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-rw-r--r--PositionI.cpp120
1 files changed, 0 insertions, 120 deletions
diff --git a/PositionI.cpp b/PositionI.cpp
deleted file mode 100644
index 7de5dc0..0000000
--- a/PositionI.cpp
+++ /dev/null
@@ -1,120 +0,0 @@
-#include <cmath>
-#include "PositionI.hpp"
-
-PositionI::PositionI(int x, int z, int y) : m_x(x), m_y(y), m_z(z) {
-
-}
-
-PositionI::~PositionI() {
-
-}
-
-int PositionI::GetX() const {
- return m_x;
-}
-
-int PositionI::GetY() const {
- return m_y;
-}
-
-int PositionI::GetZ() const {
- return m_z;
-}
-
-void PositionI::SetX(int x) {
- m_x = x;
-}
-
-void PositionI::SetY(int y) {
- m_y = y;
-}
-
-void PositionI::setZ(int z) {
- m_z = z;
-}
-
-bool PositionI::operator==(const PositionI &other) const {
- return other.m_x == m_x && other.m_z == m_z && other.m_y == other.m_y;
-}
-
-PositionI &PositionI::operator=(const PositionI &other) {
- m_y = other.m_y;
- m_z = other.m_z;
- m_x = other.m_x;
- return *this;
-}
-
-PositionI::PositionI(const PositionI &other) {
- m_y = other.m_y;
- m_z = other.m_z;
- m_x = other.m_x;
-}
-
-PositionI::PositionI() : m_x(0), m_y(0), m_z(0) {
-
-}
-
-bool PositionI::operator<(const PositionI &rhs) const {
- if (m_x < rhs.m_x)
- return true;
- if (rhs.m_x < m_x)
- return false;
- if (m_y < rhs.m_y)
- return true;
- if (rhs.m_y < m_y)
- return false;
- return m_z < rhs.m_z;
-}
-
-bool PositionI::operator>(const PositionI &rhs) const {
- return rhs < *this;
-}
-
-bool PositionI::operator<=(const PositionI &rhs) const {
- return !(rhs < *this);
-}
-
-bool PositionI::operator>=(const PositionI &rhs) const {
- return !(*this < rhs);
-}
-
-PositionI PositionI::operator-(const PositionI &other) const {
- return PositionI(
- m_x - other.m_x,
- m_z - other.m_z,
- m_y - other.m_y
- );
-}
-
-double PositionI::GetDistance() {
- return (std::sqrt(std::pow(m_x, 2) + std::pow(m_y, 2) + std::pow(m_z, 2)));
-}
-
-PositionI PositionI::operator*(int other) const {
- return PositionI(
- m_x * other,
- m_z * other,
- m_y * other
- );
-}
-
-PositionI PositionI::operator*(const PositionI &other) const {
- return PositionI(
- m_x * other.m_x,
- m_z * other.m_z,
- m_y * other.m_y
- );
-}
-
-PositionI PositionI::operator/(int other) const {
- return PositionI(
- m_x / other,
- m_z / other,
- m_y / other
- );
-}
-
-std::ostream &operator<<(std::ostream &os, const PositionI &i) {
- os << "(" << i.m_x << ", " << i.m_y << ", " << i.m_z << ")";
- return os;
-}