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authorLaG1924 <12997935+LaG1924@users.noreply.github.com>2019-01-26 08:58:51 +0100
committerLaG1924 <12997935+LaG1924@users.noreply.github.com>2019-01-26 08:58:51 +0100
commit9c575f056ef47ef7e8da581164041985749c1676 (patch)
tree6bfec2ad24801c59f516dde644d4afeacf1503d4 /src/AssetManager.hpp
parentAdded Framebuffer class (diff)
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Diffstat (limited to 'src/AssetManager.hpp')
-rw-r--r--src/AssetManager.hpp5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/AssetManager.hpp b/src/AssetManager.hpp
index 3ecff25..3b4ad2f 100644
--- a/src/AssetManager.hpp
+++ b/src/AssetManager.hpp
@@ -14,6 +14,7 @@
#include "Vector.hpp"
#include "Block.hpp"
#include "TextureAtlas.hpp"
+#include "Shader.hpp"
enum FaceDirection {
down,
@@ -160,6 +161,10 @@ struct AssetTexture : Asset {
size_t id;
};
+struct AssetShader : Asset {
+ std::unique_ptr<NewShader> shader;
+};
+
namespace AssetManager {
void InitAssetManager();