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diff --git a/code/World.hpp b/code/World.hpp
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+#pragma once
+
+#include <map>
+#include <thread>
+#include <mutex>
+#include <condition_variable>
+#include <queue>
+#include "Block.hpp"
+#include "Packet.hpp"
+#include "Section.hpp"
+
+class World {
+ //utility vars
+ World(const World& other);
+ World&operator=(const World &other);
+ bool isContinue=true;
+ std::mutex m_parseSectionMutex;
+ std::condition_variable m_parseSectionWaiter;
+ std::thread m_sectionParseThread;
+ std::queue<std::map<PositionI,Section>::iterator> m_sectionToParse;
+ //utility methods
+ void SectionParsingThread();
+ //game vars
+ int m_dimension = 0;
+ //game methods
+ Section ParseSection(byte *data, size_t &dataLen);
+public:
+ World();
+ ~World();
+ void ParseChunkData(Packet packet);
+ std::map<PositionI, Section> m_sections;
+}; \ No newline at end of file