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authorLaG1924 <12997935+LaG1924@users.noreply.github.com>2017-10-17 20:33:13 +0200
committerLaG1924 <12997935+LaG1924@users.noreply.github.com>2018-01-13 03:39:32 +0100
commita6e0c9ce9b6c468d0e622ffb5c05eba664ea4f47 (patch)
tree160309441fbe58921d9483e8d12e8d2e57955b97 /src/Render.cpp
parent2017-10-15 (diff)
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Diffstat (limited to 'src/Render.cpp')
-rw-r--r--src/Render.cpp11
1 files changed, 7 insertions, 4 deletions
diff --git a/src/Render.cpp b/src/Render.cpp
index befc982..1e7f45c 100644
--- a/src/Render.cpp
+++ b/src/Render.cpp
@@ -1,14 +1,17 @@
#include "Render.hpp"
-#include "Utility.hpp"
+#include <imgui.h>
+#include <easylogging++.h>
+
+#include "imgui_impl_sdl_gl3.h"
#include "Shader.hpp"
#include "AssetManager.hpp"
#include "Event.hpp"
#include "DebugInfo.hpp"
#include "GlobalState.hpp"
-
-#include <imgui.h>
-#include "imgui_impl_sdl_gl3.h"
+#include "World.hpp"
+#include "GameState.hpp"
+#include "RendererWorld.hpp"
Render::Render(unsigned int windowWidth, unsigned int windowHeight, std::string windowTitle) : timer(std::chrono::milliseconds(16)) {
InitSfml(windowWidth, windowHeight, windowTitle);