summaryrefslogtreecommitdiffstats
path: root/external/include/glm/detail/func_geometric.inl
diff options
context:
space:
mode:
authorLaG1924 <12997935+LaG1924@users.noreply.github.com>2018-08-21 17:40:38 +0200
committerLaG1924 <12997935+LaG1924@users.noreply.github.com>2018-08-21 17:40:38 +0200
commit2877f4eda3d1b0c7431039e3142ecf1a282a34b1 (patch)
tree58ad35e27ab2a3b8955f5adbf28f296670681ffc /external/include/glm/detail/func_geometric.inl
parentSmooth sun movement (diff)
downloadAltCraft-2877f4eda3d1b0c7431039e3142ecf1a282a34b1.tar
AltCraft-2877f4eda3d1b0c7431039e3142ecf1a282a34b1.tar.gz
AltCraft-2877f4eda3d1b0c7431039e3142ecf1a282a34b1.tar.bz2
AltCraft-2877f4eda3d1b0c7431039e3142ecf1a282a34b1.tar.lz
AltCraft-2877f4eda3d1b0c7431039e3142ecf1a282a34b1.tar.xz
AltCraft-2877f4eda3d1b0c7431039e3142ecf1a282a34b1.tar.zst
AltCraft-2877f4eda3d1b0c7431039e3142ecf1a282a34b1.zip
Diffstat (limited to 'external/include/glm/detail/func_geometric.inl')
-rw-r--r--external/include/glm/detail/func_geometric.inl138
1 files changed, 69 insertions, 69 deletions
diff --git a/external/include/glm/detail/func_geometric.inl b/external/include/glm/detail/func_geometric.inl
index 07137c3..67255d4 100644
--- a/external/include/glm/detail/func_geometric.inl
+++ b/external/include/glm/detail/func_geometric.inl
@@ -1,8 +1,8 @@
/// @ref core
/// @file glm/detail/func_geometric.inl
-#include "func_exponential.hpp"
-#include "func_common.hpp"
+#include "../exponential.hpp"
+#include "../common.hpp"
#include "type_vec2.hpp"
#include "type_vec4.hpp"
#include "type_float.hpp"
@@ -10,84 +10,84 @@
namespace glm{
namespace detail
{
- template <template <typename, precision> class vecType, typename T, precision P, bool Aligned>
+ template<length_t L, typename T, qualifier Q, bool Aligned>
struct compute_length
{
- GLM_FUNC_QUALIFIER static T call(vecType<T, P> const & v)
+ GLM_FUNC_QUALIFIER static T call(vec<L, T, Q> const& v)
{
return sqrt(dot(v, v));
}
};
- template <template <typename, precision> class vecType, typename T, precision P, bool Aligned>
+ template<length_t L, typename T, qualifier Q, bool Aligned>
struct compute_distance
{
- GLM_FUNC_QUALIFIER static T call(vecType<T, P> const & p0, vecType<T, P> const & p1)
+ GLM_FUNC_QUALIFIER static T call(vec<L, T, Q> const& p0, vec<L, T, Q> const& p1)
{
return length(p1 - p0);
}
};
- template <template <class, precision> class vecType, typename T, precision P, bool Aligned>
+ template<typename V, typename T, bool Aligned>
struct compute_dot{};
- template <typename T, precision P, bool Aligned>
- struct compute_dot<tvec1, T, P, Aligned>
+ template<typename T, qualifier Q, bool Aligned>
+ struct compute_dot<vec<1, T, Q>, T, Aligned>
{
- GLM_FUNC_QUALIFIER static T call(tvec1<T, P> const & a, tvec1<T, P> const & b)
+ GLM_FUNC_QUALIFIER static T call(vec<1, T, Q> const& a, vec<1, T, Q> const& b)
{
return a.x * b.x;
}
};
- template <typename T, precision P, bool Aligned>
- struct compute_dot<tvec2, T, P, Aligned>
+ template<typename T, qualifier Q, bool Aligned>
+ struct compute_dot<vec<2, T, Q>, T, Aligned>
{
- GLM_FUNC_QUALIFIER static T call(tvec2<T, P> const & x, tvec2<T, P> const & y)
+ GLM_FUNC_QUALIFIER static T call(vec<2, T, Q> const& a, vec<2, T, Q> const& b)
{
- tvec2<T, P> tmp(x * y);
+ vec<2, T, Q> tmp(a * b);
return tmp.x + tmp.y;
}
};
- template <typename T, precision P, bool Aligned>
- struct compute_dot<tvec3, T, P, Aligned>
+ template<typename T, qualifier Q, bool Aligned>
+ struct compute_dot<vec<3, T, Q>, T, Aligned>
{
- GLM_FUNC_QUALIFIER static T call(tvec3<T, P> const & x, tvec3<T, P> const & y)
+ GLM_FUNC_QUALIFIER static T call(vec<3, T, Q> const& a, vec<3, T, Q> const& b)
{
- tvec3<T, P> tmp(x * y);
+ vec<3, T, Q> tmp(a * b);
return tmp.x + tmp.y + tmp.z;
}
};
- template <typename T, precision P, bool Aligned>
- struct compute_dot<tvec4, T, P, Aligned>
+ template<typename T, qualifier Q, bool Aligned>
+ struct compute_dot<vec<4, T, Q>, T, Aligned>
{
- GLM_FUNC_QUALIFIER static T call(tvec4<T, P> const & x, tvec4<T, P> const & y)
+ GLM_FUNC_QUALIFIER static T call(vec<4, T, Q> const& a, vec<4, T, Q> const& b)
{
- tvec4<T, P> tmp(x * y);
+ vec<4, T, Q> tmp(a * b);
return (tmp.x + tmp.y) + (tmp.z + tmp.w);
}
};
- template <typename T, precision P, bool Aligned>
+ template<typename T, qualifier Q, bool Aligned>
struct compute_cross
{
- GLM_FUNC_QUALIFIER static tvec3<T, P> call(tvec3<T, P> const & x, tvec3<T, P> const & y)
+ GLM_FUNC_QUALIFIER static vec<3, T, Q> call(vec<3, T, Q> const& x, vec<3, T, Q> const& y)
{
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'cross' accepts only floating-point inputs");
- return tvec3<T, P>(
+ return vec<3, T, Q>(
x.y * y.z - y.y * x.z,
x.z * y.x - y.z * x.x,
x.x * y.y - y.x * x.y);
}
};
- template <typename T, precision P, template <typename, precision> class vecType, bool Aligned>
+ template<length_t L, typename T, qualifier Q, bool Aligned>
struct compute_normalize
{
- GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & v)
+ GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& v)
{
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'normalize' accepts only floating-point inputs");
@@ -95,10 +95,10 @@ namespace detail
}
};
- template <typename T, precision P, template <typename, precision> class vecType, bool Aligned>
+ template<length_t L, typename T, qualifier Q, bool Aligned>
struct compute_faceforward
{
- GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & N, vecType<T, P> const & I, vecType<T, P> const & Nref)
+ GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& N, vec<L, T, Q> const& I, vec<L, T, Q> const& Nref)
{
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'normalize' accepts only floating-point inputs");
@@ -106,19 +106,19 @@ namespace detail
}
};
- template <typename T, precision P, template <typename, precision> class vecType, bool Aligned>
+ template<length_t L, typename T, qualifier Q, bool Aligned>
struct compute_reflect
{
- GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & I, vecType<T, P> const & N)
+ GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& I, vec<L, T, Q> const& N)
{
return I - N * dot(N, I) * static_cast<T>(2);
}
};
- template <typename T, precision P, template <typename, precision> class vecType, bool Aligned>
+ template<length_t L, typename T, qualifier Q, bool Aligned>
struct compute_refract
{
- GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & I, vecType<T, P> const & N, T eta)
+ GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& I, vec<L, T, Q> const& N, T eta)
{
T const dotValue(dot(N, I));
T const k(static_cast<T>(1) - eta * eta * (static_cast<T>(1) - dotValue * dotValue));
@@ -128,7 +128,7 @@ namespace detail
}//namespace detail
// length
- template <typename genType>
+ template<typename genType>
GLM_FUNC_QUALIFIER genType length(genType x)
{
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'length' accepts only floating-point inputs");
@@ -136,97 +136,97 @@ namespace detail
return abs(x);
}
- template <typename T, precision P, template <typename, precision> class vecType>
- GLM_FUNC_QUALIFIER T length(vecType<T, P> const & v)
+ template<length_t L, typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER T length(vec<L, T, Q> const& v)
{
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'length' accepts only floating-point inputs");
- return detail::compute_length<vecType, T, P, detail::is_aligned<P>::value>::call(v);
+ return detail::compute_length<L, T, Q, detail::is_aligned<Q>::value>::call(v);
}
// distance
- template <typename genType>
- GLM_FUNC_QUALIFIER genType distance(genType const & p0, genType const & p1)
+ template<typename genType>
+ GLM_FUNC_QUALIFIER genType distance(genType const& p0, genType const& p1)
{
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'distance' accepts only floating-point inputs");
return length(p1 - p0);
}
- template <typename T, precision P, template <typename, precision> class vecType>
- GLM_FUNC_QUALIFIER T distance(vecType<T, P> const & p0, vecType<T, P> const & p1)
+ template<length_t L, typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER T distance(vec<L, T, Q> const& p0, vec<L, T, Q> const& p1)
{
- return detail::compute_distance<vecType, T, P, detail::is_aligned<P>::value>::call(p0, p1);
+ return detail::compute_distance<L, T, Q, detail::is_aligned<Q>::value>::call(p0, p1);
}
// dot
- template <typename T>
+ template<typename T>
GLM_FUNC_QUALIFIER T dot(T x, T y)
{
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'dot' accepts only floating-point inputs");
return x * y;
}
- template <typename T, precision P, template <typename, precision> class vecType>
- GLM_FUNC_QUALIFIER T dot(vecType<T, P> const & x, vecType<T, P> const & y)
+ template<length_t L, typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER T dot(vec<L, T, Q> const& x, vec<L, T, Q> const& y)
{
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'dot' accepts only floating-point inputs");
- return detail::compute_dot<vecType, T, P, detail::is_aligned<P>::value>::call(x, y);
+ return detail::compute_dot<vec<L, T, Q>, T, detail::is_aligned<Q>::value>::call(x, y);
}
// cross
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec3<T, P> cross(tvec3<T, P> const & x, tvec3<T, P> const & y)
+ template<typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER vec<3, T, Q> cross(vec<3, T, Q> const& x, vec<3, T, Q> const& y)
{
- return detail::compute_cross<T, P, detail::is_aligned<P>::value>::call(x, y);
+ return detail::compute_cross<T, Q, detail::is_aligned<Q>::value>::call(x, y);
}
// normalize
- template <typename genType>
- GLM_FUNC_QUALIFIER genType normalize(genType const & x)
+ template<typename genType>
+ GLM_FUNC_QUALIFIER genType normalize(genType const& x)
{
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'normalize' accepts only floating-point inputs");
return x < genType(0) ? genType(-1) : genType(1);
}
- template <typename T, precision P, template <typename, precision> class vecType>
- GLM_FUNC_QUALIFIER vecType<T, P> normalize(vecType<T, P> const & x)
+ template<length_t L, typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER vec<L, T, Q> normalize(vec<L, T, Q> const& x)
{
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'normalize' accepts only floating-point inputs");
- return detail::compute_normalize<T, P, vecType, detail::is_aligned<P>::value>::call(x);
+ return detail::compute_normalize<L, T, Q, detail::is_aligned<Q>::value>::call(x);
}
// faceforward
- template <typename genType>
- GLM_FUNC_QUALIFIER genType faceforward(genType const & N, genType const & I, genType const & Nref)
+ template<typename genType>
+ GLM_FUNC_QUALIFIER genType faceforward(genType const& N, genType const& I, genType const& Nref)
{
return dot(Nref, I) < static_cast<genType>(0) ? N : -N;
}
- template <typename T, precision P, template <typename, precision> class vecType>
- GLM_FUNC_QUALIFIER vecType<T, P> faceforward(vecType<T, P> const & N, vecType<T, P> const & I, vecType<T, P> const & Nref)
+ template<length_t L, typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER vec<L, T, Q> faceforward(vec<L, T, Q> const& N, vec<L, T, Q> const& I, vec<L, T, Q> const& Nref)
{
- return detail::compute_faceforward<T, P, vecType, detail::is_aligned<P>::value>::call(N, I, Nref);
+ return detail::compute_faceforward<L, T, Q, detail::is_aligned<Q>::value>::call(N, I, Nref);
}
// reflect
- template <typename genType>
- GLM_FUNC_QUALIFIER genType reflect(genType const & I, genType const & N)
+ template<typename genType>
+ GLM_FUNC_QUALIFIER genType reflect(genType const& I, genType const& N)
{
return I - N * dot(N, I) * genType(2);
}
- template <typename T, precision P, template <typename, precision> class vecType>
- GLM_FUNC_QUALIFIER vecType<T, P> reflect(vecType<T, P> const & I, vecType<T, P> const & N)
+ template<length_t L, typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER vec<L, T, Q> reflect(vec<L, T, Q> const& I, vec<L, T, Q> const& N)
{
- return detail::compute_reflect<T, P, vecType, detail::is_aligned<P>::value>::call(I, N);
+ return detail::compute_reflect<L, T, Q, detail::is_aligned<Q>::value>::call(I, N);
}
// refract
- template <typename genType>
- GLM_FUNC_QUALIFIER genType refract(genType const & I, genType const & N, genType eta)
+ template<typename genType>
+ GLM_FUNC_QUALIFIER genType refract(genType const& I, genType const& N, genType eta)
{
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'refract' accepts only floating-point inputs");
genType const dotValue(dot(N, I));
@@ -234,11 +234,11 @@ namespace detail
return (eta * I - (eta * dotValue + sqrt(k)) * N) * static_cast<genType>(k >= static_cast<genType>(0));
}
- template <typename T, precision P, template <typename, precision> class vecType>
- GLM_FUNC_QUALIFIER vecType<T, P> refract(vecType<T, P> const & I, vecType<T, P> const & N, T eta)
+ template<length_t L, typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER vec<L, T, Q> refract(vec<L, T, Q> const& I, vec<L, T, Q> const& N, T eta)
{
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'refract' accepts only floating-point inputs");
- return detail::compute_refract<T, P, vecType, detail::is_aligned<P>::value>::call(I, N, eta);
+ return detail::compute_refract<L, T, Q, detail::is_aligned<Q>::value>::call(I, N, eta);
}
}//namespace glm