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authorLaG1924 <lag1924@gmail.com>2021-12-11 16:44:40 +0100
committerLaG1924 <lag1924@gmail.com>2021-12-11 16:44:40 +0100
commitbe808181b2c84358b232e4a32d1a6dd9dd6659ed (patch)
tree5a0089532532a52fc307d836e2b1e90eced06779 /cwd/assets/altcraft/shaders/frag/face.fs
parentRemoved unnecessary framebuffers copying (diff)
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Diffstat (limited to 'cwd/assets/altcraft/shaders/frag/face.fs')
-rw-r--r--cwd/assets/altcraft/shaders/frag/face.fs7
1 files changed, 2 insertions, 5 deletions
diff --git a/cwd/assets/altcraft/shaders/frag/face.fs b/cwd/assets/altcraft/shaders/frag/face.fs
index 65b7d15..ebda304 100644
--- a/cwd/assets/altcraft/shaders/frag/face.fs
+++ b/cwd/assets/altcraft/shaders/frag/face.fs
@@ -1,6 +1,5 @@
#version 330 core
-in vec4 faceWorldPos;
in vec3 faceTextureUv;
in vec3 faceAddColor;
in vec3 faceNormal;
@@ -8,9 +7,8 @@ in vec2 faceLight;
layout (location = 0) out vec4 color;
layout (location = 1) out vec4 normal;
-layout (location = 2) out vec4 worldPos;
-layout (location = 3) out vec4 addColor;
-layout (location = 4) out vec4 light;
+layout (location = 2) out vec4 addColor;
+layout (location = 3) out vec4 light;
uniform sampler2DArray textureAtlas;
@@ -21,7 +19,6 @@ void main() {
color = vec4(col.rgb, 1.0f);
normal = vec4(faceNormal, 1.0f);
- worldPos = faceWorldPos;
addColor = vec4(faceAddColor, 1.0f);
light = vec4(faceLight / 15.0f, 0.0f, 1.0f);
}