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author | LaG1924 <lag1924@gmail.com> | 2021-12-11 16:44:40 +0100 |
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committer | LaG1924 <lag1924@gmail.com> | 2021-12-11 16:44:40 +0100 |
commit | be808181b2c84358b232e4a32d1a6dd9dd6659ed (patch) | |
tree | 5a0089532532a52fc307d836e2b1e90eced06779 /cwd/assets/altcraft/shaders/frag/face.fs | |
parent | Removed unnecessary framebuffers copying (diff) | |
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Diffstat (limited to 'cwd/assets/altcraft/shaders/frag/face.fs')
-rw-r--r-- | cwd/assets/altcraft/shaders/frag/face.fs | 7 |
1 files changed, 2 insertions, 5 deletions
diff --git a/cwd/assets/altcraft/shaders/frag/face.fs b/cwd/assets/altcraft/shaders/frag/face.fs index 65b7d15..ebda304 100644 --- a/cwd/assets/altcraft/shaders/frag/face.fs +++ b/cwd/assets/altcraft/shaders/frag/face.fs @@ -1,6 +1,5 @@ #version 330 core -in vec4 faceWorldPos; in vec3 faceTextureUv; in vec3 faceAddColor; in vec3 faceNormal; @@ -8,9 +7,8 @@ in vec2 faceLight; layout (location = 0) out vec4 color; layout (location = 1) out vec4 normal; -layout (location = 2) out vec4 worldPos; -layout (location = 3) out vec4 addColor; -layout (location = 4) out vec4 light; +layout (location = 2) out vec4 addColor; +layout (location = 3) out vec4 light; uniform sampler2DArray textureAtlas; @@ -21,7 +19,6 @@ void main() { color = vec4(col.rgb, 1.0f); normal = vec4(faceNormal, 1.0f); - worldPos = faceWorldPos; addColor = vec4(faceAddColor, 1.0f); light = vec4(faceLight / 15.0f, 0.0f, 1.0f); } |