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authorLaG1924 <12997935+LaG1924@users.noreply.github.com>2017-05-26 16:11:17 +0200
committerLaG1924 <12997935+LaG1924@users.noreply.github.com>2017-05-26 16:11:17 +0200
commit8ac4fe6d5ba5091923c7fdf1fa88724d827706fa (patch)
treea4ce203f671f9b8311d09dd36f1f80ae65799a56 /cwd/shaders/block.vs
parent2017-05-21 (diff)
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Diffstat (limited to 'cwd/shaders/block.vs')
-rw-r--r--cwd/shaders/block.vs15
1 files changed, 15 insertions, 0 deletions
diff --git a/cwd/shaders/block.vs b/cwd/shaders/block.vs
new file mode 100644
index 0000000..7a36a5d
--- /dev/null
+++ b/cwd/shaders/block.vs
@@ -0,0 +1,15 @@
+#version 330 core
+layout (location = 0) in vec3 position;
+layout (location = 2) in vec2 UvCoordinates;
+
+out vec2 UvPosition;
+
+uniform mat4 model;
+uniform mat4 view;
+uniform mat4 projection;
+
+void main()
+{
+ gl_Position = projection * view * model * vec4(position, 1.0f);
+ UvPosition = vec2(UvCoordinates.x,UvCoordinates.y);
+} \ No newline at end of file