetAtomicModelInfo(RpAtomic *atomic);
	static void SetAtomicFlag(RpAtomic*, int);
	static void ClearAtomicFlag(RpAtomic*, int);
	static int GetAtomicId(RpAtomic *atomic);
	static void SetAtomicRenderCallback(RpAtomic*, RpAtomicCallBackRender);

	static void *AtomicConstructor(void *object, int32 offset, int32 len);
	static void *AtomicDestructor(void *object, int32 offset, int32 len);
	static void *AtomicCopyConstructor(void *dst, const void *src,
	                                   int32 offset, int32 len);
	static int32 &ms_atomicPluginOffset;

	struct FrameExt
	{
		// BUG: this is abused to hold a pointer by SetClumpModelInfo
		int32 id;
	};
	static void SetFrameHierarchyId(RwFrame *frame, int32 id);
	static int32 GetFrameHierarchyId(RwFrame *frame);

	static void *FrameConstructor(void *object, int32 offset, int32 len);
	static void *FrameDestructor(void *object, int32 offset, int32 len);
	static void *FrameCopyConstructor(void *dst, const void *src,
	                                  int32 offset, int32 len);
	static int32 &ms_framePluginOffset;

	// Not actually used
	struct ClumpExt
	{
		ClumpVisibilityCB visibilityCB;
		int alpha;
	};
	static void SetClumpModelInfo(RpClump*, CClumpModelInfo*);
	static void SetClumpAlpha(RpClump*, int);
	static int GetClumpAlpha(RpClump*);

	static void *ClumpConstructor(void *object, int32 offset, int32 len);
	static void *ClumpDestructor(void *object, int32 offset, int32 len);
	static void *ClumpCopyConstructor(void *dst, const void *src,
	                                  int32 offset, int32 len);
	static int32 &ms_clumpPluginOffset;

	static bool PluginAttach(void);
};