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authorLaG1924 <lag1924@gmail.com>2021-06-07 04:56:57 +0200
committerLaG1924 <lag1924@gmail.com>2021-06-07 04:56:57 +0200
commit83889ba33dad2743eeb2a79102a1117ec9220025 (patch)
tree7e15713639a4e0c12f1a06e467dd0b3d79070983 /external/include/glm/mat4x3.hpp
parentReplaced find_package with CPMAddPackage for more libraries (diff)
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Diffstat (limited to 'external/include/glm/mat4x3.hpp')
-rw-r--r--external/include/glm/mat4x3.hpp33
1 files changed, 0 insertions, 33 deletions
diff --git a/external/include/glm/mat4x3.hpp b/external/include/glm/mat4x3.hpp
deleted file mode 100644
index 8801493..0000000
--- a/external/include/glm/mat4x3.hpp
+++ /dev/null
@@ -1,33 +0,0 @@
-/// @ref core
-/// @file glm/mat4x3.hpp
-
-#include "detail/setup.hpp"
-
-#pragma once
-
-#include "detail/type_mat4x3.hpp"
-
-namespace glm
-{
- /// 4 columns of 3 components matrix of low qualifier floating-point numbers.
- /// There is no guarantee on the actual qualifier.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef mat<4, 3, float, lowp> lowp_mat4x3;
-
- /// 4 columns of 3 components matrix of medium qualifier floating-point numbers.
- /// There is no guarantee on the actual qualifier.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef mat<4, 3, float, mediump> mediump_mat4x3;
-
- /// 4 columns of 3 components matrix of high qualifier floating-point numbers.
- /// There is no guarantee on the actual qualifier.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef mat<4, 3, float, highp> highp_mat4x3;
-
-}//namespace glm