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authorLaG1924 <12997935+LaG1924@users.noreply.github.com>2017-05-13 16:01:56 +0200
committerLaG1924 <12997935+LaG1924@users.noreply.github.com>2017-05-13 16:01:56 +0200
commit1563ae5be6bc130a9b3a23464f7e28fdb1e87da3 (patch)
treeb1f65a03827494fa78e320b134f4cc7df54754bb /shaders/simple.fs
parent2017-05-12 (diff)
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Diffstat (limited to 'shaders/simple.fs')
-rw-r--r--shaders/simple.fs18
1 files changed, 14 insertions, 4 deletions
diff --git a/shaders/simple.fs b/shaders/simple.fs
index fce2e07..2d2a582 100644
--- a/shaders/simple.fs
+++ b/shaders/simple.fs
@@ -3,10 +3,20 @@ in vec2 TexCoord;
out vec4 color;
-uniform sampler2D texture1;
-uniform sampler2D texture2;
+uniform sampler2D blockTexture;
+uniform int block;
+uniform float time;
void main()
{
- color = mix(texture(texture1, TexCoord), texture(texture2, TexCoord), 0.0);
-} \ No newline at end of file
+ //color = mix(texture(texture1, TexCoord), texture(texture2, TexCoord), 0.0);
+ /*if (block==1)
+ color = vec4(0.2,0.2,0.2,1);
+ else if (block==0)
+ color = vec4(0,0,0,1);
+ else
+ color = vec4(1,1,1,1);*/
+ color = texture(blockTexture,TexCoord);
+ //color = vec4(TexCoord.x,TexCoord.y,0,1);
+}
+