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/// @ref gtx_closest_point
/// @file glm/gtx/closest_point.hpp
///
/// @see core (dependence)
///
/// @defgroup gtx_closest_point GLM_GTX_closest_point
/// @ingroup gtx
///
/// @brief Find the point on a straight line which is the closet of a point.
///
/// <glm/gtx/closest_point.hpp> need to be included to use these functionalities.

#pragma once

// Dependency:
#include "../glm.hpp"

#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
#	pragma message("GLM: GLM_GTX_closest_point extension included")
#endif

namespace glm
{
	/// @addtogroup gtx_closest_point
	/// @{

	/// Find the point on a straight line which is the closet of a point. 
	/// @see gtx_closest_point
	template <typename T, precision P>
	GLM_FUNC_DECL tvec3<T, P> closestPointOnLine(
		tvec3<T, P> const & point,
		tvec3<T, P> const & a, 
		tvec3<T, P> const & b);
	
	/// 2d lines work as well	
	template <typename T, precision P>
	GLM_FUNC_DECL tvec2<T, P> closestPointOnLine(
		tvec2<T, P> const & point,
		tvec2<T, P> const & a, 
		tvec2<T, P> const & b);	

	/// @}
}// namespace glm

#include "closest_point.inl"